Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 14:42:55 Player: Dadrick Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (148) 740 Value Destroyed (4371) 4371 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1141) 1141 TOTAL SCORE: 10372 Bonus ------- High Alert Combat Kills 329 Follower Combat Kills 812 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 64/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Armored Scrap Engine Advanced Sensor Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Seismic Detector Plasma Rifle Rocket Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission-Ion Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Treaded Heavy-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Improved Heavy Machine Gun Flak KE HMG Construct/G Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Light Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Subdweller Optics Improved Sensor Array Advanced Sensor Array Advanced Terrain Scanner Seismic Detector Improved Light Armor Plating Improved Shield Generator Force Field High-powered Tractor Beam Field Laser Gatling Laser Plasma Rifle Advanced Assault Cannon Rocket Launcher Rocket Launcher Multitool [Rating: 81] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Slots Evolved 8 | . . . . 4 . . 4 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . 1 . . Utility 3 | . . . . 2 . . 1 . . Weapon 2 | . . . . 1 . . 1 . . Parts Attached 101 | 7 7 . 14 23 10 1 30 . 9 Power 12 | 1 . . 3 2 1 . 4 . 1 Engine 9 | 1 . . 3 2 1 . 2 . . Core 3 | . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 1 . 3 8 6 . 8 . 3 Treads 20 | 2 1 . 3 7 5 . 2 . . Leg 7 | . . . . . . . 6 . 1 Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight 2 | . . . . 1 1 . . . . Utility 27 | 2 3 . 3 4 2 1 9 . 3 Device 10 | 1 1 . 1 . . 1 6 . . Storage 3 | 1 1 . . 1 . . . . . Processor 3 | . . . . . 1 . 1 . 1 Hackware 1 | . . . . 1 . . . . . Protection 10 | . 1 . 2 2 1 . 2 . 2 Artifact . | . . . . . . . . . . Weapon 31 | 2 3 . 5 9 1 . 9 . 2 Energy Gun 4 | . 2 . . 1 . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 19 | 2 . . 3 7 1 . 6 . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 2 | . . . 1 . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon 3 | . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 3 2 1 2 . . Parts Lost 26 | . . . 3 1 . . 13 4 5 Power 4 | . . . . . . . 2 2 . Propulsion 11 | . . . . . . . 6 1 4 Utility 5 | . . . 2 . . . 1 1 1 Weapon 6 | . . . 1 1 . . 4 . . Highest Loss Streak 4 | . . . 3 1 . . 4 4 3 To Critical Strikes . | . . . . . . . . . . Average Backups 19 | 1 12 15 13 20 23 23 22 14 4 Power 1 | . 1 1 1 2 2 2 2 1 . Propulsion 4 | . 2 3 2 4 7 7 1 . . Utility 7 | . 2 6 5 7 6 7 12 8 2 Weapon 5 | . 5 5 3 5 6 5 4 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 44 | . 2 . 2 8 5 2 8 15 2 Power 6 | . . . . 3 . . 1 2 . Propulsion 9 | . . . . 1 1 2 4 1 . Utility 15 | . . . . 1 2 . 3 8 1 Weapon 13 | . 2 . 2 3 2 . . 3 1 Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 93 | . 100 100 99 99 99 97 86 44 39 Engine 9 | . 14 14 14 9 9 9 6 2 . Core 1 | . . . . . . . 5 2 2 Treads 22 | . 28 28 28 26 26 27 13 . 3 Leg 1 | . . . . . . . 5 9 3 Device 10 | . 8 14 9 9 9 10 11 10 11 Storage 9 | . 14 14 13 9 9 9 6 2 . Processor 3 | . . . . . 6 7 5 . 1 Hackware 1 | . . . . 8 2 . . . . Protection 5 | . 5 . 