Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 18:04:56 Player: Cameron Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1625) 1625 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 5569 Bonus ------- Follower Combat Kills 109 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 90/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Sensor Array Improved Signal Interpreter Transmission Jammer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Concussive RPG (1) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit ECM Suite Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Light Nuclear Core Wheel Cesium-ion Thruster Advanced Weight Redist. System ECM Suite Core Shielding EM Shotgun Rocket Launcher [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 92 | 6 22 3 1 2 15 43 Power 12 | 1 5 . . . 2 4 Engine 8 | 1 4 . . . 1 2 Core 4 | . 1 . . . 1 2 Reactor . | . . . . . . . Propulsion 24 | 2 11 . . . 4 7 Treads 2 | . . . . . . 2 Leg 4 | 2 1 . . . . 1 Wheel 3 | . 1 . . . 1 1 Hover 7 | . 5 . . . . 2 Flight 8 | . 4 . . . 3 1 Utility 34 | 1 3 2 1 . 5 22 Device 19 | . 3 1 . . 1 14 Storage 4 | 1 . . 1 . . 2 Processor 2 | . . . . . . 2 Hackware 3 | . . . . . 1 2 Protection 6 | . . 1 . . 3 2 Artifact . | . . . . . . . Weapon 22 | 2 3 1 . 2 4 10 Energy Gun 9 | . 1 . . 1 3 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 2 2 . . 1 . . Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . . . . 1 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 39 | . 6 . . 1 8 24 Power 6 | . 2 . . . 1 3 Propulsion 14 | . 3 . . . 2 9 Utility 13 | . 1 . . . 2 10 Weapon 6 | . . . . 1 3 2 Highest Loss Streak 8 | . 3 . . 1 6 8 To Critical Strikes 1 | . . . . . 1 . Average Backups 6 | 1 7 7 6 4 7 6 Power 1 | . 1 2 1 . . 1 Propulsion . | . 2 1 1 2 2 . Utility 3 | . 2 3 1 1 2 4 Weapon . | . . 1 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 21 | . 9 2 2 . 2 6 Power 2 | . 1 . 1 . . . Propulsion 6 | . 6 . . . . . Utility 7 | . 2 1 . . 1 3 Weapon 5 | . . . 1 . 1 3 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 79 | . 96 100 100 98 68 66 Engine 5 | . 12 14 14 5 . 1 Core 3 | . . . . 8 8 4 Leg 2 | . 6 . . . . 2 Wheel 1 | . 1 . . 8 . 1 Hover 9 | . 18 28 28 20 . 1 Flight 2 | . 1 . . . 8 3 Device 9 | . 12 1 . . 7 11 Storage 10 | . 14 14 14 14 9 7 Hackware 6 | . . . . . 8 10 Protection 5 | . . 12 14 14 9 4 Energy Gun 7 | . 10 2 . . 13 7 Ballistic Gun 6 | . 16 14 14 13 . . Slashing Weapon 2 | . . 11 14 14 . . Peak Build Rating 48 | 6 9 8 11 14 48 44 Average Rating 21 | 4 7 8 9 11 43 28 On Entrance 9 | . 6 8 8 11 14 16 Avg Prop Armor Cover (%) 6 | . 6 . . 8 2 5 Naked Turns 17 | . . . . . . 17 Heaviest Build 43 | 14 15 12 12 16 27 43 Greatest Support 50 | 20 20 12 12 12 50 40 Greatest Overweight (x) 9 | 1 3 . . 1 1 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 10 | 2 8 8 8 8 8 10 Average Carried 7 | 1 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 4 2 Class Distribution -------------------- 48% | Mutant 29% | Hacker-Mutant 13% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1305 | 207 598 50 . 54 160 236 Remotely . | . . . . . . . Salvage Created 1628 | . 715 43 . 136 446 288 Parts 101 | . 54 2 . 11 26 8 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 3 | . 2 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . 19 1 . 3 16 7 Melee 5 | . . 1 . 3 . 1 Guns 31 | . 19 . . . 6 6 AOE 10 | . . . . . 10 . Classes Destroyed 10 | . 