Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 12:56:13 Player: FauxMaasks Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (92) 460 Value Destroyed (2894) 2894 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (1912) 1912 TOTAL SCORE: 13166 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 406 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -109 Cogmind --------- Core Integrity 1150/1150 Matter 7/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (190) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System > --- UTILITY (10) ----- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Thermal Shield Improved Hardlight Generator Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Fission Core Layered Light Armor Plating Wave Gun KE Penetrator Hardcell Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Reaction Control System Layered Light Armor Plating Advanced Hacking Suite System Shield Combat Drone Bay > --- WEAPON ----------- Improved KE Penetrator Falx > --- INVENTORY -------- Micro Fission Core Micro Fission Core Antigrav System Gyrokinetic Inverter Linear Gravjet Experimental Heat Sink Advanced ECM Suite Layered Light Armor Plating Improved Focal Shield Improved Thermal Shield Improved Hardlight Generator Advanced Hacking Suite Railgun Long-range Missile Launcher [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Gravmag Array Hover Unit Gravmag Array Flight Unit Flight Unit Utility System Shield Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Layered Light Armor Plating Weapon Falx Energy Gun Zionite Phaser-S Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . . . . . 1 Utility 7 | . . . . . 2 1 . . . . . 2 . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 200 | . 11 2 . 2 10 15 9 1 4 20 6 33 3 8 4 2 25 . 44 1 Power 25 | . 2 . . . 2 3 1 . . 1 . 2 . 2 . . 3 . 8 1 Engine 11 | . 2 . . . 2 1 1 . . . . . . 2 . . 2 . 1 . Core 11 | . . . . . . 2 . . . . . 1 . . . . 1 . 6 1 Reactor 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 . Propulsion 49 | . 2 1 . 1 2 4 2 . . 8 2 9 . 1 1 . 5 . 11 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . 6 2 9 . 1 1 . 5 . 11 . Flight 14 | . 2 1 . 1 2 4 2 . . 2 . . . . . . . . . . Utility 69 | . 2 . . . 3 2 2 1 2 6 2 13 1 3 1 . 12 . 19 . Device 46 | . 1 . . . 2 1 1 . 1 3 1 8 1 3 . . 12 . 12 . Storage 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Processor 5 | . 1 . . . 1 . . . . . . 2 . . . . . . 1 . Hackware 4 | . . . . . . . . . . . . 2 . . . . . . 2 . Protection 12 | . . . . . . . 1 1 1 3 1 . . . 1 . . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 57 | . 5 1 . 1 3 6 4 . 2 5 2 9 2 2 2 2 5 . 6 . Energy Gun 13 | . 2 1 . . 1 1 . . . 4 1 . 1 . . . 2 . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | . 2 . . . 1 2 2 . 1 1 . 1 . 1 2 1 2 . 5 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . 1 1 1 . . 1 . 1 2 1 . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 1 2 . . . . 6 . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . . . . 3 . . 1 9 . 1 . 1 . . . . . . Corrupted Parts 3 | . . . . . . . . . . 3 . . . . . . . . . . System Corruption 15 | . . . . . . . . . . 15 . . . . . . . . . . Parts Lost 54 | . . . . 2 1 2 . 1 . 1 2 12 . 3 . . 5 . 24 1 Power 10 | . . . . . 1 1 . . . . . 2 . 1 . . 1 . 4 . Propulsion 19 | . . . . 1 . . . . . . 1 6 . 2 . . 1 . 7 1 Utility 17 | . . . . 1 . . . 1 . . 1 3 . . . . 2 . 9 . Weapon 8 | . . . . . . 1 . . . 1 . 1 . . . . 1 . 4 . Highest Loss Streak 8 | . . . . 2 1 2 . 1 . 1 2 8 . 3 . . 3 . 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 66 100 100 96 93 93 98 98 100 93 89 85 86 84 81 87 86 88 89 59 Engine 3 | . 11 14 14 14 9 2 6 7 7 1 . . . 2 6 6 7 5 . . Core 3 | . . . . . . 4 . . . . . . 6 3 . . 2 5 10 5 Reactor 1 | . . . . . . . . . . 5 7 5 . . . . . . . . Hover 15 | . . . . . . . . . . 23 33 22 20 17 12 18 16 16 20 19 Flight 8 | . 23 28 28 28 35 33 38 38 38 13 . . . . . . . . . . Device 14 | . 