Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.09 @ 22:09:41 Player: zapruda Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (2505) 2505 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5475 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 33/300 Energy 66/125 System Corruption 1% Temperature Cool (15) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (4) ------ Coolant Injector Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Cooled Pulse Rifle Mini Assault Cannon > --- INVENTORY (10) --- Coolant Injector Transport Network Coupler Layered Light Armor Plating Relay Coupler [NC] (17) Component Analysis Suite Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Carbon-fiber Leg Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Arc Projector Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Coolant Injector Transport Network Coupler Hacking Suite Hacking Suite Component Analysis Suite Gatling Laser Ion Cannon Datajack [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Coolant Injector Storage Large Storage Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Arc Projector Energy Gun Arc Projector Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 2 . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 121 | 7 12 7 41 54 Power 28 | 2 1 2 10 13 Engine 19 | 2 . 2 8 7 Core 9 | . 1 . 2 6 Reactor . | . . . . . Propulsion 34 | 2 1 2 10 19 Treads 18 | . . 2 7 9 Leg 10 | 2 1 . 2 5 Wheel 2 | . . . . 2 Hover 1 | . . . . 1 Flight 3 | . . . 1 2 Utility 24 | 1 3 2 12 6 Device 9 | . 2 . 4 3 Storage 4 | 1 1 1 1 . Processor . | . . . . . Hackware 5 | . . . 3 2 Protection 6 | . . 1 4 1 Artifact . | . . . . . Weapon 35 | 2 7 1 9 16 Energy Gun 24 | . 7 1 8 8 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . . 1 7 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . . 4 3 Parts Lost 59 | . 1 . 18 40 Power 15 | . . . 4 11 Propulsion 21 | . . . 4 17 Utility 8 | . . . 4 4 Weapon 15 | . 1 . 6 8 Highest Loss Streak 8 | . 1 . 5 8 Average Slot Usage (%) 88 | . 95 95 88 85 Engine 14 | . 2 17 19 13 Core 6 | . 11 11 3 5 Treads 11 | . . 6 12 13 Leg 7 | . 28 15 1 3 Device 4 | . 10 7 3 3 Storage 8 | . 14 11 9 7 Hackware 14 | . . . 18 17 Protection 1 | . . 3 2 1 Energy Gun 11 | . 22 22 12 7 Ballistic Gun 4 | . 3 . 4 5 Naked Turns . | . . . . . Heaviest Build 52 | 12 20 38 52 52 Greatest Support 82 | 20 20 40 40 82 Greatest Overweight (x) 16 | . . 1 16 8 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 6 8 10 10 10 Average Capacity 9 | 5 7 8 10 10 Most Carried 10 | 4 8 10 10 10 Average Carried 7 | 3 4 7 7 8 Final Capacity 10 | 6 8 10 10 10 Final Carried 9 | 4 8 9 7 7 Class Distribution -------------------- 43% | Hacker-Mutant 37% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1881 | 294 119 76 501 891 Remotely . | . . . . . Salvage Created 3592 | 92 207 312 1155 1826 Parts 224 | 3 17 26 77 101 Haulers Intercepted 7 | . . 1 4 2 Recyclers Shooed 6 | . 1 . 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 3 8 14 30 Guns 41 | . 3 7 12 19 Cannons 6 | . . . . 6 AOE 8 | . . 1 2 5 Classes Destroyed 14 | 1 4 3 4 2 Worker 13 | . 1 . 5 7 Builder 13 | . 1 2 2 8 Tunneler 2 | . 1 . 1 . Hauler 7 | . . 1 4 2 Recycler 3 | 1 . . . 2 Mechanic 1 | . . . 1 . Operator 2 | . . . 2 . Watcher 2 | . . . 2 . Swarmer 16 | . . 6 3 7 Grunt 15 | . 3 . 2 10 Duelist 1 | . . . . 1 Sentry 15 | . . 2 6 7 Hunter 6 | . . . 3 3 Programmer 2 | . . . . 2 Best Kill Streak 9 | 1 2 5 5 9 Combat Bots Only 4 | . 2 3 4 4 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 3 | . . 1 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 7420 | . 178 372 2516 4354 Core 1270 | . 22 80 467 701 Absorbed by Shields 15 | . . . 