Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 20:24:47 Player: Dizzar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (72) 360 Value Destroyed (1961) 1961 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3743) 3743 TOTAL SCORE: 14524 Bonus ------- Follower Combat Kills 143 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1576/1600 Matter 131/300 Energy 187/190 System Corruption 0% Temperature Hot (294) Movement Flying (197) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (13) ----- Advanced Weight Redist. System Advanced Signal Interpreter ECM Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Ionic Axe > --- INVENTORY (5) ---- Powered Hammer Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Trap Scanner ECM Suite Improved Reaction Control System Improved Force Field Hacking Suite Heart of Steel > --- WEAPON ----------- Powered Hammer Ionic Axe > --- INVENTORY -------- Impulse Thruster PSU Rigger [Rating: 114] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Field Propulsion Array Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . 1 1 . 2 . Utility 11 | . . . . . 3 1 1 . . . . 1 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 114 | . 6 . . 3 4 22 8 5 3 . 1 12 29 2 9 10 Power 17 | . 3 . . . . 2 2 . . . . 2 3 . 3 2 Engine 7 | . 2 . . . . 2 1 . . . . 2 . . . . Core 7 | . 1 . . . . . 1 . . . . . 2 . 2 1 Reactor 3 | . . . . . . . . . . . . . 1 . 1 1 Propulsion 21 | . 2 . . . 1 3 2 . . . . 1 5 . 2 5 Treads . | . . . . . . . . . . . . . . . . . Leg 3 | . 2 . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . Flight 17 | . . . . . . 3 2 . . . . 1 4 . 2 5 Utility 51 | . . . . 1 . 9 4 3 3 . . 6 19 2 2 2 Device 40 | . . . . 1 . 7 4 1 3 . . 6 17 . . 1 Storage . | . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . 1 . . Hackware 10 | . . . . . . 2 . 2 . . . . 2 1 2 1 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | . 1 . . 2 3 8 . 2 . . 1 3 2 . 2 1 Energy Gun 2 | . 1 . . . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | . . . . 1 1 . . 1 . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . 1 . 1 . . 1 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . . . . 1 . . . . Slashing Weapon 8 | . . . . . 1 5 . . . . . . 1 . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . . . . . 2 . . . . Parts Lost 33 | . . . . . 4 2 1 2 4 . 2 6 2 2 6 2 Power 4 | . . . . . 1 1 . . . . . 1 1 . . . Propulsion 14 | . . . . . 2 . . 2 1 . . 2 1 1 4 1 Utility 11 | . . . . . . . 1 . 3 . 2 1 . 1 2 1 Weapon 4 | . . . . . 1 1 . . . . . 2 . . . . Highest Loss Streak 5 | . . . . . 4 1 1 2 4 . 1 5 2 2 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 50 | . 85 85 85 95 55 23 61 63 58 33 28 11 50 53 54 48 Engine 1 | . 9 . . . . 2 1 . . . . . . . . . Core 5 | . 4 14 14 14 8 . 4 6 4 . . . 7 9 4 1 Leg 6 | . 28 28 28 28 15 . . . . . . . . . . . Flight 7 | . . . . . . 6 21 15 11 6 6 3 12 9 11 14 Device 7 | . . . . 9 8 5 13 12 11 6 2 . 16 10 8 8 Storage 3 | . 14 14 14 14 8 . . . . . . . . . . . Hackware 5 | . . . . . . 2 13 20 23 13 13 2 3 13 14 13 Energy Gun 3 | . 14 14 14 14 4 . . . . . . . . . . . Ballistic Gun 3 | . 14 14 14 13 7 . . 1 . . . . . . . . Impact Weapon 3 | . . . . . . 3 6 6 6 6 6 3 5 4 4 . Slashing Weapon 1 | . . . . . 2 1 . . . . . . 1 4 3 4 Naked Turns 481 | . . . . . 33 422 . . . . . 26 . . . . Heaviest Build 45 | 11 13 13 13 14 15 11 14 17 12 4 4 10 45 42 34 34 Greatest Support 54 | 20 20 20 20 20 20 11 23 23 12 6 6 6 54 54 53 49 Greatest Overweight (x) 2 | . . . . . 