2 14 14 10 14 19 13 12 7 6 9 16 13 15 18 12 19 22 13 10 Storage 4 | . . . . . . 2 7 7 7 7 7 6 6 6 6 6 5 5 5 5 Processor 11 | . 2 14 14 14 16 15 15 15 15 11 7 7 13 12 12 12 11 11 12 10 Hackware 8 | . . . . . . . . . . . . 12 13 12 12 12 11 11 11 10 Protection 1 | . . . . . . . 1 1 7 6 7 . . . . 6 1 . 2 . Energy Gun 2 | . 12 14 14 14 8 1 . . . 5 7 . 2 . . . 1 . . . Ballistic Gun 3 | . 12 14 14 3 7 1 6 7 6 6 7 . . 3 . 5 2 5 4 . Slashing Weapon 5 | . . . . . . 3 7 7 7 1 . 10 9 8 12 6 5 5 4 . Naked Turns 29 | . 29 . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | . 8 8 7 8 10 20 24 21 21 32 32 44 41 51 42 42 61 51 58 35 Greatest Support 70 | 3 8 8 8 8 16 22 24 24 24 70 70 62 48 48 49 49 51 51 53 11 Greatest Overweight (x) 3 | . . . . . . 1 . . . 1 . 1 . 1 1 . 1 . 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 2 Largest Inventory Capacity 15 | 5 5 5 5 5 5 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 5 5 6 8 8 8 8 8 12 15 15 15 15 15 15 15 15 Most Carried 15 | 5 5 5 5 5 4 8 8 8 8 8 8 15 15 15 13 12 15 15 15 6 Average Carried 10 | 3 4 4 5 4 3 5 7 8 8 7 7 10 14 13 12 12 14 14 12 4 Final Capacity 15 | 5 5 5 5 5 5 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 5 5 5 4 4 8 8 8 8 8 6 15 15 13 12 12 15 15 5 6 Class Distribution -------------------- 23% | Scavenger-Mutant 17% | Hacker-Assassin 12% | Hacker-Mutant 11% | Hacker-Scout 9% | Scavenger-Ninja 6% | Scavenger-Scout 5% | Scavenger-Assassin 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Ninja | -7/Lower Caves Scavenger-Ninja | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Assassin | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Assassin | -5/Factory Scavenger-Ninja | -5/Waste Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Matter Collected 3210 | 148 195 93 . . 6 306 101 68 20 318 137 318 87 105 . 117 308 . 883 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4190 | . 158 108 . 15 55 247 16 . . 150 238 925 42 53 . 117 606 . 1460 . Parts 234 | . 17 6 . . 10 15 4 . . 13 16 51 5 1 . 3 22 . 71 . Haulers Intercepted 5 | . . . . . . 3 . . . . . 1 . . . . . . 1 . Recyclers Shooed 7 | . . . . . 1 . . . . . . . . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . 20 . 3 5 . 7 . . . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 68 | . 5 2 . 8 4 1 1 . . 2 7 11 1 1 . 4 6 . 15 . Melee 16 | . . . . . . . 1 . . . . 10 1 1 . . 3 . . . Guns 32 | . 5 2 . . . . . . . 2 4 . . . . 1 3 . 15 . AOE 20 | . . . . 8 4 1 . . . . 3 1 . . . 3 . . . . Classes Destroyed 16 | . 3 1 . 1 2 2 1 . . 1 1 2 . . . . 1 . 1 . Worker 6 | . . . . . 1 . . . . . . 3 . . . . . . 2 . Builder 2 | . . . . . . . . . . . . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . Hauler 5 | . . . . . . 3 . . . . . 1 . . . . . . 1 . Recycler 11 | . . 1 . . 1 1 . . . . . 2 . . . . 2 . 4 . Operator 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Watcher 6 | . 1 . . . 1 . . . . . . 2 . . . . . . 2 . Swarmer 25 | . 3 2 . . 4 . . . . . 5 7 . . . . . . 4 . Cutter 1 | . . . . . . . . . . . . 1 . . . . . . . . Grunt 13 | . 2 . . . . . . . . . . . . . . 4 4 . 3 . Sentry 3 | . . . . . . . . . . . 1 1 . . . . . . 1 . Hunter 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . . Programmer 12 | . . . . . . . . . . . . 2 1 . . . 2 . 7 . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . . . . Z-Light 1 | . . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . Assembled 9 | . . . . 8 . . . . . 1 . . . . . . . . . . Best Kill Streak 16 | . 3 2 . 8 16 2 1 . . 5 3 4 1 1 . 4 5 . 4 . Combat Bots Only 12 | . 3 2 . 8 12 1 1 . . 1 3 4 1 1 . 4 3 . 4 . Max Kills in Single Turn 3 | . 1 2 . 2 3 1 1 . . 1 3 1 1 1 . 2 1 . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 2 1 . . . . 3 1 . . . 2 . . . . Melee 1 | . . . . . . . 1 . . . . 1 1 1 . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Hostile Shots Fired 678 | . 27 13 . 20 16 11 4 6 . 11 54 130 1 36 . 16 27 . 304 2 Missed 256 | . 