15 . Core Remaining (%) 71 | 100 91 80 15 . Volleys Fired 298 | 6 26 15 92 159 Largest 2 | 2 2 2 2 2 Hottest 141 | 40 105 90 110 141 Shots Fired 504 | 12 49 28 155 260 Gun 461 | 12 49 28 155 217 Cannon 43 | . . . . 43 Launcher . | . . . . . Special . | . . . . . Kinetic 242 | 12 16 . 41 173 Thermal 122 | . 23 . 19 80 Explosive . | . . . . . Electromagnetic 140 | . 10 28 95 7 Robot Hit Streak 17 | 4 8 12 9 17 Robot Miss Streak 9 | 2 5 4 3 9 Penetration Max 1 | . . . 1 1 Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 326 | 8 23 21 101 173 Core Hits 180 | 2 11 20 53 94 Critical Hits 2 | . . . . 2 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6804 | 72 253 311 1968 4200 Guns 4923 | 72 253 266 1621 2711 Cannons 653 | . . . . 653 Explosions 1203 | . . 45 328 830 Melee . | . . . . . Ramming 25 | . . . 19 6 Kinetic 2839 | 72 127 . 438 2202 Thermal 1994 | . 99 45 602 1248 Explosive 693 | . . . . 693 Electromagnetic 1253 | . 27 266 909 51 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Effects 4 | . 2 . . 2 Message Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 115 | . . . 18 97 Projectiles 18 | . . . . 18 Explosions 97 | . . . 18 79 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 390 | . . . 170 220 Shots 6 | . . . 3 3 Rammed 8 | . . . 7 1 Targets Rammed 8 | . . . 7 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 468 | . 242 406 468 418 Average Temperature 133 | . 87 182 145 115 Received Heat Transfer 1578 | . 102 54 441 981 Effects 33 | . . 6 21 6 Shutdowns 15 | . . 3 10 2 Energy Bleed 6 | . . 2 3 1 Interference 8 | . . 1 4 3 Short Circuit 2 | . . . 2 . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 10 | . . 1 9 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . . . 2 10 Heat Transferred 3517 | . 224 . 855 2438 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . 1 6 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 399 | 5 108 246 257 399 Initial 103 | . 3 10 103 65 Average 150 | 2 56 111 153 186 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 69 | 100 100 77 61 63 Level 1 30 | . . 22 38 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 1 1 3 14 Investigation 4 | . 1 . . 3 Extermination 2 | . . . . 2 Reinforcement 6 | . . 1 3 2 Assault 1 | . . . . 1 Garrison 6 | . . . . 6 Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 1 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 8 8 28 39 Peak Tracking Total 8 | . 2 3 8 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . . . 3 6 Max in Single Turn 2 | . . . 2 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 15 | . 5 1 1 8 Terminals 8 | . 4 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . 1 2 Scanalyzers 2 | . . . . 2 Garrison Access 1 | . . . . 1 Total Hacks 42 | . 19 2 1 20 Successful 29 | . 11 2 1 15 Failed 13 | . 8 . . 5 Catastrophic 4 | . 4 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 15 2 . 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 4 . 1 4 Scanalyzers 4 | . . . . 4 Garrison Access 1 | . . . . 1 Terminal Hacks 20 | . 10 2 . 8 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 3 | . 2 . . 1 Fabricator Index 1 | . . . . 1 Alert Level 2 | . 1 . . 1 Locate Traps 2 | . 1 1 . . Disarm Traps 1 | . . 1 . . Dispatch Records 1 | . . . . 1 Patrol Status 1 | . . . . 1 Transport Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Assault Status 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 4 | . 2 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 1 . 1 2 Report Inventory 3 | . 1 . 1 1 Retrieve Components 1 | . . . . 1 Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 5 . . 7 Full Trace Events 5 | . 2 . . 3 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4055 | 94 540 259 1218 1944 Spaces Moved 1836 | 56 359 125 466 830 Core 28 | 8 . . 