Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 22:14:38 Player: Anting Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (68) 340 Value Destroyed (1359) 1359 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 10077 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 101/300 Energy 49/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (19) ----- Enhanced Optical Array Terrain Scan Processor Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Advanced ECM Suite Improved Medium Armor Plating Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Power Amplifier Advanced Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter Makeshift Terrain Scanner Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced ECM Suite Reaction Control System Improved Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Cooled Plasma Cannon Greatsword [Rating: 106] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Micro Antimatter Reactor Propulsion None Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Greatsword Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Improved Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 17 | . . . . . 3 2 2 2 2 . . 2 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 63 | 3 3 . 1 . 8 15 4 3 8 2 1 4 10 1 Power 10 | . . . . . 3 1 1 . . . 1 3 1 . Engine 8 | . . . . . 3 1 1 . . . 1 2 . . Core . | . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 40 | 1 2 . . . 4 8 3 1 8 2 . 1 9 1 Device 21 | 1 1 . . . 2 3 . 1 4 1 . 1 7 . Storage . | . . . . . . . . . . . . . . . Processor 14 | . 1 . . . 2 4 3 . 3 . . . 1 . Hackware 3 | . . . . . . . . . 1 1 . . . 1 Protection 2 | . . . . . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 13 | 2 1 . 1 . 1 6 . 2 . . . . . . Energy Gun 3 | 2 . . . . 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . Launcher 2 | . 1 . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . 1 2 . . . 1 . Parts Lost 20 | . 1 . . . . 3 . . . . 1 . 8 7 Power 2 | . . . . . . 1 . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . Utility 16 | . 1 . . . . 2 . . . . . . 6 7 Weapon 2 | . . . . . . . . . . . . . 2 . Highest Loss Streak 6 | . 1 . . . . 3 . . . . 1 . 6 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 3 | . 3 5 3 3 2 2 3 3 2 2 3 2 2 4 Power . | . . . . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . 1 3 1 1 . . 1 1 1 1 1 1 1 2 Weapon 1 | . 1 2 1 2 2 1 2 2 1 1 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 6 | . . . 2 . . 2 1 1 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . 2 . . . . . . . . . . . Weapon 4 | . . . . . . 2 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 46 57 57 57 62 66 68 64 73 78 74 71 60 40 Engine 3 | . . . . . 5 6 6 5 5 5 1 3 . . Device 13 | . 12 14 14 14 21 20 13 11 11 10 10 10 10 5 Processor 32 | . 5 14 14 14 17 30 42 41 43 43 42 38 34 28 Hackware 3 | . . . . . . . . . 4 8 10 9 8 6 Protection 1 | . . . . . . . . . 2 5 5 2 . . Energy Gun 3 | . 27 28 18 14 9 . . . . . . . . . Ballistic Gun 1 | . . . 9 14 9 . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 6 5 4 5 4 4 . . Peak Build Rating 106 | 5 7 7 10 10 22 53 42 51 82 75 85 79 106 58 Average Rating 40 | 3 5 7 9 10 15 26 38 43 57 67 66 68 62 41 On Entrance 33 | . 5 7 7 10 10 18 31 42 45 62 69 67 79 50 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 81 | 3 5 3 3 3 9 15 11 12 73 18 16 23 81 6 Greatest Support 19 | 3 3 3 3 3 9 12 12 12 19 19 19 19 19 3 Greatest Overweight (x) 5 | . 1 . . . . 1 . . 3 . 5 5 5 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 5 4 5 4 4 4 4 4 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 61% | Scavenger-Scout 16% | Mutant 11% | Hacker-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 1115 | 206 89 . . 10 96 159 156 10 100 49 98 44 80 18 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1813 | 12 296 40 . . 