Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.24 @ 20:25:00 Player: Kisscool Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (41) 205 Value Destroyed (1385) 1385 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5751 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/850 Matter 133/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Particle Charger Kinecellerator Hardlight Generator Improved Shield Generator > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon Antimatter Cannon > --- INVENTORY -------- (None) [Rating: 55] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Core Analyzer Device Sensor Array Storage Large Storage Unit Processor Core Analyzer Protection Power Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . . . 2 2 . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 90 | 8 7 6 3 3 28 5 4 4 22 . Power 10 | 1 . 1 . . 4 . . . 4 . Engine 3 | 1 . 1 . . 1 . . . . . Core 6 | . . . . . 3 . . . 3 . Reactor 1 | . . . . . . . . . 1 . Propulsion 25 | 4 4 3 2 . 2 2 2 1 5 . Treads 2 | . 2 . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel 13 | 2 2 1 . . 2 2 2 1 1 . Hover . | . . . . . . . . . . . Flight 8 | . . 2 2 . . . . . 4 . Utility 24 | 1 2 . . 3 9 3 1 . 5 . Device 13 | . 1 . . 2 3 2 . . 5 . Storage 4 | 1 1 . . . 1 . 1 . . . Processor 4 | . . . . . 3 1 . . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . 1 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 1 2 1 . 13 . 1 3 8 . Energy Gun 5 | 1 . . . . 4 . . . . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 16 | 1 . 2 1 . 8 . . . 4 . Ballistic Cannon 7 | . . . . . . . . 3 4 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 5 . . 1 1 . Parts Lost 38 | . . 1 . 7 1 . 8 2 18 1 Power 4 | . . . . . . . 1 . 3 . Propulsion 14 | . . 1 . 4 . . 2 1 5 1 Utility 9 | . . . . 1 . . 3 . 5 . Weapon 11 | . . . . 2 1 . 2 1 5 . Highest Loss Streak 9 | . . 1 . 7 1 . 5 1 9 1 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 75 | . 98 91 100 79 77 84 52 43 50 17 Engine 5 | . 14 14 11 11 1 . . . . . Core 3 | . . . . . 6 7 3 . 2 . Wheel 15 | . 26 13 . . 17 15 12 14 6 . Flight 4 | . . 14 44 31 . . . . 6 3 Device 10 | . 13 14 11 6 13 15 3 . 8 . Storage 8 | . 14 14 11 11 9 7 4 . . . Processor 10 | . . . . . 12 23 20 15 13 13 Energy Gun 5 | . 14 3 . . 4 15 5 . . . Ballistic Gun 6 | . 3 14 22 14 10 . . . 1 . Ballistic Cannon 2 | . . . . . . . . 11 10 . Impact Weapon 2 | . 10 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 12 13 15 15 16 39 37 37 11 41 . Greatest Support 56 | 26 40 26 16 16 56 56 56 56 28 4 Greatest Overweight (x) 4 | . 4 4 . 3 4 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 5 5 5 Average Capacity 10 | 6 8 8 8 8 14 15 10 5 5 5 Most Carried 15 | 6 8 8 7 6 15 14 13 5 5 . Average Carried 8 | 5 7 7 5 5 12 12 6 3 1 . Final Capacity 15 | 8 8 8 8 8 15 15 5 5 5 5 Final Carried 15 | 6 8 8 6 5 15 13 1 5 . . Class Distribution -------------------- 78% | Mutant 13% | Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Matter Collected 1688 | 210 140 49 . 42 614 48 4 128 426 27 Remotely . | . . . . . . . . . . . Salvage Created 1448 | . 166 29 . . 846 88 . 200 119 . Parts 67 | . 6 2 . . 46 1 . 10 2 . Haulers Intercepted 5 | . . . . . 5 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 33 | . 4 2 . . 16 1 . 5 5 . Melee 5 | . 3 2 . . . . . . . . Guns 17 | . . . . . 16 1 . . . . Cannons 10 | . . . . . . . . 5 5 . Classes Destroyed 8 | . 1 1 . . 3 2 . 1 . . Hauler 5 | . . . . . 5 . . . . . Recycler 1 | . . . . . . . . 1 . . Watcher 2 | . . . . . . 1 . 1 . . Swarmer 8 | . . 2 . . 4 . . . 2 . Grunt 16 | . 4 . . . 5 . . 4 3 . Brawler 1 | . . . . . 1 . . . . . Sentry 6 | . . . . . 6 . . . . . Programmer 2 | . . . . . . 1 . 1 . . Best Kill Streak 6 | . 2 2 . . 6 1 . 3 2 . Combat Bots Only 3 | . 2 2 . . 3 1 . 3 2 . Max Kills in Single Turn 1 | . 1 1 . . 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Damage Taken 5421 | . 166 109 . 479 853 75 846 504 2105 284 Core 1493 | . 14 20 . 114 92 . 268 130 606 249 Absorbed by Shields 68 | . . . . . 