Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 15:26:08 Player: saltine Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (260) 1300 Value Destroyed (8741) 8741 Prototype IDs (45) 900 Alien Tech Used (6) 1200 Bonus (9829) 9829 TOTAL SCORE: 32270 Bonus ------- High Alert Combat Kills 686 Follower Combat Kills 649 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 386 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -492 Cogmind --------- Core Integrity 0/1600 Matter 100/300 Energy 99/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Quantum Capacitor Subatomic Replicator Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Stasis Canceller Improved Transmission Jammer Improved Reaction Control System Centrium Medium Armor Plating Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Z-bomb Delivery System Phasing Sabre > --- INVENTORY -------- Light Quantum Reactor Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Advanced Energy Well Quantum Capacitor Improved Shock Absorption System Subatomic Replicator HERF Cannon Core Cannon [Rating: 170] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Advanced System Shield Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Experimental Utility Shielding Weapon Phasing Sabre Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Flamer Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Utility 11 | . . 1 1 2 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 341 | 2 7 25 38 56 2 . 8 . 55 18 10 . 2 1 3 12 3 2 1 3 5 2 10 9 19 8 9 14 17 Power 21 | . 1 2 4 2 . . . . 2 3 1 . . . . 1 . . . . 1 1 . . . . . 1 2 Engine 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . 1 . 2 1 . . . . 2 3 1 . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 2 Propulsion 77 | 2 2 8 10 16 . . . . 10 1 5 . 1 . . 4 . . 1 . . . 3 1 3 1 1 2 6 Treads 30 | 2 1 6 10 11 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 44 | . . . . 5 . . . . 10 1 5 . 1 . . 4 . . 1 . . . 3 1 3 1 1 2 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 130 | . 2 9 11 13 1 . 4 . 30 7 3 . . 1 . 5 . 1 . . 2 . 4 5 10 4 4 10 4 Device 67 | . . 1 3 6 . . 1 . 17 6 3 . . . . 3 . . . . 1 . 2 3 5 2 3 8 3 Storage 7 | . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . 1 Processor 9 | . 1 1 . 2 . . . . 3 . . . . 1 . . . . . . . . . . . 1 . . . Hackware 15 | . . 2 2 . . . 1 . 4 . . . . . . . . 1 . . . . 2 1 . . 1 1 . Protection 32 | . . 4 6 4 1 . 2 . 5 1 . . . . . 2 . . . . 1 . . 1 3 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | . 2 6 13 25 1 . 4 . 13 7 1 . 1 . 3 2 3 1 . 3 2 1 3 3 6 3 4 1 5 Energy Gun 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 22 | . . 3 3 2 . . . . . 1 1 . . . . . . . . 1 . . 1 1 2 1 2 1 3 Ballistic Gun 27 | . 1 3 4 4 . . . . 5 2 . . . . . . . 1 . 2 1 . 1 1 . 1 1 . . Ballistic Cannon 17 | . . . . 7 . . . . . 3 . . . . 2 1 1 . . . . . 1 1 1 . . . . Launcher 25 | . . . 6 5 1 . . . 3 . . . . . 1 . 2 . . . . 1 . . 2 1 1 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 2 . . 2 . 5 . . . 1 . . . . . . . . . . . 1 . . . . Piercing Weapon 4 | . . . . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 2 . 2 . . . . 4 . . . . . . 5 . . . . 2 1 . 3 5 3 2 . . Parts Lost 84 | . 3 5 13 18 . . . . 1 4 1 . 1 . . . . 2 . . 1 1 1 . . . 11 1 21 Power 12 | . . 2 3 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 Propulsion 32 | . 1 2 6 9 . . . . 1 1 1 . . . . . . 1 . . 1 . . . . . 1 . 8 Utility 26 | . . . 4 6 . . . . . . . . 1 . . . . . . . . . . . . . 6 1 8 Weapon 14 | . 2 1 . 1 . . . . . 3 . . . . . . . 1 . . . . 1 . . . 3 . 2 Highest Loss Streak 20 | . 2 2 3 9 . . . . 1 3 1 . 1 . . . . 2 . . 1 1 1 . . . 6 1 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 93 | . 89 95 91 95 84 84 98 100 94 90 93 94 94 90 94 90 100 97 94 99 99 91 90 93 92 91 83 83 64 Engine 2 | . 3 8 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . 10 . 4 . 7 7 7 7 6 6 5 5 5 5 5 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 4 4 4 4 4 3 3 5 Treads 13 | . 21 29 32 28 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 30 30 30 30 28 26 29 29 29 29 29 32 35 31 31 31 30 26 26 28 24 21 20 24 18 Device 10 | . . . 9 20 1 . . . 8 11 16 17 17 17 17 13 11 10 10 10 10 10 9 7 12 15 15 18 12 Storage 7 | . 14 11 9 6 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 7 | . 7 11 . 4 15 15 15 15 7 13 11 11 11 13 17 15 11 10 10 10 10 10 9 9 8 8 8 8 6 Hackware 7 | . . . 3 2 . . 6 7 19 13 11 11 11 5 5 5 5 9 10 10 10 10 12 14 13 13 14 10 8 Protection 6 | . . 9 9 6 5 7 14 15 2 1 . . . . . 3 11 10 10 10 10 10 9 9 12 10 4 4 1 Energy Cannon 3 | . . 8 8 3 . . . . . . 1 5 5 5 1 . . . . . . . . . 3 4 3 2 3 Ballistic Gun 5 | . 15 12 8 4 . . . . 7 4 . . . . . . . 4 5 8 10 4 1 3 . 2 1 . . Ballistic Cannon 1 | . . . . 4 . . . . . 3 5 5 1 . 2 . 1 . . . . . 2 3 . . . . . Slashing Weapon 2 | . . . . . 7 7 7 7 3 . . . 3 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Peak Build Rating 170 | 6 10 21 35 54 46 43 53 53 81 81 93 94 94 95 96 105 106 118 113 118 127 125 135 138 159 166 162 170 168 Average Rating 69 | 6 8 16 24 46 41 42 51 53 73 78 91 93 93 92 95 94 105 115 113 116 122 121 130 134 155 160 149 156 126 On Entrance 86 | 6 6 10 21 35 41 42 43 53 53 81 79 93 94 90 95 95 105 106 105 113 118 119 125 133 137 159 162 99 165 Naked Turns 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Heaviest Build 117 | 13 47 102 111 117 32 32 35 35 48 48 58 58 58 54 54 58 58 62 54 60 63 64 64 59 73 77 75 86 88 Greatest Support 102 | 40 40 60 80 102 36 36 36 36 58 67 60 58 70 58 58 87 83 78 63 71 64 76 77 82 78 82 82 88 94 Greatest Overweight (x) 5 | . 