Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 05:40:57 Player: Zeta Lockhart Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2208) 2208 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 5393 Bonus ------- High Alert Combat Kills 225 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 100/100 System Corruption 22% Temperature Cool (7) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (5) ---- Light Deuterium Engine Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Small Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Cannon Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Power Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 1 . Weapon 2 | . . . 1 . 1 Parts Attached 61 | 5 3 8 12 22 11 Power 7 | 1 . 1 3 2 . Engine 6 | 1 . 1 3 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 2 . 2 1 6 2 Treads 11 | . . 2 1 6 2 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 2 2 3 8 2 Device 7 | . . 1 1 4 1 Storage 4 | . 2 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . 2 3 1 Artifact . | . . . . . . Weapon 24 | 2 1 3 5 6 7 Energy Gun 6 | 1 . 1 2 1 1 Energy Cannon 4 | . . . 1 3 . Ballistic Gun 12 | 1 . 2 2 2 5 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 3 . . Parts Lost 32 | . . 5 1 7 19 Power 5 | . . 1 1 1 2 Propulsion 7 | . . 1 . 2 4 Utility 7 | . . . . 1 6 Weapon 13 | . . 3 . 3 7 Highest Loss Streak 16 | . . 3 1 6 16 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 91 | . 99 93 96 93 65 Engine 11 | . 14 13 11 11 4 Core 1 | . . . . 3 4 Treads 15 | . . 14 21 16 11 Leg 4 | . 28 7 . . . Device 9 | . . 5 10 15 7 Storage 14 | . 27 22 11 6 6 Protection 4 | . . . 8 11 3 Energy Gun 13 | . 14 13 17 11 4 Energy Cannon 3 | . . . . 8 6 Ballistic Gun 10 | . 12 11 14 6 10 Peak Build Rating 27 | 5 7 16 21 26 27 Average Rating 15 | 3 6 9 17 23 18 On Entrance 11 | . 5 7 16 18 25 Naked Turns . | . . . . . . Heaviest Build 39 | 7 19 19 35 39 38 Greatest Support 52 | 20 20 40 40 52 40 Greatest Overweight (x) 4 | 1 . 1 . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 8 10 10 10 8 Average Capacity 8 | 5 7 8 10 8 7 Most Carried 10 | 5 8 8 10 10 8 Average Carried 7 | 4 6 6 9 7 5 Final Capacity 10 | 5 8 10 10 8 5 Final Carried 10 | 5 7 7 10 8 1 Class Distribution -------------------- 52% | Mutant 23% | Tank 19% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1359 | 184 94 263 276 357 185 Remotely . | . . . . . . Salvage Created 2859 | . 140 220 708 1406 385 Parts 167 | . 1 18 62 64 22 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 4 | . 3 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 61 | . . 14 13 25 9 Melee 1 | . . . . . 1 Guns 39 | . . 7 11 15 6 Cannons 10 | . . . . 8 2 AOE 10 | . . 7 2 1 . Classes Destroyed 15 | . 1 2 6 2 4 Worker 1 | . . . 1 . . Builder 2 | . . . 1 . 1 Tunneler 1 | . . . 1 . . Hauler 2 | . . . 2 . . Recycler 6 | . 2 . 1 3 . Watcher 4 | . . . 2 2 . Swarmer 20 | . . 11 5 4 . Grunt 25 | . . 3 7 12 3 Brawler 2 | . . . . 2 . Duelist 1 | . . . . . 1 Sentry 7 | . . . 1 5 1 Demolisher 2 | . . . . . 2 Specialist 2 | . . . . 2 . Hunter 1 | . . . . . 1 Assembled 1 | . . . . . 1 Best Kill Streak 11 | . 1 3 4 11 3 Combat Bots Only 11 | . . 3 3 11 3 Max Kills in Single Turn 3 | . 1 3 2 1 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 389 | . 7 100 28 107 147 Missed 109 | . 2 25 8 37 37 Damage Taken 4699 | . 55 768 339 1293 2244 Core 1181 | . . 174 96 209 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 17 | . . . . 17 . Core Remaining (%) 67 | 100 . 30 76 62 . Volleys Fired 173 | . 12 37 37 57 30 Largest 4 | . 2 2 3 3 4 Hottest 179 | . 70 85 113 159 179 Shots Fired 441 | . 24 73 106 160 78 Gun 357 | . 23 63 106 104 61 Cannon 73 | . . . . 56 17 Launcher 11 | . 1 10 . . . Special . | . . . . . . Kinetic 168 | . 