Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.29 @ 14:14:29 Player: Ms. V3-11A Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (248) 1240 Value Destroyed (9087) 9087 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (483) 483 TOTAL SCORE: 18410 Bonus ------- High Alert Combat Kills 229 Met Zhirov 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1150 Matter 115/300 Energy 100/100 System Corruption 23% Temperature Cool (12) Movement Rolling (130) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (10) ----- High-capacity Storage Unit > --- WEAPON (3) ------- Spear > --- INVENTORY (20) --- Zero-point Reactor High-capacity Matter Pod (0) Improved Salvage Targeting Computer Hacking Drone Bay (1/1) Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core Fusion Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Improved Coolant Injector Makeshift Microdissipator Network High-capacity Storage Unit Machine Analyzer 0b10 Decoder Chip [Skirmisher] Advanced Transmission Jammer Hardened Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Improved Arc Projector Dispersion Rifle Neutron Cannon > --- INVENTORY -------- Advanced Myomer Leg Advanced Cooling System High-capacity Storage Unit Energy Well High-capacity Matter Pod High-capacity Matter Pod Advanced Signal Interpreter Hacking Drone Bay Transdimensional Reconstructor Improved Arc Projector Variable Charge Gun HERF Cannon HERF Cannon HERF Cannon Matter Neutralizer Hardcell Cannon Long-range Missile Launcher Shock Maul [Rating: 113] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Rainbow Chip Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 4 . . 4 . . . . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . Utility 8 | . . . 2 . . 3 . . . . 1 . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 257 | . 20 14 22 17 8 11 5 10 29 23 14 4 9 13 11 39 2 6 Power 36 | . 4 1 3 2 . 5 1 . 5 7 1 . 1 1 . 4 1 . Engine 14 | . 4 . 3 2 . 1 . . 1 2 . . 1 . . . . . Core 16 | . . 1 . . . 4 1 . 4 3 . . . . . 3 . . Reactor 6 | . . . . . . . . . . 2 1 . . 1 . 1 1 . Propulsion 52 | . 8 3 7 2 2 1 1 . 9 4 1 . 2 3 1 7 . 1 Treads 9 | . 2 3 2 . . . . . . . . . 2 . . . . . Leg 41 | . 6 . 5 2 2 1 1 . 9 4 1 . . 3 1 6 . . Wheel 2 | . . . . . . . . . . . . . . . . 1 . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 80 | . 3 1 5 2 4 4 1 8 5 7 10 1 2 5 4 14 . 4 Device 41 | . . . 4 1 2 2 . 2 1 4 5 . 2 3 3 10 . 2 Storage 5 | . 3 . . . 1 . . . . . . . . . . . . 1 Processor 8 | . . . . . 1 . . 1 1 1 1 . . . . 3 . . Hackware 3 | . . . . . . . . . . . 2 . . . . . . 1 Protection 23 | . . 1 1 1 . 2 1 5 3 2 2 1 . 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 89 | . 5 9 7 11 2 1 2 2 10 5 2 3 4 4 6 14 1 1 Energy Gun 26 | . . 4 2 5 2 . 1 . 2 1 . 1 . . . 8 . . Energy Cannon 21 | . . . . . . 1 1 1 . 2 2 . 3 4 4 3 . . Ballistic Gun 20 | . 5 4 3 4 . . . . . 1 . 2 . . 1 . . . Ballistic Cannon 4 | . . . 1 . . . . . 1 1 . . . . . 1 . . Launcher 12 | . . . 1 1 . . . 1 4 . . . 1 . 1 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . 2 . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 4 . . . . 2 . 1 . . 4 . 2 2 . Corrupted Parts 12 | . . . . . . . . 2 . 5 1 . 1 1 1 1 . . System Corruption 48 | . . . . . . . . 6 . 25 3 . 2 4 2 6 . . Parts Lost 85 | . . 5 2 3 1 1 1 3 4 14 . 2 3 3 5 37 . 1 Power 14 | . . 1 1 . . . . 1 1 3 . . 1 . . 6 . . Propulsion 21 | . . 3 . 1 1 . . . 1 5 . 1 1 1 . 7 . . Utility 29 | . . . 1 1 . 1 . 2 1 3 . 1 1 2 5 10 . 1 Weapon 21 | . . 1 . 1 . . 1 . 1 3 . . . . . 14 . . Highest Loss Streak 13 | . . 2 1 3 1 1 1 2 1 10 . 1 3 3 4 13 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 90 99 99 98 90 87 93 96 99 93 96 95 92 83 89 62 5 18 Engine 5 | . 13 3 8 9 7 3 . . 3 1 5 5 7 7 5 1 . . Core 4 | . . 10 . . . 8 15 11 7 6 2 . . . . 1 . . Treads 7 | . 17 27 17 . . . . . . . . . 2 3 . . . . Leg 15 | . 9 . 9 26 26 21 21 21 22 18 19 19 14 17 21 13 . . Device 13 | . . . 17 18 14 18 21 21 22 20 14 17 14 9 9 12 . 1 Storage 7 | . 18 14 9 9 7 5 5 5 5 5 5 5 5 5 5 4 . 2 Processor 4 | . . . . . 2 5 5 7 11 4 7 5 5 5 5 8 . . Hackware 2 | . . . . . . . . . . . 10 11 11 11 8 2 . 4 Protection 6 | . 