Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 20:17:03 Player: akira Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (582) 582 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1792 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 111/300 Energy 90/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Huge Storage Unit EM Shotgun Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Salvage Targeting Computer Targeting Computer > --- WEAPON ----------- EM Shotgun > --- INVENTORY -------- Large Storage Unit Huge Storage Unit Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 27 | 7 9 2 9 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 5 . 2 Treads 3 | 2 1 . . Leg 6 | . 4 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device . | . . . . Storage 3 | 1 1 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 3 2 2 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 8 | 3 2 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 7 | . . . 7 Parts Lost 7 | . 5 1 1 Power 1 | . 1 . . Propulsion 4 | . 2 1 1 Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 3 | . 3 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 88 71 63 Engine 13 | . 14 14 10 Treads 8 | . 12 . . Leg 15 | . 15 14 15 Storage 21 | . 21 28 15 Processor 1 | . . . 10 Ballistic Gun 20 | . 24 13 9 Peak Build Rating 10 | 6 7 6 10 Average Rating 6 | 4 6 5 7 On Entrance 4 | . 6 6 5 Naked Turns . | . . . . Heaviest Build 34 | 14 34 31 31 Greatest Support 40 | 40 40 10 23 Greatest Overweight (x) 10 | 2 10 10 4 Average Overweight (x) . | . . 3 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 12 Most Carried 6 | 4 5 1 6 Average Carried 3 | 2 3 1 3 Final Capacity 15 | 8 15 15 10 Final Carried 5 | 4 1 1 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 553 | 199 261 33 60 Remotely . | . . . . Salvage Created 669 | . 599 10 60 Parts 45 | . 40 2 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 15 3 1 Guns 15 | . 15 . . AOE 3 | . . 3 . Classes Destroyed 5 | . 4 . 1 Worker 1 | . 1 . . Operator 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 12 | . 12 . . Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 133 | . 115 6 12 Missed 39 | . 34 2 3 Damage Taken 1155 | . 968 48 139 Core 186 | . 172 . 14 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 . 31 . Volleys Fired 80 | . 69 3 8 Largest 2 | . 2 1 1 Hottest 45 | . 40 30 45 Shots Fired 121 | . 110 3 8 Gun 118 | . 110 . 8 Cannon . | . . . . Launcher 3 | . . 3 . Special . | . . . . Kinetic 110 | . 110 . . Thermal . | . . . . Explosive 3 | . . 3 . Electromagnetic 8 | . . . 8 Robot Hit Streak 20 | . 20 1 13 Robot Miss Streak 4 | . 4 1 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 87 | . 77 2 8 Core Hits 37 | . 32 3 2 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1370 | . 1050 204 116 Guns 1068 | . 952 . 116 Cannons . | . . . . Explosions 302 | . 98 204 . Melee . | . . . . Ramming . | . . . . Kinetic 952 | . 952 . . Thermal 98 | . 98 . . Explosive 204 | . . 204 . Electromagnetic 116 | . . . 116 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 62 | . 32 30 . Projectiles . | . . . . Explosions 62 | . 32 30 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 98 | . 82 16 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 44 | . 12 . 44 Average Temperature 16 | . 6 . 27 Received Heat Transfer 471 | . 408 . 63 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 238 | . 238 120 81 Initial 46 | . . 46 46 Average 102 | . 116 119 55 Maximum Alert Level 1 | . 1 . . Low Security (%) 89 | 100 84 100 100 Level 1 10 | . 15 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 38 3 1 Peak Tracking Total 5 | . 5 3 1 Tactical Retreats 4 | . 4 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 5 | . 2 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2062 | 76 1357 304 325 Spaces Moved 893 | 42 628 82 141 Core 19 | 6 1 11 1 Treads 329 | 36 293 . . Legs 545 | . 334 71 140 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 330 120 Average Speed 189 | 150 171 359 186 Slowest Speed 550 | 160 550 550 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 74 29 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 54 | . 38 16 . Melee . | . . . . Projectile . | . . . . AOE 54 | . 38 16 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1135 | 52 803 87 193 Wait 124 | . 97 . 27 Move 890 | 41 627 81 141 Hop . | . . . . Pick Up 11 | 4 1 . 6 Fast Attach 13 | 5 4 . 4 Attach 8 | 1 4 . 3 Detach 1 | . . . 1 Swap 6 | 1 1 2 2 Drop 1 | . . . 1 Fire 80 | . 69 3 8 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 201 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 11) 1185 | -10/Materials | Discovered new exit (range 16) 1265 | -10/Materials | Core integrity fell below 50% 1309 | -10/Materials | Lost 3 parts (1p1n1w) 1434 | -10/Materials | Entered Mines 1460 | -10/Mines | Learned 2 Materials zone layouts 1718 | -10/Mines | Discovered new exit (range 7) 1738 | -10/Mines | Entered Materials 1738 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -9/Materials | Identified exit to Materials 2063 | -9/Materials | Self-destructed Last Messages --------------- 02050_ Triggered Blade Trap. 02050_ Massive razor-sharp blades shoot up from within the floor. 02050_ Ion Engine severed. 02050_ Hvy. Assault Rifle severed. 02052_ Triggered Blade Trap. 02052_ Massive razor-sharp blades shoot up from within the floor. 02052_ Imp. Aluminum Leg severed. 02052_ Targeting Computer severed. 02052_ Salvage Targeting Computer severed. 02053_ Acquired Hvy. Assault Rifle. 02057_ Acquired Imp. Aluminum Leg. 02059_ Acquired Ion Engine. 02061_ Triggered Blade Trap. 02061_ Massive razor-sharp blades shoot up from within the floor. 02061_ Hvy. Assault Rifle severed. 02061_ Imp. Aluminum Leg severed. 02061_ Ion Engine severed. 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