5 . . 2 2 1 Tunneler 1 | . . . . 1 . . Hauler 2 | . 1 . . . 1 . Recycler 1 | . 1 . . . . . Operator 3 | . 2 . . . 1 . Watcher 2 | . . . . . 1 1 Swarmer 15 | . 6 . . 1 8 . Grunt 25 | . 13 1 . 1 6 4 Duelist 1 | . . . . 1 . . Sentry 3 | . . . . . 2 1 Programmer 2 | . . . . . . 2 Best Kill Streak 10 | . 3 1 . 2 10 2 Combat Bots Only 8 | . 3 1 . 2 8 2 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 752 | . 101 6 . 5 236 404 Missed 260 | . 31 2 . 1 75 151 Hits 492 | . 70 4 . 4 161 253 Melee 1 | . . . . 1 . . Projectile 491 | . 70 4 . 3 161 253 Critical Strikes 16 | . 2 . . 1 5 8 Actively Blocked 1 | . . . . . 1 . Damage Taken 5454 | . 737 58 . 77 1996 2586 Core 1234 | . 185 31 . . 314 704 Absorbed by Shields 474 | . . . . . . 474 Redirected to Shielding 78 | . . . . . 75 3 Core Remaining (%) 51 | 100 . . . 13 42 . Volleys Fired 159 | . 81 . . . 46 32 Largest 2 | . 2 . . . 2 2 Hottest 160 | . 60 . . . 121 160 Shots Fired 280 | . 160 1 . . 69 50 Gun 263 | . 160 1 . . 58 44 Cannon 6 | . . . . . . 6 Launcher 11 | . . . . . 11 . Special . | . . . . . . . Kinetic 99 | . 98 1 . . . . Thermal 148 | . 62 . . . 36 50 Explosive 11 | . . . . . 11 . Electromagnetic 22 | . . . . . 22 . Robot Hit Streak 12 | . 7 . . . 4 12 Robot Miss Streak 9 | . 6 . . . 9 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 182 | . 90 3 . 6 41 42 Core Hits 124 | . 43 2 . 4 46 29 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 2 . Burn 2 | . . . . . 2 . Melee Attacks 11 | . . 4 . 7 . . Impact . | . . . . . . . Slashing 11 | . . 4 . 7 . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4012 | 9 1020 69 . 173 1602 1139 Guns 2534 | . 1020 . . . 554 960 Cannons 125 | . . . . . . 125 Explosions 1048 | . . . . . 1048 . Melee 242 | . . 69 . 173 . . Ramming 63 | 9 . . . . . 54 Kinetic 613 | . 613 . . . . . Thermal 1819 | . 407 . . . 327 1085 Explosive 936 | . . . . . 936 . Electromagnetic 339 | . . . . . 339 . Impact . | . . . . . . . Slashing 242 | . . 69 . 173 . . Piercing . | . . . . . . . Highest Corruption 4 | . 2 2 2 2 3 4 Average Corruption 1 | . 1 2 2 2 2 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 26 | . 10 3 2 4 . 7 Message Errors 6 | . 2 2 . 1 . 1 Matter Fused 7 | . 4 . 1 1 . 1 Heat Flow Errors 3 | . 1 . 1 1 . . Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . 1 . . . . 1 Data Loss (minor) 4 | . 2 . . . . 2 Misfires 1 | . . 1 . . . . Alerts 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 69 | . . . . 26 35 8 Projectiles 8 | . . . . . . 8 Explosions 35 | . . . . . 35 . Melee 26 | . . . . 26 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . . . . . 59 18 Shots 2 | . . . . . 2 . Rammed 11 | . . . . . . 11 Targets Rammed 14 | 1 . . . . . 13 Kicked 2 | 1 . . . . . 1 Crushed 1 | . . . . . . 1 Highest Temperature 485 | . 331 6 149 120 485 438 Average Temperature 148 | . 60 6 83 66 199 194 Received Heat Transfer 2111 | . 372 33 . 15 630 1061 Effects 17 | . . . . . 13 4 Shutdowns 5 | . . . . . 3 2 Energy Bleed 1 | . . . . . 1 . Interference 5 | . . . . . 5 . Matter Decay 3 | . . . . . 2 1 Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 . . . . 5 Heat Transferred 4198 | . 950 . . . 962 2286 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 96 | 100 100 100 . 100 74 98 Level 1 3 | . . . . . 25 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 347 | . 147 48 . 78 347 203 Initial 143 | . . 46 . . . 143 Average 67 | . 