Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 21:59:15 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (3438) 3438 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 9530 Bonus ------- Follower Combat Kills 153 Met Data Miner 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 73/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Thunder Leg Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit IFF Parser Makeshift Cloaking Device Layered Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Heavy Armored Exoskeleton Huge Storage Unit Advanced Energy Well Weapon Cycler Improved Shield Generator Component Analysis Suite Lightning Gun Lightning Gun Lightning Gun Arc Thrower EM Pulse Cannon Improved EM Pulse Cannon Flak Cannon Heavy Flak Cannon Improved Datajack [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . Utility 4 | . . . . . 2 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 110 | 7 4 1 2 4 14 29 1 11 . 14 10 2 11 Power 11 | 1 1 . . . 1 4 . . . 1 2 1 . Engine 7 | 1 1 . . . . 1 . . . 1 2 1 . Core 4 | . . . . . 1 3 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 1 1 . . 4 9 . 4 . 1 2 1 4 Treads . | . . . . . . . . . . . . . . Leg 29 | 2 1 1 . . 4 9 . 4 . 1 2 1 4 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 42 | 2 . . 1 3 4 11 1 4 . 8 4 . 4 Device 16 | 1 . . . 2 2 3 1 1 . 3 1 . 2 Storage 7 | 1 . . 1 1 1 . . 2 . 1 . . . Processor 6 | . . . . . 1 4 . . . . . . 1 Hackware 4 | . . . . . . 1 . . . . 3 . . Protection 9 | . . . . . . 3 . 1 . 4 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 2 . 1 1 5 5 . 3 . 4 2 . 3 Energy Gun 4 | 2 1 . . . . 1 . . . . . . . Energy Cannon 12 | . . . . . 4 4 . 1 . 2 . . 1 Ballistic Gun 4 | . 1 . . . . . . . . . 1 . 2 Ballistic Cannon 3 | . . . . . . . . . . 2 1 . . Launcher 4 | . . . . 1 1 . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 1 . . . 2 1 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . . . 10 . . . Parts Lost 45 | . 3 . . 1 2 8 . 11 . 5 1 7 7 Power 4 | . . . . . . 2 . 2 . . . . . Propulsion 21 | . 2 . . . 2 3 . 3 . 3 1 3 4 Utility 11 | . . . . 1 . 2 . 2 . 1 . 3 2 Weapon 9 | . 1 . . . . 1 . 4 . 1 . 1 1 Highest Loss Streak 7 | . 2 . . 1 1 5 . 5 . 3 1 7 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 1 5 8 8 11 13 15 16 16 16 17 19 14 1 Power . | . . . . . . . . . . . . 2 . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . 3 6 6 8 8 8 9 9 9 9 9 5 . Weapon 5 | . 1 1 1 2 3 5 6 6 6 6 8 6 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . 1 . 1 2 3 5 . 3 . . 1 11 1 Power 3 | . . . . . 1 . . . . . . 2 . Propulsion 1 | . 1 . . . . . . . . . . . . Utility 13 | . . . 1 1 2 3 . 2 . . . 4 . Weapon 9 | . . . . 1 . 2 . 1 . . 1 4 . Tool/Special 2 | . . . . . . . . . . . . 1 1 Average Slot Usage (%) 85 | . 93 92 100 99 90 98 100 68 63 77 73 73 23 Engine 7 | . 14 14 14 14 4 4 . . . 4 10 10 . Core 2 | . . . . . 4 9 15 1 . . . . . Leg 22 | . 21 21 28 28 28 29 30 19 30 18 10 19 8 Device 15 | . 14 14 14 13 17 15 23 19 7 14 15 16 4 Storage 9 | . 14 14 14 14 9 7 7 9 15 9 6 5 . Processor 2 | . . . . . 8 9 7 . . . . . 2 Hackware 1 | . . . . . . . . . . . 11 5 . Protection 4 | . . . . . . 4 . 3 7 12 5 4 4 Energy Gun 3 | . 26 14 7 14 1 . . . . . . . . Energy Cannon 8 | . . . . . 15 14 15 13 2 10 7 9 2 Ballistic Gun 1 | . 