Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 12:22:49 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (768) 768 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2058 Bonus ------- None Cogmind --------- Core Integrity 330/400 Matter 235/300 Energy 97/100 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Heat Sink Compact Matter Pod (150) Structural Scanner EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer Medium Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Small Matter Pod Structural Scanner EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Plasma Cutter [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 26 | 6 9 2 9 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads 2 | . 2 . . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 11 | 2 3 2 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | 2 2 1 4 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 5 3 Power 2 | . . 1 1 Propulsion 3 | . 1 2 . Utility 2 | . . . 2 Weapon 2 | . . 2 . Highest Loss Streak 4 | . 1 4 3 To Critical Strikes . | . . . . Average Backups 10 | 2 8 14 11 Power 1 | . 1 1 1 Propulsion 1 | 1 2 1 . Utility 1 | . 1 3 2 Weapon 5 | . 4 7 7 Tool/Special . | . . . . Unused Backups 8 | . 2 . 6 Power 1 | . 1 . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 3 | . 1 . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 94 92 96 Engine 11 | . 14 8 10 Treads 8 | . 2 . 21 Wheel 17 | . 25 27 . Device 1 | . . . 3 Storage 13 | . 14 14 11 Processor 6 | . . . 20 Protection 8 | . 9 13 6 Ballistic Gun 24 | . 27 24 21 Peak Build Rating 16 | 6 8 9 16 Average Rating 9 | 4 6 8 15 On Entrance 4 | . 6 8 3 Naked Turns . | . . . . Heaviest Build 41 | 13 30 33 41 Greatest Support 40 | 32 40 32 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 10 15 15 Most Carried 15 | 5 13 15 14 Average Carried 10 | 2 8 14 11 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 13 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1292 | 194 504 194 400 Remotely . | . . . . Salvage Created 1312 | . 555 338 419 Parts 81 | . 40 14 27 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 14 6 5 Guns 20 | . 11 4 5 AOE 5 | . 3 2 . Classes Destroyed 9 | . 6 . 3 Worker 2 | . . . 2 Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 5 | . 2 1 2 Watcher 4 | . 3 . 1 Swarmer 12 | . 12 . . Grunt 10 | . 2 6 2 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | . 4 3 4 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging 1 | . 1 . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 112 | . 43 24 45 Missed 25 | . 9 3 13 Hits 87 | . 34 21 32 Melee 6 | . . . 6 Projectile 81 | . 34 21 26 AOE 9 | . . 9 . Critical Strikes 2 | . . . 2 Damage Taken 1317 | . 289 515 513 Core 278 | . 68 140 70 Absorbed by Shields . | . . . . Redirected to Shielding 30 | . 4 26 . Core Remaining (%) 58 | 100 . 16 . Volleys Fired 96 | . 47 20 29 Largest 2 | . 2 2 2 Hottest 63 | . 40 63 43 Shots Fired 187 | . 90 39 58 Gun 176 | . 86 32 58 Cannon . | . . . . Launcher 11 | . 4 7 . Special . | . . . . Kinetic 176 | . 86 32 58 Thermal . | . . . . Explosive 11 | . 4 7 . Electromagnetic . | . . . . Robot Hit Streak 27 | . 9 11 27 Robot Miss Streak 5 | . 5 2 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 120 | . 51 27 42 Core Hits 62 | . 30 17 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1911 | . 834 506 571 Guns 1507 | . 595 357 555 Cannons . | . . . . Explosions 385 | . 236 149 . Melee . | . . . . Ramming 19 | . 3 . 16 Kinetic 1507 | . 595 357 555 Thermal . | . . . . Explosive 385 | . 236 149 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 1 . 1 Targets Rammed 3 | . 1 . 2 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 30 | . . 30 9 Average Temperature 8 | . . 14 2 Received Heat Transfer 285 | . 42 96 147 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 137 | . 105 137 53 Initial 12 | . . . 12 Average 31 | . 28 94 8 Influence Increases 886 | . 470 232 184 Destroy 0b10 Robot/C 500 | . 280 120 100 Destroy 0b10 Robot/NC 65 | . 35 5 25 Destroy Leader 120 | . 48 30 42 Successful Hack 41 | . 41 . . Disable Machine 60 | . 15 45 . Destroy Structure 55 | . 21 32 2 Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 844 | . 470 200 174 Entered New Map 20 | . . . 20 Time Decay 653 | . 359 140 154 Lost Part 60 | . 10 50 . Lost Ally 10 | . . 10 . Purge Threat 101 | . 101 . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 23 9 10 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 2 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 6 1 1 Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 25 1 4 Successful 17 | . 15 1 1 Failed 12 | . 9 . 3 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 26 | . 20 2 4 Terminals 23 | . 22 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 3 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Robot Analysis 2 | . 1 1 . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 10 . 1 Terminals 8 | . 8 . . Track 1 | . 