79 25 . 38 132 56 Influence Increases 2121 | . 601 114 . 156 586 664 Destroy 0b10 Robot/C 1020 | . 380 80 . 100 320 140 Destroy 0b10 Robot/NC 45 | . 20 . . 5 15 5 Destroy Leader 228 | . 82 20 . 20 64 42 Allied During Kill 22 | . . 14 . 8 . . Successful Hack 104 | . 11 . . 8 14 71 Disable Machine 60 | . 15 . . . 45 . Destroy Structure 42 | . 3 . . . 38 1 Partial Spotted 105 | . 15 . . 15 45 30 Lose Combat Pursuer 495 | . 75 . . . 45 375 Influence Decreases 1950 | . 480 229 6 156 270 809 Entered New Map 254 | . . 75 6 . . 173 Time Decay 1310 | . 420 136 . 116 190 448 Lost Part 328 | . 60 . . . 80 188 Lost Ally 58 | . . 18 . 40 . . Squads Dispatched 24 | . 4 . . . 6 14 Investigation 13 | . 4 . . . . 9 Extermination 5 | . . . . . . 5 Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 10 | . 2 . . . 5 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | . 36 4 . 6 45 49 Peak Tracking Total 12 | . 4 2 . 2 12 8 Tactical Retreats 25 | . 4 . . . 7 14 ECM-based Alert Blocks 11 | . . . . . 10 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . 2 . . . 3 . Max in Single Turn 1 | . 1 . . . 1 . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 29 | . 10 . 1 1 1 16 Terminals 18 | . 8 . . 1 1 8 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units 5 | . 2 . . . . 3 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 88 | . 22 . 1 6 3 56 Successful 40 | . 8 . 1 1 1 29 Failed 48 | . 14 . . 5 2 27 Catastrophic 7 | . 3 . . 1 . 3 Database Lockouts . | . . . . . . . Manual 26 | . 7 . 1 6 3 9 Terminals 52 | . 18 . . 6 3 25 Fabricators 3 | . . . . . . 3 Repair Stations 5 | . . . . . . 5 Recycling Units 18 | . 4 . . . . 14 Scanalyzers 7 | . . . . . . 7 Garrison Access 2 | . . . . . . 2 Terminal Hacks 17 | . 4 . 1 1 1 10 Record 1 | . . . . . . 1 Part Schematic 1 | . . . . . . 1 Prototype ID Bank 2 | . 2 . . . . . Open DSF 2 | . . . . . . 2 Branch Access Points 1 | . . . . . 1 . Terminal Index 3 | . 2 . . . . 1 Alert Level 1 | . . . . . . 1 Locate Traps 1 | . . . . . . 1 Dispatch Records 1 | . . . . . . 1 Patrol Status 1 | . . . . 1 . . Recall Investigation 1 | . . . . . . 1 Recall Extermination 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 14 | . 4 . . . . 10 Recycle Component 1 | . . . . . . 1 Process 3 | . . . . . . 3 Report Inventory 5 | . 2 . . . . 3 Retrieve Matter 2 | . . . . . . 2 Retrieve Components 3 | . 2 . . . . 1 Scanalyzer 4 | . . . . . . 4 Retrieve Study 4 | . . . . . . 4 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 9 . . 1 1 13 Full Trace Events 14 | . 4 . . 1 1 8 Feedback Events 2 | . 2 . . . . . Corruption 2 | . 2 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 95 | . . . . . . 95 Total Part Build Rating 10 | . . . . . . 10 Part Studies Acquired 4 | . . . . . . 4 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . . . 1 Recycled Matter 276 | . . . . . . 276 Retrieved Matter 290 | . . . . . . 290 Retrieved Components 18 | . 16 . . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 2 . . Highest-Rated Group 40 | . . 40 32 32 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 25 | . . 14 . 11 . . Total Damage 292 | . . 183 . 109 . . Kills 5 | . . 3 . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1522 | . 782 12 . . 346 382 Sensors 182 | . . 5 . . . 177 Structural 789 | . 782 7 . . . . Cloaking 204 | . . . . . . 204 Jamming 3 | . . . . . . 3 ECM 479 | . . . . . 