Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.20 @ 23:19:18 Player: Savant Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1446) 1446 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 3892 Bonus ------- High Alert Combat Kills 151 Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 53/100 System Corruption 0% Temperature Cool (216) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon Autogun > --- INVENTORY (4) ---- Light Nuclear Core Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Power Shielding Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Terrain Scan Processor Maneuvering Thrusters Grenade Launcher Powered Hammer [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Flight Unit VTOL Module Utility Light Armor Plating Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 69 | . 17 25 1 26 Power 4 | . 1 2 . 1 Engine 4 | . 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . 2 4 . 3 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 9 | . 2 4 . 3 Utility 16 | . 6 4 1 5 Device . | . . . . . Storage 1 | . . . . 1 Processor 7 | . 2 2 . 3 Hackware 1 | . . 1 . . Protection 7 | . 4 1 1 1 Artifact . | . . . . . Weapon 40 | . 8 15 . 17 Energy Gun 6 | . . 5 . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 23 | . 8 10 . 5 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon 6 | . . . . 6 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . 1 2 . 12 Power 1 | . . . . 1 Propulsion 6 | . . 1 . 5 Utility 3 | . 1 1 . 1 Weapon 5 | . . . . 5 Highest Loss Streak 5 | . 1 1 . 5 Average Slot Usage (%) 58 | . 39 68 99 48 Engine 5 | . 2 8 11 2 Flight 14 | . 5 20 33 10 Processor 10 | . 7 11 11 12 Hackware 5 | . . 6 11 5 Protection 8 | . 12 11 10 2 Energy Gun 3 | . . 3 11 2 Ballistic Gun 7 | . 9 6 11 5 Impact Weapon 1 | . . . . 2 Naked Turns 8 | . 7 . . 1 Heaviest Build 18 | . 7 12 10 18 Greatest Support 20 | 3 8 15 15 20 Greatest Overweight (x) 2 | . 2 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 4 4 4 4 8 Average Capacity 4 | 4 4 4 4 5 Most Carried 8 | 4 4 4 4 8 Average Carried 3 | 2 3 3 4 4 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 3 Class Distribution -------------------- 81% | Mutant 11% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1434 | 200 345 381 29 479 Remotely . | . . . . . Salvage Created 1920 | . 367 686 . 867 Parts 125 | . 29 45 . 51 Haulers Intercepted 5 | . . 2 . 3 Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 7 12 . 17 Melee 1 | . . . . 1 Guns 30 | . 7 12 . 11 AOE 5 | . . . . 5 Classes Destroyed 10 | . 5 3 . 2 Builder 2 | . 1 . . 1 Hauler 5 | . . 2 . 3 Recycler 5 | . 3 2 . . Operator 3 | . . 1 . 2 Watcher 4 | . 2 2 . . Swarmer 14 | . 5 6 . 3 Grunt 14 | . 2 4 . 8 Brawler 1 | . . . . 1 Sentry 6 | . . 2 . 4 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 5 5 . 8 Combat Bots Only 5 | . 3 4 . 5 Max Kills in Single Turn 2 | . 2 2 . 2 Gunslinging 1 | . 1 1 . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2460 | . 409 472 35 1544 Core 855 | . 113 172 12 558 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 54 . 54 . Volleys Fired 123 | . 30 33 . 60 Largest 2 | . 2 2 . 2 Hottest 98 | . 46 68 . 98 Shots Fired 217 | . 57 62 . 98 Gun 201 | . 57 62 . 82 Cannon 8 | . . . . 8 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 167 | . 57 40 . 70 Thermal 8 | . . . . 8 Explosive 8 | . . . . 8 Electromagnetic 34 | . . 22 . 12 Robot Hit Streak 13 | . 8 8 . 13 Robot Miss Streak 6 | . 6 6 . 3 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 152 | . 36 42 . 74 Core Hits 87 | . 20 32 . 35 Critical Hits 2 | . 1 . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . 1 . . . Melee Attacks 11 | . . . . 11 Impact 11 | . . . . 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . . 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3767 | . 1013 562 . 2192 Guns 2070 | . 458 504 . 1108 Cannons 125 | . . . . 125 Explosions 971 | . 555 58 . 358 Melee 601 | . . . . 601 Ramming . | . . . . . Kinetic 1803 | . 458 406 . 939 Thermal 738 | . 555 58 . 125 Explosive 358 | . . . . 358 Electromagnetic 267 | . . 98 . 169 Impact 601 | . . . . 601 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 544 | . 238 . . 306 Projectiles . | . . . . . Explosions 238 | . 238 . . . Melee 306 | . . . . 306 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 149 | . 122 27 . . Shots 3 | . 2 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | . 8 135 1 220 Average Temperature 59 | . 4 54 1 72 Received Heat Transfer 744 | . 96 117 18 513 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 635 | . 350 100 . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 798 | . 435 798 322 711 Initial 307 | . . 183 307 113 Average 354 | . 270 447 289 372 Maximum Alert Level 3 | . 2 3 1 3 Low Security (%) 16 | 100 23 9 . 18 Level 1 48 | . 50 43 100 36 Level 2 29 | . 