1 . . Assimilate 3 | . 3 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Reject 2 | . 1 . 1 Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 7 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 225 | . . . 225 Structural 225 | . . . 225 Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1989 | 95 954 317 623 Spaces Moved 1158 | 83 587 239 249 Core 7 | 7 . . . Treads 292 | . 37 6 249 Legs . | . . . . Wheels 859 | 76 550 233 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 160 Average Speed 122 | 95 103 102 197 Slowest Speed 240 | 100 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 92 52 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 64 | . 19 45 . Melee . | . . . . Projectile . | . . . . AOE 64 | . 19 45 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1527 | 98 838 271 320 Wait 193 | . 173 4 16 Move 1155 | 82 586 238 249 Hop . | . . . . Pick Up 31 | 10 10 2 9 Fast Attach 5 | . 5 . . Attach 15 | 6 . 1 8 Detach . | . . . . Swap 23 | . 13 5 5 Drop 6 | . 3 1 2 Fire 96 | . 47 20 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 1 . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 4) 614 | -10/Materials | Central database locked down 672 | -10/Materials | Discovered new exit (range 12) 996 | -10/Materials | Discovered new exit (range 16) 1050 | -10/Materials | Entered Mines 1050 | -10/Mines | Accompanied by 1 ally 1051 | -10/Mines | Met a Derelict bent on vengeance 1054 | -10/Mines | Learned location of Storage (-8) 1057 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1120 | -10/Mines | Discovered new exit (range 9) 1230 | -10/Mines | Discovered new exit (range 5) 1316 | -10/Mines | Assembled infested the area 1321 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1353 | -10/Mines | Core integrity fell below 50% 1361 | -10/Mines | Core integrity fell below 20% 1367 | -10/Mines | Entered Materials 1367 | -9/Materials | Evolved 2 slots: Utility x2 1368 | -9/Materials | Identified exit to Mines 1388 | -9/Materials | Lost 4 parts (2n2w) 1990 | -9/Materials | Self-destructed Last Messages --------------- within the floor. 01898_ Lgt. Treads severed. 01899_ Acquired Lgt. Treads. 01902_ R-06 Scavenger collects Sml. Matter Pod. 01902_ U-05 Engineer lays Concrete. 01911_ Triggered Alarm Trap. 01911_ An alarm sounds. 01911_ ALERT: Alarm triggered, dispatching investigation squad. 01917_ U-05 Engineer lays Concrete. 01952_ W-16 Scout sends out distress signal. 01967_ Lgt. Angular Momentum Engine destroyed. 01967_ System corrupted by crushing effect (+2). 01970_ Targeting Computer destroyed. 01970_ System corrupted by crushing effect (+5). 01980_ Med. Armor Plating destroyed. 01984_ System corrupted: Energy discharge (-29). 01984_ B-36 Bruiser destroyed. 01987_ G-34 Mercenary destroyed. 01988_ R-06 Scavenger collects Heat Sink. Map ----- +----------------------------------------------------+ | ???? ??? ????? | | ??????????? """ ????? | | ???????????? """"" ?????? | | ??????????????######### """""?? ????????? | | ??????????????######### """"????????????? | | ???????????????????#### """????????????? | | ???????????????????######+## ] ????????? | | ???????????????????## ## ????????? | | ???????????????????## ## """ ?????????? | | ???????????????????## !!! ## """"" ????????? | | ???????????????????## !!! ##"" """??? ????????? | | ???????????????????## !!! ##"T ""??????????????? | | ???????????????????## ##"" "??????????????? | | ???????????????????###+######?? ??????????????? | | ???????????????????### ######?? ????????????? | | ????????????????????## ##?????? ##+##????????????? | | ????????????????????## ##?????? ## ????????????? | | ????????????????????## ##??????? # ??????????????? | | ????????????????????## ##??????? # ??????????????? | | ????????????????????## ##??????? # ??????????????? | | ????????????????????## ##?????> # ??????????????? | | ????????????????????## ##?????? # ??????????????? | | ????????????????????## ##????? ##??????????????? | | ???????????????????### ###" ##??????????????? | | ???????????????????###+###### ######???????????? | | ???????????????????## [ @% # #######??????????? | | ???????????????????##! |= r/% ##??????????? | | ???????????????????## #= ##??????????? | | ???????????????????## # ##??????????? | | ???????????????????## ! # ### ###??????????? | | ???????????????????########## ### ###??????????? | | ???????????????????########## ? ##???????????????? | | ??????????????????????????????? # ???????????????? | | ??????????????????????????????? # ???????????????? | | ??????????????????????????????? # ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalTargetMultirail Manual? 0 Play Time 00:17:50 Cumulative 106.7 hours Start 2025.10.11 @ 12:07:41 End 2025.10.11 @ 12:22:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 170 Adventurer 1 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 53 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed0b301f-84fe-4e36-b5c8-929637b70e4c