14 8 . 11 7 5 2 . . 5 23 56 . 10 . 10 5 . 100 . Damage Taken 7484 | . 130 43 . 155 177 168 45 101 . 230 472 1373 14 263 . 121 344 . 3808 40 Core 1485 | . 31 17 . 41 73 48 . 12 . 67 116 164 . 45 . 22 49 . 800 . Absorbed by Shields 114 | . . . . . . . . . . . . . . 48 . . 54 . 12 . Ignored by Resistances 493 | . . . . . . . . . . . . 54 4 90 . . 44 . 301 . Regen/Repaired (Parts) 319 | . . . . . . 105 . . . . . . . . . . 113 . 101 . Core Remaining (%) 67 | 100 . . . 64 86 . . . . . 65 . . . . 72 . . 15 . Volleys Fired 283 | . 23 7 . 7 6 2 1 . 3 8 20 6 24 2 . 10 26 . 138 . Largest 2 | . 2 2 . 1 2 1 1 . 1 2 2 2 1 1 . 1 1 . 1 . Hottest 91 | . 70 70 . 30 83 30 25 . 30 91 88 88 60 28 . 43 60 . 43 . Shots Fired 344 | . 45 14 . 7 7 2 1 . 3 15 39 8 24 2 . 10 26 . 141 . Gun 315 | . 45 14 . . 2 1 1 . . 15 38 5 21 2 . 7 26 . 138 . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . . 7 5 1 . . 3 . 1 3 3 . . 3 . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 229 | . 23 7 . . 1 1 1 . . 8 18 2 . 2 . 7 21 . 138 . Thermal 34 | . 22 7 . . 1 . . . . 4 . . . . . . . . . . Explosive 29 | . . . . 7 5 1 . . 3 . 1 3 3 . . 3 . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Phasic 52 | . . . . . . . . . . 3 20 3 21 . . . 5 . . . Robot Hit Streak 11 | . 7 5 . 4 6 7 . . . 8 7 4 . 1 . 8 11 . 8 . Robot Miss Streak 7 | . 4 7 . . . . . . . 2 2 1 . 2 . 2 4 . 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 272 | . 22 8 . 2 2 7 1 . . 17 26 39 1 7 . 7 27 . 106 . Core Hits 163 | . 9 4 . 19 13 5 1 . . 11 14 18 1 3 . 12 13 . 40 . Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . 1 . 4 . Critical Strikes 18 | . . . . . . . . . . 1 1 6 . . . . 4 . 6 . Destroy 6 | . . . . . . . . . . . . . . . . . 2 . 4 . Sever 11 | . . . . . . . . . . 1 . 6 . . . . 2 . 2 . Intensify 1 | . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 318 | . . . . . . 42 2 1 19 9 . 101 8 10 . . 51 . 75 . Impact 7 | . . . . . . 7 . . . . . . . . . . . . . . Slashing 311 | . . . . . . 35 2 1 19 9 . 101 8 10 . . 51 . 75 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . 3 . . . 5 . 7 1 . . . 3 . 7 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . 8 . 1 . . 2 . . . Damage Inflicted 11430 | . 268 95 . 754 626 410 44 . . 850 737 1796 88 286 . 576 1010 . 3890 . Guns 4176 | . 268 95 . . 26 8 . . . 176 606 85 . 19 . 93 366 . 2434 . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 2226 | . . . . 754 600 71 . . . . 131 54 . . . 483 . . 133 . Melee 5028 | . . . . . . 331 44 . . 674 . 1657 88 267 . . 644 . 1323 . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3449 | . 119 61 . . 10 8 . . . 110 210 19 . 19 . 93 366 . 2434 . Thermal 463 | . 149 34 . . 176 71 . . . 33 . . . . . . . . . . Explosive 1941 | . . . . 754 440 . . . . . 131 . . . . 483 . . 133 . Electromagnetic 54 | . . . . . . . . . . . . 54 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 5028 | . . . . . . 331 44 . . 674 . 1657 88 267 . . 644 . 1323 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 495 | . . . . . . . . . . 33 396 66 . . . . . . . . Highest Corruption 15 | . 1 1 1 3 . . . . . 15 15 1 1 1 1 1 1 1 14 . Average Corruption 4 | . 1 1 1 1 . . . . . 14 15 1 1 1 1 1 1 1 8 . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 133 | . 1 2 . 1 . . . . . 21 10 5 10 6 1 . 11 . 65 . Message Errors 25 | . . . . . . . . . . 2 1 1 2 . . . 2 . 17 . Matter Fused 32 | . . 2 . . . . . . . 6 1 . 2 3 . . 2 . 16 . Heat Flow Errors 13 | . 1 . . . . . . . . 2 1 1 1 . . . 1 . 6 . Energy Discharges 23 | . . . . . . . . . . 3 . 2 3 . 1 . 3 . 11 . Parts Rejected 2 | . . . . . . . . . . . 2 . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . 1 . 1 . . 2 . . . Data Loss (minor) 17 | . . . . 1 . . . . . 4 1 . 2 2 . . 1 . 6 . Data Loss (major) 3 | . . . . . . . . . . 1 . . . . . . . . 2 . Misfires 7 | . . . . . . . . . . 1 1 . . . . . . . 5 . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . 2 . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . 1 1 . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 693 | . . . . 12 60 . . . . 160 . 164 . 38 . 4 48 . 207 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 77 | . . . . 12 60 . . . . . . 1 . . . 4 . . . . Melee 616 | . . . . . . . . . . 160 . 163 . 38 . . 48 . 207 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 222 | . . . . 21 34 . . . . . 8 159 . . . . . . . . Shots 10 | . . . . 2 2 . . . . . 1 5 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 500 | . 149 45 . . 38 3 22 37 43 230 245 259 146 . . 16 182 . 500 . Average Temperature 99 | . 40 14 . . 16 3 4 11 15 41 168 129 41 . . 9 33 . 141 . Received Heat Transfer 1306 | . 42 . . . 36 24 9 69 . 63 24 171 9 . . 21 72 . 754 12 Effects 37 | . . . . . . . . . . . 1 . . . . . . . 36 . Shutdowns 14 | . . . . . . . . . . . . . . . . . . . 14 . Energy Bleed 7 | . . . . . . . . . . . 1 . . . . . . . 6 . Interference 7 | . . . . . . . . . . . . . . . . . . . 7 . Matter Decay 6 | . . . . . . . . . . . . . . . . . . . 6 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 792 | . 444 87 . . 137 50 . . . 74 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Peak Influence 549 | . 201 81 . 29 419 431 . . . . . 407 . . . . 549 18 245 77 Initial 525 | . . 36 . . 3 190 . . . . . 131 . . . . 525 18 10 77 Average 145 | . 107 75 . 10 346 157 . . . . . 226 . . . . 143 13 107 76 Maximum Alert Level 2 | . 1 . . . 2 2 . . . . . 2 . . . . 2 . 1 . Low Security (%) 74 | 100 95 100 . 100 5 59 . . . . . 35 . . . . 79 100 94 100 Level 1 18 | . 4 . . . 43 37 . . . . . 61 . . . . 2 . 5 . Level 2 7 | . . . . . 50 3 . . . . . 2 . . . . 18 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . . 2 5 . . . . . 10 . . . . 4 . 8 . Investigation 12 | . 1 . . . 1 3 . . . . . 4 . . . . 2 . 1 . Extermination 8 | . . . . . . . . . . . . 3 . . . . 1 . 4 . Reinforcement 11 | . 1 . . . 1 2 . . . . . 3 . . . . 1 . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Distress Signals 4 | . . . . . 4 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 259 | . 19 4 . 21 21 11 12 8 . 15 11 33 5 2 . 7 15 6 65 4 Peak Tracking Total 13 | . 9 3 . 13 6 7 12 10 . 3 4 5 4 1 . 4 4 6 10 4 Tactical Retreats 47 | . 1 . . . 5 2 2 1 . . . 10 4 1 . 1 4 . 16 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Traps Triggered 14 | . 2 . . . . 2 . . . . . 3 . . . . 1 . 5 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Machines Disabled 15 | . . . . . 4 3 . 1 . . . 3 . . . . 1 . 3 . Max in Single Turn 4 | . . . . . 4 3 . 1 . . . 1 . . . . 1 . 1 . Garrison Access 7 | . . . . . . 1 . . . . . 2 . . . . 3 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Machines Accessed 73 | . 5 . 1 . 4 16 . . . . . 13 1 . 4 . 18 . 10 1 Terminals 44 | . 5 . . . 4 9 . . . . . 10 . . . . 9 . 7 . Fabricators 6 | . . . . . . 3 . . . . . . . . . . 2 . 1 . Repair Stations 5 | . . . . . . 2 . . . . . . . . . . 1 . 1 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Garrison Access 8 | . . . . . . 2 . . . . . 2 . . . . 3 . 1 . Total Hacks 223 | . 14 . 1 . 10 38 . . . . . 36 1 . 27 . 57 . 38 1 Successful 134 | . 6 . 1 . 4 22 . . . . . 16 1 . 27 . 38 . 19 . Failed 88 | . 8 . . . 6 16 . . . . . 20 . . . . 18 . 19 1 Catastrophic 17 | . 1 . . . 2 4 . . . . . 3 . . . . 4 . 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . Manual 79 | . 8 . . . 9 11 . . . . . 10 . . . . 25 . 16 . Terminals 146 | . 14 . . . 10 24 . . . . . 30 . . . . 41 . 27 . Fabricators 14 | . . . . . . 4 . . . . . . . . . . 5 . 5 . Repair Stations 15 | . . . . . . 7 . . . . . . . . . . 2 . 5 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 6 | . . . . . . . . . . . . 2 . . . . 4 . . . Garrison Access 12 | . . . . . . 3 . . . . . 4 . . . . 4 . 1 . Terminal Hacks 73 | . 4 . 1 . 1 7 . . . . . 9 1 . 27 . 18 . 5 . Record 12 | . . . 1 . . . . . . . . . . . 11 . . . . . Part Schematic 8 | . . . . . . . . . . . . . . . 