Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.03 @ 12:39:02 Player: alice_fexa Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (188) 940 Value Destroyed (5186) 5186 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (1374) 1374 TOTAL SCORE: 18620 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 408 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -1365 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 51/100 System Corruption 2% Temperature Cool (0) Movement Core (500) Ox9 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (2) ------- RU-N14's Throwing Claymores v3 > --- INVENTORY (15) --- Light Antimatter Reactor Cooled Antigrav System Cooled Antigrav System Energy Well (350) Advanced Sensor Array Experimental Phase Shifter Transdimensional Reconstructor Cooled Plasma Cannon RU-N14's Throwing Claymores v3 (10) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Nanoactuators Improved Transmission Jammer Powered Armor Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Gravity Flail Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Advanced Sensor Array Nanoactuators Reaction Control System Experimental Phase Shifter EM Dispersion Field Transdimensional Reconstructor Cooled Plasma Cannon RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Plasma Sword Lance [Rating: 143] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Antigrav System Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Plasma Sword Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Utility 8 | . . . 1 . 2 1 . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 333 | 6 11 3 21 3 71 7 12 9 5 4 . 5 28 3 1 3 1 39 1 18 10 1 32 1 . 4 5 21 8 Power 31 | 1 2 . 2 1 9 . . 1 . . . . 3 . . . . 3 . . . . 5 . . . 1 3 . Engine 6 | 1 2 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Core 20 | . . . 1 1 8 . . 1 . . . . 2 . . . . 3 . . . . 4 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . Propulsion 81 | 2 4 1 6 2 23 3 5 1 1 . . . 9 . . . . 11 . 1 3 . 7 . . . . 1 1 Treads 5 | 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 24 | 1 2 1 4 1 15 . . . . . . . . . . . . . . . . . . . . . . . . Hover 50 | . . . . 1 6 3 5 1 1 . . . 9 . . . . 11 . 1 3 . 7 . . . . 1 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 111 | 1 2 . 6 . 18 2 5 5 4 2 . 2 10 3 . . . 10 1 6 5 1 9 . . 4 2 10 3 Device 56 | . . . 2 . 4 1 . 2 1 1 . 1 4 2 . . . 7 . 6 4 1 7 . . 2 1 8 2 Storage 9 | 1 1 . . . 1 . . . 3 . . . 1 . . . . . . . 1 . . . . . . . 1 Processor 10 | . 1 . . . 2 . . 2 . . . . 1 1 . . . . 1 . . . 1 . . . . 1 . Hackware 6 | . . . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . Protection 30 | . . . 4 . 10 . 5 . . 1 . 1 3 . . . . 2 . . . . 1 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 3 2 7 . 21 2 2 2 . 2 . 3 6 . 1 3 1 15 . 11 2 . 11 1 . . 2 7 4 Energy Gun 6 | . . . 1 . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . Energy Cannon 27 | . . . 1 . 5 . . . . . . . 2 . 1 1 1 4 . 3 . . 4 1 . . 1 3 . Ballistic Gun 19 | 2 3 1 4 . 8 . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 4 | . . . . . . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . Launcher 18 | . . 1 1 . 4 . . 1 . 1 . . . . . 2 . 3 . 1 1 . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . . . . . . 1 . . . . . 1 2 . . . . 3 . 6 1 . 2 . . . . 1 1 Slashing Weapon 17 | . . . . . 1 1 1 . . . . 1 1 . . . . 4 . 1 . . 3 . . . . 3 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 4 . 1 . . . . . . 1 . 1 . 2 . . 6 . 1 . . 2 . 1 . Parts Lost 44 | . . . . . 10 . . . 1 . . . . . . . . 12 . . . . 1 . . . . . 20 Power 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 20 | . . . . . 5 . . . 1 . . . . . . . . 8 . . . . . . . . . . 6 Utility 14 | . . . . . 2 . . . . . . . . . . . . 3 . . . . 1 . . . . . 8 Weapon 7 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 4 Highest Loss Streak 20 | . . . . . 5 . . . 1 . . . . . . . . 4 . . . . 1 . . . . . 20 Average Slot Usage (%) 96 | . 98 100 96 100 98 100 100 100 100 100 100 100 99 100 100 100 100 90 88 96 99 100 93 90 90 90 90 90 71 Engine 1 | . 14 14 8 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 8 | . . . 2 11 8 7 7 7 7 7 7 7 10 12 12 12 12 10 11 11 11 11 8 5 5 5 5 4 3 Treads 2 | . 14 14 11 10 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 14 14 20 22 15 . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . 10 30 30 30 30 30 30 30 32 31 31 31 31 30 33 33 33 33 28 25 25 25 25 22 12 Device 8 | . . . 10 11 11 7 7 6 7 6 7 6 5 6 6 6 6 9 5 8 10 11 14 15 15 15 14 13 10 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 9 | . 13 14 . . 4 7 7 7 7 7 7 7 6 11 12 12 12 11 11 16 16 16 15 15 15 15 15 18 18 Hackware 11 | . . . . . 6 15 15 22 23 23 23 23 20 18 18 18 18 11 11 11 11 11 10 10 10 10 10 9 8 Protection 2 | . . . 10 11 12 7 7 . . . . . . . . . . . . . . . . . . . . 4 2 Energy Cannon 3 | . . . 3 11 6 . . . . . . . 4 . 3 5 5 3 5 2 . . 2 5 5 5 4 2 1 Ballistic Gun 4 | . 27 14 16 11 9 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 7 7 3 . . . 2 1 6 2 . . . . 2 4 5 2 . . . . . . Slashing Weapon 3 | . . . . . . 