1 14 9 9 5 3 5 5 4 14 5 4 5 7 5 2 . . Energy Gun 7 | . . 6 8 16 16 11 14 15 12 6 . . . . . 3 . . Energy Cannon 2 | . . . . . . 3 5 4 . 5 11 11 14 6 11 4 . . Ballistic Gun 7 | . 27 18 16 9 7 5 . . . . . 3 1 . 4 1 . . Peak Build Rating 113 | 6 10 20 39 42 56 94 96 95 93 89 92 91 91 108 110 113 26 37 Average Rating 59 | 6 7 15 31 40 44 83 95 88 86 70 84 90 87 84 100 74 6 23 On Entrance 58 | 6 6 10 19 39 42 56 94 95 87 89 74 91 90 85 106 96 6 26 Naked Turns 40 | . . . . . . . . . . . . . . . . 40 . . Heaviest Build 119 | 12 69 55 63 64 61 107 107 96 87 107 106 105 109 106 106 119 13 42 Greatest Support 110 | 20 40 40 60 49 64 69 69 67 77 77 70 70 55 105 90 110 3 16 Greatest Overweight (x) 20 | . 1 1 1 1 1 1 1 1 1 2 1 1 3 2 1 20 4 4 Average Overweight (x) . | . . 1 . 1 . . 1 1 . 1 1 1 1 . 1 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 Average Capacity 19 | 8 15 20 20 20 18 20 20 20 20 20 20 20 20 20 20 19 5 13 Most Carried 20 | 5 11 20 20 20 20 20 20 20 20 20 20 20 20 20 19 19 5 6 Average Carried 17 | 5 9 17 19 19 16 18 19 19 19 17 19 19 19 19 17 13 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 20 Final Carried 20 | 4 11 20 20 20 15 20 20 20 20 20 20 20 19 19 15 5 5 6 Class Distribution -------------------- 25% | Mutant 20% | Scavenger-Gunner 13% | Tank 11% | Scavenger-Tank 9% | Gunner 8% | Scavenger-Mutant 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 6048 | 200 489 666 719 214 257 294 200 155 995 483 173 161 183 143 364 140 200 12 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12141 | . 678 621 1720 959 306 685 179 288 2425 983 396 318 246 430 519 1222 . 166 Parts 620 | . 44 35 89 34 20 32 8 12 154 41 18 15 17 5 24 62 . 10 Haulers Intercepted 7 | . 2 . 3 2 . . . . . . . . . . . . . . Recyclers Shooed 9 | . 4 . 3 . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . 19 . . . . 6 2 . 20 . 14 11 . 20 . . . Prevented 41 | . . . . . . . 2 8 . 23 . . 4 2 2 . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 197 | . 15 15 31 15 4 13 3 5 10 20 7 13 11 . 13 20 . 2 Melee 2 | . . . . . . . . . . . . . . . . . . 2 Guns 110 | . 15 15 30 14 3 8 2 . 8 4 . . 1 . 2 8 . . Cannons 44 | . . . 1 . . 2 1 . . 12 6 10 2 . 4 6 . . AOE 27 | . . . . . . 3 . 4 . . . 3 8 . 4 5 . . Classes Destroyed 25 | . 7 1 3 . 2 2 . 1 4 3 1 . . . . 1 . . Worker 7 | . 1 . 1 1 . 2 . . . . . . . . . 2 . . Builder 4 | . . . . . . . . . . . 1 . . . . 3 . . Hauler 7 | . 2 . 3 2 . . . . . . . . . . . . . . Recycler 7 | . 1 . 5 . . 1 . . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . . . 1 . . Operator 2 | . . . 1 . . . . . . . . . . . . . . 1 Drone 3 | . . . . . . . . . . 1 . . . . 2 . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . Swarmer 59 | . 6 2 10 . . 3 . 4 . 4 2 10 8 . 5 5 . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . Grunt 56 | . 9 . 10 10 . 6 3 . . 7 4 2 . . . 3 . 2 Brawler 4 | . . . . . . . . . . 2 1 1 . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . . . Sentry 18 | . . . 9 5 1 . . . . 1 . . 1 . 1 . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . Hunter 13 | . . . 2 . . . . . . 1 . . 2 . 4 4 . . Programmer 8 | . . . . . . 3 . . . . . . . . . 5 . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . Behemoth 4 | . . . . . . . . 1 . 1 . . . . 1 1 . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . . . Scientist 2 | . . . . . 2 . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . Zionite 78 | . . . . . . . . . 78 . . . . . . . . . Tinkerer 6 | . . . . . . . . . 6 . . . . . . . . . Thug 2 | . . . . . . . . . 2 . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . Marauder 2 | . . . . . . . . . 2 . . . . . . . . . Mutant 5 | . . . . . . . . . 5 . . . . . . . . . Best Kill Streak 12 | . 4 3 7 7 4 7 3 4 9 12 4 5 6 1 5 10 . 2 Combat Bots Only 12 | . 3 3 7 7 3 6 3 4 2 12 3 5 6 . 5 8 . 2 Max Kills in Single Turn 4 | . 1 1 2 1 1 2 1 3 2 1 2 2 4 1 4 3 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . 3 . . . 2 4 . 4 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . Perun (-5/Zhirov) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 1515 | . 69 75 111 63 30 56 11 38 243 140 30 56 39 . 97 434 . 23 Missed 499 | . 18 26 34 18 6 16 3 15 111 41 7 12 16 . 