3 8 9 7 1 2 5 Energy Gun 2 | . 1 27 5 . . . 4 3 . Ballistic Gun 18 | . 25 . 21 23 22 16 14 5 . Slashing Weapon 3 | . . . . 2 4 9 2 . . Peak Build Rating 81 | 7 11 11 16 36 38 49 81 81 54 Average Rating 37 | 6 8 11 12 29 34 39 68 45 37 On Entrance 26 | . 7 11 11 13 33 38 47 81 21 Naked Turns . | . . . . . . . . . . Heaviest Build 125 | 15 32 32 38 108 110 110 125 125 19 Greatest Support 87 | 40 43 43 46 69 60 60 87 81 32 Greatest Overweight (x) 6 | . . . . 1 1 1 6 1 1 Average Overweight (x) . | . . . . . 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 5 Average Capacity 21 | 7 13 15 14 23 25 25 25 13 5 Most Carried 25 | 3 15 15 15 25 25 25 25 24 5 Average Carried 19 | 1 12 15 14 21 24 23 22 13 4 Final Capacity 25 | 8 15 15 15 25 25 25 25 5 5 Final Carried 25 | 3 15 15 15 25 25 19 24 5 5 Scrap Engine Consumption 68 | . . . . . . 9 54 2 3 Constructs Created 8 | . . . . . . 1 6 . 1 Constructs Modified 18 | . . . . . . . 18 . . Class Distribution -------------------- 35% | Mutant 22% | Commander-Mutant 12% | Tank 6% | Construct 5% | Commander-Skirmisher 4% | Scavenger-Tank 4% | Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Matter Collected 5490 | 388 151 197 1004 808 427 34 2287 . 194 Remotely 522 | . . . . . . . 522 . . Salvage Created 5817 | 220 170 105 533 1036 903 294 2362 . 194 Parts 320 | 9 11 6 49 75 51 10 105 . 4 Haulers Intercepted 15 | . 2 . . 4 6 1 1 . 1 Recyclers Shooed 7 | 2 . . . 1 . . 4 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . 17 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 95 | . 1 5 22 19 7 3 38 . . Guns 77 | . 1 5 18 17 7 3 26 . . Cannons 8 | . . . . 2 . . 6 . . AOE 10 | . . . 4 . . . 6 . . Classes Destroyed 17 | 2 3 2 3 4 . . 3 . . Worker 8 | . . 1 . 2 1 . 4 . . Builder 4 | . . . . 1 . . 3 . . Tunneler 7 | 6 . . . . . . 1 . . Hauler 15 | . 2 . . 4 6 1 1 . 1 Recycler 8 | 1 . . . . 2 1 3 . 1 Mechanic 1 | . . . . . . . 1 . . Operator 3 | . . . . 1 1 . 1 . . Watcher 7 | . 1 . . 3 2 . 1 . . Swarmer 20 | . . 3 5 8 . 1 3 . . Grunt 30 | . 1 2 . 4 4 . 19 . . Brawler 4 | . . . . 1 . . 3 . . Duelist 3 | . . . . . . . 3 . . Sentry 14 | . . . 1 5 3 2 3 . . Hunter 2 | . . . . 1 . . 1 . . Programmer 6 | . . . . . . . 6 . . Artisan 1 | . . . 1 . . . . . . Subdweller 16 | . . . 16 . . . . . . Best Kill Streak 10 | 2 1 3 7 5 4 2 10 . 1 Combat Bots Only 7 | . 1 3 7 3 3 2 7 . . Max Kills in Single Turn 2 | 1 1 2 2 2 2 2 2 . 1 Gunslinging 1 | . . 1 . 1 1 1 . . . Exploded 2 | . . . 2 . . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Hostile Shots Fired 675 | . 2 18 96 96 27 . 300 6 130 Missed 191 | . . 5 31 27 6 . 73 . 49 Hits 484 | . 2 13 65 69 21 . 227 6 81 Melee 27 | . . . . 1 . . 17 6 3 Projectile 457 | . 2 13 65 68 21 . 210 . 78 AOE 2 | . . . . . . . . . 2 Critical Strikes 30 | . . . 3 4 1 . 17 1 4 Damage Taken 8521 | . 32 144 1236 915 319 11 4211 296 1357 Core 1166 | . 21 23 181 75 13 . 326 101 426 Absorbed by Shields 21 | . . . . . . 3 18 . . Redirected to Shielding 87 | . . . . . . . . . 87 Regen/Repaired (Parts) 848 | . . . . . . . 648 100 100 Core Remaining (%) 64 | 100 . . 10 . . 84 . . . Volleys Fired 355 | 24 16 11 78 57 23 3 139 4 . Largest 4 | 2 2 2 2 3 3 2 4 3 . Hottest 163 | 40 100 130 130 88 73 50 163 75 . Shots Fired 868 | 48 28 20 131 164 67 6 397 7 . Gun 779 | 48 24 18 108 154 67 6 347 7 . Cannon 49 | . . . . 10 . . 