Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 08:30:12 Player: J1ang-5h1 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (122) 610 Value Destroyed (3915) 3915 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (885) 885 TOTAL SCORE: 10050 Bonus ------- High Alert Combat Kills 585 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 20/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Cobbler Unit Proton Missile Launcher Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Heavy Armor Plating Improved Shield Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Armored Wheel Gravmag Array Improved Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Transmission Jammer Hardened Heavy Armor Plating Shock Absorption System Hardlight Generator Dynamic Insulation System System Restoration Module Cobbler Unit Heavy Laser Plasma Cannon Gauss Rifle Advanced Assault Cannon Mini Assault Cannon Proton Missile Launcher Heavy Missile Launcher Power Maul [Rating: 67] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Slots Evolved 10 | . . . 4 2 . . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . Utility 7 | . . . 2 2 . . . 1 2 Weapon . | . . . . . . . . . . Parts Attached 125 | . 16 9 12 53 . . 5 27 3 Power 13 | . 1 3 1 4 . . . 3 1 Engine 9 | . 1 3 1 3 . . . . 1 Core 4 | . . . . 1 . . . 3 . Reactor . | . . . . . . . . . . Propulsion 25 | . 2 1 5 10 . . 1 5 1 Treads 7 | . . . . 7 . . . . . Leg 6 | . . . 5 . . . 1 . . Wheel 6 | . 2 1 . 3 . . . . . Hover 2 | . . . . . . . . 2 . Flight 4 | . . . . . . . . 3 1 Utility 48 | . 4 1 5 22 . . 2 13 1 Device 27 | . 1 . 2 12 . . 2 9 1 Storage 3 | . 1 . 1 . . . . 1 . Processor 3 | . 1 . 1 . . . . 1 . Hackware 2 | . . . . 1 . . . 1 . Protection 13 | . 1 1 1 9 . . . 1 . Artifact . | . . . . . . . . . . Weapon 39 | . 9 4 1 17 . . 2 6 . Energy Gun 1 | . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 . Ballistic Gun 3 | . 3 . . . . . . . . Ballistic Cannon 18 | . 2 2 1 10 . . 1 2 . Launcher 6 | . 1 2 . 1 . . 1 1 . Special Weapon 2 | . 2 . . . . . . . . Impact Weapon 7 | . . . . 6 . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 6 | . . . . 6 . . . . . Parts Lost 44 | . 2 5 2 15 . . 2 13 5 Power 8 | . 1 2 . 2 . . . 2 1 Propulsion 8 | . . 1 . 4 . . 1 . 2 Utility 23 | . 1 1 1 8 . . 1 9 2 Weapon 5 | . . 1 1 1 . . . 2 . Highest Loss Streak 10 | . 1 2 1 4 . . 1 10 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 91 97 98 99 92 92 87 69 37 Engine 7 | . 11 11 9 6 . . . . 1 Core 1 | . . . . . 7 7 7 10 2 Treads 10 | . . . . 23 15 15 7 . . Leg 11 | . 24 . 36 5 . . 5 . . Wheel 4 | . 3 28 . . 15 15 15 1 . Device 9 | . 6 . 3 13 15 15 11 11 13 Storage 8 | . 14 14 9 7 7 7 7 5 4 Processor 1 | . 1 . 9 1 . . . . . Hackware 4 | . . . . 7 7 7 7 10 . Protection 9 | . . 13 14 14 7 7 7 4 . Ballistic Gun 4 | . 21 . . . . . . . . Ballistic Cannon 11 | . 2 22 16 13 15 15 14 6 . Naked Turns 114 | . . . . . . . . 39 75 Heaviest Build 131 | 11 92 94 106 121 121 121 122 131 26 Greatest Support 82 | 20 24 24 61 82 22 22 40 40 22 Greatest Overweight (x) 28 | . 28 3 2 8 5 5 5 6 8 Average Overweight (x) 2 | . 3 3 1 1 5 5 4 1 2 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 10 Average Capacity 23 | . 23 25 25 25 25 25 25 21 9 Most Carried 25 | . 25 25 25 25 25 25 25 25 10 Average Carried 21 | . 14 24 24 24 24 25 24 19 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 5 Final Carried 25 | 6 25 24 25 24 25 25 24 4 5 Class Distribution -------------------- 88% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Matter Collected 4609 | 200 447 449 667 2095 58 . 381 312 . Remotely . | . . . . . . . . . . Salvage Created 3305 | . 384 138 325 1966 . . 248 244 . Parts 201 | . 