8 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . Robot Analysis 3 | . . . . . . 2 . . . . . . . . . . 1 . . . Prototype ID Bank 8 | . . . . . . . . . . . . 2 . . 3 . 3 . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Alert Level 8 | . . . . . . 2 . . . . . 1 . . . . 3 . 2 . Unreport Threat 9 | . 1 . . . . 2 . . . . . 3 . . . . 2 . 1 . Locate Traps 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . Dispatch Records 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . 1 . . . . . . . . . . 4 . 1 . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Build 2 | . . . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 12 | . . . . . . 6 . . . . . . . . . . 2 . 4 . Scan Component 6 | . . . . . . 3 . . . . . . . . . . 1 . 2 . Repair 6 | . . . . . . 3 . . . . . . . . . . 1 . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . 2 . . . . 3 . 1 . Seal Access 7 | . . . . . . 1 . . . . . 2 . . . . 3 . 1 . Unauthorized Hacks 33 | . 2 . . . 3 7 . . . . . 4 . . . . 9 . 8 . Terminals 29 | . 2 . . . 3 4 . . . . . 4 . . . . 8 . 8 . Track 3 | . . . . . . 1 . . . . . . . . . . 1 . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . 2 . . . Botnet 17 | . 2 . . . 3 2 . . . . . 3 . . . . 4 . 3 . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . 2 . Operators 4 | . . . . . . 1 . . . . . 1 . . . . 1 . 1 . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . Liberate 2 | . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . Monitor 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 . . . 4 12 . . . . . 11 . . . . 14 . 7 1 Full Trace Events 9 | . . . . . 1 2 . . . . . 3 . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 15 . . . . . 8 . 1 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 227 | . . . . . . . . . . . . . . . . . 227 . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . 20 . . . Parts Repaired 6 | . . . . . . 3 . . . . . . . . . . 1 . 2 . Time 227 | . . . . . . 65 . . . . . . . . . . 50 . 112 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Total Allies 11 | . . . . . . . . . 8 . . . . . . . 2 1 . . Largest Group 8 | . . . . . . . . . 8 8 3 . . . . . 1 1 . . Highest-Rated Group 245 | . . . . . . . . . 245 245 95 . . . . . 26 31 . . Highest-Rated Ally 51 | . . . . . . . . . 51 51 39 . . . . . 26 31 . . Total Orders 10 | . . . . . . . . . . . . 7 . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . . 3 . . . . . . . . RETURN 7 | . . . . . . . . . . . . 4 . . . . . . 3 . Ally Attacks 155 | . . . . . . . . . . 96 22 . . . . . . 7 30 . Total Damage 2555 | . . . . . . . . . . 1367 403 . . . . . . 125 660 . Kills 23 | . . . . . . . . . . 15 4 . . . . . . . 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Robot Analysis Total 3 | . . . . . . 2 . . . . . . . . . . 1 . . . Derelict Logs Recovered 11 | . . 2 . . . . 1 1 . . 1 . 2 1 . 3 . . . . Drone Launches 12 | . . . . . . . . . . . . 6 . . . . . . 6 . Drone Recoveries 11 | . . . . . . . . . . . . 6 . . . . . . 5 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Turns Passed 10653 | 26 333 290 63 38 232 937 218 63 365 599 231 1207 822 424 88 151 2160 132 2050 224 Spaces Moved 14553 | 41 477 609 169 57 324 1897 793 254 1199 802 336 1749 1037 542 78 235 1812 180 1852 110 Core 98 | 41 57 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 8351 | . . . . . . . . . . 420 336 1749 1037 542 78 235 1812 180 1852 110 Flight 6104 | . 420 609 169 57 324 1897 793 254 1199 382 . . . . . . . . . . Fastest Speed 23 | 50 37 37 37 37 31 25 23 23 23 23 44 48 52 52 52 52 52 52 48 150 Average Speed 50 | 50 38 37 37 37 31 29 23 23 23 35 45 50 52 64 105 52 92 52 66 188 Slowest Speed 190 | 50 50 37 37 37 37 114 25 23 23 130 48 108 52 111 106 52 108 52 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . 4 7 . 3 6 10 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 68 71 52 15 40 59 86 52 87 77 50 51 75 85 74 58 39 86 46 4 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 6 | . . . 