96 363 234 150 225 . 89 165 101 42 Parts 170 | 2 30 2 . . 10 52 18 11 21 . 5 7 6 6 Haulers Intercepted 5 | . 2 . . . 1 1 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 20 | . 6 1 . . . 6 . . 2 . 1 . 4 . Melee 2 | . . . . . . 2 . . . . . . . . Guns 4 | . 3 1 . . . . . . . . . . . . Cannons 8 | . . . . . . 2 . . 2 . 1 . 3 . AOE 5 | . 3 . . . . 2 . . . . . . . . Classes Destroyed 11 | 1 4 1 . . 1 2 . . . . 1 1 . . Worker 12 | . 3 . . . . 3 . 3 1 . . 1 1 . Builder 21 | . 2 . . . 1 7 2 . 6 . . 1 . 2 Tunneler 5 | 1 1 . . . . . . 3 . . . . . . Hauler 5 | . 2 . . . 1 1 1 . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . Watcher 4 | . . . . . 1 . 2 1 . . . . . . Swarmer 13 | . 6 . . . . 3 . . . . . . 4 . Grunt 1 | . . 1 . . . . . . . . . . . . Sentry 1 | . . . . . . 1 . . . . . . . . Programmer 5 | . . . . . . 2 . . 2 . 1 . . . Decomposer 1 | . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 1 6 1 . . 1 3 1 4 2 . 1 1 4 1 Combat Bots Only 4 | . 3 1 . . . 3 . . 2 . 1 . 4 . Max Kills in Single Turn 3 | 1 2 1 . . 1 3 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . 1 . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 279 | . 16 2 . . 3 39 . 6 14 . 6 1 70 122 Missed 79 | . 4 . . . 1 6 . . 3 . 2 1 15 47 Hits 200 | . 12 2 . . 2 33 . 6 11 . 4 . 55 75 Projectile 200 | . 12 2 . . 2 33 . 6 11 . 4 . 55 75 AOE 1 | . . . . . . . . . . . . 1 . . Critical Strikes 9 | . . . . . . 1 . . . . 2 . 4 2 Part Disruptions 1 | . . . . . . 1 . . . . . . . . Damage Taken 4373 | . 113 28 . . 26 556 . 105 219 . 81 21 1246 1978 Core 2306 | . 37 28 . . 13 205 . 17 40 . . 7 343 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 74 97 70 100 98 . . 96 99 76 . Volleys Fired 105 | 1 30 1 . . 30 6 . 1 8 5 . 6 3 14 Largest 2 | 2 2 2 . . 2 1 . 1 1 1 . 1 1 1 Hottest 105 | 80 80 80 . . 60 40 . 98 35 35 . 35 35 105 Shots Fired 182 | 2 55 2 . . 56 10 . 1 14 5 2 6 16 13 Gun 112 | 2 52 2 . . 56 . . . . . . . . . Cannon 67 | . . . . . . 10 . 1 14 5 2 6 16 13 Launcher 3 | . 3 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 61 | . . . . . 30 10 . . 6 . 2 . 13 . Thermal 118 | 2 52 2 . . 26 . . 1 8 5 . 6 3 13 Explosive 3 | . 3 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 21 | 1 5 4 . . 7 2 . . 8 . 10 . 21 4 Robot Miss Streak 6 | . 3 . . . 6 2 . . . . . . 1 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 25 | . . . . . . 4 . . 6 . 2 . 13 . Shots Hit Robots 137 | 1 26 1 . . 31 24 6 8 14 . 6 4 13 3 Core Hits 58 | 1 17 1 . . 7 13 3 3 4 . 2 1 4 2 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . 1 1 . . 1 . . . 2 . Destroy 1 | . . . . . 1 . . . . . . . . . Blast 3 | . . . . . . . . . 1 . . . 2 . Impale 1 | . . . . . . 1 . . . . . . . . Melee Attacks 141 | . . . . . . 52 17 18 33 4 5 11 1 . Impact . | . . . . . . . . . . . . . . . Slashing 103 | . . . . . . 14 17 18 33 4 5 11 1 . Piercing 38 | . . . . . . 38 . . . . . . . . Sneak Attacks 34 | . . . . . . 10 3 6 8 . 4 3 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7544 | 12 426 10 . . 294 2047 507 709 1383 . 662 341 1041 112 Guns 572 | 12 256 10 . . 294 . . . . . . . . . Cannons 2118 | . . . . . . 238 . . 530 . 214 . 1041 95 Explosions 769 | . 170 . . . . 599 . . . . . . . . Melee 4068 | . . . . . . 1210 507 709 853 . 448 341 . . Ramming 17 | . . . . . . . . . . . . . . 17 Kinetic 2117 | . . . . . 126 238 . . 530 . 214 . 1009 . Thermal 658 | 12 256 10 . . 168 85 . . . . . . 32 95 Explosive 684 | . 170 . . . . 514 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3417 | . . . . . . 559 507 709 853 . 448 341 . . Piercing 651 | . . . . . . 651 . . . . . . . . Highest Corruption 7 | . . . . . . 2 6 . 1 1 3 . . 7 Average Corruption 2 | . . . . . . 1 5 . 1 1 2 . . 5 Corruption Purged 1 | . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 25 | . . . . . . 6 8 . 3 1 2 . . 5 Message Errors 8 | . . . . . . 2 3 . 2 . . . . 1 Matter Fused 4 | . . . . . . . . . 1 1 . . . 2 Heat Flow Errors 5 | . . . . . . 1 2 . . . 1 . . 1 Energy Discharges 6 | . . . . . . 2 3 . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . . 1 . . . Overload Shots 5 | . . . . . . . . . . . . . . 5 Effects 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Overflow Damage 2028 | . . . . . . 400 146 278 549 . 194 211 247 3 Projectiles 459 | . . . . . . . . . 163 . 46 . 247 3 Explosions 64 | . . . . . . 64 . . . . . . . . Melee 1505 | . . . . . . 336 146 278 386 . 148 211 . . Knockbacks 12 | . . . . . . 1 . . 3 . 1 . 7 . Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 1 . . 3 . 1 . 6 . Secondary 1 | . . . . . . . . . . . . . 1 . Self-Inflicted Damage 42 | . . . . . . 34 . . . . . . . 8 Shots 1 | . . . . . . 1 . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 407 | 3 37 3 . . 20 126 138 30 . . 163 . 407 202 Average Temperature 32 | 2 9 2 . . 8 70 66 22 . . 101 . 211 124 Received Heat Transfer 144 | . . 15 . . 18 27 . . 21 . . . 18 45 Effects 1 | . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . 1 Heat Transferred 1275 | 25 600 25 . . 375 50 . . . . . . 50 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level 3 | . . . . . . 3 1 . . . . . . 1 Low Security (%) 86 | 100 100 100 . 100 100 86 . 100 100 . . 100 100 72 Level 1 12 | . . . . . . 8 100 . . . . . . 27 Level 2 . | . . . . . . 2 . . . . . . . . Level 3 . | . . . . . . 2 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 711 | 5 142 54 . . 18 711 342 101 49 . . 11 96 262 Initial 342 | . . 33 . . . 9 342 101 12 . . . 2 9 Average 58 | 1 56 33 . . 2 76 276 42 8 . . . 45 65 Influence Increases 2320 | 5 219 51 . . 67 1000 56 116 176 . 30 44 189 367 Destroy 0b10 Robot/C 420 | . 120 40 . . . 120 . . 40 . 20 . 80 . Destroy 0b10 Robot/NC 240 | 5 40 . . . 15 55 25 35 35 . . 15 5 10 Destroy Leader 118 | . 24 10 . . 4 42 6 2 10 . 10 . 10 . Allied During Kill 1 | . . 1 . . . . . . . . . . . . Successful Hack 115 | . 7 . . . 18 35 . 12 14 . . 7 22 . Disable Machine 495 | . 15 . . . . 480 . . . . . . . . Destroy Structure 226 | . 13 . . . . 73 10 22 62 . . 22 12 12 Partial Spotted 60 | . . . . . . 15 15 . . . . . 15 15 Lose Combat Pursuer 645 | . . . . . 30 180 . 45 15 . . . 45 330 Influence Decreases 2066 | 5 132 124 14 . 47 321 547 297 200 3 30 39 177 130 Entered New Map 571 | . . 54 14 . . 11 357 107 15 2 . . 3 8 Time Decay 1388 | 5 122 50 . . 47 283 190 190 185 1 30 39 144 102 Lost Part 87 | . 10 . . . . 27 . . . . . . 30 20 Lost Ally 20 | . . 20 . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 1 7 2 2 3 . . 2 1 4 Investigation 5 | . . . . . . 2 . 1 1 . . . . 1 Extermination 13 | . . . . . . 4 1 1 2 . . 1 1 3 Reinforcement 4 | . . . . . 1 1 1 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 9 | . . . . . 3 2 . . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 110 | . 10 2 . . 17 17 4 6 5 . 1 4 12 32 Peak Tracking Total 20 | . 4 2 . . 11 6 2 3 2 . 1 6 7 20 Tactical Retreats 21 | . . . . . 2 6 . 2 1 . . . 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 10 | . 1 . . . . 3 2 . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 33 | . 1 . . . . 32 . . . . . . . . Max in Single Turn 11 | . 1 . . . . 11 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 43 | . 7 . 1 . 4 8 3 7 6 1 . 2 2 2 Terminals 38 | . 7 . . . 4 8 2 6 5 . . 2 2 2 Fabricators 2 | . . . . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 92 | . 14 . 1 . 10 17 7 14 16 1 . 5 5 2 Successful 24 | . 1 . 1 . 4 5 1 5 2 1 . 1 3 . Failed 68 | . 13 . . . 6 12 6 9 14 . . 4 2 2 Catastrophic 28 | . 8 . . . . 6 1 4 7 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 48 | . 