4 5 1 2 . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . 2 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 8 11 23 25 24 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | 6 13 25 25 25 9 10 10 10 15 15 15 15 15 15 15 15 15 15 13 13 15 15 15 15 15 15 15 14 15 Average Carried 17 | 5 7 21 24 24 8 9 9 10 11 14 14 14 14 15 15 14 15 13 13 12 14 14 14 14 14 14 13 11 12 Final Capacity 25 | 8 20 25 25 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 4 13 25 25 5 9 10 10 10 15 15 15 15 15 15 15 15 15 14 13 12 15 14 15 15 15 15 14 14 14 Class Distribution -------------------- 45% | Scavenger-Mutant 25% | Hacker-Scout 9% | Mutant 7% | Hacker-Mutant 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Extension Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 6713 | 220 180 458 745 1257 83 50 136 . 927 708 121 . 45 26 73 187 94 91 . 96 209 15 112 . 378 13 85 339 65 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9069 | . 500 1058 1710 1406 53 53 . . 1110 730 119 . 45 . 117 333 207 105 . 112 237 17 232 30 316 . 186 38 355 Parts 537 | . 38 74 99 74 5 6 . . 61 45 6 . 5 . 9 2 16 3 . 7 5 4 22 2 21 . 11 6 16 Haulers Intercepted 11 | . 1 5 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 8 | . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . 3 4 . 10 . . . . . . 7 1 13 . . 7 . 1 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 182 | . 14 20 33 36 4 2 . . 12 11 2 . . . 6 . 10 . . 4 3 4 2 . 1 . 7 . 11 Melee 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 65 | . 14 13 7 7 . . . . 7 8 . . . . . . . . . 4 3 . . . . . 2 . . Cannons 52 | . . 7 14 16 . . . . . 2 2 . . . 1 . . . . . . . 2 . 1 . 1 . 6 AOE 60 | . . . 12 11 4 2 . . 5 . . . . . 5 . 10 . . . . 4 . . . . 3 . 4 Classes Destroyed 20 | . 4 3 5 3 . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . . Worker 23 | . 2 1 3 6 . . . . 2 . 1 . . . . . . . . . . . 3 . 2 . . 2 1 Builder 11 | . . . 6 2 . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Tunneler 3 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 11 | . 1 5 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 11 | . . . 3 1 . . . . 3 . . . . . . . . 1 . . . . . . . . 1 . 2 Operator 7 | . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 2 . . . . Watcher 10 | . . . 3 . . . . . 5 1 . . 1 . . . . . . . . . . . . . . . . Swarmer 65 | . 6 4 6 6 4 . . . 6 1 . . . . 5 . 8 . . 4 . 4 . . . . 4 . 7 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 61 | . 8 11 20 15 . . . . 3 . . . . . . . 1 . . . 2 . . . . . . . 1 Brawler 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Protector 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 20 | . . 4 5 5 . . . . 2 4 . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . 3 . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . 2 Programmer 13 | . . . . 6 . 1 . . 1 . 2 . . . . . . . . . . . 2 . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 4 5 10 8 4 1 . . 6 2 2 . 1 . 5 . 4 1 . 4 2 4 4 1 3 . 5 1 10 Combat Bots Only 7 | . 3 5 6 5 4 1 . . 3 2 2 . . . 5 . 4 . . 4 2 4 2 . 1 . 3 . 7 Max Kills in Single Turn 5 | . 2 1 5 4 4 1 . . 3 1 1 . 1 . 4 . 4 1 . 1 1 2 3 1 1 . 5 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 3 4 1 . . 3 . . . . . 4 . 4 . . . . 2 . . . . 3 . 3 Melee 1 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1899 | . 80 121 213 475 11 44 . . 88 129 13 . 3 . 13 . 53 22 . 26 34 10 16 5 4 7 250 63 219 Missed 690 | . 19 34 61 131 6 27 . . 38 57 5 . 1 . 9 . 23 12 . 8 19 2 6 5 2 3 100 46 76 Damage Taken 18819 | . 652 1089 2362 3423 75 201 . . 682 690 269 . 135 . 116 . 678 216 . 264 394 165 143 . 107 175 2791 426 3766 Core 3590 | . 113 252 236 457 . 48 . . 124 79 59 . . . 19 . 66 71 . 13 131 16 50 . . 51 224 76 1505 Absorbed by Shields 722 | . . . . 620 . . . . . 102 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 163 | . . . . . . . . . . . . . . . . . 32 26 . . 24 . . . 24 39 18 . . Ignored by Resistances 891 | . . . . . 7 16 . . . . . . . . . . . . . . . . . . . 23 845 . . Regen/Repaired (Parts) 2078 | . 99 . . 41 . . 10 . . . 93 . . . . . . . . . 319 . . . . . 1195 . 321 Core Remaining (%) 67 | 100 54 37 57 . . . . 27 . 76 . . . . . . 85 . . . . 79 . 90 . . 70 . . Volleys Fired 624 | . 52 94 107 106 1 5 . . 40 83 12 . 4 7 9 . 7 . . 11 19 2 5 . 3 3 17 9 28 Largest 2 | . 2 2 2 2 1 1 . . 2 2 2 . 1 1 1 . 1 . . 2 2 1 2 . 1 1 2 1 2 Hottest 300 | . 60 98 105 103 39 39 . . 72 138 143 . 90 90 57 . 43 . . 90 66 20 90 . 88 120 153 120 300 Shots Fired 1035 | . 99 184 192 201 1 5 . . 75 107 15 . 4 7 10 . 8 . . 19 30 2 8 . 3 3 24 9 29 Gun 600 | . 99 141 78 64 . . . . 72 86 . . . . . . . . . 17 30 . 3 . . . 10 . . Cannon 378 | . . 43 99 124 . . . . . 21 15 . 4 7 5 . . . . 2 . . 5 . 1 3 13 9 27 Launcher 57 | . . . 15 13 1 5 . . 3 . . . . . 5 . 8 . . . . 2 . . 2 . 1 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 632 | . 54 103 78 150 . . . . 72 102 4 . . . 5 . . . . 17 30 . 7 . . . 10 . . Thermal 345 | . 45 81 99 38 . . . . . 5 11 . 4 7 . . . . . 2 . . 1 . . 3 13 9 27 Explosive 55 | . . . 15 13 1 5 . . 3 . . . . . 5 . 8 . . . . . . . 2 . 1 . 2 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Hit Streak 24 | . 13 24 21 13 1 4 . . 18 20 8 . . . 12 . 