4 . . . 64 . Redirected to Shielding 35 | . . . . 30 5 . . . . . Regen/Repaired (Parts) 230 | . . . . . 230 . . . . . Core Remaining (%) 76 | 100 . 86 . 71 83 . . 43 . . Volleys Fired 138 | . . 1 2 4 60 9 7 21 34 . Largest 3 | . . 1 2 2 2 2 2 2 3 . Hottest 136 | . . 50 40 40 122 122 122 96 136 . Shots Fired 263 | . . 1 4 8 117 18 8 42 65 . Gun 168 | . . 1 4 8 117 18 7 . 13 . Cannon 95 | . . . . . . . 1 42 52 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 195 | . . . 4 8 76 . . 42 65 . Thermal 67 | . . 1 . . 41 18 7 . . . Explosive . | . . . . . . . . . . . Electromagnetic 1 | . . . . . . . 1 . . . Robot Hit Streak 20 | . . . 1 5 9 20 10 11 6 . Robot Miss Streak 8 | . . 1 2 1 8 1 . 5 4 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 195 | . 14 5 2 6 88 14 8 20 38 . Core Hits 81 | . 3 1 . 2 44 4 4 10 12 1 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 5 | . 1 3 . . . . . . 1 . Critical Strikes 20 | . 1 4 . . 8 1 . 2 4 . Burn 9 | . . . . . 8 1 . . . . Destroy 1 | . . . . . . . . . 1 . Blast 5 | . . . . . . . . 2 3 . Smash 5 | . 1 4 . . . . . . . . Melee Attacks 21 | . 14 6 . . 1 . . . . . Impact 21 | . 14 6 . . 1 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4368 | . 342 114 22 72 1559 282 130 676 1168 3 Guns 2249 | . . . 22 72 1559 282 120 . 194 . Cannons 1636 | . . . . . . . 2 676 958 . Explosions . | . . . . . . . . . . . Melee 456 | . 342 114 . . . . . . . . Ramming 27 | . . . . . . . 8 . 16 3 Kinetic 2989 | . . . 22 72 1067 . . 676 1152 . Thermal 894 | . . . . . 492 282 120 . . . Explosive . | . . . . . . . . . . . Electromagnetic 2 | . . . . . . . 2 . . . Impact 456 | . 342 114 . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . . . Average Corruption 1 | . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . 4 . . . . . Matter Fused 1 | . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 191 | . 57 67 . . . . . 15 52 . Projectiles 67 | . . . . . . . . 15 52 . Explosions . | . . . . . . . . . . . Melee 124 | . 57 67 . . . . . . . . Knockbacks 16 | . 1 . . . . . . 4 11 . Impact 1 | . 1 . . . . . . . . . Kinetic 15 | . . . . . . . . 4 11 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . 3 . 5 1 Shots . | . . . . . . . . . . . Rammed 18 | . . . . . . . 4 . 13 1 Targets Rammed 18 | . . . . . . . 4 . 13 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 447 | . . 10 . 6 447 195 39 68 189 . Average Temperature 80 | . . 7 . 6 125 80 9 23 57 . Received Heat Transfer 1343 | . 96 . . . 366 . . 261 620 . Effects 4 | . . . . . 4 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 2 | . . . . . 2 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 5 | . 2 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . . 5 2 . . . . Heat Transferred 2516 | . . . . . 1665 592 259 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Peak Influence 357 | . 163 170 15 65 357 221 51 124 278 . Initial 144 | . . 34 . 5 . 144 21 . 32 . Average 83 | . 61 66 5 17 103 153 15 59 116 . Maximum Alert Level 1 | . . . . . 1 1 . . 1 . Low Security (%) 89 | 100 100 100 100 100 77 91 100 100 72 . Level 1 10 | . . . . . 22 8 . . 27 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 . 4 2 . 4 1 . Investigation 6 | . 1 . . . 2 1 . 1 1 . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . . . 1 . 2 . . 2 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 13 6 1 6 25 3 6 11 23 6 Peak Tracking Total 10 | . 5 3 1 4 5 2 6 5 10 3 Tactical Retreats 16 | . 4 . . 1 1 . . 2 7 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Traps Triggered 4 | . 1 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . Reused 1 | . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Machines Disabled 4 | . . . 1 . 2 . . . 1 . Max in Single Turn 1 | . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Machines Accessed 21 | . 6 . 1 . 7 4 . 1 2 . Terminals 16 | . 4 . 1 . 6 3 . . 2 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 70 | . 15 . 2 . 35 10 . 3 5 . Successful 42 | . 10 . . . 24 4 . 2 2 . Failed 28 | . 5 . 2 . 11 6 . 1 3 . Catastrophic 3 | . . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 44 | . 9 . 2 . 19 9 . . 5 . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 17 | . . . . . 16 1 . . . . Recycling Units 6 | . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 21 | . 4 . . . 11 4 . . 2 . Record 3 | . 1 . . . 1 . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . Registered Prototypes 2 | . . . . . 1 1 . . . . Zone Layout 4 | . . . . . 1 2 . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 . . Network Status 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 13 | . . . . . 13 . . . . . Scan Component 6 | . . . . . 6 . . . . . Repair 6 | . . . . . 6 . . . . . Refit 1 | . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 6 . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . Process 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 4 . 1 . 5 3 . 1 2 . Full Trace Events 4 | . 1 . . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . Total Part Build Rating 8 | . . . . . . . . 8 . . Parts Repaired 6 | . . . . . 6 . . . . . Time 213 | . . . . . 213 . . . . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter 45 | . 45 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . Total Orders 9 | . . 2 7 . . . . . . . ROAM 5 | . . . 5 . . . . . . . FOLLOW 3 | . . 1 2 . . . . . . . AID 1 | . . 1 . . . . . . . . Ally Attacks 12 | . . 8 4 . . . . . . . Total Damage 90 | . . 90 . . . . . . . . Kills 3 | . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Turns Passed 4457 | 138 624 580 95 119 1307 490 167 439 420 78 Spaces Moved 3791 | 119 495 497 162 179 771 449 137 364 435 183 Core 113 | 13 1 1 . 19 16 . . . 4 59 Treads 10 | . 10 . . . . . . . . . Legs 59 | 59 . . . . . . . . . . Wheels 2672 | 47 484 259 . . 755 449 137 364 177 . Hover . | . . . . . . . . . . . Flight 937 | . . 237 162 160 . . . . 254 124 Fastest Speed 26 | 50 90 90 31 31 100 100 100 100 26 35 Average Speed 87 | 100 91 103 31 49 103 100 100 100 59 39 Slowest Speed 250 | 120 250 250 31 200 250 100 100 100 115 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . 10 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 7 53 95 14 26 53 13 70 9 9 21 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 22 | . . . . . 1 . . 4 17 . Melee 1 | . . . . . 1 . . . . . Projectile 21 | . . . . . . . . 4 17 . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Total 4623 | 134 640 555 202 200 1161 474 158 398 513 188 Wait 467 | . 111 27 35 15 256 7 5 2 4 5 Move 3761 | 118 494 496 161 178 770 449 136 363 415 181 Hop 10 | . . . . . . . . . 9 1 Pick Up 76 | 8 8 8 1 . 31 1 2 6 11 . Fast Attach 13 | 4 2 2 . . 3 . 1 . 1 . Attach 51 | 2 2 1 3 1 10 5 3 4 20 . Detach 9 | . . 1 . . . 2 . 1 5 . Swap 26 | 2 3 3 . 2 15 . . . 1 . Drop 33 | . 6 10 . . 15 1 . 1 . . Fire 138 | . . 1 2 4 60 9 7 21 34 . Melee 21 | . 14 6 . . 1 . . . . . Ram 18 | . . . . . . . 4 . 13 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Discovered new exit (range 4) 763 | -10/Materials | Entered Mines 770 | -10/Mines | Discovered new exit (range 14) 823 | -10/Mines | Learned Materials trap positions 937 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 950 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 998 | -10/Mines | Discovered new exit (range 16) 1006 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1106 | -10/Mines | Learned Materials terminal intel 1116 | -10/Mines | Found a hidden stash of uninstalled traps 1343 | -10/Mines | Entered Materials 1343 | -9/Materials | Accompanied by 3 allies 1343 | -9/Materials | Evolved 2 slots: Propulsion x2 1344 | -9/Materials | Loaded intel: 24 trap records 1345 | -9/Materials | Loaded intel: 12 terminal locations 1407 | -9/Materials | Discovered new exit (range 9) 1438 | -9/Materials | Entered Mines 1439 | -9/Mines | Learned location of Storage (-7) 1444 | -9/Mines | Discovered new exit (range 7) 1489 | -9/Mines | Assembled infested the area 1551 | -9/Mines | Lost 7 parts (4n1u2w) 1557 | -9/Mines | Entered Materials 1557 | -8/Materials | Evolved 2 slots: Utility x2 