346 133 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4510 | 57 1090 299 168 270 495 2131 Spaces Moved 4231 | 35 997 387 231 263 424 1894 Core 61 | 3 . . . . . 58 Treads 85 | . . . . . . 85 Legs 369 | 32 104 . . . . 233 Wheels 624 | . 50 . . 166 36 372 Hover 1883 | . 772 387 231 97 . 396 Flight 1209 | . 71 . . . 388 750 Fastest Speed 37 | 50 37 56 56 56 50 40 Average Speed 76 | 129 64 56 56 80 54 92 Slowest Speed 500 | 190 290 56 56 95 105 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . . . 7 2 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 3 93 80 62 53 43 46 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 36 | . . . . . 36 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 36 | . . . . . 36 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5205 | 43 1299 461 270 305 614 2213 Wait 534 | . 128 60 34 31 107 174 Move 4208 | 35 996 386 230 262 409 1890 Hop 9 | . . . . . 7 2 Pick Up 81 | 2 33 4 1 1 15 25 Fast Attach 36 | 6 3 . . 1 1 25 Attach 45 | . 12 . . 1 9 23 Detach 11 | . 4 . . . . 7 Swap 41 | . 16 3 1 2 9 10 Drop 57 | . 26 4 4 . 11 12 Fire 159 | . 81 . . . 46 32 Melee 11 | . . 4 . 7 . . Ram 6 | . . . . . . 6 Kick 1 | . . . . . . 1 Crush 6 | . . . . . . 6 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 8) 384 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 9) 699 | -10/Materials | Lost 3 parts (1p2n) 751 | -10/Materials | Discovered new exit (range 4) 855 | -10/Materials | Discovered new exit (range 3) 922 | -10/Materials | Core integrity fell below 50% 985 | -10/Materials | Discovered new exit (range 4) 1148 | -10/Materials | Entered Mines 1149 | -10/Mines | Build established: Scavenger-Mutant 1183 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1197 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1198 | -10/Mines | Learned Materials stockpile data 1221 | -10/Mines | Learned Materials stockpile data 1269 | -10/Mines | Core integrity fell below 20% 1276 | -10/Mines | Discovered new exit (range 2) 1315 | -10/Mines | Discovered new exit (range 9) 1395 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1416 | -10/Mines | Discovered new exit (range 5) 1447 | -10/Mines | Entered Exiles 1447 | -10/Exiles | Accompanied by 2 allies 1461 | -10/Exiles | Met 8R-AWN 1470 | -10/Exiles | Met EX-HEX 1489 | -10/Exiles | Met EX-BIN 1493 | -10/Exiles | Build established: Mutant 1496 | -10/Exiles | Aligned with FarCom system 1497 | -10/Exiles | Given EX-Vault access code 1510 | -10/Exiles | Opened EX-Vault 1518 | -10/Exiles | Found Flying Fortress v7 1531 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1547 | -10/Exiles | Met EX-DEC 1575 | -10/Exiles | Discovered new exit (range 11) 1615 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1615 | -10/Exiles | Entered Mines 1615 | -9/Mines | Accompanied by 2 allies 1672 | -9/Mines | Discovered new exit (range 5) 1838 | -9/Mines | Discovered new exit (range 10) 1848 | -9/Mines | Learned location of Zion (-6) 1859 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1885 | -9/Mines | Entered Materials 1885 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2093 | -8/Materials | Garrison activated, responded to threat 2283 | -8/Materials | Destroyed 8 combat bots 2360 | -8/Materials | Core integrity fell below 50% 2375 | -8/Materials | Discovered new exit (range 6) 2380 | -8/Materials | Entered Factory 2380 | -7/Factory | Evolved 2 slots: Utility x2 2381 | -7/Factory | Lost 6 parts (2n1u3w) 2670 | -7/Factory | Discovered new exit (range 7) 2679 | -7/Factory | Build established: Hacker-Mutant 2774 | -7/Factory | Lost 3 parts (1n2u) 3721 | -7/Factory | Released all parts (5) 3722 | -7/Factory | Core integrity fell below 50% 3750 | -7/Factory | Lost 8 parts (1p2n3u2w) 4052 | -7/Factory | Released all parts (11) 4188 | -7/Factory | Core integrity fell below 20% 4296 | -7/Factory | Fabricated Angular Momentum Engine? 