39 . . Launcher 18 | . . . 7 . . . 11 . . Special 22 | . 4 2 16 . . . . . . Kinetic 742 | 48 24 . 105 164 67 6 321 7 . Thermal 115 | . 4 20 26 . . . 65 . . Explosive 11 | . . . . . . . 11 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | 8 7 7 23 26 8 4 24 7 . Robot Miss Streak 9 | 3 2 5 3 4 3 1 9 2 . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 14 | . . 2 2 4 2 1 3 . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . . Shots Hit Robots 573 | 31 15 17 86 110 50 10 243 6 5 Core Hits 320 | 8 7 24 50 44 28 4 150 3 2 Critical Kills 3 | . . . 1 . . . 2 . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . Critical Strikes 14 | . . . 3 1 2 . 6 . 2 Burn 4 | . . . . . . . 4 . . Destroy 6 | . . . 3 1 . . 2 . . Sever 2 | . . . . . 2 . . . . Impale 2 | . . . . . . . . . 2 Melee Attacks 58 | . . . 4 16 12 7 10 . 9 Impact . | . . . . . . . . . . Slashing 48 | . . . 4 16 12 7 9 . . Piercing 10 | . . . . . . . 1 . 9 Sneak Attacks 23 | . . . 1 3 9 3 5 . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13874 | 410 197 194 2075 2011 1465 495 6657 122 248 Guns 9202 | 410 183 194 1341 1668 713 91 4480 122 . Cannons 740 | . . . . 122 . . 618 . . Explosions 1876 | . . . 662 . . . 1214 . . Melee 2042 | . . . 72 221 752 404 345 . 248 Ramming 14 | . 14 . . . . . . . . Kinetic 9111 | 410 183 . 1809 1790 713 91 3993 122 . Thermal 1493 | . . 194 194 . . . 1105 . . Explosive 1214 | . . . . . . . 1214 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1746 | . . . 72 221 752 404 297 . . Piercing 296 | . . . . . . . 48 . 248 Highest Corruption 23 | . . . . . . . 16 21 23 Average Corruption 10 | . . . . . . . 8 19 21 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 132 | . . . . . . . 103 4 25 Message Errors 23 | . . . . . . . 19 1 3 Matter Fused 33 | . . . . . . . 26 1 6 Heat Flow Errors 11 | . . . . . . . 9 . 2 Energy Discharges 20 | . . . . . . . 14 . 6 Parts Rejected 2 | . . . . . . . 2 . . Parts Fused 3 | . . . . . . . 3 . . Data Loss (minor) 15 | . . . . . . . 9 . 6 Data Loss (major) 6 | . . . . . . . 5 . 1 Misfires 5 | . . . . . . . 5 . . Alerts 3 | . . . . . . . 3 . . Misdirections 3 | . . . . . . . . 2 1 Weapon Failures 8 | . . . . . . . 8 . . Overload Shots . | . . . . . . . . . . Overflow Damage 458 | . . . 5 59 15 139 163 . 77 Projectiles 2 | . . . . . . . 2 . . Explosions 61 | . . . 5 . . . 56 . . Melee 395 | . . . . 59 15 139 105 . 77 Knockbacks 13 | . . . . 1 . . 12 . . Impact . | . . . . . . . . . . Kinetic 13 | . . . . 1 . . 12 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 51 | . . . 18 . . . 33 . . Shots 2 | . . . 1 . . . 1 . . Rammed 2 | . 2 . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 391 | 6 80 207 . 326 179 24 391 . 106 Average Temperature 97 | 6 36 82 . 61 50 14 121 . 52 Received Heat Transfer 2413 | . 18 66 144 306 108 7 1266 . 498 Effects 7 | . . . . . . . 7 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 4 | . . . . . . . 4 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . 1 2 . . Heat Transferred 2673 | . . 240 245 . . . 2188 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Maximum Alert Level 3 | . . . . . 1 . 3 1 1 Low Security (%) 75 | 100 100 100 . 100 45 100 48 . 97 Level 1 17 | . . . . . 54 . 26 100 2 Level 2 5 | . . . . . . . 17 . . Level 3 2 | . . . . . . . 7 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 804 | 10 44 100 . 