2 . . 2 8 . 3 . 3 . 4 . 9 Robot Miss Streak 7 | . 3 7 4 3 . 1 . . 3 2 1 . . . 2 . 3 . . 6 2 2 2 . . . 2 . 3 Penetration Max 2 | . . . 1 1 . . . . 1 2 . . . . . . . . . . 2 . 2 . . . 1 . . Secondary Targets 9 | . 4 2 . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Capacitor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Shots Hit Robots 710 | . 68 121 126 152 1 4 . . 55 74 10 . 2 . 5 6 2 2 . 8 21 . 10 1 9 1 10 2 20 Core Hits 408 | . 28 39 88 88 4 3 . . 30 37 4 . 1 . 5 4 18 . . 4 10 6 6 1 8 . 10 2 12 Critical Kills 28 | . . . . 1 . . . . 8 7 . . . . 1 . . . . 1 3 . 3 . . . 3 . 1 Critical Parts Destroyed 42 | . 2 . . . . . . . 11 18 . . . . . . . . . 1 4 . 1 . . . 3 . 2 Critical Strikes 89 | . 2 . . 12 . . . . 21 29 1 . . . 1 . . 1 . 2 7 . 4 . . . 6 . 3 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Destroy 71 | . 2 . . 1 . . . . 21 26 . . . . 1 . . . . 2 7 . 4 . . . 5 . 2 Blast 11 | . . . . 9 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impale 4 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee Attacks 183 | . . . . 29 . . 2 . 36 5 . . 12 . . 6 . 3 . . . . 36 25 11 5 10 3 . Impact 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 155 | . . . . 6 . . 1 . 36 1 . . 12 . . 6 . 3 . . . . 36 25 11 5 10 3 . Piercing 23 | . . . . 18 . . 1 . . 4 . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 2 . . . . 4 . . . 1 . . . . 1 . . . . 3 . 5 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27341 | . 801 1909 4870 5533 296 244 . . 1522 1110 385 . 126 . 505 575 1022 138 . 116 400 887 579 71 1018 68 1503 211 3452 Guns 5450 | . 801 1214 1001 976 . . . . 334 479 . . . . . . . . . 116 400 . 55 . . . 74 . . Cannons 7199 | . . 695 1805 2266 . . . . . 485 385 . . . 36 . . . . . . . 138 . 34 . 169 . 1186 Explosions 11286 | . . . 2064 1797 296 244 . . 570 73 . . . . 469 . 1022 . . . . 887 . . 338 . 1260 . 2266 Melee 3406 | . . . . 494 . . . . 618 73 . . 126 . . 575 . 138 . . . . 386 71 646 68 . 211 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6940 | . 384 881 1001 2605 . . . . 334 841 75 . . . 36 . . . . 116 400 . 193 . . . 74 . . Thermal 5789 | . 417 1028 1805 637 . . . . 41 196 310 . . . . . . . . . . . . . . . 169 . 1186 Explosive 10265 | . . . 2044 1797 296 244 . . 529 . . . . . 469 . 1022 . . . . . . . 338 . 1260 . 2266 Electromagnetic 54 | . . . 20 . . . . . . . . . . . . . . . . . . . . . 34 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2871 | . . . . 32 . . . . 618 . . . 126 . . 575 . 138 . . . . 386 71 646 68 . 211 . Piercing 535 | . . . . 462 . . . . . 73 . . . . . . . . . . . . . . . . . . . Entropic 887 | . . . . . . . . . . . . . . . . . . . . . . 887 . . . . . . . Highest Corruption 8 | . . . . 3 1 1 1 . . . 1 7 8 8 8 8 8 . . . . . 1 1 . . 8 1 4 Average Corruption 2 | . . . . 1 1 1 1 . . . 1 4 7 8 8 8 8 . . . . . 1 1 . . 5 1 1 Corruption Purged 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . . . 37 . 1 . . . . 1 1 11 6 4 3 6 . . . . . 5 3 . . 2 1 . Message Errors 29 | . . . . 14 . . . . . . . 1 3 3 1 1 3 . . . . . . 1 . . 1 1 . Matter Fused 11 | . . . . 6 . . . . . . 1 . 1 . . 1 . . . . . . 2 . . . . . . Heat Flow Errors 12 | . . . . 5 . 1 . . . . . . 3 . 1 . 2 . . . . . . . . . . . . Energy Discharges 8 | . . . . 4 . . . . . . . . . 1 1 . . . . . . . 2 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . 3 . . . . . . . . 2 1 . . . . . . . . . . . . 1 . . Data Loss (major) 5 | . . . . 3 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Misfires 3 | . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2327 | . . 10 65 152 . . . . 121 39 14 . 49 . 51 179 50 49 . . . 36 151 . 246 18 281 . 816 Projectiles 430 | . . 10 41 48 . . . . . 16 14 . . . . . . . . . . . . . . . 12 . 289 Explosions 1053 | . . . 24 47 . . . . 26 23 . . . . 51 . 50 . . . . 36 . . . . 269 . 527 Melee 844 | . . . . 57 . . . . 95 . . . 49 . . 179 . 49 . . . . 151 . 246 18 . . . Knockbacks 10 | . . . . 9 . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . 9 . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 652 | . . . 85 98 . 48 . . 49 . . . . . 59 . 143 . . . . . . . . . 170 . . Shots 15 | . . . 5 2 . 1 . . 1 . . . . . 1 . 4 . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | . 120 302 258 292 . 290 . . 126 172 392 . 160 139 203 . 161 . . 96 7 . 26 . 40 124 351 116 471 Average Temperature 74 | . 40 67 64 127 . 144 . . 31 51 147 . 77 64 101 . 61 . . 22 4 . 14 . 6 39 161 38 160 Received Heat Transfer 4059 | . 231 474 1071 988 18 24 . . 270 125 . . 9 . . . 69 18 . 12 45 21 . . 27 18 477 . 162 Effects 14 | . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . 2 . 6 Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 6 | . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Melted 12 | . . 2 4 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 Heat Transferred 7663 | . 925 1761 2627 925 . . . . 50 198 400 . . . . . . . . . . . . . . . 148 . 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 959 | . 207 221 677 863 . . . . 491 746 335 72 197 . . . . 434 . . . . 283 568 255 261 959 725 700 Initial 472 | . . 39 66 287 . . . . . 154 222 57 50 . . . . 348 . . . . 108 124 227 84 146 472 384 Average 249 | . 80 115 313 286 . . . . 217 418 233 61 118 . . . . 370 . . . . 161 336 127 179 450 561 551 Maximum Alert Level 3 | . 1 1 2 3 . . . . 2 3 1 . . . . . . 2 . . . . 1 2 1 1 3 3 3 Low Security (%) 50 | 100 93 88 25 47 . . . . 