Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.11 @ 22:02:32 Player: wchar_t Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (8) 40 Value Destroyed (144) 144 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1753) 1753 TOTAL SCORE: 7917 Bonus ------- Pacifist 200 Follower Combat Kills 53 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 218/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Utility Shielding Advanced Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved System Shield YOLO Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Improved Reaction Control System Improved Utility Shielding Advanced Hacking Suite System Shield System Shield System Shield Advanced System Shield > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Micro Fission Core Improved System Shield Long-range Missile Launcher [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility System Shield Device Improved Reaction Control System Hackware System Shield Protection Improved Utility Shielding Weapon Plasma Cutter Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 1 . 1 . . . . . Utility 5 | . . . 1 . . . 1 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 39 | 2 . . 1 4 . . 6 . 10 6 5 . . 1 4 Power 1 | . . . . . . . . . . . 1 . . . . Engine 1 | . . . . . . . . . . . 1 . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 15 | 2 . . . 2 . . 4 . 3 3 . . . . 1 Treads 7 | 2 . . . . . . 4 . 1 . . . . . . Leg 3 | . . . . . . . . . 2 1 . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 2 . . . . 1 Utility 16 | . . . . . . . 2 . 7 2 3 . . 1 1 Device 1 | . . . . . . . . . . . 1 . . . . Storage . | . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware 12 | . . . . . . . 2 . 6 2 2 . . . . Protection 3 | . . . . . . . . . 1 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 7 | . . . 1 2 . . . . . 1 1 . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . 2 . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . . Parts Lost 17 | . . . . 2 . . . . 10 . . . . . 5 Power . | . . . . . . . . . . . . . . . . Propulsion 7 | . . . . 1 . . . . 3 . . . . . 3 Utility 9 | . . . . . . . . . 7 . . . . . 2 Weapon 1 | . . . . 1 . . . . . . . . . . . Highest Loss Streak 6 | . . . . 2 . . . . 6 . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 36 | . 28 28 14 13 22 22 41 46 50 25 50 58 58 62 42 Treads 7 | . 28 28 14 3 . . 31 30 15 . . . . . . Wheel 3 | . . . . 9 22 22 1 . . . . . . . . Flight 3 | . . . . . . . . . . 1 11 11 11 11 3 Device 1 | . . . . . . . . . . . 2 5 5 5 1 Hackware 15 | . . . . . . . 8 15 27 17 24 29 29 29 28 Protection 1 | . . . . . . . . . 5 . . . . 3 5 Special Weapon 1 | . . . . . . . . . . 2 5 5 5 5 . Piercing Weapon 1 | . . . . . . . . . . . 4 5 5 5 . Naked Turns 52 | . . . . 49 . . 3 . . . . . . . . Heaviest Build 7 | . . . . . . . . . 2 1 5 5 5 7 7 Greatest Support 20 | 3 3 3 3 3 3 3 20 3 3 9 9 9 9 9 9 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 2 1 3 3 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . . . 1 3 4 5 4 3 4 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 1 3 3 5 5 5 3 5 5 5 5 5 Class Distribution -------------------- 39% | Mutant 32% | Hacker-Mutant 27% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Matter Collected 529 | 220 . . . 103 . . 54 . 34 . 102 . . . 16 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 182 | . . . 26 4 . . . . . . 102 . . . 50 Parts 13 | . . . 2 1 . . . . . . 4 . . . 6 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Combat Hostiles Destroyed 6 | . . . . 2 . . . . . . . . . . 4 Cannons 1 | . . . . . . . . . . . . . . . 1 AOE 5 | . . . . 2 . . . . . . . . . . 3 Classes Destroyed 3 | . . . 1 1 . . . . . . 1 . . . . Worker 1 | . . . 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . . Swarmer 6 | . . . . 2 . . . . . . . . . . 4 Best Kill Streak 2 | . . . 1 2 . . . . . . 1 . . . 2 Combat Bots Only 2 | . . . . 2 . . . . . . . . . . 2 Max Kills in Single Turn 2 | . . . 1 1 . . . . . . 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Damage Taken 3479 | . 95 11 160 357 . . 268 . 1131 58 48 . . 141 1210 Core 1757 | . . . 110 206 . . 59 . 345 18 24 . . 141 854 Absorbed by Shields 131 | . . . . . . . . . 66 . . . . . 65 Redirected to Shielding 146 | . . . . . . . . . 83 . . . . . 63 Core Remaining (%) 76 | 100 . 100 . . . 21 89 . 50 97 . . . . . Volleys Fired 12 | . . . . 