175 280 177 804 281 204 Initial 352 | . . . . . 55 97 352 281 147 Average 144 | 1 3 33 . 84 149 46 290 244 123 Influence Increases 4452 | 35 133 126 145 621 803 422 1854 . 313 Destroy 0b10 Robot/C 2000 | . 20 100 120 380 360 100 920 . . Destroy 0b10 Robot/NC 280 | 35 15 5 . 55 65 20 75 . 10 Destroy Leader 522 | . 6 20 10 114 126 . 244 . 2 Allied During Kill 340 | . . . . . 202 63 75 . . Successful Hack 111 | . 30 . . 8 18 27 28 . . Select Force Hacks 210 | . . . . . . 210 . . . Disable Machine 195 | . . . . 45 30 . 105 . 15 Destroy Structure 69 | . 2 1 . 19 2 2 42 . 1 Advance Influence 350 | . . . . . . . 350 . . Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 360 | . 60 . 15 . . . 15 . 270 Influence Decreases 4272 | 35 133 115 156 489 685 664 1059 592 344 Entered New Map 829 | . . . 7 . 77 153 6 522 64 Time Decay 2982 | 35 133 115 149 488 548 501 753 30 230 Lost Part 221 | . . . . 1 . . 130 40 50 Lost Ally 240 | . . . . . 60 10 170 . . Squads Dispatched 25 | . 2 . . . 1 . 20 . 2 Investigation 1 | . 1 . . . . . . . . Extermination 9 | . . . . . . . 8 . 1 Reinforcement 10 | . 1 . . . 1 . 7 . 1 Assault 1 | . . . . . . . 1 . . Garrison 4 | . . . . . . . 4 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Distress Signals 13 | . 2 . . 3 1 2 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 4 5 24 35 23 9 60 5 28 Peak Tracking Total 10 | . 4 3 4 4 3 3 7 5 10 Tactical Retreats 12 | . 2 . 2 . . . 1 . 7 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Traps Triggered 3 | . . . . . . . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . 1 . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Machines Disabled 13 | . . . . 3 2 . 7 . 1 Max in Single Turn 1 | . . . . 1 1 . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Machines Accessed 41 | . 5 . 2 8 8 12 5 . 1 Terminals 28 | . 5 . . 8 7 4 4 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 Total Hacks 105 | . 23 . 3 24 13 27 13 . 2 Successful 66 | . 17 . 3 11 9 21 5 . . Failed 39 | . 6 . . 13 4 6 8 . 2 Catastrophic 3 | . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . Manual 63 | . 19 . . 18 4 15 7 . . Terminals 82 | . 23 . . 24 12 12 11 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . . . . . . 8 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 2 . 2 Terminal Hacks 31 | . 7 . 3 4 5 10 2 . . Record 6 | . . . 1 . . 5 . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 3 | . . . 1 . 2 . . . . Branch Access Points 1 | . . . . 1 . . . . . Terminal Index 3 | . 1 . . 1 . . 1 . . Locate Traps 4 | . 1 . . 1 2 . . . . Hauler Manifests 3 | . 1 . . 1 1 . . . . Registered Components 2 | . 1 . . . . 1 . . . Zone Layout 3 | . 1 . . . . 1 1 . . Release Object 3 | . . . 1 . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 33 | . 10 . . 7 3 10 3 . . Terminals 26 | . 10 . . 7 3 3 3 . . Track 1 | . . . . . 1 . . . . Botnet 14 | . 4 . . 2 2 3 3 . . Operators 1 | . 1 . . . . . . . . Skim 10 | . 5 . . 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . Tunnel 7 | . . . . . . 7 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 5 . . 8 4 2 5 . 1 Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Total Allies 16 | . . . . . 10 6 . . . Largest Group 12 | . . . . . 10 12 11 . . Highest-Rated Group 229 | . . . . . 173 229 202 . . Highest-Rated Ally 29 | . . . . . 