25 17 31 95 . . 18 15 . Haulers Intercepted 9 | . 2 . 3 4 . . . . . Recyclers Shooed 5 | . . . . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 30 | . . 11 . . . . 19 . . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 91 | . 10 10 10 43 . . 9 9 . Melee 5 | . . . . 5 . . . . . Guns 8 | . 8 . . . . . . . . Cannons 60 | . . 4 10 32 . . 7 7 . AOE 11 | . 2 6 . . . . 2 1 . Classes Destroyed 16 | . 4 1 3 7 . . 1 . . Worker 6 | . . . . 6 . . . . . Builder 4 | . . . . 4 . . . . . Tunneler 3 | . . . . 2 . . . 1 . Hauler 9 | . 2 . 3 4 . . . . . Recycler 7 | . . . . 7 . . . . . Operator 1 | . . . 1 . . . . . . Drone 2 | . . . . . . . 2 . . Watcher 4 | . 2 . 1 1 . . . . . Swarmer 27 | . 6 6 7 4 . . . 4 . Grunt 39 | . 4 . 1 26 . . 4 4 . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 3 | . . . 1 2 . . . . . Hunter 5 | . . . 1 1 . . 2 1 . Programmer 9 | . . . . 8 . . 1 . . Subdweller 4 | . . 4 . . . . . . . Best Kill Streak 7 | . 3 3 3 7 . . 3 3 . Combat Bots Only 5 | . 3 3 3 5 . . 3 3 . Max Kills in Single Turn 2 | . 2 2 1 2 . . 2 1 . Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . 2 2 . . . . 2 1 . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Hostile Shots Fired 913 | . 66 59 73 416 . . 81 154 64 Missed 256 | . 16 17 23 126 . . 15 40 19 Damage Taken 9461 | . 473 665 359 3753 . . 893 2011 1307 Core 1965 | . 101 95 25 352 . . 61 319 1012 Absorbed by Shields 873 | . . . . 524 . . 98 251 . Redirected to Shielding 51 | . . 19 4 28 . . . . . Regen/Repaired (Parts) 98 | . . . . 98 . . . . . Core Remaining (%) 63 | 100 . 21 95 . . . 41 62 . Volleys Fired 326 | . 35 45 37 150 . . 27 32 . Largest 2 | . 2 2 2 2 . . 2 2 . Hottest 128 | . 100 78 78 96 . . 96 128 . Shots Fired 602 | . 63 77 69 294 1 . 53 45 . Gun 55 | . 55 . . . . . . . . Cannon 519 | . . 64 69 290 1 . 51 44 . Launcher 21 | . 1 13 . 4 . . 2 1 . Special 7 | . 7 . . . . . . . . Kinetic 564 | . 55 64 69 290 1 . 51 34 . Thermal 17 | . 7 . . . . . . 10 . Explosive 17 | . 1 13 . . . . 2 1 . Electromagnetic 4 | . . . . 4 . . . . . Robot Hit Streak 27 | . 13 6 8 27 . . 5 8 . Robot Miss Streak 6 | . 4 3 3 6 . . 4 3 . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 362 | . 31 21 36 217 . . 26 31 . Core Hits 165 | . 20 14 19 77 . . 18 17 . Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 13 | . 1 . . 10 . . . 2 . Critical Strikes 29 | . 1 . 2 22 . . 1 3 . Destroy 1 | . 1 . . . . . . . . Blast 15 | . . . 2 11 . . 1 1 . Smash 13 | . . . . 11 . . . 2 . Melee Attacks 40 | . . . . 33 . . . 7 . Impact 40 | . . . . 33 . . . 7 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . 6 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11607 | . 543 804 734 7299 . . 797 1401 29 Guns 428 | . 428 . . . . . . . . Cannons 7704 | . . 340 734 5451 . . 509 670 . Explosions 1670 | . 115 464 . 331 . . 288 472 . Melee 1751 | . . . . 1492 . . . 259 . Ramming 54 | . . . . 25 . . . . 29 Kinetic 8006 | . 428 340 734 5451 . . 509 544 . Thermal 126 | . . . . . . . . 126 . Explosive 1339 | . 115 464 . . . . 288 472 . Electromagnetic 331 | . . . . 331 . . . . . Impact 1751 | . . . . 1492 . . . 259 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . . 6 6 6 8 21 12 Average Corruption 4 | . . . . 2 6 6 7 19 5 Corruption Purged 8 | . . . . 8 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 66 | . . . . 33 4 3 17 5 4 Message Errors 15 | . . . . 6 1 1 5 1 1 Matter Fused 9 | . . . . 3 . . 4 2 . Heat Flow Errors 9 | . . . . 4 1 . 2 . 2 Energy Discharges 7 | . . . . 3 . 1 2 . 1 Parts Fused 4 | . . . . 3 . . 1 . . Data Loss (minor) 7 | . . . . 4 1 1 1 . . Data Loss (major) 6 | . . . . 5 . . 1 . . Misfires 5 | . . . . 3 1 . 1 . . Alerts 2 | . . . . 