1 . . . . . 3 . . . . . 1 1 . . . . Known Exits Taken 13 | . 1 . . . 1 1 1 1 1 . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . 1 . . . . . . . . . . Scrap Searched 17 | . . . . . . . 3 5 2 . . . 4 3 . . . . . . Spaces Dug 301 | . . . . . . 34 1 . 12 . . 84 80 1 . . 40 . 49 . Terrain Destroyed 518 | . . . . 42 20 72 1 . 19 2 17 89 82 1 . 24 49 . 100 . Melee 166 | . . . . . . 34 1 . 2 . . 41 7 1 . . 35 . 45 . Projectile 69 | . . . . . . . . . . 2 8 . 21 . . . 14 . 24 . AOE 283 | . . . . 42 20 38 . . 17 . 9 48 54 . . 24 . . 31 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Total 16964 | 45 577 656 168 62 438 2198 824 255 1254 1093 372 1935 1280 593 81 251 2163 218 2375 126 Wait 1456 | . 61 29 . . 99 237 9 . 28 227 11 30 203 29 . 5 226 37 225 . Move 14473 | 40 468 594 168 51 311 1876 790 253 1198 801 335 1748 1036 541 77 234 1812 179 1851 110 Hop 30 | . 4 7 . 2 6 10 1 . . . . . . . . . . . . . Pick Up 89 | 5 4 8 . . 3 8 2 . . 6 . 19 3 1 . . 12 1 15 2 Fast Attach 71 | . 7 . . . 4 8 5 1 2 16 2 11 . 3 . . 5 . 7 . Attach 56 | . 2 1 . 1 2 2 1 . . 1 2 8 . 3 1 . 7 . 24 1 Detach 18 | . . . . . . . 1 . . 2 . 5 . 1 . . 4 . 5 . Swap 74 | . 2 1 . 1 4 5 3 . 2 3 2 14 3 3 3 2 13 . 13 . Drop 94 | . 6 9 . . 3 8 9 . 2 20 . 11 3 1 . . 9 1 12 . Fire 283 | . 23 7 . 7 6 2 1 . 3 8 20 6 24 2 . 10 26 . 138 . Melee 297 | . . . . . . 42 2 1 19 9 . 83 8 9 . . 49 . 75 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . 10 13 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 6) 235 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Identified exit to Mines 275 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 18) 360 | -10/Materials | Entered Mines 398 | -10/Mines | Learned Materials emergency access door positions 414 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 443 | -10/Mines | Found a hidden stash of uninstalled traps 470 | -10/Mines | Learned Materials stockpile data 472 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 482 | -10/Mines | Discovered new exit (range 5) 491 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 491 | -10/Mines | Discovered new exit (range 5) 606 | -10/Mines | Build established: Scavenger-Mutant 650 | -10/Mines | Entered Exiles 657 | -10/Exiles | Discovered new exit (range 16) 668 | -10/Exiles | Met 8R-AWN 673 | -10/Exiles | Met EX-HEX 688 | -10/Exiles | Met EX-DEC 690 | -10/Exiles | Learned location of Zion (-7) 708 | -10/Exiles | Discovered new exit (range 15) 713 | -10/Exiles | Entered Mines 720 | -9/Mines | Assembled infested the area 725 | -9/Mines | Assisted by a Guerilla fighting off Assembled 748 | -9/Mines | Discovered new exit (range 8) 751 | -9/Mines | Entered Materials 751 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 782 | -8/Materials | Destroyed 12 combat bots 804 | -8/Materials | Discovered new exit (range 10) 972 | -8/Materials | Discovered new exit (range 14) 983 | -8/Materials | Identified exit to Factory 983 | -8/Materials | Entered Factory 983 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -7/Factory | Repaired Lgt. Ion Engine 1105 | -7/Factory | Repaired Flight Unit? 1476 | -7/Factory | Discovered new exit (range 15) 1480 | -7/Factory | Identified exit to Factory 1546 | -7/Factory | Repaired Grenade Launcher 1689 | -7/Factory | Discovered exit to Factory (range 5) 1827 | -7/Factory | Discovered new exit (range 4) 1828 | -7/Factory | Identified exit to Lower Caves 1884 | -7/Factory | Build established: Scavenger-Scout 1920 | -7/Factory | Entered Lower Caves 1937 | -7/Lower Caves | Identified exit to Lower Caves 2138 | -7/Lower Caves | Entered another Lower Caves area 2162 | -7/Lower Caves | Encountered a Warlord checkpoint 2166 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2192 | -7/Lower Caves | Discovered new exit (range 11) 2194 | -7/Lower Caves | Identified exit to Zion 2201 | -7/Lower Caves | Entered Zion 2212 | -7/Zion | Found