Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 05:21:53 Player: Back to the Scrapyard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1408) 1408 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4068 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 154/300 Energy 160/160 System Corruption 2% Temperature Cool (66) Movement Walking (450) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VSS Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Light Assault Rifle High-powered Shotgun > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Core Shielding 1B-0RG's Assimilator Improved Datajack Hammer Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Powered Cannon High-powered Shotgun > --- INVENTORY -------- Shotgun 1B-0RG's Assimilator Improved Datajack Mace [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 40 | 7 1 . 9 7 16 Power 4 | 1 . . 1 . 2 Engine 2 | 1 . . 1 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 . . 2 4 4 Treads 2 | . . . 2 . . Leg 10 | 2 . . . 4 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 . 1 1 3 Device 2 | 1 . . . . 1 Storage 3 | 1 1 . . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 16 | 2 . . 5 2 7 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon 4 | . . . 3 . 1 Ballistic Gun 6 | 1 . . . 1 4 Ballistic Cannon 3 | . . . 1 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . . 5 . 18 Power 3 | . . . 1 . 2 Propulsion 9 | . . . 2 . 7 Utility 2 | . . . 2 . . Weapon 9 | . . . . . 9 Highest Loss Streak 11 | . . . 2 . 11 To Critical Strikes . | . . . . . . Average Backups 5 | 3 4 5 5 5 6 Power . | . 1 1 . . 1 Propulsion . | 2 2 2 . . . Utility . | . . 1 . . . Weapon 3 | . 1 1 3 3 2 Tool/Special . | . . . . . . Unused Backups 13 | . . . 3 1 9 Power 4 | . . . . . 4 Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 . 1 Weapon 3 | . . . 1 . 2 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 78 | . 100 100 81 75 64 Engine 10 | . 14 14 13 9 . Core 1 | . . . . . 4 Treads 8 | . . . 14 . . Leg 15 | . 28 28 10 30 21 Device 2 | . 14 14 . . 5 Storage 11 | . 14 14 12 9 8 Protection 1 | . . . 1 . 5 Energy Gun 3 | . 14 14 3 . . Energy Cannon 15 | . . . 21 15 4 Ballistic Gun 4 | . 14 14 . 9 11 Ballistic Cannon 2 | . . . 2 3 . Peak Build Rating 40 | 7 7 7 16 29 40 Average Rating 16 | 5 7 7 13 26 30 On Entrance 10 | . 7 7 7 15 29 Avg Prop Armor Cover (%) 12 | . . . 12 . . Naked Turns . | . . . . . . Heaviest Build 68 | 14 19 19 31 65 68 Greatest Support 50 | 20 20 20 40 48 50 Greatest Overweight (x) 16 | 2 . . 3 3 16 Average Overweight (x) 1 | . . . 1 . 2 Largest Inventory Capacity 20 | 8 10 10 10 20 20 Average Capacity 11 | 7 8 10 9 14 20 Most Carried 14 | 5 5 6 10 14 14 Average Carried 8 | 3 4 5 8 10 10 Final Capacity 20 | 8 10 10 10 20 20 Final Carried 14 | 4 5 6 10 14 13 Class Distribution -------------------- 77% | Mutant 9% | Gunner 8% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Matter Collected 866 | 269 . 42 177 58 320 Remotely . | . . . . . . Salvage Created 1149 | 75 . 94 439 88 453 Parts 81 | 12 . 7 30 4 28 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . 10 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Combat Hostiles Destroyed 36 | . . 6 11 2 17 Guns 22 | . . 6 4 . 12 Cannons 14 | . . . 7 2 5 Classes Destroyed 7 | 1 . 1 1 1 3 Tunneler 4 | 4 . . . . . Swarmer 12 | . . 6 . . 6 Grunt 8 | . . . . 2 6 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Specialist 2 | . . . . . 2 Subdweller 11 | . . . 11 . . Best Kill Streak 4 | 1 . 3 3 2 4 Combat Bots Only 4 | . . 3 3 2 4 Max Kills in Single Turn 2 | 1 . 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Hostile Shots Fired 406 | . . 45 50 3 308 Missed 129 | . . 11 17 1 100 Hits 277 | . . 34 33 2 208 Melee 6 | . . . . . 6 Projectile 271 | . . 34 33 2 202 AOE 1 | . . . 1 . . Critical Strikes 5 | . . 1 . . 4 Damage Taken 3989 | . . 