Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 12:34:48 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (142) 710 Value Destroyed (4361) 4361 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 9484 Bonus ------- High Alert Combat Kills 235 Follower Combat Kills 27 Entered DSFs 500 Friendly Fire -49 Cogmind --------- Core Integrity 644/850 Matter 87/300 Energy 479/500 System Corruption 1% Temperature Cool (7) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardlight Generator Dynamic Insulation System > --- WEAPON (4) ------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (20) --- F-cell Engine F-cell Engine Improved Aluminum Leg Carbon-fiber Leg Coolant Injector High-capacity Matter Pod (200) Improved Sensor Array Hardlight Generator Force Field Authchip [R/Combat] Authchip [Device] Authchip [Device] Enhanced Autogun Heavy Machine Gun Heavy Machine Gun Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Improved Datajack Great Axe Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Force Field Dynamic Insulation System > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- F-cell Engine F-cell Engine Improved Aluminum Leg Carbon-fiber Leg Coolant Injector High-capacity Matter Pod Improved Sensor Array Hardlight Generator Hardlight Generator Authchip [R/Combat] Authchip [Device] Authchip [Device] Enhanced Autogun Heavy Machine Gun Heavy Machine Gun Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Improved Datajack Axe [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . . . 2 1 . . Utility 3 | . . . . . 1 . 2 Weapon 2 | . . 2 . . . . . Parts Attached 156 | 8 12 55 18 29 2 10 22 Power 12 | 1 2 4 1 2 . . 2 Engine 12 | 1 2 4 1 2 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 34 | 2 5 8 3 8 1 . 7 Treads 3 | 1 2 . . . . . . Leg 29 | . 2 8 3 8 1 . 7 Wheel 2 | 1 1 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 53 | 2 2 27 1 8 1 2 10 Device 47 | 1 . 26 1 7 . 2 10 Storage 4 | 1 1 1 . 1 . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 57 | 3 3 16 13 11 . 8 3 Energy Gun 18 | 2 2 5 5 4 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 31 | 1 1 8 6 5 . 8 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 2 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 2 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . 1 1 . . . . Unidentified Prototypes 5 | . . 2 . 2 . . 1 Parts Lost 9 | . 5 1 . 1 . . 2 Power . | . . . . . . . . Propulsion 5 | . 3 . . . . . 2 Utility 1 | . . 1 . . . . . Weapon 3 | . 2 . . 1 . . . Highest Loss Streak 2 | . 2 1 . 1 . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 98 99 99 99 100 100 99 Engine 10 | . 14 10 11 8 7 7 6 Leg 26 | . 11 22 22 35 38 38 32 Device 10 | . 7 10 10 9 7 7 20 Storage 10 | . 14 11 11 9 7 7 6 Energy Gun 16 | . 13 19 23 17 15 1 . Ballistic Gun 20 | . 14 24 19 17 15 28 25 Naked Turns . | . . . . . . . . Heaviest Build 82 | 13 23 35 33 66 62 69 82 Greatest Support 78 | 20 20 23 28 56 69 69 78 Greatest Overweight (x) 4 | 1 4 1 1 1 . . 1 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 Average Capacity 13 | 7 9 10 10 18 20 20 20 Most Carried 20 | 4 10 10 10 20 19 20 20 Average Carried 12 | 2 8 9 9 17 18 19 19 Final Capacity 20 | 8 10 10 10 20 20 20 20 Final Carried 20 | 4 10 10 10 20 18 20 20 Class Distribution -------------------- 39% | Scavenger-Gunner 30% | Skirmisher 16% | Gunner 9% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Matter Collected 3600 | 245 195 1022 626 599 . 115 798 Remotely . | . . . . . . . . Salvage Created 5673 | 18 437 1707 1438 1041 . 180 852 Parts 309 | 2 30 100 73 68 . 12 24 Haulers Intercepted 12 | . . 4 4 4 . . . Recyclers Shooed 4 | . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Combat Hostiles Destroyed 113 | . 13 38 27 19 . 3 13 Guns 107 | . 12 38 27 17 . 3 10 AOE 5 | . . . . 2 . . 3 Classes Destroyed 16 | 1 2 7 1 3 . 2 . Worker 1 | . . . . 1 . . . Builder 1 | . . . . 1 . . . Tunneler 2 | 1 . . . 1 . . . Hauler 12 | . . 4 4 4 . . . Recycler 3 | . . 1 . . . . 2 Mechanic 1 | . . . 1 . . . . Operator 5 | . . 1 2 2 . . . Watcher 4 | . . 2 . 2 . . . Swarmer 23 | . 3 10 3 7 . . . Grunt 57 | . 