29 29 29 . . Total Orders . | . . . . . . . . . . Ally Attacks 165 | . . . . . 70 30 65 . . Total Damage 2214 | . . . . . 814 364 1036 . . Kills 28 | . . . . . 13 6 9 . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Active Infowar (turns) 12210 | 164 545 . 1503 2542 2028 2317 2748 . 363 Sensors 2522 | . . . . . . . 2408 . 114 Structural 1 | . . . 1 . . . . . . Seismic 9687 | 164 545 . 1502 2542 2028 2317 340 . 249 Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Turns Passed 15633 | 237 1047 327 2537 2542 2028 2317 4055 63 480 Spaces Moved 6694 | 97 564 141 1304 931 746 882 1374 68 587 Core 472 | 2 . . . . . . . 59 411 Treads 5747 | 95 564 141 1304 931 746 882 1084 . . Legs 299 | . . . . . . . 290 9 . Wheels 176 | . . . . . . . . . 176 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 243 243 187 50 50 Average Speed 196 | 157 160 160 160 221 243 243 241 68 65 Slowest Speed 540 | 160 160 160 160 243 243 243 540 187 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 7 75 46 62 73 89 91 29 76 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 11 | . 1 . 1 2 . 7 . . . Known Exits Taken 4 | . 1 1 . 1 . 1 . . . Unknown Exits Taken 3 | 1 . . 1 . 1 . . . . Scrap Searched 7 | . . 2 5 . . . . . . Spaces Dug 21 | . 2 . . 12 . 2 4 . 1 Terrain Destroyed 164 | . 4 1 80 17 . 2 59 . 1 Melee 19 | . . . . 12 . 2 4 . 1 Projectile 21 | . 4 1 . 5 . . 11 . . AOE 124 | . . . 80 . . . 44 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Total 8471 | 130 669 218 1584 1281 921 1051 1877 81 659 Wait 860 | . 59 66 119 201 104 31 238 2 40 Move 6686 | 96 563 140 1303 930 745 881 1374 67 587 Hop . | . . . . . . . . . . Pick Up 104 | 3 15 . 22 24 8 3 27 1 1 Fast Attach 54 | 7 . . 4 12 4 . 18 . 9 Attach 26 | . . . 4 4 1 1 12 . 4 Detach 10 | . . . . 1 . . 5 1 3 Swap 85 | . 10 1 29 12 8 . 24 . 1 Drop 114 | . 4 . 19 24 16 10 30 6 5 Fire 355 | 24 16 11 78 57 23 3 139 4 . Melee 58 | . . . 4 16 12 7 10 . 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 115 | . . . . . . 115 . . . Trap 1 | . . . 1 . . . . . . Miscellaneous 1 | . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 9) 438 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Discovered new exit (range 5) 786 | -10/Materials | Learned 2 Mines zone layouts 882 | -10/Materials | Loaded intel: 20 non-interactive machine locations 916 | -10/Materials | Identified exit to Materials 941 | -10/Materials | Learned Storage trap positions 954 | -10/Materials | Learned Storage garrison access intel 977 | -10/Materials | Learned 4 Recycling zone layouts 1012 | -10/Materials | Learned location of Mines (-8) 1056 | -10/Materials | Identified exit to Mines 1285 | -10/Materials | Entered Mines 1286 | -10/Mines | Identified exit to Subcaves 1612 | -10/Mines | Entered Subcaves 1613 | -10/Subcaves | Approached by a straggling Scientist 1660 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1660 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1706 | -10/Subcaves | Learned location of Zion (-7) 1706 | -10/Subcaves | Met a Zionite searching for "candidates" 1869 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2543 | -10/Subcaves | Core integrity fell below 50% 2840 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2928 | -10/Subcaves | Discovered new exit (range 9) 3242 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3312 | -10/Subcaves | Ambushed by Subdweller buried