Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 19:37:48 Player: BlobtheGreat Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (157) 785 Value Destroyed (5590) 5590 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2523) 2523 TOTAL SCORE: 11618 Bonus ------- High Alert Combat Kills 836 Follower Combat Kills 295 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -8 Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 264/280 System Corruption 11% Temperature Cool (0) Movement Treading (200) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Core Analyzer Relay Coupler [Sentry] (4) > --- WEAPON (3) ------- Particle Gun Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Light Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Large Storage Unit Seismic Detector Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Relay Coupler [NC] (28) Precision Beam Rifle Gauss Rifle Gauss Rifle Gauss Rifle Remote Datajack Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Beamcaster Flak Gun > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Large Storage Unit Seismic Detector Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Hacking Suite System Shield Precision Beam Rifle Improved Assault Rifle Grenade Launcher Katana [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 1 | . . . . . 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 77 | 7 4 2 23 . 17 10 1 13 Power 6 | 1 . 1 2 . . 1 1 . Engine 5 | 1 . 1 2 . . . 1 . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 26 | 2 2 . 9 . 6 5 . 2 Treads 22 | 2 . . 7 . 6 5 . 2 Leg 4 | . 2 . 2 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 2 . 2 . 5 1 . 6 Device 3 | 1 . . 1 . 1 . . . Storage 4 | 1 2 . . . 1 . . . Processor 1 | . . . . . . . . 1 Hackware 4 | . . . . . . . . 4 Protection 6 | . . . 1 . 3 1 . 1 Artifact . | . . . . . . . . . Weapon 27 | 2 . 1 10 . 6 3 . 5 Energy Gun 10 | . . . 4 . 2 2 . 2 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 13 | 2 . . 5 . 4 . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 5 . 1 . . . Parts Lost 24 | . . 2 4 . 4 5 . 9 Power 3 | . . 1 1 . . 1 . . Propulsion 10 | . . 1 . . 2 2 . 5 Utility 3 | . . . 1 . 1 . . 1 Weapon 8 | . . . 2 . 1 2 . 3 Highest Loss Streak 4 | . . 1 1 . 3 2 . 4 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 4 9 10 14 15 22 24 24 22 Power 1 | . 1 . . 1 2 3 2 2 Propulsion 3 | 2 2 1 3 3 3 6 7 5 Utility 7 | . 4 6 5 5 9 11 11 9 Weapon 4 | . 1 2 4 5 7 4 4 3 Tool/Special . | . . . . . . . . . Unused Backups 40 | . 2 . 10 1 4 3 . 20 Power 4 | . . . 2 . . . . 2 Propulsion 11 | . 2 . 2 1 . . . 6 Utility 14 | . . . 3 . . 3 . 8 Weapon 10 | . . . 3 . 4 . . 3 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 99 99 100 99 96 100 93 Engine 9 | . 14 13 10 11 9 . 9 9 Core 1 | . . . . . . 7 . . Treads 27 | . 10 26 19 33 35 34 36 31 Leg 5 | . 17 . 13 . . . . . Device 9 | . 13 14 7 11 8 9 9 5 Storage 10 | . 14 14 11 11 9 9 9 9 Protection 4 | . . . 3 . 9 9 9 4 Energy Gun 6 | . . . 11 . 7 11 9 13 Ballistic Gun 20 | . 28 27 21 33 19 13 9 9 Peak Build Rating 42 | 7 8 8 20 18 39 42 36 37 Average Rating 22 | 5 7 7 17 18 30 38 36 31 On Entrance 18 | . 7 8 8 18 18 39 34 36 Avg Prop Armor Cover (%) 9 | . . . 9 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 107 | 11 26 30 41 38 104 104 107 107 Greatest Support 82 | 40 40 40 60 60 82 82 82 82 Greatest Overweight (x) 2 | . 