1 . . . . . . 2 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 7 8 7 7 7 4 4 4 4 5 4 4 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 5 5 5 5 5 5 5 4 5 5 4 1 Class Distribution -------------------- 59% | Mutant 21% | Hacker-Mutant 9% | Scavenger-Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Matter Collected 3497 | 200 52 20 . 117 25 275 . 14 149 . 21 450 1767 194 123 90 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4125 | . 317 . . 134 57 384 . . . . . 450 1668 194 357 564 Parts 113 | . 19 . . 4 1 9 . . . . . 7 38 2 12 21 Haulers Intercepted 9 | . 1 . . . . 3 . . . . . 1 2 . 2 . Recyclers Shooed 5 | . . . . 2 . . . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 26 | . 8 . . 4 1 1 . . . . . 2 . . 3 7 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 12 | . 8 . . 3 1 . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . . 5 AOE 4 | . . . . 1 . . . . . . . . . . 3 . Classes Destroyed 11 | . 3 . . . 1 4 . . . . . 2 . . . 1 Worker 8 | . . . . . . 4 . . . . . . 2 . 2 . Builder 3 | . . . . . . 2 . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . Hauler 9 | . 1 . . . . 3 . . . . . 1 2 . 2 . Recycler 13 | . . . . . . 1 . . . . . 2 9 1 . . Operator 4 | . . . . . . 1 . . . . . 1 1 . 1 . Watcher 8 | . . . . . . . . . . . . 1 5 1 . 1 Swarmer 6 | . 3 . . . . 1 . . . . . 2 . . . . Grunt 18 | . 5 . . 4 . . . . . . . . . . 3 6 Sentry 1 | . . . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 6 . . 2 1 3 . . . . . 3 2 1 5 6 Combat Bots Only 6 | . 6 . . 2 1 1 . . . . . 2 . . 3 6 Max Kills in Single Turn 2 | . 1 . . 1 1 1 . . . . . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Damage Taken 5194 | . 267 . . 321 418 623 94 67 57 . 397 717 692 567 751 223 Core 2438 | . 25 . . 84 260 503 28 . . . 267 418 219 223 387 24 Absorbed by Shields 194 | . . . . . . 55 . . . . . . 58 81 . . Regen/Repaired (Parts) 17 | . . . . . . 17 . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 56 52 28 . . . . 65 58 80 82 73 98 Volleys Fired 86 | . 29 1 . 21 7 . . . . . 1 8 . . 5 14 Largest 2 | . 2 2 . 2 2 . . . . . 1 1 . . 1 1 Hottest 120 | . 70 70 . 83 70 . . . . . 39 39 . . 49 120 Shots Fired 135 | . 58 2 . 35 12 . . . . . 1 8 . . 5 14 Gun 109 | . 58 2 . 30 12 . . . . . . 7 . . . . Cannon 14 | . . . . . . . . . . . . . . . . 14 Launcher 12 | . . . . 5 . . . . . . 1 1 . . 5 . Special . | . . . . . . . . . . . . . . . . . Kinetic 58 | . 29 1 . 14 7 . . . . . . 7 . . . . Thermal 65 | . 29 1 . 16 5 . . . . . . . . . . 14 Explosive 10 | . . . . 5 . . . . . . . . . . 5 . Electromagnetic 2 | . . . . . . . . . . . 1 1 . . . . Robot Hit Streak 8 | . 8 2 . 4 7 . . . . . . 5 . . 4 5 Robot Miss Streak 4 | . 4 1 . 3 1 . . . . . 1 1 . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 155 | . 35 1 . 17 8 18 . . . . . 16 31 2 12 15 Core Hits 88 | . 20 . . 13 5 3 . . . . 1 4 11 1 19 11 Critical Kills 3 | . . . . 1 . 1 . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . 1 . . . . . 1 3 . . . Critical Strikes 15 | . 4 . . 1 . 2 . . . . . 1 4 . 1 2 Burn 4 | . 4 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 1 | . . . . 1 . . . . . . . . . . . . Smash 6 | . . . . . . 2 . . . . . 1 3 . . . Sever 2 | . . . . . . . . . . . . . . . 1 1 Impale 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 170 | . . . . . 4 34 4 2 . . . 