Prototype Device 2212 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2225 | -7/Zion | Discovered new exit (range 17) 2254 | -7/Zion | Gained Derelict followers 2293 | -7/Zion | Identified exit to Proximity Caves 2293 | -7/Zion | Identified exit to Deep Caves 2351 | -7/Zion | Gained Derelict followers 2356 | -7/Zion | Learned Factory emergency access door positions 2424 | -7/Zion | Learned location of Armory (-4) 2485 | -7/Zion | Build established: Scavenger-Sprinter 2536 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2566 | -7/Zion | Entered Deep Caves 2566 | -7/Deep Caves | Accompanied by 8 allies 2643 | -7/Deep Caves | Attacked by Z-Imprinter 2666 | -7/Deep Caves | System corruption reached 10% 2670 | -7/Deep Caves | Found Prototype Protection 2670 | -7/Deep Caves | Identified Zio. Weapon Casing 2734 | -7/Deep Caves | Z-Facility disabled 2745 | -7/Deep Caves | Found Prototype Protection 2793 | -7/Deep Caves | Identified Zio. Heavy Carapace 3038 | -7/Deep Caves | Build established: Scavenger-Mutant 3122 | -7/Deep Caves | Discovered new exit (range 6) 3165 | -7/Deep Caves | Entered Proximity Caves 3165 | -6/Proximity Caves | Accompanied by 3 allies 3238 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3396 | -6/Proximity Caves | Entered Factory 3396 | -6/Factory | Evolved 2 slots: Utility x2 3563 | -6/Factory | Discovered new exit (range 15) 3608 | -6/Factory | Lost 8 parts (1p4n2u1w) 3620 | -6/Factory | Spotted B-75 Beast 4578 | -6/Factory | Discovered new exit (range 12) 4589 | -6/Factory | Identified exit to Lower Caves 4603 | -6/Factory | Entered Lower Caves 4893 | -6/Lower Caves | Build established: Hacker-Scout 4919 | -6/Lower Caves | Learned Factory terminal intel 5397 | -6/Lower Caves | Learned location of 1 exit from Factory 5414 | -6/Lower Caves | Discovered new exit (range 22) 5424 | -6/Lower Caves | Identified exit to Lower Caves 5425 | -6/Lower Caves | Entered another Lower Caves area 5434 | -6/Lower Caves | Learned 4 Factory zone layouts 5449 | -6/Lower Caves | Discovered new exit (range 9) 5452 | -6/Lower Caves | Identified exit to Factory 5493 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5667 | -6/Lower Caves | Found Alien Artifact 5667 | -6/Lower Caves | Identified Core Expander 5667 | -6/Lower Caves | Installed Core Expander, added new Utility slot 5747 | -6/Lower Caves | Lost 3 parts (1p2n) 5819 | -6/Lower Caves | Discovered new exit (range 14) 5839 | -6/Lower Caves | Identified exit to Data Miner 5849 | -6/Lower Caves | Entered Data Miner 5849 | -6/Data Miner | Discovered new exit (range 6) 5855 | -6/Data Miner | Identified exit to Proximity Caves 5863 | -6/Data Miner | Met Data Miner 5889 | -6/Data Miner | Learned location of Section 7 (-2) 5889 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5906 | -6/Data Miner | Received God Mode back door access code from Data Miner 5937 | -6/Data Miner | Entered Proximity Caves 5983 | -5/Proximity Caves | Learned Factory terminal intel 6008 | -5/Proximity Caves | Spotter reported a threat 6057 | -5/Proximity Caves | Spotter reported a threat 6061 | -5/Proximity Caves | Spotter reported a threat 6088 | -5/Proximity Caves | Entered Factory 6088 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6089 | -5/Factory | Identified exit to Upper Caves 6091 | -5/Factory | Loaded intel: 26 terminal locations 6188 | -5/Factory | Repaired Gravmag Array 6388 | -5/Factory | Search patrols dispatched 6422 | -5/Factory | Build established: Hacker-Assassin 6972 | -5/Factory | P-70 Sage assimilated allied Technician 6a 7017 | -5/Factory | Lost 3 parts (1p1n1u) 7318 | -5/Factory | Fabricated Railgun? 