5 6 7 7 7 7 7 6 6 6 6 6 4 5 4 5 5 4 5 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 13 28 29 42 40 51 26 30 30 37 30 27 28 47 42 47 47 47 58 54 56 51 52 54 52 52 52 62 64 64 Greatest Support 69 | 20 20 10 26 26 26 29 32 33 33 33 33 33 48 48 48 48 48 63 54 54 56 54 68 68 68 68 68 68 69 Greatest Overweight (x) 4 | 1 2 2 3 1 4 . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . 1 Average Overweight (x) . | . 1 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 15 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 15 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 10 10 10 10 10 10 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 12 14 14 15 14 10 10 9 9 10 10 10 12 14 14 14 15 14 15 14 14 14 14 15 15 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 14 15 15 15 10 10 10 10 10 10 10 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 9 Class Distribution -------------------- 26% | Hacker-Mutant 20% | Hacker-Ninja 19% | Hacker-Scout 18% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 4924 | 268 289 51 480 42 1454 . 190 129 60 114 . 73 315 20 56 40 62 329 67 175 105 10 305 20 . 50 9 211 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7795 | 94 519 14 951 122 2650 . 197 25 48 121 . . 405 20 . . 4 504 79 246 61 . 776 73 . 344 71 396 75 Parts 395 | 1 36 1 67 9 142 . 15 4 . 6 . . 14 . . . . 27 1 13 . . 23 . . 4 4 22 6 Haulers Intercepted 16 | . 2 . 5 . 4 . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . Recyclers Shooed 5 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . 8 2 . 1 . 1 . . 5 . 1 11 36 . . . . 1 2 . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 105 | . 8 2 17 2 37 . . . 1 3 . . 1 . . . 1 11 . 7 1 . 5 . . . 4 3 2 Melee 16 | . . . . . . . . . 1 . . . 1 . . . . 2 . 3 1 . 5 . . . . 3 . Guns 41 | . 8 . 11 2 20 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 16 | . . . 1 . 12 . . . . . . . . . . . . 1 . . . . . . . . . . 2 AOE 32 | . . 2 5 . 5 . . . . 3 . . . . . . 1 8 . 4 . . . . . . 4 . . Classes Destroyed 19 | 1 5 . 2 1 6 . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . Worker 24 | . . . . 1 12 . . . . . . . 5 . . . . 4 . . . . 1 . . . . 1 . Builder 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Tunneler 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 5 . 4 . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . Recycler 12 | 1 1 . 2 1 4 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . 3 . . 1 . . . . . . . . . . . . . . 1 . . . . . . Watcher 14 | . 2 . 1 . 5 . . . . . . . 1 . . . . . . . . . 4 . . . . 1 . Swarmer 33 | . 3 2 8 2 4 . . . . 3 . . . . . . 1 . . 6 . . . . . . 4 . . Cutter 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Grunt 33 | . 5 . 4 . 19 . . . 1 . . . . . . . . 3 . . . . . . . . . . 1 Brawler 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 6 | . . . 1 . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 11 | . . . 4 . 4 . . . . . . . . . . . . . . . . . 2 . . . . 1 . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 9 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . . 3 . . . . 2 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wasp 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 2 8 2 6 . . 1 1 3 . . 2 . . . 1 7 . 4 1 . 2 . . . 4 1 2 Combat Bots Only 7 | . 3 2 7 2 4 . . . 1 3 . . 1 . . . 1 6 . 4 1 . 2 . . . 4 1 2 Max Kills in Single Turn 4 | 1 1 2 4 1 3 . 1 1 1 2 . . 1 1 . . 1 2 1 4 1 . 1 1 . . 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . 2 . . . . 2 . . . . . . 1 2 . 4 . . . . . . 4 . . Melee 1 | . . . . . . . . . 1 . . . 1 . . . . 1 . 1 1 . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Damage Taken 9154 | . 346 38 480 42 2824 . . 27 133 26 . 44 194 . . . 63 1167 . 195 27 23 210 . . . 68 215 3032 Core 2181 | . 102 9 64 . 526 . . . . . . . 55 . . . . 20 . 58 . . 18 . . . 25 30 1274 Absorbed by Shields 24 | . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . Core Remaining (%) 78 | 100 . 55 . 84 4 . . . . . . 100 . . . . 93 . . . . 92 . . . . 96 . . Volleys Fired 584 | 2 50 1 50 8 232 . . 9 . 10 . 10 57 . 2 . 10 25 1 51 . . 40 . . . 8 16 2 Largest 2 | 2 2 1 2 2 2 . . 1 . 1 . 1 1 . 1 . 1 1 1 1 . . 1 . . . 1 1 1 Hottest 136 | 40 40 30 91 91 136 . . 48 . 48 . 48 48 . 35 . 39 39 35 35 . . 35 . . . 35 35 . Shots Fired 890 | 4 100 1 99 16 429 . . 9 . 10 . 10 57 . 2 . 10 25 1 51 . . 40 . . . 8 16 2 Gun 467 | 4 100 . 95 8 260 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 394 | . . . 3 8 161 . . 9 . 8 . 10 57 . 2 . 7 15 1 50 . . 40 . . . 7 16 . Launcher 29 | . . 1 1 . 8 . . . . 2 . . . . . . 3 10 . 1 . . . . . . 1 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 453 | 4 100 . 87 8 219 . . 9 . 8 . 10 8 . . . . . . . . . . . . . . . . Thermal 400 | . . . 3 8 202 . . . . . . . 49 . 2 . 7 15 1 50 . . 40 . . . 7 16 . Explosive 29 | . . 1 1 . 8 . . . . 2 . . . . . . 3 10 . 1 . . . . . . 1 . 2 Electromagnetic 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 14 . 16 18 20 . . . . . . . 1 . . . 2 4 . 5 . . . . . . 6 . 8 Robot Miss Streak 8 | . 3 3 4 1 8 . . . . 1 . . . . . . . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 616 | 3 70 . 67 10 272 . 8 3 5 3 . 4 21 1 . . 