1762 | -8/Materials | Repaired Propulsion Shielding 1789 | -8/Materials | Repaired Ion Engine 1989 | -8/Materials | Repaired Nuclear Core 2023 | -8/Materials | Repaired Med. Armor Plating 2062 | -8/Materials | Repaired Hardlight Generator 2205 | -8/Materials | Repaired Corrupted Hvy. Mace 2609 | -8/Materials | Discovered new exit (range 16) 2863 | -8/Materials | Identified exit to Factory 2864 | -8/Materials | Entered Factory 2864 | -7/Factory | Evolved 2 slots: Utility x2 3176 | -7/Factory | Build established: Skirmisher 3354 | -7/Factory | Sucked down chute 3354 | -7/Factory | Entered Waste 3363 | -7/Waste | Spotted C-40 Crusher 3372 | -7/Waste | Spotted C-40 Crusher 3385 | -7/Waste | Spotted C-40 Crusher 3388 | -7/Waste | Spotted C-40 Crusher 3395 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3401 | -7/Waste | Crushed by Compactor (1 part destroyed) 3405 | -7/Waste | Spotted C-40 Crusher 3432 | -7/Waste | Lost 3 parts (2u1w) 3442 | -7/Waste | Crushed by Compactor (1 part destroyed) 3456 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3478 | -7/Waste | Spotted C-40 Crusher 3497 | -7/Waste | Discovered new exit (range 12) 3500 | -7/Waste | Lost 5 parts (1p2n1u1w) 3521 | -7/Waste | Entered Factory 3611 | -7/Factory | Fabricated Imp. Carbon-fiber Leg? 3711 | -7/Factory | Build established: Mutant 3910 | -7/Factory | Discovered new exit (range 11) 3944 | -7/Factory | Core integrity fell below 50% 3945 | -7/Factory | Garrison activated, responded to threat 3960 | -7/Factory | Entered another Factory area 3960 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4209 | -6/Factory | Lost 7 parts (1p1n4u1w) 4241 | -6/Factory | Core integrity fell below 50% 4375 | -6/Factory | Discovered new exit (range 14) 4380 | -6/Factory | Entered Lower Caves 4395 | -6/Lower Caves | Lost 9 parts (2p3n1u3w) 4400 | -6/Lower Caves | Core integrity fell below 20% 4458 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04354_ Cesium-ion Thruster destroyed. 04355_ L-41 Fighter knocked back. 04357_ VTOL Module destroyed. 04358_ Particle Charger destroyed. 04359_ Autogun destroyed. 04361_ Destroyed Carbon-fiber Leg. 04361_ L-41 Fighter knocked back. 04362_ Fusion Compressor destroyed. 04363_ Mni. Assault Cannon destroyed. 04364_ Antimatter Cannon destroyed. 04365_ Acquired 4 matter. 04375_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04395_ QT-IJ3(k) destroyed. 04396_ FN-72J(k) breaks down the debris. 04398_ Acquired 26 matter. 04429_ VTOL Module destroyed. 04446_ Acquired 1 matter. 04458_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????????????????????###?????## # | | ??????????????????????????????## ####?# ## # | | ????????????????????????????### ### ## # | | ???????????????????????????## ### # | | ??????????????????????????## ##?# # | | ????????????????????????### #### #??# # | | ???????????????????????## # #??# # | | ?????????????????????### % # #??# # | | ????????????????????? " """ # ##?# # | | ????????????????????? """"""" # ### | | ??????????????????????## """"""" # ##### | | ???????????????????????### ## " """ # ##?? | | ?????????????????????????# ## ##? | | ?????????????????????????# ## #? | | ?????????????????????????# ## ######### ##? | | ???????????###??????????## ##### | | ???????????? ????????## ### # | | ?????????????? ??????# ########### #?# | | ???????????????? ####### #?????### % #?# | | ????????# ???????? ## #?????# ####?# | | ????? ##!%???????? ## ###### ### #????# | | ???????? % ???????# ## = #?# #???## | | ??????????? ?????# # s% #?# ##### | | ?????????????## #### ## ####### #?# | | ?????????????# ## #????? ?#?######## # | | ?????????????######### @ #???? ????????????### | | ?????????????????????# s #????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 64 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightBottomlessAxe Manual? 0 Play Time 01:47:15 Cumulative 24.4 hours Start 2022.08.23 @ 20:31:00 End 2022.08.24 @ 20:25:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64f71f95-ce8b-463e-856d-c0b503cfdff6