7441 | -5/Factory | Discovered new exit (range 7) 7462 | -5/Factory | Identified exit to Factory 7477 | -5/Factory | Fabricated Combat Drone Bay (x1) 7567 | -5/Factory | Central database locked down 8248 | -5/Factory | Sucked down chute 8248 | -5/Factory | Entered Waste 8249 | -5/Waste | Met a frightened Derelict 8250 | -5/Waste | Spotted C-40 Crusher 8253 | -5/Waste | Spotted C-40 Crusher 8294 | -5/Waste | Spotted C-40 Crusher 8305 | -5/Waste | Spotted C-40 Crusher 8327 | -5/Waste | Spotted C-40 Crusher 8338 | -5/Waste | Spotted C-40 Crusher 8373 | -5/Waste | Discovered new exit (range 10) 8380 | -5/Waste | Identified exit to Factory 8380 | -5/Waste | Entered Factory 8381 | -5/Factory | Loaded intel: 26 terminal locations 8739 | -5/Factory | Lost 4 parts (1p2n1u) 8910 | -5/Factory | Assembled infested ambush trap array 9106 | -5/Factory | System corruption reached 10% 9301 | -5/Factory | Build established: Hacker-Mutant 9402 | -5/Factory | Repaired Railgun 9453 | -5/Factory | Repaired Imp. Reaction Control System 9619 | -5/Factory | Build established: Scavenger-Mutant 9993 | -5/Factory | Core integrity fell below 50% 10092 | -5/Factory | Discovered exit to Factory (range 21) 10267 | -5/Factory | Core integrity fell below 20% 10274 | -5/Factory | Spotted B-75 Beast 10305 | -5/Factory | Lost 4 parts (1n2u1w) 10306 | -5/Factory | Incoming investigation squad redirected 10429 | -5/Factory | Build established: Hacker-Mutant 10430 | -5/Factory | Entered another Factory area 10430 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10455 | -4/Factory | Lost 4 parts (2p1u1w) 10654 | -4/Factory | Self-destructed Last Messages --------------- 10604_ A bubble of rippling energy engulfs the area. 10604_ Field strength at 93. 10606_ Field strength at 86. 10607_ Field strength at 79. 10608_ Field strength at 72. 10609_ Field strength at 65. 10610_ Field strength at 58. 10611_ Field strength at 51. 10612_ Field strength at 44. 10613_ Field strength at 37. 10614_ Field strength at 30. 10615_ Field strength at 23. 10616_ Field strength at 16. 10617_ Field strength at 9. 10618_ Field strength at 2. 10619_ Stasis field depleted. 10625_ Acquired Wave Gun. 10630_ ALERT: All DSF locations entering lockdown mode. 10635_ Linear Gravjet destroyed. 10646_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | """" """""" #???????????????????????????????? | | """" """""" #???????????????????????????????? | | """" """""" #???????????????????????????????? | | """" """""" #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ##+##########################????????????????????? | | # #????????????????????? | | # """ """ #????????????????????? | | # """ """ """#????????????????????? | | """ """ """ # """ """ Y"#????????????????????? | | """ """ """ # """#????????????????????? | | """ """ """ # #????????????????????? | | ###+##################??????????????? | | """ """ """ #??????????????? | | """ """ """ ^ #??????????????? | | """ """ """ ^ """"" + ????????????? | | ^ "" F" #??????????????? | | ^ = u "" "" #??????????????? | | ###################### #??????????????? | | ?????????? ??#g """ """ ###+#######????? | | ????????# """"""""" #l """ """ ???? | | ????????# + """ """ ???? | | ????????# """"""""" # ??? | | ?????????? ?# ??? | | ????????? 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""""""?????# #?????????????????????? | | ??????????? ??????# #?????????????????????? | | ???????????""????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# T?????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 65 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- Flak Gun | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Railgun | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Imp. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Railgun | x2 | -5/Factory Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ControlTransmissionMapper Manual? 0 Play Time 05:10:33 Cumulative 115.3 hours Start 2024.05.17 @ 12:10:57 End 2024.05.18 @ 12:56:13 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 4 Adventurer 17 Explorer 2 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64e6679d-0841-4700-8448-31fe40bcb423