in earth 3314 | -10/Subcaves | Ambushed by Subdweller buried in earth 3316 | -10/Subcaves | Ambushed by Subdweller buried in earth 3357 | -10/Subcaves | Core integrity fell below 20% 3377 | -10/Subcaves | Destroyed 7 combat bots 3377 | -10/Subcaves | Lost 3 parts (2u1w) 4149 | -10/Subcaves | Entered Materials 4149 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4546 | -8/Materials | Discovered new exit (range 11) 4610 | -8/Materials | Build established: Tank 4826 | -8/Materials | Discovered new exit (range 5) 5450 | -8/Materials | Identified exit to Storage 5503 | -8/Materials | Discovered new exit (range 4) 5600 | -8/Materials | Build established: Scavenger-Tank 5771 | -8/Materials | Learned Storage emergency access door positions 5811 | -8/Materials | Identified exit to Factory 5840 | -8/Materials | Learned location of 1 exit from Recycling 5861 | -8/Materials | Learned Storage security intel 5874 | -8/Materials | Learned location of 1 exit from Extension 5876 | -8/Materials | Learned location of Extension (-4) 5877 | -8/Materials | Learned 2 Storage zone layouts 5878 | -8/Materials | Learned Storage non-interactive machine intel 6535 | -8/Materials | Build established: Mutant 6691 | -8/Materials | Entered Storage 6694 | -8/Storage | Loaded intel: 15 trap records 6696 | -8/Storage | Loaded intel: 26 non-interactive machine locations 6697 | -8/Storage | Loaded intel: 1 garrison access location 6981 | -8/Storage | Build established: Tank 7221 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7535 | -8/Storage | Build established: Commander-Gunner 7624 | -8/Storage | Lost 3 allies 7897 | -8/Storage | Build established: Commander-Mutant 8700 | -8/Storage | Used back door to open Recycling access 8700 | -8/Storage | Discovered new exit (range 4) 8719 | -8/Storage | Entered Recycling 8719 | -8/Recycling | Accompanied by 6 allies 8720 | -8/Recycling | Identified exit to Factory 10534 | -8/Recycling | Entered Scraplab 10580 | -8/Recycling | Found Prototype Device 10582 | -8/Recycling | Identified Scrap Engine 11036 | -8/Recycling | Entered Factory 11036 | -6/Factory | Accompanied by 11 allies 11036 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11340 | -6/Factory | Build established: Commander-Tank 11602 | -6/Factory | Lost 4 allies 11709 | -6/Factory | Discovered new exit (range 5) 11718 | -6/Factory | Identified exit to Lower Caves 11951 | -6/Factory | Build established: Commander-Skirmisher 12279 | -6/Factory | Discovered new exit (range 10) 12446 | -6/Factory | Garrison activated, responded to threat 12511 | -6/Factory | Lost 3 allies 12910 | -6/Factory | Garrison activated, responded to threat 12953 | -6/Factory | Build established: Construct 13099 | -6/Factory | Lost 3 parts (1p2n) 13389 | -6/Factory | Destroyed 7 combat bots 13872 | -6/Factory | Build established: Skirmisher 14425 | -6/Factory | System corruption reached 10% 14498 | -6/Factory | Lost 4 parts (3n1w) 14886 | -6/Factory | First assault squad dispatched 15003 | -6/Factory | Lost 4 parts (1p1n1u1w) 15091 | -6/Factory | Sucked down chute 15091 | -6/Factory | Entered Waste 15106 | -6/Waste | EMP discharged 15107 | -6/Waste | Spotted C-40 Crusher 15111 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15114 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15117 | -6/Waste | Crushed by Compactor (1 part destroyed) 15126 | -6/Waste | Spotted C-40 Crusher 15127 | -6/Waste | Core integrity fell below 50% 15131 | -6/Waste | Spotted C-40 Crusher 15134 | -6/Waste | Spotted C-40 Crusher 15137 | -6/Waste | Spotted C-40 Crusher 15145 | -6/Waste | Discovered new exit (range 15) 15148 | -6/Waste | Lost 4 parts (2p1n1u) 15154 | -6/Waste | Entered Factory 15313 | -6/Factory | Discovered new exit (range 4) 15445 | -6/Factory | Build established: Mutant 15584 | -6/Factory | Core integrity fell below 20% 15634 | -6/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 15526_ System corrupted: Component data lost. 15527_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9H. 15541_ K-01 Serf collects debris. 15542_ WGZSEHBOA|JMP<0P%Y ZY5DR LV=K%KZZO=X 15548_ K-01 Serf cleans the Construction Platform. 15576_ System corrupted: Matter fused (-8). 15591_ System corrupted: Component data lost. 15608_ System corrupted: Energy discharge (-34). 15609_ Titanium Leg destroyed. 15616_ Critical hit (Burn: +37). 15618_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 15625_ System corrupted: Heat flow error (+109). 15626_ Treaded Heavy-Gravmag Exoskeleton destroyed. 15626_ Arm. Scrap Engine damaged due to network destabilization (-6). 15633_ Imp. Signal Interpreter destroyed. 15633_ System corrupted by crushing effect (+2). 15633_ Knocked back. 15634_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????#T #????????# #????????? | | ???????????## +????????# #????????? | | ????????????# #????????# ########## | | ????????????# #????????### ### # | | ?????######## #??????????# #?# """# | | ?? ############ ### """# | | ?? # """# | | ?? + # | | ??? # """# | | ??? ######## # """# | | ???############+###??????# # """# | | ?????????????????????????# # # | | ?????????????????????????# ##### ###+###### | | ?????????????????????????# #???# #?# #????? | | ?????????????????????????# #??## ### #????? | | ?????????????????????????# #??# ## #????? | | ?????????????????????????# #??# #????? | | ????????????????????????? #??# ####????? | | ?????????????????????????# #?###/#######??? | | ?????????????????????????#u#?# #??? | | ???????????????????????###c### ! #??? | | ???????????????????????# H # #??? | | ???????????????????????# # #??? | | ???????????????????????# < c """""" #??? | | ???????????????????????# # """""" #??? | | ???????????????????????# @ # """""" #??? | | ???????????????????????## ## """""" #??? | | ????????????????????????# ############??? | | ????????????????????????# %#?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ???????????????????????? ?????????????? | | ??????????????????????? ????????????? | | ??????????????????????? ???????????? | | ?????????????????????? Y ??????????? | | ????????????????????? ?????????? | | ????????????????????? ## ?????????? | | ?????????????????????## #? ????????? | | ??????????????????????####+####?? ???????? | | ?????????????????????????????????? ???????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularGlidesysImmobilizer Manual? 0 Play Time 02:05:46 Cumulative 367.8 hours Start 2025.09.21 @ 08:00:11 End 2025.09.21 @ 14:42:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 124 Adventurer 21 Explorer 0 Win Type - Total 16 Types 11/0/4/1/0/0/0/0/0/0 Lore% 54 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ebc4ae0-cb23-4d66-9a0a-f167bdf7535e