11 27 50 37 43 Thermal 175 | . 12 36 16 76 35 Explosive 11 | . 1 10 . . . Electromagnetic 87 | . . . 40 47 . Robot Hit Streak 21 | . 5 8 10 16 21 Robot Miss Streak 8 | . 6 6 8 3 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 1 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 280 | . 13 34 68 111 54 Core Hits 156 | . 4 22 34 76 20 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . 1 1 . 1 2 Meltdown 1 | . . . . 1 . Destroy 3 | . 1 1 . . 1 Sever 1 | . . . . . 1 Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5667 | . 145 939 1169 2382 1032 Guns 3338 | . 112 369 989 1272 596 Cannons 1149 | . . . . 845 304 Explosions 994 | . 31 562 165 236 . Melee 116 | . . . . . 116 Ramming 70 | . 2 8 15 29 16 Kinetic 1296 | . 56 150 341 343 406 Thermal 2384 | . 56 219 303 1312 494 Explosive 593 | . 31 562 . . . Electromagnetic 1208 | . . . 510 698 . Impact . | . . . . . . Slashing 116 | . . . . . 116 Piercing . | . . . . . . Highest Corruption 22 | . . . . . 22 Average Corruption 16 | . . . . . 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 90 | . . 34 . 56 . Projectiles 46 | . . . . 46 . Explosions 44 | . . 34 . 10 . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 214 | . 21 76 73 44 . Shots 7 | . 1 3 2 1 . Rammed 17 | . . 1 1 3 12 Targets Rammed 21 | . 1 2 2 3 13 Kicked 2 | . 1 1 . . . Crushed 2 | . . . 1 . 1 Highest Temperature 876 | . 40 60 375 342 876 Average Temperature 129 | . 17 22 84 95 350 Received Heat Transfer 1131 | . . 102 132 402 495 Effects 33 | . . . 3 . 30 Shutdowns 3 | . . . 1 . 2 Energy Bleed 5 | . . . . . 5 Interference 2 | . . . 1 . 1 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . . 1 . 2 Damage (major) 12 | . . . . . 12 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 2 2 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 5 | . . . . 4 1 Heat Transferred 4201 | . 125 512 583 1982 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 4 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 697 | . 34 391 480 697 447 Initial 317 | . . 13 19 130 317 Average 259 | . 10 203 232 416 351 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 46 | 100 100 62 45 20 . Level 1 36 | . . 37 40 24 88 Level 2 17 | . . . 13 54 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 3 4 2 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 5 | . . . 3 2 . Assault 1 | . . . . 1 . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 7 15 21 37 14 Peak Tracking Total 11 | . 4 3 3 11 4 Tactical Retreats 6 | . . . . 5 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . 3 3 . . Max in Single Turn 2 | . . 1 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . . . 2 3 . Terminals 5 | . . . 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . . . 3 8 . Successful 5 | . . . 2 3 . Failed 6 | . . . 1 5 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . . . 3 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 2 3 . Branch Access Points 1 | . . . . 1 . Locate Traps 2 | . . . 2 . . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2619 | 65 199 972 438 678 267 Spaces Moved 1227 | 50 129 532 173 262 81 Core 16 | 15 . . . . 1 Treads 863 | . . 348 173 262 80 Legs 348 | 35 129 184 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 152 | 105 120 157 160 160 161 Slowest Speed 250 | 120 120 190 160 240 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 28 85 18 21 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 87 | . 7 51 15 14 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 86 | . 7 51 15 13 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1612 | 60 152 593 259 401 147 Wait 44 | . . 2 11 30 1 Move 1222 | 49 128 531 172 261 81 Hop . | . . . . . . Pick Up 50 | 6 6 9 11 13 5 Fast Attach 16 | 4 . . 