6 . . . . . 3 . . . . 3 Largest 1 | . . . . 1 . . . . . 1 . . . . 1 Hottest 100 | . . . . 33 . . . . . 20 . . . . 100 Shots Fired 12 | . . . . 6 . . . . . 3 . . . . 3 Gun . | . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 8 | . . . . 6 . . . . . . . . . . 2 Special 3 | . . . . . . . . . . 3 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 4 | . . . . . . . . . . 3 . . . . 1 Explosive 8 | . . . . 6 . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . 1 . . . . . 3 . . . . 1 Robot Miss Streak 3 | . . . . 1 . . . . . 1 . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 10 | . . . . 1 . . . . . 2 6 . . . 1 Core Hits 11 | . . . 1 3 . . . . . . 2 . . . 5 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . 6 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . 6 . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 957 | . . . 32 212 . . 27 . . 20 231 . . . 435 Guns . | . . . . . . . . . . . . . . . . Cannons 94 | . . . . . . . . . . . . . . . 94 Explosions 545 | . . . . 212 . . . . . . . . . . 333 Melee 231 | . . . . . . . . . . . 231 . . . . Ramming 67 | . . . 32 . . . 27 . . . . . . . 8 Kinetic . | . . . . . . . . . . . . . . . . Thermal 304 | . . . . . . . . . . 20 . . . . 284 Explosive 355 | . . . . 212 . . . . . . . . . . 143 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 231 | . . . . . . . . . . . 231 . . . . Highest Corruption 13 | . . . 1 1 1 1 2 . 13 . . 5 5 5 11 Average Corruption 3 | . . . 1 1 1 1 1 . 5 . . 5 5 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 15 | . . . . 3 1 2 1 . 2 . . . . . 6 Message Errors 2 | . . . . 1 . . . . . . . . . . 1 Matter Fused 6 | . . . . . 1 1 . . 1 . . . . . 3 Energy Discharges 2 | . . . . . . . 1 . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . . . . . . . . 1 Data Loss (major) 2 | . . . . 1 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 57 | . . . 2 . . . . . . . 3 . . . 52 Projectiles . | . . . . . . . . . . . . . . . . Explosions 52 | . . . . . . . . . . . . . . . 52 Melee 5 | . . . 2 . . . . . . . 3 . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . . 15 17 . . 13 . . . . . . . 39 Shots 2 | . . . . 1 . . . . . . . . . . 1 Rammed 13 | . . . 5 1 . . 5 . . . . . . . 2 Targets Rammed 13 | . . . 5 1 . . 5 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 276 | . . . 276 8 . . . . . . . . . . 14 Average Temperature 117 | . . . 150 6 . . . . . . . . . . 14 Received Heat Transfer 681 | . 54 6 60 120 . . 108 . 120 27 . . . . 186 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 394 | . . . . . . . . . . 74 . . . . 320 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Peak Influence 232 | . . . 50 177 . . 135 60 47 15 82 28 64 55 232 Initial 60 | . . . . 19 . . . 60 42 . 7 28 19 55 41 Average 57 | . . . 10 144 . . 34 60 29 4 35 28 44 55 150 Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 56 Level 1 4 | . . . . . . . . . . . . . . . 43 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . 1 . 3 1 2 . . . . Investigation 2 | . 1 . . . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 6 | . . . 1 . . . 1 . 2 . 2 . . . . Assault 1 | . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Distress Signals 5 | . 1 . 1 1 . . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 97 | . 5 2 9 22 . . 11 . 15 5 3 5 1 1 18 Peak Tracking Total 13 | . 5 2 7 13 . . 9 . 8 5 3 5 1 1 13 Tactical Retreats 10 | . . . 1 1 . . 2 . 3 . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Traps Triggered 6 | . 1 . . . . . . . 2 . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Machines Accessed 8 | . 1 . 1 . 1 . . 2 . 1 1 . 1 . . Terminals 7 | . 1 . 1 . . . . 2 . 1 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 20 | . 2 . 2 . 1 . . 2 . 6 6 . 1 . . Successful 8 | . . . . . 1 . . 2 . 1 3 . 1 . . Failed 12 | . 2 . 2 . . . . . . 5 3 . . . . Catastrophic 4 | . . . 1 . . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 16 | . 2 . 1 . 1 . . 1 . 6 5 . . . . Terminals 19 | . 2 . 2 . . . . 2 . 6 6 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . 1 . . 2 . . 2 . 1 . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 1 1 . . . . Terminals 2 | . . . . . . . . . . 1 1 . . . . Botnet 2 | . . . . . . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . 1 . . . . . . 1 1 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Total Allies 4 | . . . . 4 . . . . . . . . . . . Largest Group 4 | . . . . 