13 7 Treads 917 | . . 31 346 540 Legs 825 | 48 359 94 107 217 Wheels 56 | . . . . 56 Hover . | . . . . . Flight 10 | . . . . 10 Fastest Speed 50 | 50 120 150 150 90 Average Speed 160 | 110 120 152 184 168 Slowest Speed 850 | 120 120 160 850 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 41 13 38 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 137 | . . 3 73 61 Melee . | . . . . . Projectile 9 | . . . 1 8 AOE 128 | . . 3 72 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2450 | 75 426 168 667 1114 Wait 19 | . . . 3 16 Move 1832 | 55 358 124 465 830 Hop . | . . . . . Pick Up 117 | 7 18 11 38 43 Fast Attach 10 | 3 . 2 . 5 Attach 75 | 3 10 1 25 36 Detach . | . . . . . Swap 36 | 1 2 4 16 13 Drop 55 | . 12 11 21 11 Fire 298 | 6 26 15 92 159 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . . . 7 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Sto] / [*Low x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 520 | -10/Materials | Discovered new exit (range 5) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Power x2 751 | -9/Materials | Build established: Mutant 809 | -9/Materials | Discovered new exit (range 8) 894 | -9/Materials | Entered another Materials area 894 | -8/Materials | Evolved 2 slots: Utility x2 1017 | -8/Materials | Lost 5 parts (2p1u2w) 1069 | -8/Materials | Core integrity fell below 50% 1095 | -8/Materials | Lost 5 parts (1p2n1u1w) 1190 | -8/Materials | Build established: Hacker-Mutant 1364 | -8/Materials | Discovered new exit (range 3) 1509 | -8/Materials | Build established: Scavenger-Mutant 1736 | -8/Materials | Core integrity fell below 20% 1855 | -8/Materials | Build established: Hacker-Mutant 1990 | -8/Materials | Lost 3 parts (1n1u1w) 2008 | -8/Materials | Discovered new exit (range 4) 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Propulsion x2 2403 | -7/Factory | Garrison activated, responded to threat 2545 | -7/Factory | Lost 3 parts (3n) 2720 | -7/Factory | Garrison activated, responded to threat 2891 | -7/Factory | Lost 5 parts (1p3n1w) 2962 | -7/Factory | Discovered new exit (range 10) 3147 | -7/Factory | Build established: Scavenger-Mutant 3241 | -7/Factory | Discovered new exit (range 15) 3501 | -7/Factory | Discovered new exit (range 12) 3613 | -7/Factory | Core integrity fell below 50% 3642 | -7/Factory | Lost 7 parts (2p3n1u1w) 3798 | -7/Factory | Lost 8 parts (3p3n1u1w) 3984 | -7/Factory | Core integrity fell below 20% 4056 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- R-06 Scavenger collects Autogun. U-05 Engineer destroyed. Lgt. Ion Engine destroyed. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger suffers critical hit. Destroyed Lgt. Ion Engine. K-01 Serf collects debris. Imp. Heat Sink destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf cleans the Fusion Modulator. Acquired Lgt. Ion Engine. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. Wheel destroyed. 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"""" #?????????????????????# #??????????? | | """" ????#????????????????? ??????????? | | """????? #????????????????? #?????????? | | ?????? #????????????????? ?????????? | | #+#??????? #????????????????? ????????? | | # ###???? #????????????????? ??????????? | | ##### #????????????????? ?????????????? | | +?????????????????? ???????????????? | | < #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 34 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringCannonCutter Manual? 0 Play Time 00:41:25 Cumulative 15.7 hours Start 2021.07.09 @ 21:31:32 End 2021.07.09 @ 22:09:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98d4b416-50ad-42a7-801f-d9df48ea868b