268 825 29 2867 Core 762 | . . 57 147 . 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 . . 18 . . Volleys Fired 130 | 17 . 14 36 4 59 Largest 3 | 2 . 2 2 3 3 Hottest 190 | 70 . 70 160 190 143 Shots Fired 269 | 34 . 28 69 12 126 Gun 194 | 34 . 28 36 4 92 Cannon 75 | . . . 33 8 34 Launcher . | . . . . . . Special . | . . . . . . Kinetic 152 | 17 . 14 16 4 101 Thermal 99 | 17 . 14 35 8 25 Explosive . | . . . . . . Electromagnetic 18 | . . . 18 . . Robot Hit Streak 15 | 4 . 2 15 5 5 Robot Miss Streak 4 | 3 . 3 2 3 4 Penetration Max . | . . . . . . Secondary Targets 8 | . . 2 . . 6 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 163 | 15 . 15 44 5 84 Core Hits 69 | 7 . 7 16 3 36 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | 1 . 1 1 . 4 Burn 3 | 1 . 1 1 . . Destroy 1 | . . . . . 1 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3119 | 205 . 155 800 135 1824 Guns 1869 | 205 . 155 315 16 1178 Cannons 1191 | . . . 432 113 646 Explosions 53 | . . . 53 . . Melee . | . . . . . . Ramming 6 | . . . . 6 . Kinetic 1705 | 93 . 79 121 16 1396 Thermal 1242 | 112 . 76 513 113 428 Explosive . | . . . . . . Electromagnetic 166 | . . . 166 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . 2 . 1 Impact . | . . . . . . Kinetic 2 | . . . 1 . 1 Secondary 1 | . . . 1 . . Self-Inflicted Damage 59 | . . . 59 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 417 | 70 . 130 117 351 417 Average Temperature 99 | 26 . 57 33 152 151 Received Heat Transfer 996 | . . . 177 18 801 Effects 3 | . . . . 1 2 Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 2024 | 407 . 296 938 148 235 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 . 100 82 Level 1 8 | . . . . . 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 294 | 5 . 90 . 42 294 Initial 2 | . . . . . 2 Average 59 | . . 51 . 7 104 Influence Increases 631 | 20 . 140 . 57 414 Destroy 0b10 Robot/C 500 | . . 120 . 40 340 Destroy 0b10 Robot/NC 20 | 20 . . . . . Destroy Leader 50 | . . 20 . 10 20 Successful Hack 4 | . . . . 4 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 7 | . . . . 3 4 Influence Decreases 367 | 20 . 90 50 53 154 Entered New Map 28 | . . . 26 . 2 Time Decay 167 | 20 . 90 4 53 . Lost Part 172 | . . . 20 . 152 Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . . 6 11 4 22 Peak Tracking Total 6 | . . 3 3 2 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Machines Accessed 2 | . . . 1 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 3 | . . . 1 2 . Successful 2 | . . . 1 1 . Failed 1 | . . . . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . . . 1 . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Active Infowar (turns) 244 | 18 28 184 14 . . Seismic 244 | 18 28 184 14 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Turns Passed 3617 | 252 28 184 2126 289 738 Spaces Moved 1374 | 168 22 99 761 139 185 Core 34 | 21 . . . . 13 Treads 302 | . . . 302 . . Legs 1038 | 147 22 99 459 139 172 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 90 180 Average Speed 218 | 112 120 120 259 152 257 Slowest Speed 850 | 150 120 120 330 330 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 6 10 44 40 13 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . 7 2 4 Melee . | . . . . . . Projectile 10 | . . . 4 2 4 AOE 3 | . . . 3 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Total 1757 | 199 23 139 847 205 344 Wait 132 | . . 26 9 45 52 Move 1370 | 167 21 98 760 139 185 Hop . | . . . . . . Pick Up 48 | 8 1 1 14 6 18 Fast Attach 7 | 3 . . . 4 . Attach 25 | 4 . . 4 1 16 Detach 1 | . . . 1 . . Swap 16 | . 1 . 10 2 3 Drop 17 | . . . 13 3 1 Fire 130 | 17 . 