1 14 10 7 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 4 5 . . Peak Build Rating 73 | 7 7 7 7 16 28 50 47 47 31 46 64 73 47 Average Rating 30 | 4 6 6 7 8 22 39 46 30 24 40 50 56 19 On Entrance 23 | . 7 6 7 7 11 28 46 47 27 31 44 64 3 Avg Prop Armor Cover (%) 38 | . . . . . . . . . . . . . 38 Naked Turns 27 | . . . . . . . . . . . . 21 6 Heaviest Build 87 | 13 14 14 29 30 59 75 71 71 69 85 87 87 10 Greatest Support 89 | 20 20 20 20 20 45 80 72 72 53 53 61 89 20 Greatest Overweight (x) 8 | . 4 1 1 1 2 1 . 3 1 8 5 1 . Average Overweight (x) . | . . . . . 1 . . 1 . 2 3 . . Largest Inventory Capacity 25 | 8 8 8 15 15 20 20 20 25 20 20 20 25 5 Average Capacity 17 | 7 8 8 13 14 19 20 20 20 20 20 20 16 5 Most Carried 20 | 5 8 8 8 15 20 20 20 20 20 20 20 20 5 Average Carried 16 | 2 5 8 7 13 16 18 19 19 19 19 19 15 4 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 8 8 8 15 20 19 20 19 18 20 20 5 1 Class Distribution -------------------- 56% | Mutant 36% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 2263 | 270 20 41 300 164 239 399 30 209 . 259 332 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 3455 | 99 421 . . 158 379 1274 . 460 . 438 181 . 45 Parts 166 | 2 30 . . 11 21 68 . 14 . 11 6 . 3 Haulers Intercepted 3 | . 1 . . . . 2 . . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 3 8 . 10 . . . Prevented 6 | . . . . . . . . . . 6 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 78 | . 10 . . 7 12 21 . 13 . 7 6 . 2 Guns 12 | . 10 . . . . . . . . . . . 2 Cannons 41 | . . . . . 4 20 . 7 . 5 5 . . AOE 22 | . . . . 7 8 . . 6 . 1 . . . Classes Destroyed 15 | 2 5 . . . 2 3 . . . 3 . . . Worker 5 | . . . . . . 5 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 3 | . 1 . . . . 2 . . . . . . . Recycler 3 | 1 . . . . . 2 . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Operator 2 | . 1 . . . . 1 . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . Swarmer 22 | . 3 . . . 5 7 . 4 . 1 . . 2 Grunt 40 | . 7 . . 7 5 7 . 7 . 4 3 . . Brawler 1 | . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . 1 . 1 . . 1 . . Sentry 6 | . . . . . 1 3 . 1 . 1 . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 5 | . . . . . . 3 . . . . 2 . . Decomposer 1 | . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 6 . . 3 9 4 . 6 . 2 2 . 2 Combat Bots Only 9 | . 6 . . 3 9 4 . 6 . 2 2 . 2 Max Kills in Single Turn 4 | 1 1 . . 2 4 2 . 2 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 2 4 . . 2 . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 852 | . 52 . . 19 57 249 . 120 . 102 28 7 218 Missed 301 | . 13 . . 4 14 89 . 39 . 38 10 2 92 Hits 551 | . 39 . . 15 43 160 . 81 . 64 18 5 126 Melee 21 | . . . . . . 7 . 8 . 1 . 5 . Projectile 530 | . 39 . . 15 43 153 . 73 . 63 18 . 126 Critical Strikes 14 | . 1 . . . 1 3 . 4 . 1 1 2 1 Part Disruptions 2 | . . . . . . . . . . . 1 . 1 Damage Taken 8085 | . 456 . . 210 539 2112 . 1489 . 889 314 229 1847 Core 1696 | . 63 . . 28 108 213 . 312 . 120 41 124 687 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 68 | . . . . . . . . . . . 17 . 51 Ignored by Resistances 57 | . . . . . . . . . . 57 . . . Core Remaining (%) 62 | 100 . . . 63 80 . . . . 7 . . . Volleys Fired 272 | 7 42 . . 15 18 100 . 29 . 36 19 . 6 Largest 2 | 2 2 . . 2 2 2 . 2 . 2 2 . 2 Hottest 155 | 80 80 . . 60 135 135 . 130 . 155 130 . 63 Shots Fired 477 | 14 84 . . 17 32 179 . 40 . 64 37 . 10 Gun 110 | 14 84 . . 4 . . . . . . . . 8 Cannon 344 | . . . . . 28 179 . 