1 29 3 12 2 . 51 3 . 10 3 17 18 Core Hits 290 | 2 27 3 41 6 115 . 5 1 1 5 . . 7 . . . 5 25 2 9 . . 14 1 . 3 6 7 5 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Critical Strikes 12 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . . 4 . . . . 2 2 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Sever 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . 1 . Melee Attacks 400 | . . . . . 2 2 10 19 11 9 . 9 68 2 1 . 1 54 4 32 7 8 89 4 . 10 3 34 21 Impact 73 | . . . . . . 1 3 1 . . . 2 3 . . . . 9 . 8 4 3 30 . . . . 4 5 Slashing 322 | . . . . . 2 1 7 18 11 9 . 7 65 2 1 . 1 45 4 24 3 5 59 4 . 10 3 30 11 Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Sneak Attacks 47 | . . . . . . . 8 1 . 2 . . 8 1 . . . 9 2 4 . . 8 1 . . . 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 24 | . . . . . . . . . . . . 2 1 . . . . 5 . 3 1 . 7 . . . . 2 3 Damage Inflicted 24252 | 28 743 113 1272 200 5461 . 741 159 161 387 . 121 1602 157 . . 290 3219 419 1415 94 . 2922 210 . 1409 900 1096 1133 Guns 4670 | 28 743 . 936 78 2885 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2645 | . . . 61 122 1993 . . . . . . . 34 . . . . 245 . 40 . . . . . . 50 . 100 Explosions 4227 | . . 107 275 . 583 . . . . 139 . . . . . . 290 1374 . 501 . . . . . . 534 . 424 Melee 12621 | . . . . . . . 741 159 161 248 . 121 1485 157 . . . 1600 419 874 94 . 2922 210 . 1409 316 1096 609 Ramming 89 | . . 6 . . . . . . . . . . 83 . . . . . . . . . . . . . . . . Kinetic 3969 | 28 743 . 796 78 2324 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2810 | . . . 100 122 2554 . . . . . . . 34 . . . . . . . . . . . . . . . . Explosive 4188 | . . 107 236 . 583 . . . . 139 . . . . . . 290 1374 . 501 . . . . . . 534 . 424 Electromagnetic 140 | . . . 140 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1416 | . . . . . . . 79 . . . . 64 16 . . . . 193 . 170 39 . 684 . . . . 48 123 Slashing 11507 | . . . . . . . 662 159 161 248 . 57 1469 157 . . . 1652 419 744 55 . 2238 210 . 1409 366 1048 453 Piercing 133 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Highest Corruption 6 | . . . . . 2 . . . . . . . . 1 1 1 . 6 1 1 1 . . . . . . 2 2 Average Corruption 2 | . . . . . 2 . . . . . . . . 1 1 1 . 4 1 1 1 . . . . . . 1 2 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Effects 63 | . . . . . 32 . . . . . . . . 1 . . . 18 1 4 . . . . . . . 7 . Message Errors 17 | . . . . . 10 . . . . . . . . . . . . 3 . 1 . . . . . . . 3 . Matter Fused 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Heat Flow Errors 10 | . . . . . 6 . . . . . . . . . . . . 3 . . . . . . . . . 1 . Energy Discharges 13 | . . . . . 9 . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . Data Loss (minor) 14 | . . . . . 5 . . . . . . . . 1 . . . 4 . 2 . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3510 | . . . 10 . 53 . 133 57 27 94 . 14 625 150 . . . 547 110 294 89 . 451 131 . 330 164 165 66 Projectiles 62 | . . . . . 29 . . . . . . . . . . . . 13 . . . . . . . . 20 . . Explosions 134 | . . . 10 . 24 . . . . . . . . . . . . 28 . 36 . . . . . . 20 . 16 Melee 3314 | . . . . . . . 133 57 27 94 . 14 625 150 . . . 506 110 258 89 . 451 131 . 330 124 165 50 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . 29 . . 50 . . . . . . . 41 . . . . 32 . . . . . . . . . . . Shots 4 | . . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Rammed 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 489 | . 12 . . . 489 . . 12 13 20 . 36 75 . 8 . 20 265 5 11 5 11 27 3 3 3 6 296 20 Average Temperature 25 | . 7 . . . 62 . . 5 13 7 . 13 15 . 4 . 8 52 3 3 3 3 8 3 3 3 3 21 13 Received Heat Transfer 2011 | . 171 . 153 . 882 . . . 87 . . . 6 . . . 18 177 . 36 . 9 9 . . . . 9 454 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 6 . . . . 2 . Impact Corruptions 22 | . . . . . . . 2 . . . . 1 . . . . . 5 . . 1 . 9 . . . . 3 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 7 . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 5206 | . . . 161 222 4773 . . . . . . . 50 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Peak Influence 811 | 5 132 69 436 250 654 256 180 191 . . . . 449 . . . . 811 . . . . 511 . . . . 184 67 Initial 255 | . 3 19 . 147 52 255 89 56 . . . . 23 . . . . 66 . . . . . . . . . . 21 Average 195 | 1 64 42 268 139 353 255 144 80 . . . . 71 . . . . 419 . . . . 247 . . . . 67 20 Maximum Alert Level 3 | . . . 2 1 2 1 . . . . . . 2 . . . . 3 . . . . 2 . . . . . . Low Security (%) 66 | 100 100 100 26 73 20 . 100 100 . . . . 98 . . . . 40 . . . . 46 . . . . 100 100 Level 1 14 | . . . 64 26 34 100 . . . . . . . . . . . 5 . . . . 21 . . . . . . Level 2 16 | . . . 8 . 44 . . . . . . . 1 . . . . 38 . . . . 32 . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . . . 8 1 . 1 . . . . 13 . . . . 8 . . . . 6 . . . . 3 1 Investigation 10 | . . . . . . 1 . . . . . . 6 . . . . . . . . . 2 . . . . 1 . Extermination 13 | . . . . . . . . 1 . . . . 4 . . . . 2 . . . . 4 . . . . 2 . Reinforcement 14 | . 1 . . . 5 . . . . . . . 3 . . . . 4 . . . . . . . . . . 1 Assault 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 12 | . 1 . . . 6 . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 5 . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 4 . Times Spotted 262 | . 15 3 18 7 77 . 7 5 10 4 . 1 16 . . . 6 31 . 11 5 1 19 . . . 5 10 11 Peak Tracking Total 9 | . 4 2 4 3 7 . 6 3 4 3 . 1 5 . . . 6 9 . 8 4 1 6 . . . 4 3 8 Tactical Retreats 33 | . 1 . . . 7 . 1 . 4 1 . . 5 . . . 1 3 . 3 . . 5 . . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 11 | . 2 . 1 . 2 1 . 1 . . . . . . . . . 2 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . . . . . 5 . . . . 10 . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . 1 . . 8 . . . . . . . 9 1 . 1 1 . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 10 | . . . 1 . 5 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 114 | . 10 . 2 . 11 2 . 12 . 1 2 . 26 . . . . 18 . . 3 . 15 . . 3 . 8 1 Terminals 62 | . 7 . 1 . 8 . . 8 . . . . 15 . . . . 8 . . . . 11 . . . . 3 1 Fabricators 8 | . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . . 1 . Repair Stations 13 | . 1 . 1 . 1 . . 1 . . . . 4 . . . . 4 . . . . 1 . . . . . . Recycling Units 12 | . 2 . . . . 1 . 1 . . . . 2 . . . . 3 . . . . 2 . . . . 1 . Scanalyzers 5 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . Garrison Access 5 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . Total Hacks 398 | . 33 . 8 . 31 4 . 48 . 1 8 . 101 . . . . 54 . . 7 . 59 . . 13 . 28 3 Successful 252 | . 18 . 8 . 14 1 . 29 . 1 8 . 66 . . . . 41 . . 7 . 31 . . 13 . 14 1 Failed 145 | . 14 . . . 17 3 . 19 . . . . 35 . . . . 13 . . . . 28 . . . . 14 2 Catastrophic 13 | . 2 . . . 1 . . 1 . . . . 4 . . . . 1 . . . . 3 . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 190 | . 12 . 2 . 21 . . 23 . . . . 51 . . . . 27 . . 1 . 39 . . . . 11 3 Terminals 244 | . 26 . 4 . 24 . . 36 . . . . 65 . . . . 29 . . . . 48 . . . . 9 3 Fabricators 42 | . . . . . . . . 4 . . . . 12 . . . . 10 . . . . 3 . . . . 13 . Repair Stations 41 | . 4 . 4 . 2 . . 4 . . . . 13 . . . . 11 . . . . 3 . . . . . . Recycling Units 21 | . 3 . . . . 2 . 2 . . . . 4 . . . . 4 . . . . 5 . . . . 1 . Scanalyzers 13 | . . . . . 3 . . 2 . . . . 5 . . . . . . . . . . . . . . 3 . Garrison Access 8 | . . . . . 2 2 . . . . . . 2 . . . . . . . . . . . . . . 2 . Terminal Hacks 126 | . 10 . 3 . 4 . . 14 . 1 8 . 30 . . . . 16 . . 7 . 17 . . 13 . 3 . Record 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Part Schematic 13 | . . . . . 1 . . 1 . . 4 . 1 . . . . 1 . . . . 1 . . 4 . . . Robot Analysis 8 | . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 4 . . . Prototype ID Bank 24 | . 3 . 1 . . . . 4 . . 3 . 1 . . . . 2 . . 5 . 1 . . 4 . . . Open Door 4 | . . . . . . . . . . 1 . . 1 . . . . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Fabricator Index 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 4 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Unreport Threat 11 | . 1 . . . 2 . . 1 . . . . 4 . . . . . . . . . 3 . . . . . . Locate Traps 14 | . 2 . 1 . . . . 1 . . . . 6 . . . . 3 . . . . 1 . . . . . . Reprogram Traps 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Recall Extermination 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Zone Layout 8 | . 1 . 1 . . . . . . . . . 4 . . . . 1 . . . . 1 . . . . . . Fabricator Hacks 15 | . . . . . . . . 2 . . . . 4 . . . . 5 . . . . 2 . . . . 2 . Load Schematic 7 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . Build 8 | . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . . 1 . Repair Station Hacks 34 | . 4 . 4 . 2 . . 4 . . . . 11 . . . . 7 . . . . 2 . . . . . . Scan Component 18 | . 2 . 2 . 1 . . 2 . . . . 6 . . . . 4 . . . . 1 . . . . . . Repair 16 | . 2 . 2 . 1 . . 2 . . . . 5 . . . . 3 . . . . 1 . . . . . . Recycling Unit Hacks 11 | . 2 . . . . 1 . 1 . . . . 1 . . . . 3 . . . . 2 . . . . 1 . Retrieve Components 11 | . 2 . . . . 1 . 1 . . . . 1 . . . . 3 . . . . 2 . . . . 1 . Scanalyzer 10 | . . . . . 3 . . 2 . . . . 4 . . . . . . . . . . . . . . 1 . Insert Component 4 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Analyze 6 | . . . . . 2 . . 1 . . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . Seal Access 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 52 | . 2 . 1 . 4 . . 6 . . . . 14 . . . . 10 . . . . 8 . . . . 6 1 Terminals 39 | . 2 . 1 . 4 . . 5 . . . . 9 . . . . 6 . . . . 8 . . . . 3 1 Assimilate 11 | . . . . . . . . 2 . . . . 4 . . . . 1 . . . . 3 . . . . 1 . Botnet 26 | . 2 . 1 . 4 . . 3 . . . . 4 . . . . 4 . . . . 5 . . . . 2 1 Operators 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Fabricators 13 | . . . . . . . . 1 . . . . 5 . . . . 4 . . . . . . . . . 3 . Report 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Siphon 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . Haulers 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 82 | . 7 . 1 . 10 2 . 11 . . . . 16 . . . . 14 . . . . 13 . . . . 7 1 Full Trace Events 9 | . 1 . . . . 1 . . . . . . 4 . . . . . . . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 . . 2 . . 4 . 2 . . . . 1 . . . . 1 . . 4 . . . Parts Built 11 | . . . . . . . . 1 . . . . 3 . . . . 4 . . . . 1 . . . . 