10 17 14 7 . . 9 Brawler 3 | . . 1 2 . . . . Duelist 4 | . . 1 1 . . . 2 Sentry 22 | . . 9 7 4 . . 2 Specialist 2 | . . . . . . 2 . Hunter 1 | . . . . 1 . . . Heavy 1 | . . . . . . 1 . Best Kill Streak 12 | 1 3 7 7 12 . 3 4 Combat Bots Only 9 | . 3 6 7 9 . 3 3 Max Kills in Single Turn 3 | 1 1 3 2 3 . 1 2 Gunslinging 2 | . . 2 1 1 . . 1 Exploded 2 | . . . . 2 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Damage Taken 4659 | . 935 822 624 728 . 139 1411 Core 682 | . 198 148 78 46 . 6 206 Absorbed by Shields 641 | . . 72 . 12 . 48 509 Regen/Repaired (Parts) 161 | . . . 89 72 . . . Core Remaining (%) 70 | 100 20 . 43 91 . 99 . Volleys Fired 275 | 1 57 71 51 45 . 6 44 Largest 4 | 2 2 4 4 4 . 4 4 Hottest 191 | 60 85 158 191 182 . 112 120 Shots Fired 953 | 2 108 280 198 177 . 24 164 Gun 948 | 2 108 280 198 176 . 24 160 Cannon . | . . . . . . . . Launcher 5 | . . . . 1 . . 4 Special . | . . . . . . . . Kinetic 573 | 1 52 160 88 88 . 24 160 Thermal 375 | 1 56 120 110 88 . . . Explosive 5 | . . . . 1 . . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 1 9 14 11 15 . 11 10 Robot Miss Streak 7 | . 3 4 5 7 . 2 5 Penetration Max 1 | . . . . 1 . . . Secondary Targets 24 | . 2 7 8 2 . 1 4 Max Gunslinging Chain 2 | . 1 2 1 1 . 1 2 Shots Hit Robots 579 | 1 74 167 116 103 . 17 101 Core Hits 234 | 2 25 62 53 48 . 6 38 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . 3 . . . 1 . Critical Strikes 25 | . 2 11 5 6 . 1 . Burn 20 | . 2 7 5 6 . . . Destroy 5 | . . 4 . . . 1 . Melee Attacks 6 | . . 5 1 . . . . Impact . | . . . . . . . . Slashing 5 | . . 4 1 . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11292 | 19 815 2917 2230 2104 . 331 2876 Guns 10315 | 19 807 2772 2127 1902 . 331 2357 Cannons . | . . . . . . . . Explosions 734 | . . . 44 171 . . 519 Melee 97 | . . 97 . . . . . Ramming 146 | . 8 48 59 31 . . . Kinetic 6134 | 8 337 1427 796 878 . 331 2357 Thermal 4181 | 11 470 1345 1331 1024 . . . Explosive 734 | . . . 44 171 . . 519 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 97 | . . 97 . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 141 | . . . 6 19 . . 116 Projectiles . | . . . . . . . . Explosions 135 | . . . . 19 . . 116 Melee 6 | . . . 6 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 149 | . . . 48 . . . 101 Shots 5 | . . . 1 . . . 4 Rammed . | . . . . . . . . Targets Rammed 40 | . 7 15 11 7 . . . Kicked 40 | . 7 15 11 7 . . . Crushed . | . . . . . . . . Highest Temperature 467 | 20 281 414 222 467 . . . Average Temperature 101 | 15 85 114 59 134 . . . Received Heat Transfer 1776 | . 504 251 213 312 . . 496 Effects 11 | . 2 5 . 4 . . . Energy Bleed 1 | . . . . 1 . . . Interference 7 | . 2 4 . 1 . . . Matter Decay 1 | . . . . 1 . . . Short Circuit 1 | . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 18 | . . 7 8 3 . . . Heat Transferred 10413 | 25 1313 3441 3118 2516 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Peak Influence 614 | 5 342 604 489 614 240 238 499 Initial 254 | . 3 104 254 206 235 168 124 Average 301 | . 164 284 295 466 235 214 197 Maximum Alert Level 2 | . 1 2 2 2 1 1 2 Low Security (%) 31 | 100 71 37 21 . . 33 70 Level 1 36 | . 28 40 61 9 100 66 17 Level 2 31 | . . 22 17 90 . . 12 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 4 5 5 2 . 2 5 Investigation 11 | . 3 3 2 1 . . 2 Extermination . | . . . . . . . . Reinforcement 8 | . 1 2 1 1 . 2 1 Assault 2 | . . . 2 . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Distress Signals 14 | . 1 6 3 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 177 | . 23 58 40 33 . 3 20 Peak Tracking Total 10 | . 6 6 9 10 . 2 5 Tactical Retreats 10 | . 2 3 . 1 . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Traps Triggered 11 | . 2 1 4 2 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts 21 | . . . 21 . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . 1 . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Machines Disabled 11 | . . 2 3 1 . . 5 Max in Single Turn 2 | . . 1 1 1 . . 2 Garrison Access 2 | . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Machines Accessed 43 | . 5 10 13 10 2 . 