49 14 24 100 100 . . . . . . . . . 78 21 64 63 21 . . Level 1 27 | . 6 11 45 23 . . . . 35 16 75 . . . . . . 89 . . . . 21 46 35 36 26 . 23 Level 2 19 | . . . 29 20 . . . . 14 67 . . . . . . . 10 . . . . . 32 . . 33 97 75 Level 3 2 | . . . . 8 . . . . . 1 . . . . . . . . . . . . . . . . 18 2 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 2 4 3 17 . . . . 5 5 4 . 1 . . . 1 2 . . . . 2 2 1 3 7 2 4 Investigation 20 | . 1 2 1 1 . . . . 2 1 3 . 1 . . . . . . . . . 1 1 . 1 1 2 2 Extermination 11 | . . . . 6 . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . 1 Reinforcement 26 | . 1 2 1 6 . . . . 1 3 . . . . . . . 2 . . . . . 1 1 2 5 . 1 Assault 4 | . . . 1 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded 5 | . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 30 | . 1 3 4 3 . . . . . 4 . . . . . . . 2 . . 1 . 1 2 6 . 2 1 . Communications Jammed 18 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 16 Distress Signals 17 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 16 Times Spotted 542 | . 27 30 51 55 9 3 . 1 29 30 8 5 9 . 6 . 22 9 . 7 73 12 13 14 17 5 62 20 25 Peak Tracking Total 19 | . 5 6 7 7 8 2 . 1 5 9 2 5 5 . 5 . 12 8 . 4 13 9 5 9 4 3 19 9 12 Tactical Retreats 46 | . . 1 1 4 2 . . . 3 6 . . . . . . 4 1 . 1 1 3 1 5 1 2 7 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 24 | . 2 . . 3 . . . . 2 4 2 . 3 . . . . 1 . . . . . 1 . 1 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . 1 . . . . . . . . 1 . . . 19 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 29 | . . 1 3 6 . . . . 5 1 1 . 2 . . . . . . . . . . 3 . 3 3 1 . Max in Single Turn 4 | . . 1 2 4 . . . . 4 1 1 . 1 . . . . . . . . . . 1 . 1 1 1 . Garrison Access 9 | . . . . . . . . . 4 . 1 . 1 . . . . . . . . . 1 1 1 . . . . Energy Cycler 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 137 | . 9 9 10 17 1 . . . 20 5 13 . 7 1 . 4 . 4 . . 1 . 7 10 2 5 6 2 4 Terminals 85 | . 6 8 9 8 . . . . 10 5 7 . 3 . . . . 2 . . . . 3 9 1 5 6 1 2 Fabricators 10 | . . . . 2 . . . . 3 . 2 . 1 . . . . . . . . . 2 . . . . . . Repair Stations 5 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Recycling Units 17 | . 2 1 1 4 . . . . 3 . 2 . 2 . . . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 12 | . . . . 2 . . . . 4 . 1 . 1 . . . . . . . . . 1 1 1 . . 1 . Total Hacks 406 | . 25 39 37 39 1 . . . 50 10 36 . 24 1 . 17 . 8 . . 1 . 16 31 4 21 30 6 10 Successful 173 | . 8 21 28 10 1 . . . 22 2 14 . 9 1 . 17 . 2 . . 1 . 7 10 1 5 9 1 4 Failed 231 | . 17 17 9 29 . . . . 28 8 22 . 14 . . . . 6 . . . . 9 21 3 16 21 5 6 Catastrophic 47 | . 1 1 1 5 . . . . 3 4 6 . 3 . . . . 2 . . . . 3 6 . 4 6 . 2 Database Lockouts 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 155 | . 8 30 24 12 . . . . 17 5 5 . 8 . . . . . . . . . 6 11 . 1 21 . 7 Terminals 276 | . 17 33 33 17 . . . . 24 10 25 . 13 . . . . 5 . . . . 7 30 3 21 30 4 4 Fabricators 24 | . . . . 4 . . . . 7 . 5 . 3 . . . . . . . . . 5 . . . . . . Repair Stations 13 | . 2 . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . 6 Recycling Units 46 | . 6 6 4 11 . . . . 8 . 2 . 6 . . . . 3 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison Access 24 | . . . . 4 . . . . 11 . 2 . 2 . . . . . . . . . 1 1 1 . . 2 . Terminal Hacks 88 | . 4 6 13 5 1 . . . 7 2 6 . 3 1 . 17 . 2 . . 1 . . 7 . 5 5 1 2 Record 13 | . . . 2 . . . . . . . . . 1 . . 5 . . . . . . . 1 . 2 1 . 1 Part Schematic 7 | . . . . . . . . . 1 . 1 . 1 . . 4 . . . . . . . . . . . . . Robot Analysis 11 | . 1 1 3 . . . . . . 1 . . . . . 4 . . . . . . . 1 . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . Open Door 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Branch Access Points 5 | . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 Terminal Index 4 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . Fabricator Hacks 11 | . . . . . . . . . 4 . 1 . 2 . . . . . . . . . 4 . . . . . . Network Status 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Load Schematic 6 | . . . . . . . . . 2 . 1 . 1 . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . 2 . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 1 1 1 . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . Retrieve Components 9 | . 1 1 1 1 . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 9 | . . . . . . . . . 4 . 1 . 1 . . . . . . . . . 1 1 1 . . . . Seal Access 9 | . . . . . . . . . 4 . 1 . 1 . . . . . . . . . 1 1 1 . . . . Unauthorized Hacks 49 | . 1 14 14 2 . . . . 5 . 2 . 2 . . . . . . . . . 1 2 . . 4 . 2 Terminals 32 | . . 11 11 2 . . . . . . 1 . 1 . . . . . . . . . . 2 . . 4 . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . . 2 3 2 . . . . . . 1 . . . . . . . . . . . . 2 . . 2 . . Disrupt 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Operators 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Skim 12 | . . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 2 . 1 . 1 . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 9 | . 1 3 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 2 . . . . Used 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 107 | . 8 8 9 17 . . . . 14 4 9 . 4 . . . . 4 . . . . 5 8 1 5 6 2 3 Full Trace Events 5 | . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . 15 . 1 . 1 . 1 . . 4 . . . . . . . . . 5 . . . Parts Built 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Authchips 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Time 126 | . . . . . . . . . 