2 . Matter 1820 | . . . . . . . . 146 . . . . 530 . . . . 592 . . . . 318 . . . . 234 . Time 653 | . . . . . . . . 36 . . . . 275 . . . . 200 . . . . 84 . . . . 58 . Total Part Build Rating 63 | . . . . . . . . 3 . . . . 18 . . . . 22 . . . . 6 . . . . 14 . Parts Repaired 16 | . 2 . 2 . 1 . . 2 . . . . 5 . . . . 3 . . . . 1 . . . . . . Time 639 | . 52 . 70 . 60 . . 59 . . . . 224 . . . . 149 . . . . 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . 8 . . . . 2 . 3 . . . . 3 . . . . 11 . . . . 12 . . . . 2 . Parts Scanalyzed 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 41 | . . . . 4 . . 18 1 . . . 1 2 . . 3 . 1 . . 4 . 6 . . . . 1 . Largest Group 18 | . . . . 3 2 . 18 1 1 . . 1 1 . . 3 3 1 . . 4 . 3 . . . . 1 . Highest-Rated Group 446 | . . . . 47 47 . 446 10 10 . . 95 95 . . 79 79 26 . . 242 . 138 . . . . 45 . Highest-Rated Ally 95 | . . . . 31 31 . 35 10 10 . . 95 95 . . 31 31 26 . . 68 . 46 . . . . 45 . Total Orders 25 | . . . . . . . . . . . . . 9 . . . . 4 . . 5 . 5 . . . . 2 . STAY 14 | . . . . . . . . . . . . . 5 . . . . 2 . . 3 . 3 . . . . 1 . FOLLOW 11 | . . . . . . . . . . . . . 4 . . . . 2 . . 2 . 2 . . . . 1 . Ally Attacks 216 | . . . . 25 1 . 135 . . . . 3 7 . . . 17 . . . 3 . 25 . . . . . . Total Damage 4737 | . . . . 224 . . 3196 . . . . 174 48 . . . 268 . . . 235 . 592 . . . . . . Kills 18 | . . . . 6 . . 7 . . . . 1 . . . . 3 . . . . . 1 . . . . . . Allies Corrupted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 8 | . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 4 . . . Derelict Logs Recovered 21 | . . 2 . 2 . . . . 1 3 . 1 . . 1 2 1 . 1 2 . 1 . 1 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 18892 | 63 971 652 788 660 2425 43 299 510 546 806 34 313 2834 287 223 270 299 1545 287 1078 520 255 1272 115 144 119 427 1013 94 Spaces Moved 19719 | 45 611 562 441 551 1285 64 415 834 764 717 78 468 2920 282 317 575 413 1594 483 1123 855 485 1563 220 292 154 404 1132 72 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9 | 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3460 | 42 603 562 441 551 1261 . . . . . . . . . . . . . . . . . . . . . . . . Hover 16248 | . . . . . 24 64 415 834 764 717 78 468 2920 282 317 575 413 1594 483 1123 855 485 1563 220 292 154 404 1132 72 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 95 110 105 95 95 45 45 45 43 43 43 43 38 42 42 42 42 36 44 44 42 44 44 48 48 48 48 48 48 Average Speed 55 | 90 109 110 108 104 106 45 45 45 44 43 43 43 40 42 42 42 42 41 44 44 43 44 47 48 48 48 48 48 49 Slowest Speed 300 | 160 260 110 125 105 300 45 105 45 105 43 43 43 42 42 42 42 42 108 44 102 44 44 50 48 48 48 48 48 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 93 97 26 99 75 3 97 21 68 94 68 65 47 48 64 80 72 43 66 72 95 68 46 52 56 63 52 27 26 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 6 | . . . . 1 . . . . . 1 . . . . . 1 1 . . 1 . . . . 1 . . . . Known Exits Taken 24 | . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 2 . 2 . . . . 2 3 . 3 . . 2 4 1 . 2 5 . 2 . . 3 . 2 . . Spaces Dug 258 | . . . . . . 1 . 16 4 19 . 8 69 1 3 . 3 31 1 27 2 5 44 . . . 5 18 1 Terrain Destroyed 626 | . . 10 6 . 79 1 . 20 4 29 . 9 94 1 3 . 35 118 2 76 2 5 64 . . . 24 23 21 Melee 158 | . . . . . . 1 . 13 4 6 . 5 40 1 1 . 1 26 1 11 2 5 26 . . . 1 13 1 Projectile 196 | . . . . . . . . 7 . 2 . 4 54 . 2 . 7 14 1 50 . . 38 . . . 7 10 . AOE 272 | . . 10 6 . 79 . . . . 21 . . . . . . 27 78 . 15 . . . . . . 16 . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 26501 | 60 826 590 670 621 1969 78 523 933 953 1188 77 557 4424 445 402 603 525 2381 549 1612 994 519 1995 225 295 191 625 1559 112 Wait 5084 | 1 130 19 104 53 300 . 73 46 169 449 . 63 1328 157 82 17 101 639 61 387 51 24 251 1 4 16 203 344 11 Move 19692 | 44 610 561 440 550 1284 64 414 833 763 716 77 467 2920 281 316 574 412 1593 482 1122 854 484 1562 219 291 153 403 1131 72 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | 7 14 2 22 2 20 2 2 7 1 . . 2 13 . . 4 . 7 . 3 7 2 8 . . 2 1 6 . Fast Attach 120 | 6 5 . 5 1 31 . 6 4 3 . . . 8 2 . 2 . 17 1 1 9 . 11 . . 4 . 4 . Attach 48 | . . . 3 . 9 5 . . 1 . . . 2 1 . . . 12 . 4 . . 3 . . . . 2 6 Detach 14 | . . . . . 2 . . . . . . . . . . . . 9 . 1 1 . 1 . . . . . . Swap 167 | . 6 3 13 2 31 2 6 5 1 4 . 5 18 1 1 1 1 10 . 13 1 1 18 1 . 1 5 15 2 Drop 236 | . 11 3 33 5 58 4 14 11 4 . . 3 13 1 . 5 . 8 . 3 16 3 22 . . 5 2 11 1 Fire 584 | 2 50 1 50 8 232 . . 9 . 10 . 10 57 . 2 . 10 25 1 51 . . 40 . . . 8 16 2 Melee 358 | . . . . . 2 1 8 18 11 9 . 7 65 2 1 . 1 48 4 27 5 5 79 4 . 10 3 30 18 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . Rewire 50 | . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 3) 529 | -10/Materials | Identified exit to Mines 619 | -10/Materials | Discovered new exit (range 5) 789 | -10/Materials | Repaired Assault Rifle 817 | -10/Materials | Repaired Lgt. Assault Rifle 852 | -10/Materials | Central database locked down 891 | -10/Materials | Discovered new exit (range 3) 1035 | -10/Materials | Entered Mines 1140 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1140 | -10/Mines | Discovered new exit (range 5) 1239 | -10/Mines | Discovered new exit (range 13) 1315 | -10/Mines | Identified exit to Materials 1389 | -10/Mines | Learned Materials stockpile data 1474 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1687 | -10/Mines | Entered Materials 1687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1836 | -9/Materials | Discovered new exit (range 16) 1929 | -9/Materials | Destroyed 7 combat bots 2429 | -9/Materials | Repaired Imp. Heat Sink 2463 | -9/Materials | Repaired Med. Armor Plating 2475 | -9/Materials | Entered Mines 2581 | -9/Mines | Discovered new exit (range 10) 2600 | -9/Mines | Learned location of Zion (-6) 2608 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2635 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2960 | -9/Mines | Discovered new exit (range 15) 3002 | -9/Mines | Received a Mining Laser from a helpful Derelict 3135 | -9/Mines | Entered Materials 3135 | -8/Materials | Accompanied by 2 allies 3135 | -8/Materials | Evolved 2 slots: Utility x2 3816 | -8/Materials | Garrison activated, responded to threat 4020 | -8/Materials | Build established: Scavenger-Mutant 4291 | -8/Materials | Core integrity fell below 50% 4311 | -8/Materials | Discovered new exit (range 15) 4735 | -8/Materials | First assault squad dispatched 5196 | -8/Materials | Repaired Enh. Autogun 5229 | -8/Materials | Core integrity fell below 20% 5276 | -8/Materials | Lost 5 parts (1p2n2u) 5554 | -8/Materials | Identified exit to Factory 5560 | -8/Materials | Entered Factory 5560 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5603 | -7/Factory | Sucked down chute 5603 | -7/Factory | Entered Waste 5606 | -7/Waste | Spotted C-40 Crusher 5612 | -7/Waste | Spotted C-40 Crusher 5630 | -7/Waste | Spotted C-40 Crusher 5635 | -7/Waste | Spotted C-40 Crusher 5636 | -7/Waste | Spotted C-40 Crusher 5691 | -7/Waste | Spotted C-40 Crusher 5713 | -7/Waste | Warlord forces began an assault 5755 | -7/Waste | Allies destroyed C-40 Crusher 5770 | -7/Waste | Allies destroyed C-40 Crusher 5773 | -7/Waste | Allies destroyed C-40 Crusher 5787 | -7/Waste | Discovered new exit (range 10) 5901 | -7/Waste | Identified exit to Factory 5902 | -7/Waste | Entered Factory 6116 | -7/Factory | Repaired Broken Nanoactuators? 6147 | -7/Factory | Repaired Rocket Launcher 6189 | -7/Factory | Identified exit to Lower Caves 6189 | -7/Factory | Identified exit to Factory 6200 | -7/Factory | Fabricated Imp. Sensor Array (x1) 6363 | -7/Factory | Build established: Hacker-Mutant 6412 | -7/Factory | Entered Lower Caves 6412 | -7/Lower Caves | Accompanied by 1 ally 6422 | -7/Lower Caves | Learned Factory stockpile data 6450 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6533 | -7/Lower Caves | Encountered a Warlord checkpoint 6921 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6925 | -7/Lower Caves | Identified exit to Data Miner 6929 | -7/Lower Caves | Discovered new exit (range 8) 6944 | -7/Lower Caves | Identified exit to Lower Caves 6958 | -7/Lower Caves | Entered another Lower Caves area 6959 | -7/Lower Caves | Encountered a Warlord checkpoint 6971 | -7/Lower Caves | Discovered exit to Factory (range 8) 7764 | -7/Lower Caves | Entered Data Miner 7764 | -7/Data Miner | Discovered new exit (range 6) 7773 | -7/Data Miner | Met Data Miner 7780 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7787 | -7/Data Miner | Received God Mode back door access code from Data Miner 7797 | -7/Data Miner | Identified exit to Proximity Caves 7798 | -7/Data Miner | Entered Proximity Caves 7863 | -6/Proximity Caves | Spotted B-75 Beast 7994 | -6/Proximity Caves | Escorted by Enhanced Grunt 8067 | -6/Proximity Caves | Learned Factory emergency access door positions 8086 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8111 | -6/Proximity Caves | Entered Factory 8111 | -6/Factory | Accompanied by 1 ally 8111 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8112 | -6/Factory | Identified exit to Lower Caves 8167 | -6/Factory | Incoming investigation squad redirected 8332 | -6/Factory | Incoming investigation squad redirected 8335 | -6/Factory | Fabricated Plasma Sword? 8550 | -6/Factory | Discovered new exit (range 16) 8655 | -6/Factory | Repaired Aerolev Unit 8851 | -6/Factory | Identified exit to Factory 8963 | -6/Factory | Repaired Aerolev Unit 8980 | -6/Factory | Fabricated Antigrav System? 