11 . 1 . 1 11 5 6 6 . . 4 2 1 Terminals 82 | . 14 . . . 10 17 5 12 12 . . 5 5 2 Fabricators 4 | . . . . . . . 2 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 4 . . . . . Terminal Hacks 17 | . 1 . 1 . 4 2 . 4 1 1 . 1 2 . Prototype ID Bank 4 | . . . . . 2 . . 2 . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . Level Access Points 3 | . . . . . 1 1 . 1 . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . 1 . Transport Status 1 | . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . 3 1 1 1 . . . 1 . Terminals 6 | . . . . . . 3 . 1 1 . . . 1 . Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 4 | . . . . . . 2 . . 1 . . . 1 . Operators 1 | . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 37 | . 7 . . . 3 7 3 6 6 . . 2 1 2 Full Trace Events 3 | . . . . . . 1 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 2 | . . 1 . . . . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . 10 10 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . 10 10 . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . 1 . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . . . Total Damage 124 | . . 124 . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 5268 | 2 327 104 214 12 366 942 389 423 901 258 100 424 365 441 Optics 3124 | . . . . . . . 212 423 901 258 100 424 365 441 Terrain 4421 | 2 327 104 214 12 366 942 389 423 901 258 17 403 63 . Structural 1055 | . . . . . 225 685 . . 145 . . . . . Seismic 2 | . . . . . . . . . . . . . 2 . T.N.C. 127 | . . . . . 127 . . . . . . . . . Jamming 165 | . . . . . . . . . . . . . 159 6 ECM 25 | . . . . . . . . . . . . . 11 14 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 5381 | 32 355 104 214 12 366 997 389 423 901 258 100 424 365 441 Spaces Moved 6801 | 27 488 147 413 16 519 1488 645 554 775 287 48 225 503 666 Core 6801 | 27 488 147 413 16 519 1488 645 554 775 287 48 225 503 666 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 53 | 50 50 50 50 50 50 51 50 50 51 50 76 118 50 50 Slowest Speed 300 | 50 100 50 50 50 50 100 50 50 200 50 300 300 300 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 78 40 63 15 35 38 19 16 20 49 10 9 17 24 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . 1 . . . . . 2 . . . . Spaces Dug 78 | . . . . . . 12 10 10 26 4 . 9 3 4 Terrain Destroyed 175 | . 17 . . . . 75 10 11 34 9 . 11 4 4 Melee 69 | . . . . . . 12 10 10 25 4 . 7 1 . Projectile 27 | . . . . . . 1 . 1 9 5 . 4 3 4 AOE 79 | . 17 . . . . 62 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 8158 | 41 539 174 421 19 573 1631 676 665 1203 389 103 355 606 763 Wait 889 | 11 10 27 . 4 10 41 3 84 359 86 46 88 65 55 Move 6787 | 26 487 146 412 15 518 1487 644 553 774 286 47 224 502 666 Hop . | . . . . . . . . . . . . . . . Pick Up 24 | . 6 . 3 . 1 6 1 1 2 . . . 4 . Fast Attach 60 | 3 2 . . . 8 13 6 2 9 1 2 2 11 1 Attach 36 | . 1 . . . 1 4 . 1 6 2 1 2 8 10 Detach 29 | . 1 . . . . 2 . 2 4 2 1 2 5 10 Swap 11 | . 1 . 1 . . 4 . . 1 1 . 2 1 . Drop 55 | . 1 . 5 . 5 16 5 3 7 2 1 3 6 1 Fire 105 | 1 30 1 . . 30 6 . 1 8 5 . 6 3 14 Melee 141 | . . . . . . 52 17 18 33 4 5 11 1 . Ram 6 | . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x2 / Arm / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 33 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 15) 177 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 388 | -10/Materials | Entered Mines 391 | -10/Mines | Received a Mining Laser from a helpful Derelict 436 | -10/Mines | Learned Materials trap positions 490 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 490 | -10/Mines | Discovered new exit (range 5) 492 | -10/Mines | Entered Exiles 505 | -10/Exiles | Met 8R-AWN 513 | -10/Exiles | Met EX-HEX 531 | -10/Exiles | Met EX-BIN 539 | -10/Exiles | Aligned with FarCom system 539 | -10/Exiles | Given EX-Vault access code 551 | -10/Exiles | Opened EX-Vault 558 | -10/Exiles | Found AWS/Autocannon 569 | -10/Exiles | Warned to stay clear of 0b10 Research branches 607 | -10/Exiles | Met EX-DEC 696 | -10/Exiles | Discovered new exit (range 14) 706 | -10/Exiles | Left Exiles lab with AWS/Autocannon 706 | -10/Exiles | Entered Mines 709 | -9/Mines | Met a Derelict bent on vengeance 717 | -9/Mines | Discovered new exit (range 5) 718 | -9/Mines | Entered Materials 718 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 719 | -8/Materials | Loaded intel: 14 trap records 789 | -8/Materials | Identified exit to Factory 1084 | -8/Materials | Entered Factory 1084 | -7/Factory | Evolved 2 slots: Utility x2 1201 | -7/Factory | Build established: Scavenger-Scout 1350 | -7/Factory | Discovered new exit (range 14) 1357 | -7/Factory | Identified exit to Factory 1827 | -7/Factory | Lost 3 parts (1p2u) 2081 | -7/Factory | Entered another Factory area 2081 | -6/Factory | Evolved 2 slots: Utility x2 2224 | -6/Factory | Discovered new exit (range 6) 2229 | -6/Factory | Identified exit to Factory 2470 | -6/Factory | Entered another Factory area 2470 | -5/Factory | Evolved 2 slots: Utility x2 2485 | -5/Factory | Discovered new exit (range 10) 2492 | -5/Factory | Identified exit to Upper Caves 2837 | -5/Factory | Identified exit to Factory 2893 | -5/Factory | Entered another Factory area 2893 | -4/Factory | Accompanied by 1 ally 2893 | -4/Factory | Evolved 2 slots: Utility x2 3138 | -4/Factory | Spotted B-86 Titan 3756 | -4/Factory | Discovered new exit (range 10) 3793 | -4/Factory | Identified exit to Upper Caves 3794 | -4/Factory | Entered Upper Caves 4040 | -4/Upper Caves | Discovered new exit (range 15) 4051 | -4/Upper Caves | Identified exit to Upper Caves 4052 | -4/Upper Caves | Entered another Upper Caves area 4105 | -4/Upper Caves | Discovered new exit (range 11) 4149 | -4/Upper Caves | Identified exit to Research 4152 | -4/Upper Caves | Entered Research 4152 | -3/Research | Evolved 2 slots: Utility x2 4153 | -3/Research | Identified exit to Armory 4552 | -3/Research | Discovered new exit (range 16) 4562 | -3/Research | Identified exit to Testing 4565 | -3/Research | Discovered new exit (range 16) 4576 | -3/Research | Identified exit to Research 4576 | -3/Research | Entered another Research area 4576 | -2/Research | Evolved 2 slots: Utility x2 4691 | -2/Research | Lost 6 parts (4u2w) 4924 | -2/Research | Build established: Hacker-Mutant 4937 | -2/Research | Discovered new exit (range 6) 4940 | -2/Research | Identified exit to Access 4941 | -2/Research | Entered Access 4941 | -1/Access | Evolved 2 slots: Utility x2 5181 | -1/Access | Spotted B-99 Colossus 5239 | -1/Access | Core integrity fell below 50% 5260 | -1/Access | Lost 5 parts (5u) 5314 | -1/Access | Core integrity fell below 20% 5382 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 05283_ Door malfunctions. 05283_ A bubble of electromagnetic force engulfs the area. 05283_ Adv. Signal Interpreter destroyed. 05289_ Terminal disabled. 05303_ Slammed into T-07 Excavator. 05305_ Imp. Hacking Suite destroyed. 05307_ Slammed into T-07 Excavator. 05313_ Destabilizing: System interference. 05313_ Adv. Terrain Scan Processor temporarily disabled. 05315_ &VLYNLW&A#DJX6 Y:PMBWCMA611VASO 05319_ Acquired Imp. Hacking Suite. 05330_ System corrupted: Energy discharge (-37). 05335_ Penetrated by Slug. 05335_ Slug penetrates Wall. 05352_ System corrupted: Heat flow error (+254). 05360_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9N. 05369_ System corrupted: Matter fused (-6). 05379_ Penetrated by Slug. 05379_ Slug penetrates Wall. 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