2 . . . . . Misdirections 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 1130 | . 12 12 10 998 . . . 98 . Projectiles 203 | . . . 10 187 . . . 6 . Explosions 27 | . 12 12 . . . . . 3 . Melee 900 | . . . . 811 . . . 89 . Knockbacks 92 | . . 1 6 71 . . 7 7 . Impact 6 | . . . . 6 . . . . . Kinetic 80 | . . 1 6 59 . . 7 7 . Secondary 6 | . . . . 6 . . . . . Self-Inflicted Damage 227 | . 30 40 . . . . 29 114 14 Shots 6 | . 1 2 . . . . 1 2 . Rammed 10 | . . . . 4 . . . . 6 Targets Rammed 11 | . . . . 5 . . . . 6 Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 336 | . 20 . 54 336 252 . 187 285 194 Average Temperature 52 | . 9 . 14 53 221 . 22 111 96 Received Heat Transfer 2564 | . 93 147 18 1409 . . 123 684 90 Effects 1 | . . . . 1 . . . . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 8 | . . . . 8 . . . . . Impact Corruptions 30 | . . . . 28 . . . 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 250 | . . . . . . . . 250 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Peak Influence 1062 | . 190 . 220 1036 . . . 1062 311 Initial 515 | . . . 39 79 . . . 515 311 Average 205 | . 31 . 88 260 . . . 797 165 Maximum Alert Level 3 | . . . 1 3 . . . 3 1 Low Security (%) 71 | . 100 . 88 63 . . . . 59 Level 1 9 | . . . 11 8 . . . . 40 Level 2 8 | . . . . 12 . . . 36 . Level 3 11 | . . . . 16 . . . 63 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 1 . 1 16 . . . 5 4 Investigation 8 | . . . 1 2 . . . 3 2 Extermination 8 | . . . . 7 . . . . 1 Reinforcement 7 | . 1 . . 5 . . . . 1 Assault 4 | . . . . 2 . . . 2 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Distress Signals 10 | . . . 3 5 . . . 2 . Communications Jammed 4 | . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . 4 . Times Spotted 190 | . 22 22 13 76 . . 15 32 10 Peak Tracking Total 11 | . 4 6 6 7 . . 4 11 4 Tactical Retreats 12 | . 1 2 1 5 . . 1 2 . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Traps Triggered 3 | . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . 1 . . . . . . Triggered 1 | . . . . . . . 1 . . Most Traps Carried 1 | . . 1 1 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Machines Disabled 34 | . 3 . 4 5 . . . 22 . Max in Single Turn 7 | . 1 . 1 1 . . . 7 . Garrison Access 2 | . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Machines Accessed 42 | . 9 . 7 14 . 4 . 5 3 Terminals 23 | . 7 . 5 6 . . . 3 2 Fabricators 4 | . . . . 2 . . . 1 1 Repair Stations 5 | . 1 . . 3 . . . 1 . Recycling Units 3 | . 1 . 1 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 2 | . . . 1 1 . . . . . Total Hacks 126 | . 23 . 18 32 . 30 . 13 10 Successful 70 | . 11 . 10 13 . 30 . 5 1 Failed 56 | . 12 . 8 19 . . . 8 9 Catastrophic 10 | . 2 . 3 2 . . . 1 2 Database Lockouts . | . . . . . . . . . . Manual 43 | . 12 . 8 12 . . . 2 9 Terminals 66 | . 20 . 16 15 . . . 7 8 Fabricators 7 | . . . . 3 . . . 2 2 Repair Stations 11 | . 1 . . 6 . . . 4 . Recycling Units 6 | . 2 . 1 3 . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 4 | . . . 1 3 . . . . . Terminal Hacks 52 | . 8 . 6 4 . 30 . 3 1 Record 11 | . . . . . . 11 . . . Part Schematic 12 | . . . . 1 . 11 . . . Robot Schematic 5 | . . . . . . 5 . . . Robot Analysis 2 | . 1 . 1 . . . . . . Prototype ID Bank 6 | . 2 . . 1 . 3 . . . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . Unreport Threat 2 | . . . . . . . . 2 . Locate Traps 4 | . 2 . . 1 . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 3 . . . 1 . Scan Component 3 | . . . . 2 . . . 1 . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . Seal Access 2 | . . . 1 1 . . . . . Unauthorized Hacks 11 | . 2 . 3 5 . . . 1 . Terminals 7 | . 2 . 3 2 . . . . . Botnet 7 | . 2 . 