34 . 64 37 . 2 Launcher 23 | . . . . 13 4 . . 6 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 47 | . . . . 2 . . . . . 3 34 . 8 Thermal 401 | 14 84 . . 2 28 179 . 34 . 57 3 . . Explosive 23 | . . . . 13 4 . . 6 . . . . . Electromagnetic 6 | . . . . . . . . . . 4 . . 2 Robot Hit Streak 18 | 13 10 . . 13 8 10 . 18 . 12 8 . 4 Robot Miss Streak 7 | . 3 . . 1 2 5 . 2 . 5 7 . 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 Shots Hit Robots 303 | 13 51 . 4 7 23 96 . 30 . 44 31 . 4 Core Hits 172 | 3 24 . . 10 18 43 . 24 . 15 32 . 3 Critical Kills 2 | . . . . . 1 . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . . . . 1 . . Meltdown 2 | . . . . . 1 . . . . . 1 . . Melee Attacks 4 | . . . 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8720 | 140 583 . . 560 1013 2710 . 1547 . 1347 649 . 171 Guns 891 | 140 583 . . 52 . . . . . . . . 116 Cannons 5662 | . . . . . 458 2566 . 729 . 1205 649 . 55 Explosions 2159 | . . . . 500 555 144 . 818 . 142 . . . Melee . | . . . . . . . . . . . . . . Ramming 8 | . . . . 8 . . . . . . . . . Kinetic 749 | . . . . 30 . . . . . 21 582 . 116 Thermal 5941 | 140 583 . . 22 458 2710 . 729 . 1232 67 . . Explosive 1873 | . . . . 500 555 . . 818 . . . . . Electromagnetic 149 | . . . . . . . . . . 94 . . 55 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 2 2 2 2 12 2 8 9 Average Corruption 4 | . . . . . . 1 2 2 2 9 1 7 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 110 | . . . . . . 19 2 16 1 56 4 4 8 Message Errors 28 | . . . . . . 2 1 3 1 17 . 1 3 Matter Fused 22 | . . . . . . 5 . 3 . 13 1 . . Heat Flow Errors 11 | . . . . . . 2 . 2 . 4 . 1 2 Energy Discharges 15 | . . . . . . 2 . 4 . 7 . 1 1 Data Loss (minor) 14 | . . . . . . 1 1 1 . 8 1 . 2 Data Loss (major) 8 | . . . . . . 1 . 2 . 2 2 1 . Misfires 4 | . . . . . . 3 . . . 1 . . . Alerts 3 | . . . . . . 1 . . . 2 . . . Weapon Failures 5 | . . . . . . 2 . 1 . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 187 | . . . . . 44 36 . 49 . 58 . . . Projectiles 110 | . . . . . . 31 . 21 . 58 . . . Explosions 77 | . . . . . 44 5 . 28 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . 2 18 . . Impact . | . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . 2 15 . . Secondary 3 | . . . . . . . . . . . 3 . . Self-Inflicted Damage 249 | . . . . . 95 . . 95 . 59 . . . Shots 5 | . . . . . 2 . . 2 . 1 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 376 | 54 180 . . 39 84 219 . 187 . 376 18 137 256 Average Temperature 64 | 31 57 . . 16 27 56 . 31 . 119 12 67 121 Received Heat Transfer 1815 | . 186 . . 123 45 498 . 525 . 309 99 . 30 Effects 2 | . . . . . . . . . . 1 . . 1 Shutdowns 1 | . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 1 . . . 1 1 . . Combat Hostiles 2 | . . . . . . 1 . . . . 1 . . Parts Melted 22 | . 5 . . . 3 11 . . . 2 1 . . Heat Transferred 8993 | 325 1325 . . 50 740 4122 . 999 . 1358 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . Low Security (%) 92 | 100 100 100 . 100 77 84 . . . . 100 100 100 Level 1 7 | . . . . . 22 15 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 305 | 5 129 10 . 132 305 305 . . . . 50 . 110 Initial 130 | . . 10 . . 14 130 . . . . . . . Average 60 | . 86 1 . 29 119 102 . . . . 6 . 16 Influence Increases 2749 | 10 289 . . 240 505 712 . 295 . 327 171 . 200 Destroy 0b10 Robot/C 1680 | . 200 . . 140 240 420 . 260 . 260 120 . 