31 141 . 4 Damage Taken 14666 | . 401 880 822 560 461 692 120 462 1454 1640 265 401 269 368 963 4612 . 296 Core 2060 | . 45 130 78 33 83 10 . . 126 217 35 77 54 . 79 898 . 195 Absorbed by Shields 581 | . . . . . . . . . . . 59 154 71 . 297 . . . Redirected to Shielding 150 | . . . . . . . . . . . . . . 118 32 . . . Ignored by Resistances 4372 | . 130 245 242 158 123 233 34 128 435 450 92 161 98 92 347 1319 . 85 Regen/Repaired (Parts) 116 | . . . . 116 . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 30 . . 64 . . . . 58 . . . . 75 . . . Volleys Fired 819 | . 50 78 66 40 18 21 4 19 296 53 10 22 10 25 23 84 . . Largest 4 | . 2 2 3 3 3 4 4 4 4 3 3 3 3 3 3 3 . . Hottest 283 | . 40 84 114 147 147 222 222 258 258 217 218 233 215 283 283 243 . . Shots Fired 1806 | . 100 143 198 117 52 75 15 70 557 124 32 56 18 38 62 149 . . Gun 1341 | . 100 143 189 117 52 55 11 51 430 70 . 3 4 . 16 100 . . Cannon 330 | . . . 8 . . 20 4 17 6 54 32 53 8 38 44 46 . . Launcher 135 | . . . 1 . . . . 2 121 . . . 6 . 2 3 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 496 | . 100 106 131 39 17 13 3 . . 29 11 12 4 . 16 15 . . Thermal 990 | . . 23 58 76 35 42 8 51 430 63 11 44 8 13 34 94 . . Explosive 14 | . . . 1 . . . . 2 . . . . 6 . 2 3 . . Electromagnetic 306 | . . 14 8 2 . 20 4 17 127 32 10 . . 25 10 37 . . Robot Hit Streak 45 | . 26 28 29 35 16 12 5 15 45 23 8 8 10 22 31 21 . . Robot Miss Streak 6 | . 2 3 6 2 1 3 1 1 2 6 1 3 2 1 5 2 . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . Secondary Targets 31 | . 1 1 9 4 1 . . . 15 . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 2 1 1 . . . 1 . . . . . . . . . Shots Hit Robots 1109 | . 80 75 136 80 27 41 9 41 283 92 16 32 12 28 45 107 . 5 Core Hits 512 | . 36 31 63 32 10 26 7 10 123 55 9 17 16 14 14 45 . 4 Critical Kills 9 | . . . . 1 1 . . . . . 1 . 1 . 4 1 . . Critical Parts Destroyed 8 | . 2 . . . . . . . . . . . . . 4 2 . . Critical Strikes 79 | . 2 . 5 9 2 1 1 1 35 2 2 . 1 . 11 6 . 1 Burn 54 | . . . 5 8 1 1 . 1 35 2 . . . . . 1 . . Meltdown 3 | . . . . . . . . . . . 1 . . . 2 . . . Destroy 18 | . 2 . . 1 1 . . . . . . . 1 . 9 4 . . Blast 2 | . . . . . . . . . . . 1 . . . . 1 . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 58 | . . 3 . . . . . . 49 . . . . . . . . 6 Impact 49 | . . . . . . . . . 49 . . . . . . . . . Slashing 3 | . . 3 . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28256 | . 1066 1271 2490 1537 577 1864 285 1283 6139 2293 536 1354 1255 633 1607 3907 . 159 Guns 16737 | . 1062 1240 2349 1537 577 810 206 722 5275 1063 . 8 26 . 84 1778 . . Cannons 7245 | . . . 114 . . 290 79 203 66 1230 536 1144 262 633 1206 1482 . . Explosions 4080 | . . . 27 . . 764 . 358 798 . . 202 967 . 317 647 . . Melee 190 | . . 31 . . . . . . . . . . . . . . . 159 Ramming 4 | . 4 . . . . . . . . . . . . . . . . . Kinetic 5348 | . 1062 834 1372 417 217 96 62 . . 601 124 154 26 . 84 299 . . Thermal 16593 | . . 172 949 1110 360 1478 144 722 5321 977 191 1200 262 245 1088 2374 . . Explosive 2289 | . . . . . . . . 358 . . . . 967 . 317 647 . . Electromagnetic 3832 | . . 234 169 10 . 290 79 203 818 715 221 . . 388 118 587 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 31 | . . 31 . . . . . . . . . . . . . . . . Piercing 159 | . . . . . . . . . . . . . . . . . . 159 Highest Corruption 30 | . . . 5 5 5 1 1 7 7 30 3 3 5 9 11 23 23 23 Average Corruption 5 | . . . 5 5 5 1 1 2 4 9 3 3 3 7 10 11 23 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 325 | . . . 41 21 15 1 6 9 74 24 5 12 19 20 28 35 7 8 Message Errors 77 | . . . 9 3 1 . 1 . 28 7 2 5 4 3 4 8 1 1 Matter Fused 78 | . . . 9 9 3 . 2 3 17 3 . 2 5 6 7 6 3 3 Heat Flow Errors 39 | . . . 5 3 1 1 1 1 4 5 1 1 2 3 6 4 . 1 Energy Discharges 47 | . . . 5 2 4 . . 4 11 3 . 1 7 2 1 4 . 3 Parts Rejected 6 | . . . 2 . . . 1 . . . . . . . . 3 . . Parts Fused 3 | . . . 1 . . . . . 1 . . . . . . 1 . . Data Loss (minor) 29 | . . . 5 1 2 . 1 1 8 1 . . 1 4 2 2 1 . Data Loss (major) 16 | . . . 2 2 2 . . . 2 2 . 1 . . 4 1 . . Misfires 13 | . . . 3 1 . . . . 1 1 2 1 . . 1 3 . . Alerts 7 | . . . . . 1 . . . 1 1 . 1 . 2 . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . Weapon Failures 8 | . . . . . 1 . . . 1 1 . . . . 3 2 . . Overload Shots 2 | . . . . . . . . . . . . . . . . 2 . . Overflow Damage 403 | . . . 25 . . 73 . 33 19 . . 34 56 45 63 55 . . Projectiles 149 | . . . 12 . . 9 . . 2 . . 34 . 45 . 47 . . Explosions 254 | . . . 13 . . 64 . 33 17 . . . 56 . 63 8 . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . 1 . . . . . . 6 . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 1 . . . . . . 6 . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 262 | . . . 31 . . . . . 72 . . 14 58 . . 87 . . Shots 15 | . . . 1 . . . . . 8 . . 1 3 . . 2 . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 483 | . 8 218 264 190 57 200 200 200 200 209 211 168 230 250 483 255 . 177 Average Temperature 97 | . 4 36 75 82 13 110 123 123 89 111 68 64 57 103 153 91 . 91 Received Heat Transfer 3582 | . 216 351 405 369 388 78 39 63 96 519 92 74 12 . 42 745 . 93 Effects 13 | . . . . . . 1 . . 2 . . . . . 8 2 . . Shutdowns 3 | . . . . . . . . . . . . . . . 3 . . . Energy Bleed 4 | . . . . . . . . . . . . . . . 2 2 . . Interference 3 | . . . . . . 1 . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 . 3 . . . 1 1 1 . . Combat Hostiles 6 | . . . . . . . . 1 . 2 . . . 1 1 1 . . Parts Fried 10 | . . 2 1 . . . . 1 . 4 . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . 1 1 . . . 3 1 1 . . . 2 . . . Combat Hostiles 8 | . . . . 1 1 . . . 2 1 1 . . . 2 . . . Parts Melted 62 | . . 2 5 3 3 1 1 . 34 3 1 . . . 1 8 . . Heat Transferred 26046 | . . 200 2196 2627 584 1610 222 1184 12113 1850 300 150 . 148 629 2233 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . 1 . . 1 . . 11 . . 2 . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 644 | . 219 . 546 472 123 319 . . . . 527 . . . . 644 159 143 Initial 644 | . . . . 196 94 . . . . . 450 . . . . 644 139 98 Average 201 | . 53 . 171 327 69 93 . . . . 397 . . . . 456 152 103 Maximum Alert Level 2 | . 1 . 2 2 . 1 . . . . 2 . . . . 2 . . Low Security (%) 54 | 100 94 . 57 1 100 84 . . . . . . . . . . 100 100 Level 1 27 | . 5 . 36 61 . 15 . . . . 53 . . . . 33 . . Level 2 17 | . . . 5 36 . . . . . . 46 . . . . 66 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 5 1 . 5 . . . 1 . . . . . 6 . . Investigation 6 | . 1 . 2 1 . 1 . . . . . . . . . 1 . . Extermination 5 | . . . . . . 3 . . . . . . . . . 2 . . Reinforcement 6 | . . . 3 . . 1 . . . . . . . . . 2 . . Assault 2 | . . . . . . . . . . 1 . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 11 | . . . 6 1 1 . . . . 1 . . . . 1 1 . . Communications Jammed 19 | . . . . . . . . . . . . . . . . 19 . . Distress Signals 19 | . . . . . . . . . . . . . . . . 19 . . Times Spotted 338 | . 26 19 42 16 4 18 2 5 85 20 10 13 11 1 12 43 6 5 Peak Tracking Total 8 | . 3 3 7 7 4 5 2 4 5 8 4 5 6 2 5 6 6 4 Tactical Retreats 11 | . 1 . 1 1 . 1 . . 5 . . . . . . 2 . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 9 | . 4 1 1 . . . . . . . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 2 . . 3 . . . . . Most Traps Carried 2 | . . 2 2 2 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 27 | . . . 3 5 1 4 . . 10 . 3 . . 1 . . . . Max in Single Turn 4 | . . . 2 1 1 2 . . 4 . 1 . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 41 | . 8 1 7 5 . 3 . . . . 7 3 1 1 . 5 . . Terminals 27 | . 7 . 6 4 . 3 . . . . 3 . . . . 4 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . Total Hacks 113 | . 27 5 19 14 . 6 . . . . 19 8 1 5 . 9 . . Successful 70 | . 15 5 9 9 . 2 . . . . 13 8 1 5 . 3 . . Failed 42 | . 11 . 10 5 . 4 . . . . 6 . . . . 6 . . Catastrophic 8 | . . . 2 1 . 3 . . . . . . . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 56 | . 24 . 11 9 . 2 . . . . 6 . . . . 4 . . Terminals 71 | . 25 . 14 10 . 6 . . . . 9 . . . . 7 . . Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . Repair Stations 6 | . 2 . . 4 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . Scanalyzers 7 | . . . 5 . . . . . . . . . . . . 2 . . Garrison Access 5 | . . . . . . . . . . . 5 . . . . . . . Terminal Hacks 37 | . 6 5 2 2 . 2 . . . . 4 8 1 5 . 2 . . Record 12 | . . 5 . . . . . . . . . 6 . 1 . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . 3 . 1 2 . . . . . . 2 . . . . . . . Open Door 3 | . . . . . . . . . . . . 2 1 . . . . . Branch Access Points 3 | . . . 1 . . 1 . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . 1 . . 4 . . . . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 5 . . . . . . . . . . . . 1 . . Insert Component 4 | . . . 3 . . . . . . . . . . . . 1 . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . . . . Unauthorized Hacks 18 | . 8 . 2 3 . . . . . . 5 . . . . . . . Terminals 15 | . 8 . 2 3 . . . . . . 2 . . . . . . . Botnet 10 | . 3 . 2 3 . . . . . . 2 . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 7 . 6 5 . 2 . . . . 5 . . . . 5 . . Full Trace Events 4 | . . . 1 1 . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . . . 14 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . . . . Time 98 | . . . . 98 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 3 | . . . . . . 1 . . . 1 . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . . 1 . . . . . 1 1 . Highest-Rated Group 32 | . . . . . . 32 . . . 30 . . . . . 26 26 . Highest-Rated Ally 32 | . . . . . . 32 . . . 30 . . . . . 26 26 . Total Orders 4 | . . . . . . . . . . 1 . . . . . 1 . 2 ROAM 1 | . . . . . . . . . . 1 . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . 1 . 2 Ally Attacks 4 | . . . . . . . . . . 4 . . . . . . . . Total Damage 195 | . . . . . . . . . . 195 . . . . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 7 | . 3 . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . 2 . . . . 2 2 1 1 . 2 . . 3 . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 1 . 2 Drone Recoveries 3 | . . . . . . . . . . . . . . . . 1 . 2 Decoded 0b10 Intel 18 | . . . . . . . . . . . 4 . . . . 14 . . Garrisons 3 | . . . . . . . . . . . 2 . . . . 1 . . Patrols 5 | . . . . . . . . . . . 2 . . . . 3 . . Reinforcements 2 | . . . . . . . . . . . . . . . . 2 . . Guards 8 | . . . . . . . . . . . . . . . . 8 . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 21740 | 1 1627 3408 1934 976 639 891 551 807 4772 872 701 815 924 763 798 951 129 181 Spaces Moved 9243 | 1 746 1301 760 342 333 408 271 357 1900 313 300 383 412 318 373 440 202 83 Core 341 | . . . . . . . . . . . . . . . . 99 202 40 Treads 2144 | . 353 1301 481 . . . . . . . . . 9 . . . . . Legs 6711 | 1 393 . 279 342 333 408 271 357 1900 313 300 383 403 318 373 337 . . Wheels 47 | . . . . . . . . . . . . . . . . 4 . 43 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 160 190 125 125 192 192 132 190 190 190 190 120 190 50 50 50 Average Speed 194 | 120 173 240 220 194 164 185 194 192 195 209 190 190 213 182 190 149 51 134 Slowest Speed 1050 | 120 240 240 240 196 195 195 195 192 202 280 190 190 400 260 190 1050 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 2 97 74 64 47 38 13 51 50 90 41 10 53 56 73 55 14 72 2 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 8 | . . 4 . . . . 1 . 1 . . 1 . . 1 . . . Known Exits Taken 5 | . 1 . 1 . . 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 . 1 1 1 1 . 1 1 1 . . . . Scrap Searched 20 | . . 9 . . . . 2 2 4 1 . 1 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 197 | . . . 5 . . 11 . 28 4 1 6 24 73 4 11 30 . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 44 | . . . . . . . . 6 . 1 6 18 1 4 2 6 . . AOE 153 | . . . 5 . . 11 . 22 4 . . 6 72 . 9 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 11374 | 2 984 1440 910 573 387 493 286 432 2336 425 416 417 439 465 408 589 228 144 Wait 715 | . 139 25 18 166 1 34 . 44 31 21 65 . . 96 . 9 21 45 Move 9226 | . 745 1300 759 341 332 407 270 356 1899 312 299 382 411 317 372 440 201 83 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 132 | . 12 17 20 4 14 10 4 . 12 7 9 4 3 3 1 11 1 . Fast Attach 105 | . 12 . 11 6 2 5 1 3 4 11 6 2 5 10 1 21 2 3 Attach 75 | . 2 5 6 3 6 3 1 3 4 7 4 1 1 3 5 18 . 3 Detach 14 | . . . 1 . 2 . . 1 1 . 2 . . . . 3 1 3 Swap 79 | . 6 9 5 8 . 3 3 4 21 5 4 1 3 1 5 1 . . Drop 142 | 2 16 3 24 5 9 8 3 2 19 7 17 5 6 10 1 2 2 1 Fire 819 | . 50 78 66 40 18 21 4 19 296 53 10 22 10 25 23 84 . . Melee 58 | . . 3 . . . . . . 49 . . . . . . . . 6 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . 2 . . . 2 . . . . . . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 9 exits: Res x4 / Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 9) 362 | -10/Materials | Discovered new exit (range 7) 507 | -10/Materials | Discovered new exit (range 16) 1055 | -10/Materials | Central database locked down 1080 | -10/Materials | Identified exit to Subcaves 1080 | -10/Materials | Identified exit to Materials 1228 | -10/Materials | Learned 2 Materials zone layouts 1334 | -10/Materials | Learned 2 Storage zone layouts 1394 | -10/Materials | Learned 4 Subcaves zone layouts 1464 | -10/Materials | Learned Storage security intel 1629 | -10/Materials | Entered Subcaves 1646 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1803 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1998 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2004 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2152 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2265 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2374 | -10/Subcaves | Learned location of Mines (-9) 3857 | -10/Subcaves | Core integrity fell below 50% 4327 | -10/Subcaves | Visited Clippyterm 4334 | -10/Subcaves | Learned location of Deep Caves (-6) 4334 | -10/Subcaves | Learned location of Section 7 (-2) 4563 | -10/Subcaves | A Subdweller sparked back to life 4563 | -10/Subcaves | A Subdweller sparked back to life 4563 | -10/Subcaves | A Subdweller sparked back to life 4602 | -10/Subcaves | Found Prototype Processor 5006 | -10/Subcaves | Discovered new exit (range 7) 5037 | -10/Subcaves | Entered Materials 5037 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5211 | -8/Materials | Discovered new exit (range 7) 5622 | -8/Materials | Build established: Tank 5747 | -8/Materials | Discovered new exit (range 4) 5840 | -8/Materials | Identified Rainbow Chip 6074 | -8/Materials | Destroyed 7 combat bots 6652 | -8/Materials | Discovered new exit (range 9) 6796 | -8/Materials | Discovered new exit (range 15) 6906 | -8/Materials | Identified exit to Storage 6969 | -8/Materials | Discovered new exit (range 16) 6971 | -8/Materials | Entered Storage 7040 | -8/Storage | Door terminal overloaded 7299 | -8/Storage | Destroyed 7 combat bots 7483 | -8/Storage | Lost 3 parts (1n1u1w) 7606 | -8/Storage | Repaired Adv. Beam Rifle 7646 | -8/Storage | Repaired Titanium Leg 7891 | -8/Storage | Used back door to open Recycling access 7891 | -8/Storage | Discovered new exit (range 4) 7947 | -8/Storage | Entered Recycling 8184 | -8/Recycling | Discovered new exit (range 6) 8234 | -8/Recycling | Scanned before Scraplab entrance 8323 | -8/Recycling | Entered Scraplab 8332 | -8/Recycling | Angered Scraplab inhabitants 8344 | -8/Recycling | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 8586 | -8/Recycling | Entered Factory 8586 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8650 | -6/Factory | Build established: Gunner 8831 | -6/Factory | Found Hvy. Insulated Plating 8835 | -6/Factory | Found Hvy. Insulated Plating 9323 | -6/Factory | Discovered new exit (range 15) 9426 | -6/Factory | Found Prototype Device 9460 | -6/Factory | Identified exit to Lower Caves 9477 | -6/Factory | Entered Lower Caves 9970 | -6/Lower Caves | Learned location of 1 exit from Factory 10018 | -6/Lower Caves | Discovered new exit (range 5) 10028 | -6/Lower Caves | Entered another Lower Caves area 10080 | -6/Lower Caves | Discovered new exit (range 9) 10130 | -6/Lower Caves | Learned Factory security intel 10324 | -6/Lower Caves | Encountered a Warlord checkpoint 10350 | -6/Lower Caves | Learned 4 Factory zone layouts 10496 | -6/Lower Caves | Spotted B-75 Beast 10534 | -6/Lower Caves | Destroyed B-75 Beast 10823 | -6/Lower Caves | Discovered new exit (range 5) 10835 | -6/Lower Caves | Entered Zion 10859 | -6/Zion | Build established: Scavenger-Gunner 10891 | -6/Zion | System corruption cleaned by Quarantine Array 10953 | -6/Zion | Given the Hacking Drone Bay 10953 | -6/Zion | Found Prototype Device 10994 | -6/Zion | Discovered new exit (range 9) 11192 | -6/Zion | Attacked by Zionites 11192 | -6/Zion | Spotted AP-U8I(B) 11192 | -6/Zion | Spotted 