3 2 . . . . . Fabricators 2 | . . . . 1 . . . 1 . Fabnet 2 | . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Reject 1 | . . . . 1 . . . . . Mask 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 9 . 6 12 . . . 5 3 Full Trace Events 8 | . . . 2 2 . . . 2 2 Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . 11 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 32 | . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . 3 3 4 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 3 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Turns Passed 13523 | . 2549 1141 1401 5865 152 133 751 548 983 Spaces Moved 5658 | 1 833 745 587 2002 95 84 408 363 540 Core 346 | . 4 . . . . . . 68 274 Treads 1536 | . . . . 1533 . . 3 . . Legs 1627 | 1 637 . 587 402 . . . . . Wheels 1626 | . 192 745 . 67 95 84 405 38 . Hover 129 | . . . . . . . . 129 . Flight 394 | . . . . . . . . 128 266 Fastest Speed 30 | 120 120 135 190 140 160 160 160 30 30 Average Speed 209 | 120 284 135 210 247 160 160 162 107 171 Slowest Speed 1450 | 120 1450 135 260 330 160 160 560 380 450 Overloaded Moves 218 | . . . . . . . . . 218 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 2 95 34 33 38 15 69 60 11 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 . 1 . . Spaces Dug 13 | . 5 3 3 2 . . . . . Terrain Destroyed 240 | . 10 79 9 33 . . 53 56 . Melee 2 | . . . . 2 . . . . . Projectile 68 | . 5 3 9 31 . . 17 3 . AOE 170 | . 5 76 . . . . 36 53 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Total 6649 | . 936 802 692 2543 95 83 442 458 598 Wait 290 | . 7 . 17 234 . . 1 3 28 Move 5643 | . 832 744 586 2001 94 83 407 356 540 Hop 3 | . . . . . . . . 3 . Pick Up 128 | . 33 3 22 38 1 . 1 19 11 Fast Attach 9 | . 2 1 . 4 . . 1 1 . Attach 62 | . 5 5 8 20 . . 2 19 3 Detach 5 | . . . 2 . . . . 2 1 Swap 54 | . 9 3 4 29 . . 2 7 . Drop 77 | . 13 1 15 29 . . 1 9 9 Fire 326 | . 35 45 37 150 . . 27 32 . Melee 40 | . . . . 33 . . . 7 . Ram 6 | . . . . . . . . . 6 Kick . | . . . . . . . . . . Crush 5 | . . . . 5 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Discovered new exit (range 10) 1076 | -10/Materials | Discovered new exit (range 16) 2539 | -10/Materials | Discovered new exit (range 10) 2550 | -10/Materials | Entered Subcaves 2557 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2573 | -10/Subcaves | Learned Materials terminal intel 2929 | -10/Subcaves | Discovered new exit (range 16) 2940 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3050 | -10/Subcaves | Discovered new exit (range 14) 3056 | -10/Subcaves | Core integrity fell below 50% 3285 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3296 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3636 | -10/Subcaves | Discovered new exit (range 16) 3691 | -10/Subcaves | Entered Materials 3691 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3692 | -8/Materials | Loaded intel: 12 terminal locations 5035 | -8/Materials | Discovered new exit (range 14) 5092 | -8/Materials | Entered Factory 5092 | -7/Factory | Evolved 2 slots: Utility x2 5202 | -7/Factory | Repaired Imp. Light Cannon 5567 | -7/Factory | Identified exit to DSF 6283 | -7/Factory | Lost 4 parts (2n1u1w) 9892 | -7/Factory | First assault squad dispatched 10017 | -7/Factory | Lost 3 parts (1p2u) 10883 | -7/Factory | Discovered new exit (range 14) 10891 | -7/Factory | Core integrity fell below 50% 10928 | -7/Factory | Lost 3 parts (1p1n1u) 10957 | -7/Factory | Entered Lower Caves 11084 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11109 | -7/Lower Caves | Entered Data Miner 11109 | -7/Data Miner | Discovered new exit (range 6) 11143 | -7/Data Miner | Met Data Miner 11180 | -7/Data Miner | Learned location