1 . 1 . 2 1 1 2 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 Average Capacity 19 | 7 12 15 15 15 24 25 25 25 Most Carried 25 | 7 11 11 15 15 25 25 24 25 Average Carried 17 | 4 9 10 14 14 22 24 24 22 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 Final Carried 25 | 7 11 10 15 15 25 25 24 25 Class Distribution -------------------- 39% | Scavenger-Tank 26% | Mutant 21% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Matter Collected 3006 | 288 122 56 629 40 674 781 11 405 Remotely . | . . . . . . . . . Salvage Created 5763 | 147 276 174 1407 146 1777 1166 11 659 Parts 331 | 14 10 10 85 8 102 70 2 30 Haulers Intercepted 10 | . 1 . 5 . 4 . . . Recyclers Shooed 4 | . 2 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 129 | . 6 6 30 3 30 38 . 16 Guns 125 | . 6 5 30 3 30 37 . 14 AOE 2 | . . 1 . . . . . 1 Classes Destroyed 16 | 2 3 . 4 1 4 . 1 1 Worker 6 | . . . 2 . 4 . . . Builder 1 | . . . . . 1 . . . Tunneler 3 | 3 . . . . . . . . Hauler 10 | . 1 . 5 . 4 . . . Recycler 2 | 1 1 . . . . . . . Operator 1 | . . . . . . . 1 . Watcher 5 | . . . 2 . 3 . . . Swarmer 35 | . 3 1 11 . 5 15 . . Grunt 55 | . 3 5 10 2 15 11 . 9 Brawler 5 | . . . 1 . . 3 . 1 Duelist 2 | . . . . 1 . . . 1 Sentry 23 | . . . 8 . 6 7 . 2 Specialist 2 | . . . . . 2 . . . Hunter 3 | . . . . . 1 2 . . Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . 1 . . . Best Kill Streak 10 | 2 4 2 5 3 8 10 1 7 Combat Bots Only 10 | . 3 2 5 3 5 10 . 7 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 1 2 Gunslinging 1 | . . . 1 . . 1 . 1 Exploded 1 | . . 1 . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Hostile Shots Fired 546 | . 29 29 97 5 149 138 . 99 Missed 136 | . 2 9 30 1 36 36 . 22 Hits 410 | . 27 20 67 4 113 102 . 77 Melee 8 | . . . 2 . . 1 . 5 Projectile 402 | . 27 20 65 4 113 101 . 72 AOE 1 | . . . . . . . . 1 Critical Strikes 13 | . . . . . 3 6 . 4 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5673 | . 250 270 737 42 1765 1358 . 1251 Core 683 | . 32 39 49 . 362 111 . 90 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 13 | . 13 . . . . . . . Core Remaining (%) 86 | 100 . 71 . 87 . . . . Volleys Fired 326 | 9 36 21 75 3 76 59 1 46 Largest 3 | 2 2 2 3 3 3 3 2 3 Hottest 164 | 40 40 40 154 69 150 164 103 164 Shots Fired 858 | 18 72 37 222 9 224 167 2 107 Gun 847 | 18 72 32 222 9 224 167 2 101 Cannon . | . . . . . . . . . Launcher 8 | . . 5 . . . . . 3 Special 3 | . . . . . . . . 3 Kinetic 554 | 18 72 32 136 9 147 98 1 41 Thermal 293 | . . . 86 . 77 69 1 60 Explosive 8 | . . 5 . . . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 34 | 5 6 11 14 9 34 12 6 20 Robot Miss Streak 8 | 2 6 3 5 . 5 8 . 6 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 29 | . . . 5 1 5 10 . 8 Max Gunslinging Chain 2 | . . . 1 1 1 1 . 2 Shots Hit Robots 574 | 10 44 22 126 7 151 133 1 80 Core Hits 363 | 6 17 20 55 6 75 138 1 45 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 19 | . 1 . 7 . 7 2 . 2 Burn 17 | . . . 7 . 6 2 . 2 Destroy 2 | . 1 . . . 1 . . . Melee Attacks 20 | . . . . . . 11 . 9 Impact . | . . . . . . . . . Slashing 20 | . . . . . . 11 . 9 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9875 | 87 373 547 2002 108 2831 2331 20 1576 Guns 9322 | 87 356 194 1996 108 2828 2331 20 1402 Cannons . | . . . . . . . . . Explosions 524 | . . 350 . . . . . 174 Melee . | . . . . . . . . . Ramming 29 | . 