8Z-E0K(B) 11196 | -6/Zion | Destroyed AP-U8I(B) 11213 | -6/Zion | Destroyed 8Z-E0K(B) 13458 | -6/Zion | Build established: Scavenger-Mutant 13797 | -6/Zion | Build established: Scavenger-Gunner 14187 | -6/Zion | Found Prototype Processor 14187 | -6/Zion | Identified Exp. Targeting Computer 14201 | -6/Zion | Identified Hacking Drone Bay 15332 | -6/Zion | Build established: Scavenger-Mutant 15607 | -6/Zion | Entered Proximity Caves 15611 | -5/Proximity Caves | Spotter reported a threat 15780 | -5/Proximity Caves | Spotter reported a threat 15792 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15901 | -5/Proximity Caves | Destroyed 12 combat bots 15902 | -5/Proximity Caves | Lost 10 parts (1p4n3u2w) 15952 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 16037 | -5/Proximity Caves | Spotter reported a threat 16049 | -5/Proximity Caves | Spotted B-75 Beast 16275 | -5/Proximity Caves | Destroyed B-75 Beast 16317 | -5/Proximity Caves | System corruption reached 10% 16338 | -5/Proximity Caves | System corruption reached 30% 16363 | -5/Proximity Caves | Learned 8 Factory zone layouts 16413 | -5/Proximity Caves | Discovered new exit (range 6) 16479 | -5/Proximity Caves | Entered Factory 16479 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16480 | -5/Factory | Identified exit to Factory 16779 | -5/Factory | Search patrols dispatched 16785 | -5/Factory | Build established: Scavenger-Gunner 16811 | -5/Factory | Fabricated Adv. Shield Generator (x2) 16892 | -5/Factory | Identified exit to Upper Caves 17106 | -5/Factory | Found Hvy. Reactive Plating 17140 | -5/Factory | Build established: Scavenger-Tank 17180 | -5/Factory | Entered Upper Caves 17377 | -5/Upper Caves | Learned location of Armory (-4) 17735 | -5/Upper Caves | Learned location of 1 exit from Factory 17771 | -5/Upper Caves | Learned Armory emergency access door positions 17771 | -5/Upper Caves | Learned Armory stockpile data 17771 | -5/Upper Caves | Learned Armory garrison access intel 17929 | -5/Upper Caves | Encountered a Warlord checkpoint 17974 | -5/Upper Caves | Discovered new exit (range 8) 17995 | -5/Upper Caves | Entered another Upper Caves area 18050 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18615 | -5/Upper Caves | Lost 3 parts (1p1n1u) 18900 | -5/Upper Caves | Discovered new exit (range 5) 18919 | -5/Upper Caves | Entered Zhirov 18921 | -5/Zhirov | Discovered new exit (range 3) 18968 | -5/Zhirov | Met Zhirov 19059 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19100 | -5/Zhirov | Found Alien Artifact 19100 | -5/Zhirov | Identified Integrated Reactor 19100 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19130 | -5/Zhirov | Found Alien Artifact 19462 | -5/Zhirov | Cloak Generator disabled 19462 | -5/Zhirov | Attacked by Zhirov 19473 | -5/Zhirov | Enhanced Grunts warped into view 19482 | -5/Zhirov | Destroyed Perun 19502 | -5/Zhirov | Zhirov detonated his lab 19533 | -5/Zhirov | Lost 3 parts (1n2u) 19533 | -5/Zhirov | Lost 8 allies 19682 | -5/Zhirov | Entered Proximity Caves 19685 | -4/Proximity Caves | Spotter reported a threat 19685 | -4/Proximity Caves | Spotter reported a threat 19735 | -4/Proximity Caves | Build established: Hacker-Tank 19746 | -4/Proximity Caves | Spotter reported a threat 19811 | -4/Proximity Caves | Spotter reported a threat 19853 | -4/Proximity Caves | System corruption reached 10% 19976 | -4/Proximity Caves | Learned Research emergency access door positions 20093 | -4/Proximity Caves | Learned Research stockpile data 20124 | -4/Proximity Caves | Spotted B-86 Titan 20156 | -4/Proximity Caves | Destroyed B-86 Titan 20191 | -4/Proximity Caves | Lost 4 parts (4u) 20248 | -4/Proximity Caves | Learned location of Quarantine (-2) 20320 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20425 | -4/Proximity Caves | Discovered exit to Factory (range 14) 20480 | -4/Proximity Caves | Entered Factory 20480 | -4/Factory | Evolved 2 slots: Utility x2 20481 | -4/Factory | Identified exit to Extension 20730 | -4/Factory | Search patrols dispatched 20766 | -4/Factory | Spotted B-86 Titan 20789 | -4/Factory | Destroyed B-86 Titan 20817 | -4/Factory | Lost 5 parts (1p1n1u2w) 21021 | -4/Factory | Destroyed 8 combat bots 21036 | -4/Factory | Lost 13 parts (3p1n5u4w) 21053 | -4/Factory | Identified Transdimensional Reconstructor 21053 | -4/Factory | Warped through subspace 21103 | -4/Factory | Lost 7 parts (1p2n4w) 21142 | -4/Factory | System corruption reached 10% 21163 | -4/Factory | Core integrity fell below 50% 21196 | -4/Factory | Lost 3 parts (1n1u1w) 21256 | -4/Factory | First assault squad dispatched 21371 | -4/Factory | Core integrity fell below 20% 21374 | -4/Factory | Released all parts (7) 21403 | -4/Factory | Lost 9 parts (1p2n3u3w) 21431 | -4/Factory | Sucked down chute 21431 | -4/Factory | Entered Waste 21436 | -4/Waste | 1 allies followed down the chute 21444 | -4/Waste | Spotted C-40 Crusher 21444 | -4/Waste | Spotted C-40 Crusher 21445 | -4/Waste | Spotted C-40 Crusher 21451 | -4/Waste | Spotted C-40 Crusher 21510 | -4/Waste | Spotted C-40 Crusher 21516 | -4/Waste | Spotted C-40 Crusher 21545 | -4/Waste | Found Prototype Reactor 21545 | -4/Waste | Identified Zero-point Reactor 21552 | -4/Waste | Discovered new exit (range 10) 21557 | -4/Waste | Found Prototype Launcher 21557 | -4/Waste | Identified Gui. Micro-nuke Launcher 21560 | -4/Waste | Entered Factory 21624 | -4/Factory | Identified exit to Upper Caves 21624 | -4/Factory | Identified exit to Armory 21625 | -4/Factory | Identified exit to Research 21741 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Terminal linked with 1 system. Awaiting botnet instructions. 21687_ Hacking Drone attempts to hack Terminal... >>Layout(Zone) Retrieving Zone 5Y layout... Downloaded map data. 21688_ Hacking Drone attempts to hack Terminal... >>Traps(Locate) No traps found in local area. 21689_ Hacking Drone attempts to hack Terminal... 21689_ Hacking Drone reports that hacking Terminal no longer safe. 21697_ Hacking Drone retrieved by Hacking Drone Bay. 21703_ Connecting with Terminal... 21703_ Current location identified: Factory 21711_ T5UHF|QNOBEHCYHSG28#Q5#UAWX&I 21735_ Hacking Suite destroyed. 21737_ G-67 Veteran destroyed. 21739_ G-73 Enforcer suffers critical hit (Impale). 21739_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? " " ## """ """ # # ???????????????? | | ??? " " ## """ """ # # ???????????????? | | ??? " " ############ # ???????????????? | | ??? #??????????# # ???????????????? | | ??? #??????????# + ???????????????? | | ???######??????????# # ???????????????? | | ???#???????????????# # ???????????????? | | ???#???????????????# ##############??????????? | | ???#???????????????# # | | ???###########?????# #### | | ???# #?????# #### | | ???# """"" #?????# ? | | ???# """F"" #?????# ?? #### | | ???# """ "" #?????### T### ##??+#####+####### | | ???# ############## #??? # | | ???# # """T""" # #??? """ """ # | | ???# # # #??? """ """ # | | ???# """ """ # =[!#g #??? """ """ # | | ???+ """ """ # %=%g #??? # | | ???# """ """ # !*@# #??? # | | ???# # """ """ # #???############## | | ???# """ """ # """ """ # ######## !# | | ???# """ """ # """ """ # #""" # | | ???# """ """ # # #""" + | | ???# # # #""" # | | ???# # # + # | | ???########### # #""" ## | | ?????????????##################### #""" #? | | ?????????????????????????????????# #""" #? | | ?????????????????????????????????####### #? | | ???????????????????????????????????????##########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 56 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 36 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Medium Treads | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Force Field | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Mass Driver | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive I-36 Angel | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Adv. Shield Generator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumMasterPerforator Manual? 0 Play Time 02:39:50 Cumulative 323.5 hours Start 2024.08.29 @ 00:38:10 End 2024.08.29 @ 14:14:29 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 246 Rogue 63 Adventurer 157 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 21067d18-ab2b-47be-b7c5-058f448007cc