16 68 11 24 7 Impact 84 | . . . . . . 25 4 2 . . . 16 31 2 4 . Slashing 75 | . . . . . 4 9 . . . . . . 26 9 20 7 Piercing 11 | . . . . . . . . . . . . . 11 . . . Sneak Attacks 37 | . . . . . . 11 . . . . . 4 19 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . 4 1 1 . Damage Inflicted 8014 | . 393 13 . 457 85 1329 . . . . 12 789 2510 134 1640 652 Guns 843 | . 393 13 . 263 85 . . . . . . 89 . . . . Cannons 471 | . . . . . . . . . . . . . . . . 471 Explosions 1393 | . . . . 194 . . . . . . 12 84 . . 1103 . Melee 5307 | . . . . . . 1329 . . . . . 616 2510 134 537 181 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 365 | . 152 . . 76 48 . . . . . . 89 . . . . Thermal 949 | . 241 13 . 187 37 . . . . . . . . . . 471 Explosive 1297 | . . . . 194 . . . . . . . . . . 1103 . Electromagnetic 96 | . . . . . . . . . . . 12 84 . . . . Impact 2404 | . . . . . . 991 . . . . . 616 712 51 34 . Slashing 2214 | . . . . . . 338 . . . . . . 1109 83 503 181 Piercing 689 | . . . . . . . . . . . . . 689 . . . Highest Corruption 8 | . . . . . . 1 . . 8 8 8 4 4 . . . Average Corruption 2 | . . . . . . 1 . . 8 8 8 3 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . 7 . . . 2 6 5 17 . . . Message Errors 4 | . . . . . . . . . . . . 1 3 . . . Matter Fused 16 | . . . . . . 4 . . . 2 4 1 5 . . . Heat Flow Errors 5 | . . . . . . 2 . . . . . 1 2 . . . Energy Discharges 4 | . . . . . . . . . . . . 1 3 . . . Data Loss (minor) 5 | . . . . . . 1 . . . . 1 1 2 . . . Data Loss (major) 3 | . . . . . . . . . . . 1 . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2049 | . . . . . . 631 . . . . . 331 1008 27 52 . Projectiles 16 | . . . . . . 15 . . . . . . 1 . . . Explosions 28 | . . . . . . . . . . . . . . . 28 . Melee 2005 | . . . . . . 616 . . . . . 331 1007 27 24 . Knockbacks 9 | . . . . . . 4 . . . . . 3 2 . . . Impact 6 | . . . . . . 3 . . . . . 2 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . 1 . . . . . 1 1 . . . Self-Inflicted Damage 84 | . . . . 17 . . . . . . 9 . . . 58 . Shots 3 | . . . . 1 . . . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 615 | . 168 34 . 310 . 235 12 1 . . . 107 227 21 . 615 Average Temperature 135 | . 60 22 . 152 . 119 7 1 . . . 70 112 6 . 343 Received Heat Transfer 1082 | . 105 . . 180 225 174 18 24 . . . 27 52 106 108 63 Effects 5 | . . . . 1 . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . Parts Fried 27 | . . . . . . 5 . . . . . 10 9 3 . . Impact Corruptions 49 | . . . . . . 18 . . . . . 13 17 1 . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 4 | . 3 . . . . . . . . . . . . . . 1 Heat Transferred 2109 | . 999 37 . 555 111 . . . . . . . . . . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Peak Influence 529 | . 280 2 . 220 114 320 139 . . . . 242 529 261 390 348 Initial 240 | . . 2 . . 7 46 7 . . . . 154 104 66 98 240 Average 147 | . 83 2 . 135 50 134 33 . . . . 163 230 144 155 227 Maximum Alert Level 2 | . 1 . . 1 . 1 . . . . . 1 2 1 1 1 Low Security (%) 68 | . 77 100 . 51 100 77 100 . . . . 73 38 93 85 38 Level 1 30 | . 22 . . 48 . 22 . . . . . 26 53 6 14 61 Level 2 1 | . . . . . . . . . . . . . 8 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 5 3 1 . . . . 1 4 1 1 2 Investigation 5 | . . . . . 2 1 . . . . . 1 . . . 1 Extermination 7 | . . . . . . 1 1 . . . . . 3 1 . 1 Reinforcement 7 | . 1 . . . 3 1 . . . . . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Distress Signals 12 | . 