Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.17 @ 10:24:27 Player: Momo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (225) 225 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1905 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 104/400 Matter 24/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Large Storage Unit Reflective Plating Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Reflective Plating Reflective Plating Rocket Launcher [Rating: 15] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 12 | 4 1 4 3 . Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core . | . . . . . Reactor 1 | . . . 1 . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . . 2 1 . Device 1 | . . 1 . . Storage 1 | . . . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 1 1 2 1 . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 4 | . . . 1 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 56 | . 53 44 63 47 Reactor 3 | . . . 5 4 Treads 22 | . 28 22 22 15 Device 8 | . . 9 11 9 Storage 4 | . . . 6 6 Processor 8 | . . 9 11 11 Ballistic Gun 2 | . 14 . . . Launcher 6 | . 10 2 7 . Naked Turns . | . . . . . Heaviest Build 36 | 5 4 4 36 33 Greatest Support 40 | 20 3 3 40 40 Greatest Overweight (x) 1 | 1 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 Average Capacity 8 | 5 5 5 10 10 Most Carried 8 | . 5 5 8 8 Average Carried 5 | . 3 4 6 6 Final Capacity 15 | 5 5 5 15 5 Final Carried 8 | . 5 5 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 180 | 154 13 13 . . Remotely . | . . . . . Salvage Created 155 | . 27 28 100 . Parts 21 | . 6 4 11 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 8 | . 3 3 2 . AOE 8 | . 3 3 2 . Classes Destroyed 5 | . 2 1 2 . Worker 2 | . . 2 . . Builder 3 | . . . 3 . Watcher 3 | . 2 . 1 . Swarmer 6 | . 3 3 . . Sentry 2 | . . . 2 . Best Kill Streak 6 | . 5 5 6 . Combat Bots Only 3 | . 3 3 2 . Max Kills in Single Turn 3 | . 3 3 1 . Gunslinging . | . . . . . Exploded 3 | . 2 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 765 | . 6 43 400 316 Core 296 | . . 16 26 254 Absorbed by Shields 54 | . . . . 54 Core Remaining (%) 100 | 100 100 . . . Volleys Fired 16 | . 2 3 11 . Largest 1 | . 1 1 1 . Hottest 30 | . 30 30 30 . Shots Fired 16 | . 2 3 11 . Gun . | . . . . . Cannon . | . . . . . Launcher 16 | . 2 3 11 . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 16 | . 2 3 11 . Electromagnetic . | . . . . . Robot Hit Streak 5 | . 2 1 5 . Robot Miss Streak 1 | . . 1 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 12 | . 2 1 9 . Core Hits 23 | . 5 6 12 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 710 | . 208 241 261 . Guns . | . . . . . Cannons . | . . . . . Explosions 705 | . 208 241 256 . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic . | . . . . . Thermal . | . . . . . Explosive 705 | . 208 241 256 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 2 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 3 . Message Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 7 | . . . 7 . Average Temperature 2 | . . . 2 . Received Heat Transfer 189 | . . . 183 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 338 | . 147 189 338 213 Initial 213 | . . 61 79 213 Average 185 | . 107 129 252 208 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 56 | 100 100 100 30 13 Level 1 43 | . . . 69 86 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 5 4 11 13 Peak Tracking Total 12 | . 5 3 7 12 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 3 | . 1 . 2 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 15 | . 5 . 10 . Successful 10 | . 4 . 6 . Failed 5 | . 1 . 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 8 | . 4 . 4 . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . . . 1 . Registered Components 2 | . 1 . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 515 | 30 96 81 235 73 Spaces Moved 548 | 38 97 128 213 72 Core 437 | 36 97 128 126 50 Treads 111 | 2 . . 87 22 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 77 | 61 73 51 94 83 Slowest Speed 160 | 160 100 100 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 21 15 39 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . 15 19 17 . Melee . | . . . . . Projectile . | . . . . . AOE 51 | . 15 19 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 622 | 42 119 140 234 87 Wait 13 | . 11 . 2 . Move 545 | 37 96 127 213 72 Hop . | . . . . . Pick Up 14 | . 7 2 5 . Fast Attach 6 | 4 . 1 1 . Attach 6 | . 1 3 2 . Detach 3 | . . 2 . 1 Swap . | . . . . . Drop 10 | 1 2 2 . 5 Fire 16 | . 2 3 11 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 9 | . . . . 9 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Identified exit to Mines 108 | -10/Materials | Discovered new exit (range 9) 127 | -10/Materials | Entered another Materials area 127 | -9/Materials | Evolved 2 slots: Utility x2 199 | -9/Materials | Discovered new exit (range 5) 201 | -9/Materials | Identified exit to Storage 208 | -9/Materials | Entered Storage 213 | -9/Storage | Identified exit to Garrison 338 | -9/Storage | Build established: Mutant 443 | -9/Storage | Entered Garrison 484 | -9/Garrison | Triggered checkpoint 502 | -9/Garrison | Triggered checkpoint 502 | -9/Garrison | Triggered checkpoint 508 | -9/Garrison | Triggered checkpoint 511 | -9/Garrison | Core integrity fell below 50% 516 | -9/Garrison | Self-destructed Last Messages --------------- 00501_ Field strength at 94. 00502_ Beams of light sweep through the air. An alarm sounds. 00502_ Field strength at 88. 00502_ Lgt. Treads destroyed. 00503_ Field strength at 77. 00504_ Field strength at 69. 00505_ Field strength at 58. 00506_ Field strength at 43. 00506_ Sensor Array destroyed. 00507_ Field strength at 29. 00508_ Beams of light sweep through the air. An alarm sounds. 00508_ Field strength at 15. 00508_ S-10 Pest destroyed. 00509_ Field strength at 4. 00509_ Stasis field depleted. 00514_ S-10 Pest destroyed. 00514_ Triggered Stasis Trap. 00514_ A bubble of rippling energy engulfs the area. 00514_ Field strength at 94. 00515_ Field strength at 88. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????#?????????# #?????????????????????? | | ??????????????# ????????#@ #?????????????????????? | | ?????????????## ##""""## ##????????????????????? | | ????????????## #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????????## ## ## [#????????????????????? | | ???????????### ## ## =s###??????????????????? | | ???????????# s #??????????????????? | | ???????????# s #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????### ## ## ss###??????????????????? | | ?????????????# ## ##g ############?????????? | | ?????????????# *% #?????????? | | ?????????????# #?????????? | | ?????????????# #?????????? | | ?????????????## ## ""############# #?????????? | | ??????????????# ?# ??????????????# #?????????? | | ??????????????#???##???????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# ######????? | | ???????????????????????????????????# ## #????? | | ???????????????????????????????????# ## ###### | | ???????????????????????????????????# * | | ???????????????????????????????????#**] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 250 Matter Stores 214 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixInsulatedExtractor Manual? 0 Play Time 00:09:31 Cumulative 354.7 hours Start 2022.09.17 @ 10:14:56 End 2022.09.17 @ 10:24:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 169 Adventurer 0 Explorer 4 Win Type - Total 19 Types 5/1/2/4/1/2/3/0/1 Lore% 83 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fd7501c-40ce-4796-a1c5-b9e73bcc7fa4