4423 | -7/Factory | Discovered new exit (range 9) 4511 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- (143,61) - Idle (41,97) - Idle 04362_ System corrupted: Energy discharge (-32). 04373_ Lgt. Nuclear Core destroyed. 04373_ Gravmag System+ destroyed. 04380_ M YJAKIPH LGF7FLHXVG% 04407_ K-01 Serf destroyed. 04409_ Cloaking Device destroyed. 04423_ EXIT=FOUND 04427_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8G. 04430_ Acquired Transmission Jammer. 04435_ Acquired Imp. Datajack. 04436_ Dropped Imp. Datajack. 04460_ Imp. Shield Generator destroyed. 04496_ System corrupted: Component data lost. 04503_ Xenon Bombardment Thruster+ destroyed. 04504_ Dropped Adv. ECM Suite. 04511_ Recalibrator destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????+ | | ????????????????????????????????# | | ????????????????????????????????# | | ??????????????????????########### ## | | ????????????????????? #? | | ????????????????????? #? | | ????????????????????? #? | | ??????????????????????############# #? | | ??????????????????????????????????# #? | | ??????????????????????????????????# #? | | ?????????????? ???????????????????# ## | | ?????????????? ???????????????????# # | | ?????????????? ???????????????????# # | | ?????????????# #######????????????# # | | ?????????????# +????????????# # | | ?????????????# #??????????### # | | ?????????????# #??????????+ + | | ?????????????# #??????????### # | | ?????????????# #????????????# # | | ?????????????# #???????????## ## | | ?????????????+ +???????????# | | ?????????????# #???????????# | | ?????????????# #???????????# | | ?????????????# #???????????# | | ?????????????# ######+###### | | ?????????????# @ ## ## # | | ?????????????# ## # | | ?????????????# # | | ?????????????# # | | ?????????????# # | | ?????????????# Y # | | ?????????????# # | | ?????????????# #### ### | | ???#################### #??# #?? | | ???# #??????### ######+### | | ???# #????????# # | | ???# [ #????????# # | | ???# #????????#p # | | ??????"" """ #????????# # """"""" | | ??????"" """ ########## # """"""" | | ??????"" """ # # """"""" | | ############+### # """"""" | | # ## ] # | | # ## + """"""" | | # ## # """"""" | | # ## "" "" "" # """"""" | | ??###+##/## "" "" "" ### """"""" | | ????# ## """ """ """ #?# | | ????# ## """ """ """ #?# | | ????# ## """ """ """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 62 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Angular Momentum Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Gravmag System | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Particle Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Live, Flee, And Rebuild That Tickles Challenges ------------ None Game ------ Seed StormSurveybotFragment Manual? 0 Play Time 01:26:26 Cumulative 41.9 hours Start 2025.11.02 @ 16:25:00 End 2025.11.02 @ 18:04:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5104919-bc09-4f44-89c6-e82961b15311