14 36 4 59 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 253 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Entered Mines 309 | -10/Mines | Met a Derelict bent on vengeance 311 | -10/Mines | Build established: Mutant 341 | -10/Mines | Discovered new exit (range 13) 420 | -10/Mines | Discovered new exit (range 6) 458 | -10/Mines | Discovered new exit (range 4) 465 | -10/Mines | Entered Subcaves 466 | -10/Subcaves | Approached by a straggling Scientist 639 | -10/Subcaves | Core integrity fell below 50% 993 | -10/Subcaves | Learned Materials stockpile data 1032 | -10/Subcaves | Visited 4L-MR0's lab 1056 | -10/Subcaves | Core integrity fell below 20% 1094 | -10/Subcaves | Found Prototype Special Melee Weapon 1100 | -10/Subcaves | Found Powered Cannon 2558 | -10/Subcaves | Discovered new exit (range 7) 2591 | -10/Subcaves | Entered Materials 2591 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2880 | -8/Materials | Identified exit to Garrison 2880 | -8/Materials | Entered Garrison 2885 | -8/Garrison | Build established: Gunner 2976 | -8/Garrison | Core integrity fell below 50% 2983 | -8/Garrison | Attached Powered Cannon, gained temporary slot: Power 3006 | -8/Garrison | Lost 11 parts (1p4n6w) 3186 | -8/Garrison | Triggered checkpoint 3254 | -8/Garrison | Garrison Relay disabled 3378 | -8/Garrison | Triggered checkpoint 3448 | -8/Garrison | Spotted B-75 Beast 3448 | -8/Garrison | Spotted B-75 Beast 3486 | -8/Garrison | Triggered checkpoint 3582 | -8/Garrison | Triggered checkpoint 3589 | -8/Garrison | Core integrity fell below 20% 3618 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03567_ Field strength at 10. 03568_ Stasis field depleted. 03582_ Beams of light sweep through the air. An alarm sounds. 03583_ System corrupted: Hpw. Shotgun jammed. 03589_ G-47 Trooper destroyed. 03589_ Switching to secondary target: G-47 Trooper. 03592_ Critical hit (Burn: +37). 03597_ Imp. Aluminum Leg destroyed. 03600_ Shotgun destroyed. 03601_ System corrupted: Matter fused (-9). 03604_ Imp. Aluminum Leg destroyed. 03605_ VSS Leg destroyed. 03605_ G-47 Trooper destroyed. 03605_ Switching to secondary target: G-47 Trooper. 03612_ G-47 Trooper destroyed. 03616_ Lgt. Assault Rifle destroyed. 03618_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????######""""#? # | | ??????????????????????????????????? ^ | | ??????????????????????????????????? | | ??????????????????????????????????? ^ ? | | ???????????????????????????????????# ## #? | | ???????????????????????????????????# ## ## | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????# ## ## | | ?????????????????????????########### ## ## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ######## =[= | | ?????????????????????????# #??????## ## = ## # | | ?????????????????????????# #???????# ##== =## # | | ?????????????????????????# #???????# ######## # | | ?????????????????????????# #???????# #??????# # | | ???????????????????##????# #???????# #??????# # | | ???????????????????# ???# #???????# #??????# # | | ?????????????####### *### ######### #??????# # | | ?????????????# ^^ gg* #??????# | | ?????????????# =g @ #??????# | | ?????????????????### ### ############??????# # | | ?????????????????????????# #?????????????????# # | | ?????????????????????????# #?????????????????# # | | ?????????????????????????# #?????????????????# # | | ?????????????????????????# #?????????????????# # | | ?????????????????????????# #????????????????? ! | | ?????????????????????????# #????????????????? ! | | ?????????????????????????# #???????????????? ! | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? ! | | ?????????????????????????# #??????????????? ! | | ????????????????????????? #??????????????? ! | | ????????????????????????? ?????????????????##### | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastGyrokineticBasin Manual? 0 Play Time 00:22:06 Cumulative 366.5 hours Start 2026.05.24 @ 04:58:40 End 2026.05.24 @ 05:21:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 495 Rogue 477 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ca7dfad-fbbb-490c-91b8-0f73a92ccc91