95 . . . . . . . . . . . . . 31 . . . . . . Total Part Build Rating 20 | . . . . . . . . . 10 . . . . . . . . . . . . . 10 . . . . . . Parts Repaired 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 136 | . 26 . . 30 . . . . . . 80 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 9 9 1 8 . . . . 3 . 1 . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . 12 . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 25 | . . 1 . . . . 8 . . 14 . . . . . . 2 . . . . . . . . . . . . Largest Group 8 | . . 1 . . . . 8 8 . 8 2 . . . . . 2 . . . . . . . . . . . . Highest-Rated Group 220 | . . 10 . . . . 220 220 . 203 62 . . . . . 78 . . . . . . . . . . . . Highest-Rated Ally 48 | . . 10 . . . . 32 32 . 39 31 . . . . . 48 . . . . . . . . . . . . Total Orders 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . . . . . 27 . 100 13 . . . . . 4 . . . . . . . . . . . . Total Damage 3205 | . . . . . . . . 604 . 2213 233 . . . . . 155 . . . . . . . . . . . . Kills 24 | . . . . . . . . 3 . 20 1 . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 11 | . 1 1 3 . . . . . . 1 . . . . . 4 . . . . . . . 1 . . . . . Derelict Logs Recovered 7 | . . . . . . 2 1 1 . . . . . . . . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 19822 | 8 1167 1783 2439 4090 167 203 707 248 1430 936 529 30 371 143 134 107 163 176 128 144 1102 230 629 430 1126 309 307 316 270 Spaces Moved 20523 | 3 639 651 822 1604 328 388 1038 256 2286 858 1043 74 823 333 292 186 469 284 408 356 1038 475 1384 863 1562 574 453 632 401 Core 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Treads 3249 | 3 438 554 822 1432 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 298 | . 201 97 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16927 | . . . . 172 328 388 1038 256 2286 858 1043 74 823 333 292 186 469 284 408 356 1038 475 1384 863 1562 574 453 632 352 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 160 140 140 240 48 48 48 48 48 38 31 38 38 24 38 38 14 15 16 31 23 31 23 31 31 37 45 48 42 42 Average Speed 70 | 160 153 215 240 220 48 48 48 48 40 39 38 38 37 38 38 34 27 53 31 30 32 35 32 36 39 47 48 42 48 Slowest Speed 320 | 160 160 240 240 320 48 48 48 48 90 40 42 38 38 38 38 38 30 84 31 31 96 36 36 37 45 50 51 42 220 Overloaded Moves 249 | . . . . . . . . . . 15 . . 19 . . 2 189 14 . 3 . 7 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 53 | 1 97 70 76 50 46 57 86 46 56 82 37 71 22 52 38 63 71 15 56 65 91 64 30 71 48 60 34 18 20 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 9 | . . 2 3 . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . Known Exits Taken 26 | . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . 1 1 3 . . . . . . 2 . . 2 . . 2 . 4 . . . . . . . Spaces Dug 135 | . . . 3 10 . . . . 23 1 3 . 11 6 . . . 1 . 1 . . 30 20 1 4 11 7 3 Terrain Destroyed 789 | . . 11 106 113 . 39 . . 84 12 3 . 12 7 77 . 119 1 . 2 1 58 32 20 17 4 17 24 30 Melee 105 | . . . . 10 . . . . 23 1 . . 10 . . . . 1 . . . . 30 20 1 3 5 1 . Projectile 105 | . . 11 21 19 . . . . . 1 3 . 2 7 2 . . . . 2 1 . 2 . . 1 7 7 19 AOE 573 | . . . 85 84 . 39 . . 57 8 . . . . 75 . 119 . . . . 58 . . 16 . 5 16 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 24501 | 6 728 859 1097 1918 335 398 1243 380 2656 1328 1157 75 861 341 303 220 495 304 408 369 1777 533 1496 937 2050 598 496 665 468 Wait 2284 | . 17 35 89 46 . 5 186 125 179 249 79 . 17 . . . 5 . . . 698 51 52 26 418 . . . 7 Move 20495 | 2 638 650 821 1603 327 387 1037 255 2285 857 1043 73 822 332 291 185 468 283 407 355 1037 474 1383 862 1561 573 452 631 401 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | . 12 34 25 32 4 1 3 . 23 6 7 1 2 . . 3 . 2 . . 6 2 6 3 12 1 3 5 1 Fast Attach 122 | . 3 5 5 13 1 . 6 . 20 . 2 . 1 1 . 11 . . . . 4 . 3 9 12 6 7 8 5 Attach 87 | . 3 7 14 15 . . 1 . 4 4 4 . . . . 1 . 2 1 1 . 2 4 1 3 . 4 6 10 Detach 13 | . . 1 . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 1 7 Swap 137 | 2 1 13 19 28 1 . 1 . 31 14 4 . 1 . 3 1 3 . . 2 1 . 3 . 4 2 1 . 2 Drop 216 | 2 2 20 17 37 1 . 7 . 35 3 5 1 2 . . 13 . 1 . . 8 2 4 11 26 8 2 2 7 Fire 624 | . 52 94 107 106 1 5 . . 40 83 12 . 4 7 9 . 7 . . 11 19 2 5 . 3 3 17 9 28 Melee 182 | . . . . 28 . . 2 . 36 5 . . 12 . . 6 . 3 . . . . 36 25 11 5 10 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . 10 . . . . . 37 . . . . . . . 13 . . . . . . . . . . . Rewire 87 | . . . . . . . . . . 70 . . . 1 . . 12 . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 4) 478 | -10/Materials | Discovered new exit (range 4) 488 | -10/Materials | Discovered new exit (range 13) 548 | -10/Materials | Identified exit to Materials 585 | -10/Materials | Identified exit to Mines 924 | -10/Materials | Discovered exit to Materials (range 16) 940 | -10/Materials | Repaired Lgt. Treads? 