40 Destroy 0b10 Robot/NC 90 | 10 15 . . . 5 50 . 5 . 5 . . . Destroy Leader 330 | . 44 . . 30 52 114 . 30 . 20 30 . 10 Allied During Kill 42 | . . . . . . . . . . 42 . . . Successful Hack 8 | . . . . . . 2 . . . . 6 . . Disable Machine 135 | . . . . . 15 105 . . . . 15 . . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . Destroy Structure 119 | . . . . 70 28 21 . . . . . . . Lose Combat Pursuer 195 | . 30 . . . 15 . . . . . . . 150 Influence Decreases 2649 | 10 260 29 . 202 254 702 299 295 . 327 171 . 100 Entered New Map 313 | . . 19 . . 24 159 111 . . . . . . Time Decay 1977 | 10 230 10 . 192 210 473 188 235 . 257 122 . 50 Lost Part 300 | . 30 . . 10 20 70 . 60 . 50 10 . 50 Lost Ally 20 | . . . . . . . . . . 20 . . . Purge Threat 39 | . . . . . . . . . . . 39 . . Squads Dispatched 17 | . 2 . . . 4 6 . . . . 2 . 3 Investigation 5 | . 1 . . . 1 1 . . . . 1 . 1 Extermination 4 | . . . . . . 3 . . . . 1 . . Reinforcement 5 | . 1 . . . . 2 . . . . . . 2 Assault 2 | . . . . . 2 . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 7 | . 3 . . . 2 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 128 | . 17 . . 7 18 27 . 13 . 11 6 6 23 Peak Tracking Total 13 | . 5 . . 3 8 5 . 4 . 4 4 6 13 Tactical Retreats 8 | . 2 . . . 1 . . . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 4 | . 2 . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 . . . Triggered 3 | . . . . . . . . . . 3 . . . Most Traps Carried 4 | . . . . 3 3 3 3 3 3 4 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 10 | . . . . . 2 7 . . . . 1 . . Max in Single Turn 4 | . . . . . 1 4 . . . . 1 . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 21 | . . . 1 . 3 6 . . 3 . 4 . 4 Terminals 8 | . . . . . 2 3 . . . . 1 . 2 Fabricators 3 | . . . . . . 1 . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . 1 . . . . 1 . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . Total Hacks 66 | . . . 1 . 9 11 . . 24 . 15 . 6 Successful 39 | . . . 1 . 3 2 . . 24 . 7 . 2 Failed 26 | . . . . . 6 8 . . . . 8 . 4 Catastrophic 3 | . . . . . . 2 . . . . . . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 7 | . . . . . 3 . . . . . 3 . 1 Terminals 15 | . . . . . 5 4 . . . . 4 . 2 Fabricators 7 | . . . . . . 2 . . . . 3 . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 Scanalyzers 8 | . . . . . . 2 . . . . 6 . . Garrison Access 9 | . . . . . 4 3 . . . . 2 . . Terminal Hacks 26 | . . . 1 . . . . . 24 . 1 . . Record 7 | . . . 1 . . . . . 6 . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . 1 . . . . 2 . 2 Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . . . 2 . . Retrieve Study 3 | . . . . . . 1 . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . . . . . 3 . . . . . 1 . . Terminals 4 | . . . . . 3 . . . . . 1 . . Botnet 3 | . . . . . 2 . . . . . 1 . . Skim 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 3 4 . . . . 3 . 4 Full Trace Events 4 | . . . . . 1 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . Parts Built 4 | . . . . . . . . . . . 2 . 2 Authchips . | . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . 53 . 106 Total Part Build Rating 24 | . . . . . . . . . . . 12 . 12 Part Studies Acquired 3 | . . . . . . 1 . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . 13 . . . Total Damage 425 | . . . . . . . . . . 425 . . . Kills 6 | . . . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 8383 | 8 480 134 566 1045 600 1891 428 609 . 