4 . . . . . . . . . . . Highest-Rated Group 71 | . . . . 71 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . 24 . . . . . . . . . . . Total Damage 270 | . . . . 270 . . . . . . . . . . . Kills 6 | . . . . 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Turns Passed 1564 | 16 49 12 66 217 109 56 135 53 173 117 254 30 92 31 154 Spaces Moved 3093 | 27 98 24 114 390 215 112 216 106 243 210 706 87 169 77 299 Core 1862 | 27 98 24 114 390 215 112 215 106 243 167 . . . . 151 Treads 1 | . . . . . . . 1 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1230 | . . . . . . . . . . 43 706 87 169 77 148 Fastest Speed 32 | 50 50 50 50 50 50 50 50 50 50 32 32 32 32 32 32 Average Speed 43 | 50 50 50 50 50 50 50 50 50 50 46 32 32 32 32 41 Slowest Speed 170 | 50 50 50 50 50 50 50 170 50 50 50 32 32 32 32 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 2 4 . . 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 32 11 25 96 61 36 25 2 96 7 16 73 6 91 40 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 9 | . . . . 9 . . . . . . . . . . . Terrain Destroyed 97 | . . . . 55 . . . . . . . . . . 42 Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 97 | . . . . 55 . . . . . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Gar Total 3267 | 28 97 23 122 404 215 111 240 105 289 218 720 88 206 81 320 Wait 69 | . . . . . . . 6 . 13 1 . 2 36 5 6 Move 3060 | 26 97 23 113 389 214 111 215 105 242 205 698 86 168 74 294 Hop 8 | . . . . . . . . . . 2 4 . . 1 1 Pick Up 13 | . . . 1 1 1 . 3 . 2 . 4 . 1 . . Fast Attach 31 | 2 . . 1 2 . . 6 . 10 3 4 . . 1 2 Attach 8 | . . . . 2 . . . . . 3 1 . . . 2 Detach 8 | . . . 1 1 . . 2 . . 1 1 . . . 2 Swap . | . . . . . . . . . . . . . . . . Drop 11 | . . . 1 . . . 3 . 2 . 2 . 1 . 2 Fire 12 | . . . . 6 . . . . . 3 . . . . 3 Melee 6 | . . . . . . . . . . . 6 . . . . Ram 13 | . . . 5 1 . . 5 . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . 20 . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Low x2 / DSF) -7/DSF -6/Factory -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -5/DSF -5/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 17 | -11/Junkyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 16) 66 | -10/Materials | Entered Mines 74 | -10/Mines | Discovered new exit (range 9) 78 | -10/Mines | Entered Materials 78 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 135 | -9/Materials | Discovered new exit (range 14) 144 | -9/Materials | Entered Mines 147 | -9/Mines | Received a Mining Laser from a helpful Derelict 153 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 195 | -9/Mines | Assembled infested the area 206 | -9/Mines | Found a hidden stash of uninstalled traps 223 | -9/Mines | Core integrity fell below 50% 290 | -9/Mines | Learned Materials garrison access intel 311 | -9/Mines | Build established: Mutant 315 | -9/Mines | Discovered new exit (range 14) 351 | -9/Mines | Discovered new exit (range 9) 354 | -9/Mines | Met a Derelict testing a Signal Generator 354 | -9/Mines | Found Signal Generator 359 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 359 | -9/Mines | Discovered new exit (range 5) 361 | -9/Mines | Entered Exiles 374 | -9/Exiles | Met 8R-AWN 383 | -9/Exiles | Met EX-HEX 396 | -9/Exiles | Met EX-BIN 403 | -9/Exiles | Aligned with FarCom system 404 | -9/Exiles | Given EX-Vault access code 416 | -9/Exiles | Opened EX-Vault 419 | -9/Exiles | Found YOLO Cannon 431 | -9/Exiles | Warned to stay clear of 0b10 Research branches 447 | -9/Exiles | Met EX-DEC 466 | -9/Exiles | Discovered new exit (range 10) 470 | -9/Exiles | Left Exiles lab with YOLO Cannon 470 | -9/Exiles | Entered Mines 520 | -8/Mines | Discovered new exit (range 14) 526 | -8/Mines | Entered Materials 526 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 527 | -8/Materials | Loaded intel: 1 garrison access location 654 | -8/Materials | Discovered new exit (range 13) 661 | -8/Materials | Entered Factory 661 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 678 | -7/Factory | Discovered new exit (range 15) 685 | -7/Factory | Identified exit to Lower Caves 714 | -7/Factory | Identified exit to DSF 714 | -7/Factory | Entered DSF 754 | -7/DSF | Additional patrols routed to DSF 874 | -7/DSF | Lost 6 parts (3n3u) 881 | -7/DSF | Discovered new exit (range 12) 885 | -7/DSF | System corruption reached 10% 887 | -7/DSF | Entered Factory 887 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 915 | -6/Factory | Lost 3 parts (3u) 938 | -6/Factory | Discovered new exit (range 16) 1004 | -6/Factory | Entered another Factory area 1004 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1033 | -5/Factory | Identified exit to Factory 1258 | -5/Factory | Manually triggered Chute Trap 1258 | -5/Factory | Sucked down chute 1258 | -5/Factory | Entered Waste 1271 | -5/Waste | Spotted C-40 Crusher 1271 | -5/Waste | Spotted C-40 Crusher 1271 | -5/Waste | Spotted C-40 Crusher 1272 | -5/Waste | Spotted C-40 Crusher 1273 | -5/Waste | EMP discharged 1279 | -5/Waste | Spotted C-40 Crusher 1283 | -5/Waste | Discovered new exit (range 16) 1288 | -5/Waste | Entered Factory 1314 | -5/Factory | Build established: Hacker-Sprinter 1379 | -5/Factory | Identified exit to DSF 1380 | -5/Factory | Entered DSF 1401 | -5/DSF | Additional patrols routed to DSF 1407 | -5/DSF | Discovered new exit (range 14) 1411 | -5/DSF | Entered Garrison 1432 | -5/Garrison | Spotted B-75 Beast 1438 | -5/Garrison | Triggered checkpoint 1481 | -5/Garrison | Lost 3 parts (2n1u) 1496 | -5/Garrison | Discovered exit to Factory (range 15) 1502 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1511 | -5/Garrison | Core integrity fell below 50% 1522 | -5/Garrison | Triggered checkpoint 1537 | -5/Garrison | Discovered exit to Factory (range 8) 1538 | -5/Garrison | System corruption reached 10% 1541 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1550 | -5/Garrison | Core integrity fell below 20% 1565 | -5/Garrison | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 01477_ Acquired 8 matter. 01485_ System corrupted: Matter fused (-7). 01485_ Acquired VTOL Module. 01486_ P-70 Sage resets B-75 Beast, system corruption cleaned. 01496_ EXIT=FOUND: FACTORY 01502_ Attempting to access garrison exit controls... 01502_ Remote lockdown engaged. 01508_ System corrupted: Component data lost. 01514_ Knocked back. 01514_ VTOL Module destroyed. 01522_ Beams of light sweep through the air. An alarm sounds. 01537_ EXIT=FOUND: FACTORY 01541_ Attempting to access garrison exit controls... 01541_ Remote lockdown engaged. 01547_ System corrupted: Matter fused (-7). 01549_ Slammed into G-50 Soldier. 01549_ Critical hit (Burn: +37). 01550_ Slammed into G-50 Soldier. 01550_ Adv. System Shield destroyed. 01565_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | # #???????????????########### ############## | | #???????????????# | | # ##########??????# | | # #??????# | | ## # #??????# #######++############## | | ?# ### ##### #?????## #?????????????????????? | | ## #?? #???# #?????#T #?????????????????????? | | # ##? #???# #?????## #?????????????????????? | | # ##?#???# #??????# #?????????????????????? | | # #?????# ########% #?????????????????????? | | ## ##?????# # ## #?????????????????????? | | # ####### # ## #?????????????????????? | | # * * #?????????????????????? | | [ | / [% #?????????????????????? | | # ss %[ #?????????????????????? | | ## ## # #### ! # #?????????????????????? | | ?###?### #??# ## ## #?????????????????????? | | ???????# ??" ^ "?C???????????????????? | | ???????####?" "?????????????????????? | | ????????????" "?????????????????????? | | ????????????" "?????????????????????? | | ????????????# ## ## #?????????????????????? | | ??########### ## ## ############??????????? | | ??# BB #??????????? | | ??# BB p #??????????? | | ??# ######## p @ #??????????? | | ??# #??????## p## ############???????????????? | | ??# #???????# ## #??????????????????????????? | | ?## #???????#g #######??????????????????????????? | | ?? +??g????g #????????????????????????????????? | | ??# #????g??# #????????????????????????????????? | | ??# #????g??# #????????????????????????????????? | | ??# ######### #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# ############????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 30 Utility Shielding 66 Evasion (%) 73 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackRegenerativeMace Manual? 0 Play Time 00:36:07 Cumulative 314.1 hours Start 2023.05.11 @ 20:30:00 End 2023.05.11 @ 22:02:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 111 Adventurer 8 Explorer 8 Win Type - Total 24 Types 12/1/7/1/1/1/1/0/0 Lore% 88 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 63019776-f966-4a99-89ca-639d7d296132