5 7 . Attach 39 | 1 3 7 7 10 11 Detach 2 | . . . 2 . . Swap 7 | . . 1 1 5 . Drop 34 | . 2 4 11 15 2 Fire 173 | . 12 37 37 57 30 Melee 4 | . . . . . 4 Ram 1 | . . . . . 1 Kick 2 | . 1 1 . . . Crush 18 | . . 1 2 3 12 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 8) 265 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 336 | -10/Mines | Met a Derelict bent on vengeance 613 | -10/Mines | Core integrity fell below 50% 710 | -10/Mines | Learned location of Storage (-8) 830 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 834 | -10/Mines | Found Prototype Device 835 | -10/Mines | Identified Exp. Sensor Array 853 | -10/Mines | Learned Materials security intel 1141 | -10/Mines | Lost 3 parts (1p2w) 1221 | -10/Mines | Discovered new exit (range 6) 1237 | -10/Mines | Entered Materials 1237 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1652 | -9/Materials | Discovered new exit (range 12) 1675 | -9/Materials | Entered another Materials area 1675 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1685 | -8/Materials | Build established: Tank 1865 | -8/Materials | Identified exit to Storage 2058 | -8/Materials | Lost 6 parts (1p2n3w) 2068 | -8/Materials | Destroyed 11 combat bots 2075 | -8/Materials | First assault squad dispatched 2332 | -8/Materials | Discovered new exit (range 13) 2353 | -8/Materials | Entered Factory 2353 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2374 | -7/Factory | Build established: Scavenger-Tank 2415 | -7/Factory | Assembled infested ambush trap array 2433 | -7/Factory | Garrison activated, responded to threat 2470 | -7/Factory | Lost 3 parts (2u1w) 2549 | -7/Factory | System corruption reached 10% 2586 | -7/Factory | Core integrity fell below 50% 2609 | -7/Factory | Core integrity fell below 20% 2620 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 02598_ R-06 Scavenger collects Particle Gun. 02599_ Acquired 3 matter. 02599_ Slammed into H-55 Commando. 02600_ Crushed H-55 Commando. 02600_ H-55 Commando destroyed. 02601_ Acquired 2 matter. 02603_ Acquired Gauss Rifle. 02604_ N E4H/HT3NUVPY/:B/PREFMUF 02605_ Slug penetrates B-48 Gladiator. 02607_ Slug penetrates Wall. 02610_ Lgt. Treads destroyed. 02610_ System corrupted by crushing effect (+1). 02610_ Knocked back. 02613_ Critical hit (Burn: +37). 02613_ Slug penetrates B-48 Gladiator. 02616_ Sml. Storage Unit destroyed. 02617_ Slug penetrates Wall. 02619_ Critical hit (Burn: +37). 02619_ G-47 Trooper destroyed. 02620_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????#???????????# | | ???????????????????????????????? ?????????? # | | ???????????????????????????????# ????????? # | | ???????????????????????????????# ????????? # | | ???????????????????????????????# ???????? !# | | ???????????????????????????????# ???????? # | | ???????????????????????????????# "???""""" # | | ???????????????????????????????# """"""""" # | | ???????????????????????????????# """"""""" # | | ???????????????????????????????# """"""""" # | | ???????????????????????????????# """"""""" # | | ???????????????????????????????# """""" # | | ????????????????????????????#### # | | ??????????#########+#####################+### | | ????????? @ = =% | | ?????????? b% % % | | ??????????!!! 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"??????? | | ??????????????????????########/#????? ? ???????? | | ??????????????????????????????%#???????T""???????? | | ??????????????????????????????!#???????"""???????? | | ??????????????????????????????=#?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotPoweredBank Manual? 0 Play Time 00:35:15 Cumulative 22.5 hours Start 2025.01.29 @ 05:06:44 End 2025.01.29 @ 05:40:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 786549da-521b-4943-9022-1062cbbb7e17