1305 1232 85 . Optics 321 | . . . . . . 321 . . . . . . . Sensors 1543 | . . . . . . 20 428 349 . 746 . . . IFF 495 | . . . . . . . . . . . 410 85 . Terrain 1956 | . . . . . 600 1356 . . . . . . . Seismic 2495 | 8 480 134 566 1045 . . . 262 . . . . . T.N.C. 515 | . . . . . . 515 . . . . . . . Cloaking 1876 | . . . . . . . . . . 559 1232 85 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 9648 | 89 480 134 566 1178 643 1946 428 778 97 1695 1232 107 275 Spaces Moved 4595 | 58 221 90 325 625 285 975 332 313 74 489 350 106 352 Core 353 | 24 2 . . . . . . . . . . 41 286 Treads . | . . . . . . . . . . . . . . Legs 4242 | 34 219 90 325 625 285 975 332 313 74 489 350 65 66 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 127 127 127 112 180 171 50 50 Average Speed 179 | 91 150 148 169 179 191 156 127 205 112 281 320 92 63 Slowest Speed 665 | 120 250 190 190 190 260 191 127 340 182 665 470 171 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 45 14 65 98 27 27 49 46 68 64 12 93 16 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . . 1 1 1 . . . Scrap Searched 19 | . . 1 . 2 . . 3 8 . 5 . . . Spaces Dug 10 | . . . . 8 . 2 . . . . . . . Terrain Destroyed 209 | . . . . 84 29 20 . 60 . 16 . . . Melee . | . . . . . . . . . . . . . . Projectile 16 | . . . . . 3 4 . 3 . 6 . . . AOE 193 | . . . . 84 26 16 . 57 . 10 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total 5544 | 80 285 90 336 663 352 1223 339 406 88 749 423 116 394 Wait 323 | . 5 . . . 6 55 2 34 12 165 26 . 18 Move 4583 | 57 220 89 324 624 284 974 331 312 73 488 350 105 352 Hop . | . . . . . . . . . . . . . . Pick Up 121 | 9 11 . 1 11 19 27 3 9 . 19 6 2 4 Fast Attach 28 | . . 1 . . 1 4 . 5 . 4 5 2 6 Attach 56 | 7 2 . . 1 5 13 . 7 2 10 3 1 5 Detach 4 | . . . . . . . . 1 1 2 . . . Swap 64 | . 2 . 5 8 9 22 1 4 . 6 7 . . Drop 85 | . 3 . 2 3 10 28 2 5 . 16 7 6 3 Fire 272 | 7 42 . . 15 18 100 . 29 . 36 19 . 6 Melee 4 | . . . 4 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 11) 506 | -10/Materials | Discovered new exit (range 10) 570 | -10/Materials | Entered Mines 638 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 649 | -10/Mines | Learned Materials trap positions 662 | -10/Mines | Discovered new exit (range 6) 699 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 699 | -10/Mines | Discovered new exit (range 5) 704 | -10/Mines | Entered Exiles 734 | -10/Exiles | Met 8R-AWN 755 | -10/Exiles | Met EX-HEX 849 | -10/Exiles | Met EX-DEC 900 | -10/Exiles | Learned location of Zion (-6) 1121 | -10/Exiles | Met EX-BIN 1255 | -10/Exiles | Discovered new exit (range 10) 1270 | -10/Exiles | Entered Mines 1364 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1401 | -9/Mines | Learned Materials security intel 1545 | -9/Mines | Found a hidden stash of uninstalled traps 1666 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1671 | -9/Mines | Found Prototype Device 1672 | -9/Mines | Identified Exp. Sensor Array 1938 | -9/Mines | Discovered new exit (range 9) 2254 | -9/Mines | Identified exit to Materials 2274 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2448 | -9/Mines | Entered Materials 2448 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2449 | -8/Materials | Loaded intel: 17 trap records 2700 | -8/Materials | Garrison activated, responded to threat 2729 | -8/Materials | Destroyed 9 combat bots 3028 | -8/Materials | Build established: Scavenger-Mutant 3081 | -8/Materials | Discovered new exit (range 5) 3091 | -8/Materials | Entered Factory 3091 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3517 | -7/Factory | Discovered new exit (range 8) 3555 | -7/Factory | Central database locked down 4500 | -7/Factory | Lost 5 parts (1p1n2u1w) 4910 | -7/Factory | Build established: Mutant 5036 | -7/Factory | Identified exit to Lower Caves 5037 | -7/Factory | Entered Lower Caves 5222 | -7/Lower Caves | Learned Factory non-interactive machine intel 5241 | -7/Lower Caves | Learned 4 Factory zone layouts 5382 | -7/Lower Caves | Discovered new exit (range 10) 5398 | -7/Lower Caves | Identified exit to Lower Caves 5465 | -7/Lower Caves | Entered another Lower Caves area 5501 | -7/Lower Caves | Core integrity fell below 50% 5528 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 5672 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6144 | -7/Lower Caves | Lost 5 parts (2n1u2w) 6219 | -7/Lower Caves | Discovered new exit (range 14) 6243 | -7/Lower Caves | Entered Data Miner 6244 | -7/Data Miner | Discovered new exit (range 6) 6265 | -7/Data Miner | Met Data Miner 6284 | -7/Data Miner | Learned location of Section 7 (-2) 6284 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6300 | -7/Data Miner | Received God Mode back door access code from Data Miner 6340 | -7/Data Miner | Entered Proximity Caves 6400 | -6/Proximity Caves | Escorted by Enhanced Grunt 6759 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6777 | -6/Proximity Caves | Core integrity fell below 20% 6820 | -6/Proximity Caves | Lost 3 parts (2n1u) 6835 | -6/Proximity Caves | System corruption reached 10% 7122 | -6/Proximity Caves | Build established: Scavenger-Mutant 7335 | -6/Proximity Caves | Learned Factory security intel 7500 | -6/Proximity Caves | Learned Factory non-interactive machine intel 8016 | -6/Proximity Caves | Discovered new exit (range 7) 8035 | -6/Proximity Caves | Entered Factory 8035 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8036 | -6/Factory | Identified exit to Lower Caves 8038 | -6/Factory | Loaded intel: 208 non-interactive machine locations 8723 | -6/Factory | Build established: Hacker-Mutant 8954 | -6/Factory | Incoming investigation squad redirected 8987 | -6/Factory | Fabricated Thunder Leg (x2) 9259 | -6/Factory | Cargo convoy interrupted 9267 | -6/Factory | Sucked down chute 9267 | -6/Factory | Entered Waste 9282 | -6/Waste | EMP discharged 9287 | -6/Waste | Spotted C-40 Crusher 9297 | -6/Waste | Spotted C-40 Crusher 9334 | -6/Waste | Spotted C-40 Crusher 9338 | -6/Waste | Spotted C-40 Crusher 9346 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9349 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9350 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9352 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9353 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9358 | -6/Waste | Spotted C-40 Crusher 9358 | -6/Waste | Spotted C-40 Crusher 9367 | -6/Waste | Discovered new exit (range 13) 9374 | -6/Waste | Entered Factory 9375 | -6/Factory | Loaded intel: 236 non-interactive machine locations 9384 | -6/Factory | Lost 7 parts (3n3u1w) 9424 | -6/Factory | Build established: Mutant 9516 | -6/Factory | Fabricated Thunder Leg (x2) 9587 | -6/Factory | Spotted B-75 Beast 9592 | -6/Factory | Core integrity fell below 50% 9621 | -6/Factory | Lost 4 parts (3n1u) 9642 | -6/Factory | Core integrity fell below 20% 9649 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09584_ Penetrated by Slug. 09584_ Thunder Leg destroyed. 