8986 | -6/Factory | Identified exit to Extension 9011 | -6/Factory | Local fabrication network quarantined 9581 | -6/Factory | Cargo convoy interrupted 9601 | -6/Factory | Incoming assault squad redirected 9611 | -6/Factory | Incoming assault squad redirected 9705 | -6/Factory | Found Powered Armor 10649 | -6/Factory | Repaired Imp. Gravmag System 10695 | -6/Factory | Repaired Gravmag System 10749 | -6/Factory | Repaired Imp. Transmission Jammer 10945 | -6/Factory | Entered Lower Caves 10981 | -6/Lower Caves | Found Alien Artifact 10981 | -6/Lower Caves | Identified Core Expander 10981 | -6/Lower Caves | Installed Core Expander, added new Utility slot 11228 | -6/Lower Caves | Discovered new exit (range 9) 11231 | -6/Lower Caves | Identified exit to Lower Caves 11232 | -6/Lower Caves | Entered another Lower Caves area 11248 | -6/Lower Caves | Discovered exit to Factory (range 21) 11271 | -6/Lower Caves | Build established: Hacker-Scout 11306 | -6/Lower Caves | Learned location of 1 exit from Factory 11426 | -6/Lower Caves | Discovered new exit (range 14) 11455 | -6/Lower Caves | Identified exit to Zion 11455 | -6/Lower Caves | Entered Zion 11469 | -6/Zion | Found CR-A16's Pointy Stick 11480 | -6/Zion | Given A8's code to call for help 11483 | -6/Zion | Discovered new exit (range 18) 11492 | -6/Zion | System corruption cleaned by Quarantine Array 11571 | -6/Zion | Learned 12 Factory zone layouts 11628 | -6/Zion | Found Prototype Launcher 11628 | -6/Zion | Identified RU-N14's Throwing Claymores 11634 | -6/Zion | Found RU-N14's Throwing Claymores 11635 | -6/Zion | Found RU-N14's Throwing Claymores 11707 | -6/Zion | Gained Derelict followers 11713 | -6/Zion | Identified exit to Proximity Caves 11725 | -6/Zion | Entered Proximity Caves 11725 | -5/Proximity Caves | Accompanied by 3 allies 11734 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11767 | -5/Proximity Caves | Learned location of Warlord (-5) 12022 | -5/Proximity Caves | Discovered exit to Factory (range 7) 12024 | -5/Proximity Caves | Entered Factory 12024 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12025 | -5/Factory | Identified exit to Upper Caves 12027 | -5/Factory | Identified exit to Factory 12061 | -5/Factory | Repaired Imp. Gravmag System 12223 | -5/Factory | Repaired Plasma Sword 12448 | -5/Factory | Fabricated Adv. Sensor Array? 12489 | -5/Factory | Lost 3 parts (1n1u1w) 12499 | -5/Factory | Fabricated Adv. Sensor Array (x1) 12520 | -5/Factory | Build established: Hacker-Ninja 12596 | -5/Factory | Lost 4 parts (3n1u) 12663 | -5/Factory | Garrison activated, responded to threat 12700 | -5/Factory | Lost 4 parts (3n1u) 12818 | -5/Factory | Local fabrication network quarantined 12862 | -5/Factory | Fabricated Antigrav System? 12862 | -5/Factory | Repaired Power Maul? 13103 | -5/Factory | Discovered exit to Factory (range 16) 13154 | -5/Factory | Discovered exit to Factory (range 19) 13524 | -5/Factory | First assault squad dispatched 13569 | -5/Factory | Entered Upper Caves 13575 | -5/Upper Caves | Build established: Hacker-Scout 13833 | -5/Upper Caves | Discovered new exit (range 5) 13850 | -5/Upper Caves | Learned Factory emergency access door positions 13856 | -5/Upper Caves | Identified exit to Upper Caves 13856 | -5/Upper Caves | Entered another Upper Caves area 13889 | -5/Upper Caves | Discovered exit to Factory (range 17) 13943 | -5/Upper Caves | Learned location of Armory (-3) 14665 | -5/Upper Caves | Spotted B-75 Beast 14825 | -5/Upper Caves | Discovered new exit (range 21) 14933 | -5/Upper Caves | Identified exit to Warlord 14934 | -5/Upper Caves | Entered Warlord 14949 | -5/Warlord | System corruption cleaned by Quarantine Array 15133 | -5/Warlord | Met Warlord 15137 | -5/Warlord | Opened Warlord's prototype stash 15140 | -5/Warlord | Found Prototype Device 15140 | -5/Warlord | Identified Exp. Focal Shield 15147 | -5/Warlord | Found Prototype Device 15147 | -5/Warlord | Identified Exp. Phase Shifter 15158 | -5/Warlord | Warlord's base attacked by MAIN.C 15186 | -5/Warlord | Found Prototype Launcher 15186 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 15194 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15196 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15358 | -5/Warlord | Warlord forces counterattacked 15400 | -5/Warlord | Opened side exit 15450 | -5/Warlord | Discovered new exit (range 11) 15453 | -5/Warlord | Identified exit to Proximity Caves 15454 | -5/Warlord | Entered Proximity Caves 15557 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 15664 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15703 | -4/Proximity Caves | Discovered exit to Factory (range 8) 15709 | -4/Proximity Caves | Entered Factory 15709 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15710 | -4/Factory | Identified exit to Upper Caves 15885 | -4/Factory | Discovered new exit (range 5) 15887 | -4/Factory | Identified exit to Research 16096 | -4/Factory | Build established: Hacker-Ninja 16164 | -4/Factory | Spotted B-86 Titan 16296 | -4/Factory | Local fabrication network quarantined 16316 | -4/Factory | Fabricated Plasma Sword? 