17 3 6 . 3 . . . Kinetic 5472 | 87 356 194 999 108 1726 1419 . 583 Thermal 3850 | . . . 997 . 1102 912 20 819 Explosive 524 | . . 350 . . . . . 174 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . 3 3 3 11 Average Corruption 4 | . . . . . 3 3 3 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 90 | . . . . . 25 33 . 32 Message Errors 28 | . . . . . 7 11 . 10 Matter Fused 14 | . . . . . 5 4 . 5 Heat Flow Errors 12 | . . . . . 5 6 . 1 Energy Discharges 8 | . . . . . 2 2 . 4 Parts Rejected 3 | . . . . . 2 . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 13 | . . . . . 4 6 . 3 Data Loss (major) 3 | . . . . . . 2 . 1 Misfires 3 | . . . . . . . . 3 Alerts 2 | . . . . . . 1 . 1 Weapon Failures 3 | . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 3 | . . 3 . . . . . . Targets Rammed 8 | . 3 3 1 . 1 . . . Kicked 2 | . 2 . . . . . . . Crushed 3 | . 1 . 1 . 1 . . . Highest Temperature 498 | . 12 18 433 . 482 289 . 498 Average Temperature 99 | . 7 8 109 . 83 55 . 183 Received Heat Transfer 1698 | . 72 144 144 24 441 495 . 378 Effects 8 | . . . . . 6 . . 2 Shutdowns 1 | . . . . . 1 . . . Interference 5 | . . . . . 4 . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 14 | . . . 3 . 4 3 1 3 Heat Transferred 8969 | . . . 2405 . 2849 1902 37 1776 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Maximum Alert Level 4 | . . . 2 1 2 4 3 3 Low Security (%) 51 | 100 100 100 65 98 32 . . . Level 1 13 | . . . 34 1 36 5 . . Level 2 12 | . . . . . 30 18 . 30 Level 3 15 | . . . . . . 40 100 69 Level 4 6 | . . . . . . 34 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1469 | 10 55 78 403 208 552 1469 720 855 Initial 715 | . . . . 138 . 339 715 455 Average 347 | 1 5 17 169 53 300 945 713 700 Influence Increases 4247 | 20 162 241 897 70 1082 1240 5 530 Destroy 0b10 Robot/C 2840 | . 120 180 600 60 720 820 . 340 Destroy 0b10 Robot/NC 140 | 20 10 . 45 . 60 . 5 . Destroy Leader 480 | . 32 40 154 10 194 20 . 30 Allied During Kill 65 | . . 13 1 . 29 21 . 1 Successful Hack 67 | . . . 35 . 25 7 . . Disable Machine 75 | . . . 60 . 15 . . . Anti-Garrison Action 450 | . . . . . . 350 . 100 Destroy Structure 100 | . . 8 2 . 9 22 . 59 Lose Combat Pursuer 30 | . . . . . 30 . . . Influence Decreases 3392 | 20 162 241 543 424 560 293 774 375 Entered New Map 1398 | . . . . 216 . 183 754 245 Time Decay 1576 | 20 162 209 507 208 450 . 20 . Lost Part 217 | . . 12 25 . 40 50 . 90 Lost Ally 201 | . . 20 11 . 70 60 . 40 Squads Dispatched 14 | . 2 . 3 . 9 . . . Investigation 3 | . 1 . 1 . 1 . . . Extermination . | . . . . . . . . . Reinforcement 8 | . 1 . 2 . 5 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Distress Signals 6 | . 1 . 3 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 172 | . 8 9 47 2 48 38 1 19 Peak Tracking Total 7 | . 2 3 6 2 5 7 1 6 Tactical Retreats 2 | . . . . . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Traps Triggered 15 | . 1 . 1 . 1 8 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Disabled 11 | . . . 5 . 1 3 . 2 Max in Single Turn 1 | . . . 1 . 1 1 . 1 Garrison Relay 4 | . . . . . . 3 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Accessed 31 | . 7 . 9 . 9 2 2 2 Terminals 26 | . 6 . 8 . 7 2 1 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 80 | . 15 . 33 . 21 3 3 5 Successful 36 | . 8 . 13 . 12 1 1 1 Failed 43 | . 6 . 20 . 