09584_ Penetrated by Slug. 09590_ Core Shielding destroyed. 09594_ C-30 ARC bursts open, deploying its payload. 09594_ P-60 Hacker unfolds itself. 09626_ Acquired Prototype Ballistic Gun. 09629_ Identified Imp. Heavy Machine Gun. 09631_ S-27 Virus destroyed. 09638_ Switching to secondary target: P-60 Hacker. 09639_ Penetrated by Slug. 09640_ System corrupted: Heat flow error (+293). 09641_ Overheating: System interference. 09641_ Imp. Heavy Machine Gun temporarily disabled. 09641_ R-10 Processor collects Autogun. 09641_ Dropped Imp. Heavy Machine Gun. 09641_ Broken Hvy. Armored Exoskeleton destroyed. 09642_ Dropped Imp. Heavy Machine Gun. 09644_ R-10 Processor collects VTOL Module. 09645_ P-60 Hacker resets S-27 Virus, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????"""""""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """?"""??????????????????????????????????????????? | | """?"""??????????????????????????????????????????? | | """?"""??????????? ?????????????????????????????? | | ???????????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????? ???????????????????????????? | | ?????????????# ???????????????????????????? | | ? ???????????# ??????????????????????????? | | #?????????# ??????????????????????????? | | #?"""?"""?# ########??????????????????? | | +?"""?"""?# ! #??????????????????? | | #?"""?"""?# #??????????????????? | | #?????????# #???#######????????? | | ##????????# #??? #????????? | | #????????# #?? ! #????????? | | #????????# @ #?? ?????????? | | ######?### #? ??????????? | | #? """??????????? | | ??? # """""??????????? | | #??????### # """"" #????????? | | #????????# + #????????? | | ###??????????# ##+#+####??????????? | | #????????????# t #?????????????? | | #????????????# #?????????????? | | #????????????# #?????????????? | | ############## ##????????????? | | s [[ ^ #???????????? | | ss [ #???????????? | | %% s [[ [[! +???????????? | | [!! #???????????? | | [!! #???????????? | | ############+##+#???????????? | | #???????????????????????????? | | #???????"""?????????????????? | | #???????"""?????????????????? | | #???????"""?????????????????? | | #???????????????????????????? | | #???????"""?????????????????? | | ######################???????"""?????????????????? | | ?????????????????????????????"""?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 27 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 475 Resistance: TH 10 Core Shielding 30 Evasion (%) 70 Targeting Accuracy 6 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Thunder Leg | x2 | -6/Factory Thunder Leg | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Aluminum Leg | -7/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Imp. EM Pulse Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressExplosiveDerivative Manual? 0 Play Time 01:50:15 Cumulative 699.7 hours Start 2026.02.12 @ 17:44:35 End 2026.02.13 @ 21:59:15 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 869 Rogue 869 Adventurer 0 Explorer 0 Win Type - Total 25 Types 12/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be6e3e35-5ecf-41f1-8d79-918b80f59c8f