16565 | -4/Factory | Allied Derelicts emerged from ambush trap array 16706 | -4/Factory | Repaired Imp. Transmission Jammer 16981 | -4/Factory | Entered Upper Caves 16982 | -4/Upper Caves | Identified exit to Upper Caves 17003 | -4/Upper Caves | Encountered a Warlord checkpoint 17044 | -4/Upper Caves | Learned location of 1 exit from Research 17096 | -4/Upper Caves | Entered another Upper Caves area 17099 | -4/Upper Caves | Encountered a Warlord checkpoint 17181 | -4/Upper Caves | Learned 8 Research zone layouts 17227 | -4/Upper Caves | Discovered new exit (range 11) 17235 | -4/Upper Caves | Learned location of Quarantine (-2) 17240 | -4/Upper Caves | Identified exit to Zhirov 17240 | -4/Upper Caves | Entered Zhirov 17240 | -4/Zhirov | Discovered new exit (range 3) 17249 | -4/Zhirov | Met Zhirov 17266 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17275 | -4/Zhirov | Found Alien Artifact 17275 | -4/Zhirov | Identified Integrated Reactor 17275 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17284 | -4/Zhirov | Found Alien Artifact 17356 | -4/Zhirov | Identified exit to Proximity Caves 17359 | -4/Zhirov | Entered Proximity Caves 17570 | -3/Proximity Caves | Spotted B-86 Titan 17784 | -3/Proximity Caves | Discovered exit to Research (range 5) 17786 | -3/Proximity Caves | Entered Research 17786 | -3/Research | Evolved 2 slots: Utility x2 17787 | -3/Research | Identified exit to Research 17882 | -3/Research | Discovered exit to Research (range 22) 17971 | -3/Research | Fabricated Nanoactuators (x2) 18017 | -3/Research | Identified exit to Armory 18017 | -3/Research | Identified exit to Testing 18195 | -3/Research | Found Prototype Device 18200 | -3/Research | Identified EM Dispersion Field 18207 | -3/Research | Spotted B-86 Titan 18799 | -3/Research | Entered Testing 18819 | -3/Testing | Spotted PD-K53GDAVSSL 18860 | -3/Testing | Scanned by Researcher 18880 | -3/Testing | Core integrity fell below 50% 18888 | -3/Testing | Core integrity fell below 20% 18890 | -3/Testing | Destroyed PD-K53GDAVSSL 18893 | -3/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 18879_ Gravity Flail destroyed. 18879_ Held in stasis. 18879_ C-55 Analyst is analyzing... 18881_ The unstable cave ceiling collapses. 18881_ Plasma Sword destroyed. 18882_ K-01 Serf collects debris. 18883_ The unstable cave ceiling collapses. 18883_ K-01 Serf destroyed. 18883_ C-55 Analyst destroyed. 18883_ Critical hit (Burn: +50). 18884_ R-10 Processor collects Wheel. 18885_ The unstable cave ceiling collapses. 18887_ Lance destroyed. 18889_ The unstable cave ceiling collapses. 18890_ PD-K53GDAVSSL destroyed. 18891_ The unstable cave ceiling collapses. 18891_ Adv. Armor Integrity Analyzer destroyed. 18892_ G-67 Veteran destroyed. 18892_ Destroyed Adv. Heat Sink. 18892_ Nanoactuators destroyed. Map ----- +----------------------------------------------------+ | ???????# """" # #????????????????????????????? | | ???????# """" # #????????????????????????????? | | ???????# "" " # #????????????????????????????? | | ???????# "" # ###+##########???????????????? | | ???????# " + #??????????????? | | ######## "" # #??????????????? | | # !# """" # """ """ """ #??????????????? | | # """ # "T" """ """ ????????????? | | # " # " " """ """ ? ???????????? | | # " # """ """ #?????????? | | # ! #+#### """ """ #?????????? | | # """ """ #?????????? | | # w #?????????? | | # # = #?????????? | | # " #?????????? | | # # ## # # ########+#### #?????????? | | # """ # # #?????????? | | # """ "" #?????????? | | # """ !# # S A #?????????? | | # ## # #?????????? | | ######### " # s #?????????? | | ????????# "" s A #?????????? | | ????????# s #?????????? | | ????????# ! # R #?????????? | | ????????# # # k#####+##??? | | ????????# """ #### @ ??? | | ????????# """ #?# ^^ ?? | | ????????# """ #?# *g ^^ ?? | | ????????# #?## [ g ?? | | ????????########??## # [ k ?? | | ???????????????????## gg ?? | | ????????????????????## ??? | | ?????????????????????######## ####### ??? | | ????????????????????????????? ##???????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? ###????????????? | | ??????????????????????????????? #]??????????????? | | ????????????????????????????????# ?????????????? | | ?????????????????????????????????? ????????????? | | ???????????????????????????????????! ???????????? | | ???????????????????????????????????? "??????????? | | ???????????????????????????????????? "??????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 46 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 EM Shielding 2 Armor Coverage 450 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 68 Targeting Accuracy 5 Melee Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 1 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Lyr. Light Armor Plating | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Hacked Nanoactuators | -7/Factory | Scanalyzed Antigrav System | -7/Factory | Hacked Lgt. Regenerative Plating | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Linear Gravjet | -6/Factory | Hacked Adv. Sensor Array | -5/Factory | Hacked Cld. Aerolev Unit | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory Plasma Sword | x1 | -6/Factory Antigrav System | x2 | -6/Factory Adv. Sensor Array | x1 | -5/Factory Adv. Sensor Array | x1 | -5/Factory Antigrav System | x2 | -5/Factory Plasma Sword | x1 | -4/Factory Nanoactuators | x2 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed LightWeaponShielding Manual? 0 Play Time 02:58:32 Cumulative 1108.1 hours Start 2021.10.01 @ 22:30:16 End 2021.10.03 @ 12:39:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 830 Rogue 790 Adventurer 40 Explorer 0 Win Type - Total 125 Types 61/4/38/2/1/4/13/1/1 Lore% 91 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b111e22-3ec8-464a-967e-169713b3ae7a