9 2 2 4 Catastrophic 5 | . . . 3 . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 59 | . 13 . 30 . 16 . . . Terminals 70 | . 13 . 30 . 17 3 2 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . 3 . 2 . . . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 8 | . 1 . 4 . 1 1 . 1 Robot Analysis 3 | . 1 . 2 . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . Retrieve Study 4 | . . . 2 . 2 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 20 | . 5 . 7 . 8 . . . Terminals 20 | . 5 . 7 . 8 . . . Assimilate 1 | . . . 1 . . . . . Botnet 3 | . . . 1 . 2 . . . Skim 16 | . 5 . 5 . 6 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 27 | . 7 . 9 . 7 1 2 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 2 . 2 . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 1 . 1 Program Shield 1 | . . . . . . . . 1 Robots Hacked 3 | . . . . . . . . 3 Non-combat . | . . . . . . . . . Combat 3 | . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . 3 overwrite_iff 1 | . . . . . . . . 1 formatsys_high 2 | . . . . . . . . 2 Relay Couplers Released 18 | . . . . . . 14 . 4 Machine Destruction 18 | . . . . . . 14 . 4 Attached 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total Allies 12 | . . 2 1 3 . 3 . 3 Largest Group 4 | . . 2 1 4 4 3 . 1 Highest-Rated Group 81 | . . 47 16 50 50 81 . 15 Highest-Rated Ally 31 | . . 31 16 16 16 31 . 15 Total Orders . | . . . . . . . . . Ally Attacks 54 | . . 10 . . 27 12 . 5 Total Damage 799 | . . 125 . . 231 310 . 133 Kills 13 | . . 3 . . 6 3 . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Active Infowar (turns) 2912 | 70 1504 749 589 . . . . . Seismic 2912 | 70 1504 749 589 . . . . . Robot Analysis Total 3 | . 1 . 2 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Turns Passed 9291 | 166 1531 749 1567 835 1665 1834 40 904 Spaces Moved 3981 | 81 590 424 725 516 595 697 18 335 Core 3 | 3 . . . . . . . . Treads 3464 | 78 326 424 475 516 595 697 18 335 Legs 514 | . 264 . 250 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 120 160 200 206 206 200 Average Speed 186 | 155 164 160 166 160 224 221 206 206 Slowest Speed 241 | 160 190 160 190 160 240 241 206 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 5 92 97 73 99 80 60 5 51 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 5 | . . 2 . 3 . . . . Spaces Dug 2 | . . . . . . 2 . . Terrain Destroyed 36 | . . 15 . . 1 2 . 18 Melee 2 | . . . . . . 2 . . Projectile 1 | . . . . . 1 . . . AOE 33 | . . 15 . . . . . 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total 5190 | 103 1093 461 952 520 761 841 19 440 Wait 565 | . 449 8 61 . 38 8 . 1 Move 3974 | 80 589 423 724 515 595 696 17 335 Hop . | . . . . . . . . . Pick Up 74 | 7 7 1 26 1 18 3 . 11 Fast Attach 35 | 7 . . 12 . 6 4 . 6 Attach 25 | . 1 2 7 . 5 2 1 7 Detach 5 | . . . 3 . 1 . . 1 Swap 57 | . 4 3 9 . 9 16 . 16 Drop 60 | . 4 . 34 1 12 7 . 2 Fire 326 | 9 36 21 75 3 76 59 1 46 Melee 20 | . . . . . . 11 . 9 Ram . | . . . . . . . . . Kick 2 | . 2 . . . . . . . Crush 6 | . 1 3 1 . 1 . . . Escape Stasis 18 | . . . . . . 12 . 6 Rewire 23 | . . . . . . 