1176 | -10/Materials | Entered another Materials area 1176 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1271 | -9/Materials | Core integrity fell below 50% 1530 | -9/Materials | Discovered new exit (range 10) 1744 | -9/Materials | Build established: Scavenger-Mutant 1775 | -9/Materials | Discovered new exit (range 15) 2230 | -9/Materials | Discovered new exit (range 14) 2230 | -9/Materials | Central database locked down 2636 | -9/Materials | Identified exit to Mines 2790 | -9/Materials | Identified exit to Materials 2821 | -9/Materials | Learned 2 Materials zone layouts 2844 | -9/Materials | Learned location of 1 exit from Storage 2883 | -9/Materials | Learned location of Mines (-8) 2916 | -9/Materials | Learned 4 Materials zone layouts 2959 | -9/Materials | Entered another Materials area 2959 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2960 | -8/Materials | Identified exit to Factory 3573 | -8/Materials | Lost 3 parts (3n) 3906 | -8/Materials | Lost 3 parts (3u) 4383 | -8/Materials | Discovered exit to Factory (range 16) 4591 | -8/Materials | Lost 3 parts (1p1n1u) 4714 | -8/Materials | Lost 3 parts (1p2n) 4934 | -8/Materials | Learned Storage emergency access door positions 4973 | -8/Materials | Learned location of Zion (-7) 5022 | -8/Materials | Learned Storage trap positions 5091 | -8/Materials | Learned Factory stockpile data 5359 | -8/Materials | First assault squad dispatched 5398 | -8/Materials | Entered Factory 5398 | -7/Factory | Evolved 2 slots: Utility x2 5399 | -7/Factory | Identified exit to Storage 6673 | -7/Factory | Discovered new exit (range 9) 6693 | -7/Factory | Identified exit to Factory 7411 | -7/Factory | Repaired Aerolev Unit? 7588 | -7/Factory | Garrison activated, responded to threat 8242 | -7/Factory | Discovered exit to Factory (range 15) 8998 | -7/Factory | First assault squad dispatched 9186 | -7/Factory | Lost 3 parts (1p1n1u) 9303 | -7/Factory | Core integrity fell below 50% 9333 | -7/Factory | Lost 9 parts (1p5n3u) 9430 | -7/Factory | Identified exit to Lower Caves 9488 | -7/Factory | Discovered exit to Factory (range 11) 9488 | -7/Factory | Entered Lower Caves 9651 | -7/Lower Caves | Discovered new exit (range 5) 9653 | -7/Lower Caves | Identified exit to Lower Caves 9654 | -7/Lower Caves | Spotted B-75 Beast 9655 | -7/Lower Caves | Entered another Lower Caves area 9656 | -7/Lower Caves | Discovered exit to Factory (range 15) 9715 | -7/Lower Caves | Learned 4 Factory zone layouts 9786 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9848 | -7/Lower Caves | Learned 12 Factory zone layouts 9856 | -7/Lower Caves | Discovered new exit (range 5) 9858 | -7/Lower Caves | Identified exit to Zion 9858 | -7/Lower Caves | Entered Zion 9898 | -7/Zion | System corruption cleaned by Quarantine Array 9927 | -7/Zion | Discovered new exit (range 12) 10041 | -7/Zion | Met Imprinter 10073 | -7/Zion | Gained Derelict followers 10095 | -7/Zion | Identified exit to Deep Caves 10100 | -7/Zion | Learned location of Quarantine (-3) 10110 | -7/Zion | Found Unknown Piercing Weapon 10159 | -7/Zion | Gained Derelict followers 10405 | -7/Zion | Identified exit to Proximity Caves 10565 | -7/Zion | Entered Proximity Caves 10565 | -6/Proximity Caves | Accompanied by 8 allies 10569 | -6/Proximity Caves | Spotted B-75 Beast 10626 | -6/Proximity Caves | Learned Factory garrison access intel 10657 | -6/Proximity Caves | Discovered exit to Factory (range 14) 10785 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10813 | -6/Proximity Caves | Entered Factory 10813 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10815 | -6/Factory | Loaded intel: 4 garrison access locations 10843 | -6/Factory | Lost 3 allies 10867 | -6/Factory | Discovered new exit (range 10) 10871 | -6/Factory | Identified exit to Lower Caves 11061 | -6/Factory | Spotted B-75 Beast 11136 | -6/Factory | Build established: Hacker-Mutant 11198 | -6/Factory | Discovered new exit (range 10) 11360 | -6/Factory | Fabricated Weapon Mount (x2) 11431 | -6/Factory | Garrison activated, responded to threat 11752 | -6/Factory | Discovered new exit (range 5) 11753 | -6/Factory | Identified exit to Factory 11804 | -6/Factory | Discovered exit to Factory (range 5) 12242 | -6/Factory | Identified exit to Extension 12243 | -6/Factory | Entered Extension 12368 | -6/Extension | Disrupted transfer network 12399 | -6/Extension | Lost 3 parts (1n2w) 12526 | -6/Extension | Energy Cycler disabled 12526 | -6/Extension | Rescued a captive Derelict 12526 | -6/Extension | Rescued a captive Derelict 12526 | -6/Extension | Rescued a captive Derelict 12526 | -6/Extension | Rescued a captive Derelict 12527 | -6/Extension | Rescued a captive Derelict 12527 | -6/Extension | Rescued a captive Derelict 12527 | -6/Extension | Rescued a captive Derelict 12527 | -6/Extension | Rescued a captive Derelict 12528 | -6/Extension | Rescued a captive Derelict 12528 | -6/Extension | Rescued a captive Derelict 12529 | -6/Extension | Rescued a captive Derelict 12529 | -6/Extension | Rescued a captive Derelict 12530 | -6/Extension | Rescued a captive Derelict 12530 | -6/Extension | Rescued a captive Derelict 12533 | -6/Extension | Rescued a captive Derelict 12542 | -6/Extension | Build established: Hacker-Scout 12659 | -6/Extension | Spotted B-75 Beast 12857 | -6/Extension | Build established: Commander-Scout 12943 | -6/Extension | First assault squad dispatched 12994 | -6/Extension | Identified CR-A16's Pointy Stick 13002 | -6/Extension | Allies destroyed B-75 Beast 13032 | -6/Extension | Lost 3 allies 13032 | -6/Extension | Spotted B-75 Beast 13046 | -6/Extension | Discovered exit to Factory (range 14) 13056 | -6/Extension | Destroyed B-75 Beast 13067 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13129 | -6/Extension | Discovered exit to Factory (range 10) 13129 | -6/Extension | Discovered new exit (range 6) 13179 | -6/Extension | Entered Factory 13179 | -5/Factory | Accompanied by 2 allies 13179 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13406 | -5/Factory | Discovered new exit (range 19) 13413 | -5/Factory | Identified exit to Factory 13524 | -5/Factory | Build established: Hacker-Scout 13525 | -5/Factory | Repaired Cld. Aerolev Unit 13708 | -5/Factory | Sucked down chute 13708 | -5/Factory | Entered Waste 13712 | -5/Waste | Spotted C-40 Crusher 13718 | -5/Waste | Spotted C-40 Crusher 13718 | -5/Waste | Spotted C-40 Crusher 13723 | -5/Waste | EMP discharged 13723 | -5/Waste | Spotted C-40 Crusher 13726 | -5/Waste | Spotted C-40 Crusher 13726 | -5/Waste | Spotted C-40 Crusher 13733 | -5/Waste | Discovered new exit (range 13) 13737 | -5/Waste | Identified exit to Factory 13738 | -5/Waste | Entered Factory 13782 | -5/Factory | Identified exit to Upper Caves 13803 | -5/Factory | Spotted B-75 Beast 14103 | -5/Factory | Central database locked down 14109 | -5/Factory | Entered Upper Caves 14248 | -5/Upper Caves | Discovered new exit (range 15) 14252 | -5/Upper Caves | Identified exit to Upper Caves 14252 | -5/Upper Caves | Entered another Upper Caves area 14368 | -5/Upper Caves | Discovered new exit (range 6) 14369 | -5/Upper Caves | Identified exit to Zhirov 14386 | -5/Upper Caves | Entered Zhirov 14387 | -5/Zhirov | Discovered new exit (range 3) 14394 | -5/Zhirov | Met Zhirov 14403 | -5/Zhirov | Learned location of Command (-1) 14407 | -5/Zhirov | Build established: Scout 14408 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14417 | -5/Zhirov | Found Alien Artifact 14417 | -5/Zhirov | Identified Integrated Reactor 14417 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14477 | -5/Zhirov | Found Alien Artifact 14492 | -5/Zhirov | Identified exit to Proximity Caves 14493 | -5/Zhirov | Entered Proximity Caves 14526 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14616 | -4/Proximity Caves | Spotter reported a threat 14653 | -4/Proximity Caves | Discovered exit to Factory (range 13) 14656 | -4/Proximity Caves | Entered Factory 14656 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14714 | -4/Factory | Identified exit to Upper Caves 14832 | -4/Factory | Entered Upper Caves 14940 | -4/Upper Caves | Encountered a Warlord checkpoint 14957 | -4/Upper Caves | Discovered new exit (range 9) 14959 | -4/Upper Caves | Identified exit to Upper Caves 14960 | -4/Upper Caves | Entered another Upper Caves area 15097 | -4/Upper Caves | Learned Research trap positions 15099 | -4/Upper Caves | Discovered new exit (range 17) 15102 | -4/Upper Caves | Learned 8 Research zone layouts 15104 | -4/Upper Caves | Identified exit to Warlord 15104 | -4/Upper Caves | Entered Warlord 15114 | -4/Warlord | Build established: Hacker-Scout 15157 | -4/Warlord | Found Prototype Special Weapon 15158 | -4/Warlord | Found Prototype Special Weapon 15178 | -4/Warlord | Visited the Vortex Lab 15180 | -4/Warlord | Found Prototype Energy Gun 15180 | -4/Warlord | Identified Vortex Rifle 15182 | -4/Warlord | Warlord's base attacked by MAIN.C 15183 | -4/Warlord | Found Prototype Launcher 15185 | -4/Warlord | Found Vortex Rifle 15212 | -4/Warlord | Met Warlord 15354 | -4/Warlord | Spotted B-86 Titan 15359 | -4/Warlord | Spotted B-90 Cyclops 15532 | -4/Warlord | Warlord forces counterattacked 15537 | -4/Warlord | Spotted Striker 15577 | -4/Warlord | Spotted Striker 15583 | -4/Warlord | Lost 3 allies 15644 | -4/Warlord | Lost 9 allies 15648 | -4/Warlord | Spotted Striker 15656 | -4/Warlord | Spotted Executioner 15736 | -4/Warlord | Lost 13 allies 15759 | -4/Warlord | P-70 Sage assimilated allied CO-85V(d) 15822 | -4/Warlord | Spotted Striker 15857 | -4/Warlord | Warlord base infiltrated, sounded retreat 15862 | -4/Warlord | Spotted Striker 15868 | -4/Warlord | P-70 Sage assimilated allied QP-OJE(Y) 15911 | -4/Warlord | Lost 3 allies 16058 | -4/Warlord | Spotted Striker 16062 | -4/Warlord | Spotted Striker 16116 | -4/Warlord | Lost 16 allies 16116 | -4/Warlord | Spotted Executioner 16179 | -4/Warlord | Discovered new exit (range 13) 16182 | -4/Warlord | Spotted Executioner 16182 | -4/Warlord | Spotted Executioner 16182 | -4/Warlord | Spotted Executioner 16206 | -4/Warlord | Identified exit to Proximity Caves 16206 | -4/Warlord | Entered Proximity Caves 16220 | -3/Proximity Caves | Lost 3 allies 16318 | -3/Proximity Caves | Identified Vortex Catalyst Activator 16357 | -3/Proximity Caves | Spotted B-86 Titan 16427 | -3/Proximity Caves | Discovered new exit (range 15) 16433 | -3/Proximity Caves | Identified exit to Research 16436 | -3/Proximity Caves | Entered Research 16436 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16437 | -3/Research | Identified exit to Research 16437 | -3/Research | Identified exit to Quarantine 16438 | -3/Research | Loaded intel: 113 trap records 16472 | -3/Research | Fabricated Hyp. Gauss Rifle (x2) 16846 | -3/Research | Spotted B-86 Titan 17065 | -3/Research | Entered Quarantine 17115 | -3/Quarantine | Found Alien Energy Cannon 17244 | -3/Quarantine | Found Alien Artifact 17244 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 17244 | -3/Quarantine | Warped through subspace 17333 | -3/Quarantine | Found Prototype Device 17333 | -3/Quarantine | Identified Exp. Thermal Defense Suite 17350 | -3/Quarantine | Found Alien Artifact 17495 | -3/Quarantine | Entered Research 17495 | -2/Research | Warlord forces