3 Terminals 29 | . 3 7 10 6 1 . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 6 | . 2 2 1 1 . . . Scanalyzers 3 | . . 1 . 1 1 . . Garrison Access 3 | . . . 1 1 . . 1 Total Hacks 126 | . 10 36 44 26 3 . 7 Successful 70 | . 6 22 23 15 3 . 1 Failed 55 | . 4 13 21 11 . . 6 Catastrophic 9 | . . 1 6 . . . 2 Database Lockouts 1 | . . 1 . . . . . Manual 53 | . 2 20 17 12 . . 2 Terminals 94 | . 6 28 36 18 1 . 5 Fabricators . | . . . . . . . . Repair Stations 6 | . . . 4 2 . . . Recycling Units 12 | . 4 4 2 2 . . . Scanalyzers 9 | . . 4 . 3 2 . . Garrison Access 5 | . . . 2 1 . . 2 Terminal Hacks 37 | . 2 12 14 8 1 . . Part Schematic 4 | . . . 3 1 . . . Robot Schematic 1 | . . . 1 . . . . Robot Analysis 6 | . . 2 1 3 . . . Prototype ID Bank 6 | . 1 2 1 2 . . . Open Door 2 | . . . 2 . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 2 | . 1 1 . . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 5 | . . 3 2 . . . . Locate Traps 3 | . . 2 1 . . . . Maintenance Status 1 | . . . 1 . . . . Hauler Manifests 2 | . . 1 . 1 . . . Zone Layout 2 | . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 4 2 . . . Scan Component 3 | . . . 2 1 . . . Repair 3 | . . . 2 1 . . . Recycling Unit Hacks 5 | . 2 2 1 . . . . Report Inventory 5 | . 2 2 1 . . . . Scanalyzer 8 | . . 4 . 2 2 . . Insert Component 4 | . . 2 . 1 1 . . Analyze 4 | . . 2 . 1 1 . . Garrison Access Hacks 2 | . . . 1 1 . . . Seal Access 2 | . . . 1 1 . . . Unauthorized Hacks 12 | . 2 4 3 2 . . 1 Terminals 6 | . . 2 2 1 . . 1 Botnet 6 | . . 2 2 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 2 1 1 . . . Tunnel 6 | . 2 2 1 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 33 | . 4 7 9 9 1 . 3 Full Trace Events 4 | . . 1 1 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . 2 3 2 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . Time 121 | . . . 70 51 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . 2 . 1 1 . . Part Schematics Acquired 4 | . . 2 . 1 1 . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . 1 . . . . . Non-combat 1 | . . 1 . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . no_distress 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 62 | . . . 62 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . 15 . . . . Total Damage 228 | . . . 228 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted 1 | . . . 1 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Robot Analysis Total 6 | . . 2 1 3 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Turns Passed 7270 | 59 633 2291 1599 1579 160 130 819 Spaces Moved 3306 | 44 292 977 639 698 132 71 453 Core 3 | 1 2 . . . . . . Treads 4 | 1 3 . . . . . . Legs 3074 | . 104 977 639 698 132 71 453 Wheels 225 | 42 183 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 190 190 120 120 120 120 Average Speed 171 | 90 137 190 190 180 120 120 142 Slowest Speed 260 | 160 260 190 190 190 120 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 62 85 86 68 4 76 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 6 | . 2 2 1 1 . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . 2 . . . . . Terrain Destroyed 69 | . . 2 16 9 . . 42 Melee 2 | . . 2 . . . . . Projectile . | . . . . . . . . AOE 67 | . . . 16 9 . . 42 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Total 4271 | 57 416 1219 896 899 133 110 541 Wait 288 | 1 36 44 116 86 . . 5 Move 3299 | 43 291 976 638 697 131 70 453 Hop . | . . . . . . . . Pick Up 72 | 4 9 18 7 18 . 9 7 Fast Attach 32 | 7 3 7 4 7 . 2 2 Attach 13 | . 3 2 . 3 2 . 3 Detach 1 | . . . . 1 . . . Swap 111 | 1 6 46 14 19 . 8 17 Drop 98 | . 4 35 18 16 . 15 10 Fire 275 | 1 57 71 51 45 . 6 44 Melee 6 | . . 5 1 . . . . Ram . | . . . . . . . . Kick 40 | . 7 15 11 7 . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . 15 . . . . Rewire . | . . . . . . . . Trap 21 | . . . 