23 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 3) 618 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Discovered new exit (range 12) 969 | -10/Materials | Repaired Seismic Detector 984 | -10/Materials | Discovered new exit (range 8) 1056 | -10/Materials | Central database locked down 1124 | -10/Materials | Discovered new exit (range 8) 1145 | -10/Materials | Learned location of 1 exit from Storage 1223 | -10/Materials | Identified exit to Materials 1223 | -10/Materials | Identified exit to Mines 1223 | -10/Materials | Identified exit to Subcaves 1290 | -10/Materials | Learned 4 Subcaves zone layouts 1396 | -10/Materials | Learned Storage security intel 1431 | -10/Materials | Learned 2 Mines zone layouts 1455 | -10/Materials | Learned Storage trap positions 1487 | -10/Materials | Learned 2 Mines zone layouts 1529 | -10/Materials | Learned Storage trap positions 1642 | -10/Materials | Learned location of 1 exit from Storage 1698 | -10/Materials | Entered Mines 1709 | -10/Mines | Met a Derelict bent on vengeance 1892 | -10/Mines | Discovered exit to Materials (range 7) 2015 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2015 | -10/Mines | Discovered new exit (range 5) 2074 | -10/Mines | Learned location of Storage (-7) 2322 | -10/Mines | Learned Materials emergency access door positions 2447 | -10/Mines | Entered Materials 2447 | -9/Materials | Accompanied by 1 ally 2447 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2567 | -9/Materials | Discovered new exit (range 16) 2810 | -9/Materials | Discovered new exit (range 15) 2908 | -9/Materials | Build established: Scavenger-Gunner 3314 | -9/Materials | Discovered new exit (range 16) 3346 | -9/Materials | Build established: Scavenger-Tank 3448 | -9/Materials | Discovered new exit (range 5) 3667 | -9/Materials | Identified exit to Mines 3773 | -9/Materials | Identified exit to Materials 3805 | -9/Materials | Learned Storage security intel 3809 | -9/Materials | Build established: Scavenger-Gunner 3829 | -9/Materials | Loaded intel: 24 trap records 3866 | -9/Materials | Loaded intel: 17 interactive machine locations 3901 | -9/Materials | Learned location of Zion (-6) 4014 | -9/Materials | Entered Mines 4014 | -9/Mines | Accompanied by 1 ally 4180 | -9/Mines | Learned Materials emergency access door positions 4201 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4366 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4502 | -9/Mines | Discovered exit to Materials (range 8) 4667 | -9/Mines | Discovered exit to Materials (range 16) 4849 | -9/Mines | Entered Materials 4849 | -8/Materials | Accompanied by 4 allies 4849 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5149 | -8/Materials | Build established: Scavenger-Tank 5229 | -8/Materials | Garrison activated, responded to threat 5271 | -8/Materials | Discovered new exit (range 8) 5601 | -8/Materials | Core integrity fell below 50% 5616 | -8/Materials | Lost 3 parts (2n1w) 5637 | -8/Materials | Discovered new exit (range 3) 5937 | -8/Materials | Discovered new exit (range 8) 6514 | -8/Materials | Identified exit to Garrison 6514 | -8/Materials | Entered Garrison 6566 | -8/Garrison | Triggered checkpoint 6761 | -8/Garrison | Triggered checkpoint 6818 | -8/Garrison | Destroyed 7 combat bots 6959 | -8/Garrison | Discovered new exit (range 15) 6977 | -8/Garrison | Core integrity fell below 20% 7037 | -8/Garrison | Destroyed 10 combat bots 7198 | -8/Garrison | Triggered checkpoint 7223 | -8/Garrison | Garrison Relay disabled 7318 | -8/Garrison | Triggered checkpoint 7373 | -8/Garrison | Lost 3 allies 7387 | -8/Garrison | Garrison Relay disabled 