2 . . . 2 2 . . . . . . 5 1 . . Communications Jammed 9 | . . . . . . 9 . . . . . . . . . . Distress Signals 9 | . . . . . . 9 . . . . . . . . . . Times Spotted 216 | . 13 . . 9 18 35 10 1 3 . 17 26 36 18 14 16 Peak Tracking Total 14 | . 6 . . 14 13 9 5 1 5 . 11 7 11 11 6 8 Tactical Retreats 47 | . . . . . 3 12 1 1 . . 4 4 14 4 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Traps Triggered 8 | . 1 . . . 2 5 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . Power Sources Rigged 11 | . . . . . . 5 4 . . . . 2 . . . . Exploded 10 | . . . 1 . . 3 4 . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Disabled 5 | . . . . . 1 1 . . . . . . 1 . 1 1 Max in Single Turn 1 | . . . . . 1 1 . . . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Accessed 58 | . 4 . 2 . 2 12 7 1 1 4 . 4 11 2 2 6 Terminals 46 | . 4 . . . 2 11 7 . . . . 4 9 2 2 5 Fabricators 2 | . . . . . . . . . . . . . 1 . . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Total Hacks 146 | . 12 . 2 . 5 31 17 1 1 25 . 8 22 6 2 14 Successful 82 | . 8 . 2 . 1 13 5 1 1 25 . 2 11 3 1 9 Failed 64 | . 4 . . . 4 18 12 . . . . 6 11 3 1 5 Catastrophic 11 | . . . . . 2 3 1 . . . . 1 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 73 | . 9 . 1 . 5 18 13 . . . . 1 12 5 1 8 Terminals 110 | . 12 . . . 5 28 17 . . . . 8 19 6 2 13 Fabricators 2 | . . . . . . . . . . . . . 1 . . 1 Repair Stations 3 | . . . . . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . Terminal Hacks 59 | . 5 . 2 . . 6 3 1 1 25 . 2 7 1 1 5 Record 8 | . . . 1 . . . . . . 7 . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . Open Door 3 | . . . . . . . . 1 1 . . . . . . 1 Level Access Points 4 | . . . . . . 1 . . . . . . 1 . 1 1 Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . Machine Index 2 | . 1 . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . 1 . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . 1 . . . . . . 1 . . . Unreport Threat 7 | . 1 . . . . 2 . . . . . . 2 1 . 1 Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . Registered Components 3 | . . . . . . . 1 . . . . 1 . . . 1 Zone Layout 2 | . 1 . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . 1 Build 2 | . . . . . . . . . . . . . 1 . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 18 | . 3 . . . 1 5 2 . . . . . 2 2 . 3 Terminals 18 | . 3 . . . 1 5 2 . . . . . 2 2 . 3 Assimilate 3 | . . . . . . 2 . . . . . . . 1 . . Botnet 13 | . 2 . . . 1 3 2 . . . . . 2 1 . 2 Operators 2 | . 1 . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 1 . . . Used 2 | . . . . . . . . . . . . 1 1 . . . Hacking Detections 45 | . 4 . . . 2 12 7 . . . . 4 8 2 1 5 Full Trace Events 3 | . . . . . . 1 . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . 5 . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . 46 Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 19 | . . . . . . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Total Allies 9 | . . . . 3 . 2 . . . . 1 . 1 1 . 1 Largest Group 3 | . . . . 3 3 1 . . . . 1 . 1 1 . 1 Highest-Rated Group 99 | . . . . 40 40 10 . . . . 96 . 23 26 . 99 Highest-Rated Ally 99 | . . . . 16 16 10 . . . . 96 . 23 26 . 99 Total Orders 2 | . . . . . . 2 . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 37 | . . . . . 12 . . . . . 8 . . . . 17 Total Damage 1658 | . . . . . 143 . . . . . 354 . . . . 1161 Kills 5 | . . . . . 2 . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Turns Passed 7269 | . 536 164 291 508 381 1357 415 211 126 32 146 613 1362 315 292 520 Spaces Moved 10360 | 1 295 131 242 361 281 2342 730 372 301 79 354 1017 1894 484 583 893 Core 1812 | . . . . . 65 1050 . . . . . 238 265 . 44 150 Treads . | . . . . . . . . . . . . . . . . . Legs 1246 | 1 295 131 242 361 216 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 65 | . . . . . . . . . . . . . 65 . . . Flight 7237 | . . . . . . 1292 730 372 301 79 354 779 1564 484 539 743 Fastest Speed 28 | 120 120 120 120 120 50 34 29 29 37 40 40 35 34 34 31 28 Average Speed 48 | 120 120 120 120 120 105 41 31 34 37 40 40 41 38 36 35 38 Slowest Speed 197 | 120 120 120 120 120 190 50 34 37 40 40 40 150 120 37 100 197 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . 1 2 . 2 . . 5 6 6 5 2 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 40 | 2 57 39 61 73 39 55 21 54 45 69 71 24 36 12 18 20 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . . Known Exits Taken 8 | . 1 . . 1 1 1 1 . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 . . . . 1 1 1 1 1 . . . . Scrap Searched 8 | . . 1 . . . . . 2 4 . 1 . . . . . Spaces Dug 70 | . . . . . 3 13 4 2 . . . 5 27 6 10 . Terrain Destroyed 167 | . . . . 46 3 13 4 2 . . . 5 27 6 58 3 Melee 70 | . . . . . 3 13 4 2 . . . 5 27 6 10 . Projectile 3 | . . . . . . . . . . . . . . . . 3 AOE 94 | . . . . 46 . . . . . . . . . . 48 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Total 12192 | . 426 136 243 403 346 2672 912 448 313 78 357 1169 2419 601 628 1041 Wait 1378 | . 91 5 . 12 49 227 151 67 4 . 1 110 425 112 9 115 Move 10288 | . 294 130 241 360 280 2339 726 371 296 78 353 1006 1881 471 574 888 Hop 26 | . . . . . . 1 1 . 2 . . 5 6 6 3 2 Pick Up 26 | . 1 . 1 2 1 7 6 1 1 . . 1 2 . 2 1 Fast Attach 61 | . 1 . . 1 2 11 3 3 3 . . 5 17 2 5 8 Attach 44 | . . . . . . 12 5 2 . . 1 7 12 . 3 2 Detach 36 | . . . . . . 9 5 1 . . 1 6 12 . 1 1 Swap 10 | . 5 . . 2 2 . . . . . . . . . 1 . Drop 46 | . 5 . 1 2 1 6 7 1 7 . . 3 4 1 5 3 Fire 86 | . 29 1 . 21 7 . . . . . 1 8 . . 5 14 Melee 156 | . . . . . 4 34 4 2 . . . 16 60 9 20 7 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 21 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 14 | . . . . 3 . 5 4 . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 2 exits: *Res / [*Arm]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Identified exit to Mines 142 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 537 | -10/Materials | Entered Mines 545 | -10/Mines | Met a Derelict bent on vengeance 677 | -10/Mines | Learned location of 1 exit from Materials 696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 696 | -10/Mines | Discovered new exit (range 5) 701 | -10/Mines | Entered Exiles 730 | -10/Exiles | Met 8R-AWN 752 | -10/Exiles | Met EX-HEX 783 | -10/Exiles | Met EX-BIN 838 | -10/Exiles | Aligned with FarCom system 839 | -10/Exiles | Given EX-Vault access code 867 | -10/Exiles | Opened EX-Vault 875 | -10/Exiles | Found PSU Rigger 900 | -10/Exiles | Warned to stay clear of 0b10 Research branches 918 | -10/Exiles | Exiles lab attacked by MAIN.C 943 | -10/Exiles | Learned location of Zion (-7) 979 | -10/Exiles | Discovered new exit (range 11) 992 | -10/Exiles | Left Exiles lab with PSU Rigger 992 | -10/Exiles | Entered Mines 1022 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1038 | -9/Mines | Assembled infested the area 1043 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1309 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1411 | -9/Mines | Found a hidden stash of uninstalled traps 1430 | -9/Mines | Identified exit to Materials 1446 | -9/Mines | Build established: Scavenger-Mutant 1454 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1500 | -9/Mines | Entered Materials 1500 | -8/Materials | Accompanied by 3 allies 1500 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1501 | -8/Materials | Identified exit to Factory 1848 | -8/Materials | Released all parts (3) 1872 | -8/Materials | Lost 4 parts (1p2n1w) 1881 | -8/Materials | Entered Factory 1881 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2032 | -7/Factory | Discovered new exit (range 5) 2110 | -7/Factory | Discovered new exit (range 13) 2140 | -7/Factory | Crushed by falling debris 2155 | -7/Factory | Build established: Mutant 2518 | -7/Factory | Core integrity fell below 50% 3120 | -7/Factory | Repaired Cesium-ion Thruster 3178 | -7/Factory | Identified exit to Factory 3238 | -7/Factory | Entered another Factory area 3238 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3249 | -6/Factory | Identified exit to Lower Caves 3563 | -6/Factory | Build established: Hacker-Sprinter 3600 | -6/Factory | Discovered new exit (range 5) 3653 | -6/Factory | Entered Lower Caves 3694 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3861 | -6/Lower Caves | Discovered new exit (range 7) 3864 | -6/Lower Caves | Entered another Lower Caves area 3877 | -6/Lower Caves | Discovered new exit (range 10) 3891 | -6/Lower Caves | Found Prototype Device 3891 | -6/Lower Caves | Identified Heart of Steel 3912 | -6/Lower Caves | Learned Factory trap positions 3974 | -6/Lower Caves | Attacked by a faux Warlord 3981 | -6/Lower Caves | Discovered new exit (range 13) 3983 | -6/Lower Caves | Encountered a Warlord checkpoint 3989 | -6/Lower Caves | Build established: Hacker-Mutant 3990 | -6/Lower Caves | Entered Data Miner 3990 | -6/Data Miner | Discovered new exit (range 6) 3998 | -6/Data Miner | Lost 4 parts (1n3u) 3998 | -6/Data Miner | Met Data Miner 4006 | -6/Data Miner | Learned location of Section 7 (-3) 4013 | -6/Data Miner | Received God Mode back door access code from Data Miner 4022 | -6/Data Miner | Entered Proximity Caves 4069 | -5/Proximity Caves | Spotted B-75 Beast 4071 | -5/Proximity Caves | Escorted by Enhanced Grunt 4166 | -5/Proximity Caves | Discovered new exit (range 6) 4168 | -5/Proximity Caves | Entered Factory 4168 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4169 | -5/Factory | Loaded intel: 98 trap records 4269 | -5/Factory | Incoming investigation squad redirected 4481 | -5/Factory | Build established: Mutant 4497 | -5/Factory | Lost 5 parts (1p1n1u2w) 4777 | -5/Factory | Discovered new exit (range 7) 4781 | -5/Factory | Entered another Factory area 4781 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4914 | -4/Factory | Identified exit to Research 5272 | -4/Factory | Fabricated A-15 Conveyor? 