21 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Mines 243 | -10/Materials | Core integrity fell below 50% 260 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 8) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Weapon x2 932 | -9/Materials | Discovered new exit (range 16) 973 | -9/Materials | Discovered new exit (range 13) 1472 | -9/Materials | Central database locked down 1472 | -9/Materials | Discovered new exit (range 15) 1695 | -9/Materials | Build established: Skirmisher 2063 | -9/Materials | Discovered new exit (range 10) 2147 | -9/Materials | Identified exit to Mines 2147 | -9/Materials | Identified exit to Storage 2913 | -9/Materials | Build established: Scavenger-Gunner 2984 | -9/Materials | Entered Storage 3170 | -9/Storage | Repaired Hvy. Assault Rifle 3209 | -9/Storage | Repaired Imp. Heat Sink 3594 | -9/Storage | Build established: Gunner 3703 | -9/Storage | Discovered new exit (range 6) 4000 | -9/Storage | Met a pair of Derelict thieves 4123 | -9/Storage | Core integrity fell below 50% 4156 | -9/Storage | Destroyed 7 combat bots 4443 | -9/Storage | Build established: Scavenger-Gunner 4583 | -9/Storage | Entered Materials 4583 | -8/Materials | Evolved 2 slots: Propulsion x2 4763 | -8/Materials | Destroyed 9 combat bots 5238 | -8/Materials | Discovered new exit (range 9) 6040 | -8/Materials | Repaired Cld. Ion Engine 6128 | -8/Materials | Discovered new exit (range 15) 6162 | -8/Materials | Entered Factory 6162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6320 | -7/Factory | Identified exit to DSF 6322 | -7/Factory | Entered DSF 6356 | -7/DSF | Additional patrols routed to DSF 6434 | -7/DSF | Discovered new exit (range 15) 6452 | -7/DSF | Entered Factory 6452 | -6/Factory | Evolved 2 slots: Utility x2 6666 | -6/Factory | Spotted B-75 Beast 6928 | -6/Factory | Garrison activated, responded to threat 7032 | -6/Factory | Garrison activated, responded to threat 7271 | -6/Factory | Self-destructed Last Messages --------------- 07181_ Acquired Great Axe. 07191_ Triggered Blade Trap. 07191_ Massive razor-sharp blades shoot up from within the floor. 07191_ Imp. Aluminum Leg severed. 07191_ Hvy. Machine Gun severed. 07193_ Acquired Imp. Aluminum Leg. 07195_ Acquired Hvy. Machine Gun. 07207_ 7S3G925|3V G6|R 6ZPAEY9S%QPGK 07209_ Connecting with Terminal... 07209_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 07236_ Destroyed Carbon-fiber Leg. 07240_ G-50 Soldier destroyed. 07243_ Acquired 41 matter. 07244_ R-10 Processor collects Hvy. Laser. 07266_ Imp. Aluminum Leg destroyed. 07271_ Carbon-fiber Leg destroyed. 07271_ Connecting with Garrison Access... 07271_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????+##??????? | | ?????????????????############?? ####???? | | ?????????????????? #? #???? | | ???????????????????# ## #???? | | ???????????????????# ????? | | ???????????????????+ ?????? | | ????????????????????# ""G"" """ ? ????? | | ????????????????????# "@" """ #???? | | ????????????????????# """ #????? | | ????????????????????# #????? | | ????????????????????# """ #????? | | ????????????????????# """ !!/#????? | | ????????????????????# """ !//#????? | | ????????????????????# | !/ #????? | | ????????????????????# #????? | | ?????????? ##+####### #????? | | ????????? #????? | | ?????????/ #????? | | ????????? ######## +????? | | ?????????? ###### ####g##????????#????? | | ????????????????# ####;######?????????? | | ????????????????# ?# #?????????? | | ????????????????# ?# """ """ #?????????? | | ????????????????# ?# """ """ #?????????? | | ????????????????# # """ """ #?????????? | | ????????????????# # #?????????? | | ????????????????# # #?????????? | | ????????????????# # #?????????? | | ????????????????# # #?????????? | | ????????????????# #####/######## #????? | | ????????????????# =! #????? | | ????????????????# ! ####???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Authchip Count 3 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Storage | Hacked Energy Filter | -9/Storage | Hacked Hvy. Particle Cannon | -9/Storage | Hacked Beamcaster | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Hacked Imp. Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed GuidedPlasmaArmor Manual? 0 Play Time 01:26:19 Cumulative 27.2 hours Start 2022.05.02 @ 09:10:44 End 2022.05.02 @ 12:34:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1829ae8-92a3-458b-8ccf-e0490ad74091