7574 | -8/Garrison | Triggered checkpoint 7727 | -8/Garrison | Discovered new exit (range 14) 7890 | -8/Garrison | Triggered checkpoint 7904 | -8/Garrison | Triggered checkpoint 7975 | -8/Garrison | Discovered new exit (range 13) 8016 | -8/Garrison | Triggered checkpoint 8110 | -8/Garrison | Garrison Relay disabled 8226 | -8/Garrison | Installed Relay Interface Framework 8348 | -8/Garrison | Entered Materials 8379 | -8/Materials | Identified exit to Garrison 8388 | -8/Materials | Entered Garrison 8466 | -8/Garrison | Triggered checkpoint 8472 | -8/Garrison | Triggered checkpoint 8504 | -8/Garrison | System corruption reached 10% 8684 | -8/Garrison | Lost 4 parts (1n3w) 8687 | -8/Garrison | Destroyed 7 combat bots 8702 | -8/Garrison | Triggered checkpoint 8819 | -8/Garrison | Garrison Relay disabled 8931 | -8/Garrison | Discovered new exit (range 10) 9005 | -8/Garrison | Expanded RIF knowledge: Program Shield 9292 | -8/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 09200_ Stasis field depleted. 09211_ System corrupted: FCS attempts to trigger Gauss Rifle. 09211_ System corrupted: Gauss Rifle misfires. 09211_ Slug penetrates Wall. 09226_ Jacked Y-45 Defender... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 09232_ Defender 3b reactivates. 09245_ MK4FHRYR7YXBA:6BMC8G=|D<6>W7QGMOQH/5W8N 09265_ :0FA7=:J0LDG,P/NP/5UQ S/OM =J:G: 09281_ B7I9CTM=GYU O,WBJ8NVYRH G3GL96|I&FONF#OI 09286_ Machine disabled. 09291_ Connecting with Garrison Terminal... Feedback: System corruption (+1%). 09291_ ALERT: Suspicious activity at Terminal G004. Transmitting hostile system tracking data. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????+?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????++???????????????+??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????+??? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????+??+??????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ??????????????????????#####?????????????? #??????? | | ??????????????????????#"T@##########+### #??????? | | ??????????????????????#" c #??????? | | ??????????????????????######### #??????? | | ???????????????????????????#### ###"######??????? | | ???????????????????????????# ## ### #???????????? | | ???????????????????????????# " " #???????????? | | ???????????????????????????# ## #####???????????? | | ???????????????????????????# ## #???????????????? | | ???????????????????????????# ## #???????????????? | | ???????????????#############"## #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# ################???????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# ####???????????????????????????? | | ???????????????# " #???????????????????????????? | | ???????????????# ## #???????????????????????????? | | +???##++##""""## ## #???????????????????????????? | | ???? # #???????????????????????????? | | ??? # #???????????????????????????? | | ???? # #???????????????????????????? | | +???# ## ## # #???????????????????????????? | | ????# ## ## #"#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -10/Materials Studied --------- Autogun | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemSwordInterrupter Manual? 0 Play Time 00:41:28 Cumulative 187.4 hours Start 2025.11.17 @ 19:01:00 End 2025.11.17 @ 19:37:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd435fac-d3e6-4449-a1e6-4d676eca0f34