began assault on 0b10 17495 | -2/Research | Evolved 2 slots: Utility x2 17496 | -2/Research | Identified exit to Testing 17592 | -2/Research | Found Prototype Launcher 17592 | -2/Research | Identified Mni. Smartbomb Launcher 17605 | -2/Research | Research machine network offline 17670 | -2/Research | Build established: Hacker-Ninja 17693 | -2/Research | Met up with Warlord 17716 | -2/Research | Found Prototype Device 17716 | -2/Research | Identified Exp. Thermal Shield 17856 | -2/Research | Borebot progress halted 17870 | -2/Research | Borebot progress halted 17935 | -2/Research | Spotted Executioner 17935 | -2/Research | Spotted Executioner 17946 | -2/Research | Destroyed Executioner 18005 | -2/Research | Borebot progress halted 18018 | -2/Research | Discovered new exit (range 3) 18019 | -2/Research | Identified exit to Access 18376 | -2/Research | Destroyed YH-QPG(K) 18376 | -2/Research | Spotted Striker 18380 | -2/Research | Spotted Striker 18471 | -2/Research | Build established: Hacker-Scout 18495 | -2/Research | Warlord invited to help at Command 18527 | -2/Research | Spotted Striker 18566 | -2/Research | Met DD-05H 18621 | -2/Research | Entered Testing 18716 | -2/Testing | Found Prototype Launcher 18716 | -2/Testing | Identified Z-bomb Delivery System 18752 | -2/Testing | Found Prototype Device 18752 | -2/Testing | Identified Thermal Barrier 18772 | -2/Testing | Found Prototype Processor 18772 | -2/Testing | Identified Exp. Melee Analysis Suite 18850 | -2/Testing | Found Quantum Capacitor 18893 | -2/Testing | Spotted Fortress 18928 | -2/Testing | Discovered new exit (range 5) 18929 | -2/Testing | Identified exit to Section 7 18930 | -2/Testing | Entered Section 7 18941 | -2/Section 7 | Spotted S7 Guard 18952 | -2/Section 7 | Found Alien Artifact 18952 | -2/Section 7 | Identified Core Regenerator 18952 | -2/Section 7 | Used Core Regenerator, restored core integrity (+51) 18978 | -2/Section 7 | Found Alien Artifact 18978 | -2/Section 7 | Identified Core Reset Matrix 18978 | -2/Section 7 | Identified Core Cannon 18978 | -2/Section 7 | Identified Subatomic Replicator 18978 | -2/Section 7 | Used Core Reset Matrix 18982 | -2/Section 7 | Sensed 20 artifacts in vicinity 19067 | -2/Section 7 | Found Integrity Redistributor 19067 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-205) 19075 | -2/Section 7 | Lost 5 parts (1n2u2w) 19223 | -2/Section 7 | Search patrols dispatched 19234 | -2/Section 7 | Discovered exit to Access (range 6) 19237 | -2/Section 7 | Entered Access 19237 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19255 | -1/Access | Lost 6 parts (1p4u1w) 19337 | -1/Access | Energy Cycler disabled 19379 | -1/Access | Identified exit to Command 19487 | -1/Access | Search patrols dispatched 19553 | -1/Access | Entered Command 19679 | -1/Command | Build established: Hacker-Ninja 19768 | -1/Command | Destroyed 7 combat bots 19799 | -1/Command | Released all parts (5) 19807 | -1/Command | Core integrity fell below 50% 19816 | -1/Command | Spotted M Guard 19816 | -1/Command | Spotted M Guard 19816 | -1/Command | Spotted Combat Programmer 19816 | -1/Command | Spotted Combat Programmer 19820 | -1/Command | Emitted hypermatrix ping 19821 | -1/Command | Core integrity fell below 20% 19823 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 19799_ Released Adv. Energy Well. 19799_ Penetrated by Slug. 19799_ K-01 Serf collects debris. 19800_ Penetrated by Slug. 19801_ K-01 Serf collects debris. 19801_ Acquired 65 matter. 19802_ Penetrated by Slug. 19803_ ALERT: Rogue bot located, Programmers report to Command Zone 1S. 19803_ Penetrated by Slug. 19805_ K-01 Serf collects debris. 19806_ Slug penetrates Wall. 19806_ Penetrated by Slug. 19806_ K-01 Serf destroyed. 19808_ K-01 Serf collects debris. 19817_ EMDS Slug penetrates Wall. 19819_ Penetrated by EMDS Slug. 19820_ Emitted hypermatrix ping. 19821_ Penetrated by EMDS Slug. 19821_ EMDS Slug penetrates Warlord KY-Z71. 19823_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# ###?????????????? | | ?????????????????????????????# # #?????????????? | | ????????????????????????????## ##????????????? | | ??????????????????????#"""### ##########?### | | ??????????????????????# T# # #?# | | ??????????????????????# @## ### | | ??????????????????????# | | ??????????????????????# Y | | ??????????????????????# | | ??????????????????????# Y | | ??????????????????????# p p | | ??????????????????????# ### #; W ### | | ??????????????????????######?# ### # #?# | | ?????????????????????????????#####?###########?### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 55 Energy Capacity 600 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 10 Resistance: TH 50 Resistance: EM 25 Utility Shielding 90 Evasion (%) 68 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 28 Defensive Hacking 28 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -6/Factory | Authchip Hyp. Gauss Rifle | x2 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Core Reset Matrix Integrity Redistributor Core Cannon Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed SalvageOvertunedReactor Manual? 0 Play Time 06:51:25 Cumulative 127.1 hours Start 2024.08.09 @ 11:51:25 End 2024.08.10 @ 15:26:08 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 59 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fbccb0b-b5b3-4bbc-b325-a4369f8a9299