of Section 7 (-2) 11180 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11205 | -7/Data Miner | Received God Mode back door access code from Data Miner 11223 | -7/Data Miner | Build established: Scavenger-Mutant 11242 | -7/Data Miner | Entered Proximity Caves 11245 | -6/Proximity Caves | Spotter reported a threat 11245 | -6/Proximity Caves | Spotter reported a threat 11290 | -6/Proximity Caves | Learned Factory emergency access door positions 11570 | -6/Proximity Caves | Spotter reported a threat 11629 | -6/Proximity Caves | Learned location of Zion (-6) 11961 | -6/Proximity Caves | Discovered new exit (range 9) 11993 | -6/Proximity Caves | Entered Factory 11993 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12343 | -6/Factory | First assault squad dispatched 12353 | -6/Factory | Build established: Hacker-Mutant 12445 | -6/Factory | System corruption reached 10% 12446 | -6/Factory | Released all parts (4) 12453 | -6/Factory | Incoming assault squad redirected 12484 | -6/Factory | Lost 10 parts (2p7u1w) 12539 | -6/Factory | Discovered new exit (range 5) 12541 | -6/Factory | Entered another Factory area 12541 | -5/Factory | Evolved 2 slots: Utility x2 12638 | -5/Factory | Incoming investigation squad redirected 12855 | -5/Factory | Build established: Mutant 13078 | -5/Factory | Core integrity fell below 50% 13488 | -5/Factory | Core integrity fell below 20% 13523 | -5/Factory | System corruption reached 10% 13524 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 13458_ Door malfunctions. 13468_ Connecting with Terminal... 13468_ ALERT: Suspicious activity at Terminal F022. Dispatching Investigation squad. 13472_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13476_ System corrupted: Heat flow error (+234). 13491_ Door malfunctions. 13494_ System corrupted: Heat flow error (+146). 13509_ Dropped Imp. Focal Shield. 13510_ Acquired Transmission Jammer. 13512_ &MC7K%SCSE,TEJ6ZV6VSWU G4BDRL%| 13518_ Slammed into A-15 Conveyor. 13518_ A-15 Conveyor calls for reinforcements. 13518_ ALERT: Hostile activity reported, dispatching reinforcements to area. 13519_ Slammed into A-15 Conveyor. 13521_ Destabilizing: System corrupted (+1). 13522_ Slammed into A-15 Conveyor. 13523_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# + | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# + | | ???????????????????????????????????????????# # | | ??????????????????????????????###########??# # | | ??????????????????????????????# ??# # | | ??????????????????????????????# ?# # | | ??????????????????????????????# ?# # | | ??????????????????????????????# # # | | ??????????????????????????????# # | | ??????????????????????????????# + | | ?????????H????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# ?# | | ??????????????????????????????# ?# | | ??????????????????????????????# ??# | | ??????????????????????????????# ! ??# | | ??????????????????????????????###########+## | | ?????????????????######################## =! | | ?????????????+ k A@ p *!! | | ?????????????????########## T#################+### | | ??????????????????????????####???????# !!/ | | ?????????????????????????????????????# = | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????############# | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Medium Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Lance | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyAntimatterInverter Manual? 0 Play Time 01:48:57 Cumulative 189.3 hours Start 2024.03.16 @ 06:42:39 End 2024.03.16 @ 08:30:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 134 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a02c18a-8dad-49c0-8a2c-b5e6f77fddad