5446 | -4/Factory | Discovered new exit (range 16) 6143 | -4/Factory | Entered Research 6143 | -3/Research | Evolved 2 slots: Utility x2 6224 | -3/Research | Discovered new exit (range 12) 6248 | -3/Research | Discovered new exit (range 5) 6455 | -3/Research | Build established: Hacker-Mutant 6458 | -3/Research | Identified exit to Research 6458 | -3/Research | Entered another Research area 6458 | -2/Research | Evolved 2 slots: Propulsion x2 6581 | -2/Research | Spotted B-90 Cyclops 6660 | -2/Research | Spotted B-90 Cyclops 6682 | -2/Research | Identified exit to Access 6688 | -2/Research | Lost 4 parts (3n1u) 6750 | -2/Research | Entered Access 6750 | -1/Access | Evolved 2 slots: Utility x2 6756 | -1/Access | Identified exit to Surface 6817 | -1/Access | Fabricated Enh. Nova Cannon? 7181 | -1/Access | Heart of Steel transformed into Warbot 7270 | *** | Escaped! Last Messages --------------- 07232_ G-73 Enforcer destroyed. 07236_ Warbot suffers critical hit (Burn). 07241_ U-05 Engineer builds a Wall. 07242_ Q-thruster broken. 07242_ Overheating: Short circuit. 07242_ G-73 Enforcer destroyed. 07243_ U-05 Engineer builds a Wall. 07244_ Overheating: Energy bleed (-14). 07246_ G-73 Enforcer destroyed. 07247_ U-05 Engineer builds a Wall. 07248_ Power failure, Lgt. Quantum Reactor shutdown. 07248_ Overheating: Matter decay (-42). 07250_ ALERT: Rogue bot located, Programmers report to Access Zone 5C. 07250_ U-05 Engineer destroyed. 07260_ G-73 Enforcer suffers critical hit (Burn). 07260_ G-73 Enforcer destroyed. 07265_ G-73 Enforcer suffers critical hit (Meltdown). 07265_ Adv. Heat Sink melted. 07269_ Warbot destroyed. 07270_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | # ######## # [[ #??? | | # #??????# # [[ #??? | | ######### ################## #??? | | #??# #??? | | #??#################??? | | #?????????????????????? | | #?????????????????????? | | ##########+############ #?????????????????????? | | ????# #?????? #?????????????????????? | | ????# #??????? #?????????????????????? | | ????# """"" #???????? ????????????????????? | | ##### """"" #????????? #??????????????????? | | ! # """"" #??????????? #??????????????????? | | # """"" #????????????#??????????????????? | | # """"" #???BB????BB????????????????????? | | # #???BB????BB????????????????????? | | # #???????????????????????????????? | | * # #???????????????????????????????? | | * # = #???????????????????????????????? | | # #???????????????????????????????? | | ##############?#""""""""""#??????????????????? | | #####??????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ?????????#########?# "@ #??????????????????? | | ?????????# #?# #??????????????????? | | ???#####?# #?# #??????????????????? | | ???? ?# #?# #??????????????????? | | ??? ?#* ### ##?????????????????? | | ???" ## ## !!! #?????????????????? | | ????" ## ###"" !%! ##?????????????????? | | ????"" ## #?#"" =!! #??????????????????? | | ????? ## * #?#"" #??????????????????? | | ????? ## #?#T [% #??????????????????? | | ?????? ## #?#""!== #??????????????????? | | ?????? ## #?#""g!=%! #??????????????????? | | #######+######+#####""g%!%* #######????????????? | | **%!= #?????? | | %[!%|! % +?????? | | #######+### ########################## #?????? | | ??????????# #??????????#?#??????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Evasion (%) 73 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ A-15 Conveyor | x1 | -4/Factory | Preloaded Enh. Nova Cannon | x1 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseCatalystNanovents Manual? 0 Play Time 01:52:39 Cumulative 39.0 hours Start 2022.04.05 @ 18:30:24 End 2022.04.05 @ 20:24:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ae46a0b-88fc-4f01-8a7c-6b2f02a41a76