25 28 . 42 Level 3 5 | . . 18 . 1 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 . 5 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . . 3 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 19 25 5 32 Peak Tracking Total 10 | . 5 6 5 10 Tactical Retreats 5 | . 1 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 14 | . 10 2 . 2 Max in Single Turn 10 | . 10 1 . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged 1 | . . . . 1 Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 19 | . 3 9 . 7 Terminals 17 | . 3 8 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 67 | . 9 33 . 25 Successful 41 | . 5 21 . 15 Failed 25 | . 4 11 . 10 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 32 | . 7 16 . 9 Terminals 60 | . 9 29 . 22 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access 3 | . . . . 3 Terminal Hacks 20 | . 2 11 . 7 Part Schematic 1 | . . 1 . . Robot Analysis 4 | . . 2 . 2 Prototype ID Bank 5 | . . 2 . 3 Branch Access Points 2 | . 1 1 . . Terminal Index 1 | . . 1 . . Locate Traps 1 | . . 1 . . Hauler Manifests 3 | . . 1 . 2 Registered Components 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 16 | . 3 6 . 7 Terminals 16 | . 3 6 . 7 Track 7 | . 2 3 . 2 Botnet 8 | . 1 3 . 4 Sabotage 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 3 9 . 6 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 94 | . . . 94 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 4 | . . 2 . 2 Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1406 | 22 329 397 155 503 Spaces Moved 1937 | 37 406 622 337 535 Core 487 | 37 249 . . 201 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1450 | . 157 622 337 334 Fastest Speed 31 | 50 37 34 34 31 Average Speed 40 | 50 45 37 34 43 Slowest Speed 150 | 50 150 117 34 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 23 | . . 11 4 8 Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 66 72 74 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug 4 | . . . . 4 Terrain Destroyed 81 | . 25 . . 56 Melee 1 | . . . . 1 Projectile 5 | . . . . 5 AOE 75 | . 25 . . 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2323 | 40 499 723 372 689 Wait 121 | . 22 17 37 45 Move 1888 | 36 405 599 328 520 Hop 22 | . . 11 4 7 Pick Up 29 | 4 7 9 1 8 Fast Attach 28 | . 8 8 1 11 Attach 30 | . 8 14 . 8 Detach 31 | . 9 16 . 6 Swap 11 | . 1 3 . 7 Drop 29 | . 9 13 1 6 Fire 123 | . 30 33 . 60 Melee 11 | . . . . 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 413 | -9/Materials | Discovered new exit (range 5) 464 | -9/Materials | Identified exit to Mines 731 | -9/Materials | Central database locked down 749 | -9/Materials | Entered Mines 753 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 779 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 799 | -9/Mines | Assembled infested the area 896 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 896 | -9/Mines | Learned 4 Materials zone layouts 899 | -9/Mines | Discovered new exit (range 7) 902 | -9/Mines | Identified exit to Materials 904 | -9/Mines | Entered Materials 904 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -8/Materials | Lost 5 parts (4n1w) 1273 | -8/Materials | Lost 4 parts (1u3w) 1295 | -8/Materials | Core integrity fell below 50% 1304 | -8/Materials | First assault squad dispatched 1362 | -8/Materials | Discovered new exit (range 15) 1395 | -8/Materials | Core integrity fell below 20% 1407 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Force(Sabotage) SYSTEM_VULNERABLE[Neutrino Reactor] NETWORK_OVERLOAD COORDINATES_RETRIEVED 01355_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 01362_ EXIT=FOUND 01371_ Flight Unit destroyed. 01373_ Acquired Autogun. 01375_ Dropped Med. Storage Unit. 01378_ Acquired Adv. Targeting Computer. 01381_ Acquired Hvy. Particle Cannon. 01386_ G-47 Trooper destroyed. 01391_ Hvy. Particle Cannon destroyed. 01393_ Acquired Hvy. Particle Cannon. 01394_ Lgt. Ion Engine destroyed. 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[!!# "T" ########### """" #? | | # " #### [! # * ## ! #C """" #? | | # "" ## + [! ###+##### ""# #? | | # "" ## # # # | ] T"# #? | | # """ ## ###### # ""# ######## #? | | # "" # # # #??????# #? | | # """ # ! + """ # #??????? ? | | # """ + [ ! ^ # """ # #??????? ? | | # """ # ##### # """ # #??????? ]? | | # " # #???#* = # # #??????? ? | | # # ######+#+############# #??????? ? | | # # ## [=[* #???# #???????+#? | | ####+### ## ! #???# #?????????? | | ??# ## ## #???# #?????????? | | ??# T ## ## #???# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 300 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedUtilityBattery Manual? 0 Play Time 00:39:53 Cumulative 118.4 hours Start 2021.08.20 @ 22:34:38 End 2021.08.20 @ 23:19:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15df16a0-33de-4158-98a2-d87b6c2ade64