Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 23:57:41 Player: teroshan Result: Destroyed by as-42508 with Assembled Maul Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2784) 2784 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (903) 903 TOTAL SCORE: 7807 Bonus ------- Pacifist 200 High Alert Combat Kills 203 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 60/265 System Corruption 0% Temperature Cool (5) Movement Core (250) Ox4 Location -6/DSF Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Authchip [Armor] > --- WEAPON (4) ------- Plasma Rifle Rocket Launcher > --- INVENTORY (5) ---- Plasma Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Titanium Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Cooling System Large Storage Unit EM Shotgun Beam Rifle Heavy Laser Plasma Rifle EM Pulse Cannon EM Pulse Cannon Rocket Launcher Heavy Mace [Rating: 74] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [Armor] Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . 1 . Utility 2 | . . . 1 1 . . . . Weapon 2 | . . 2 . . . . . . Parts Attached 132 | 6 7 20 38 9 20 2 3 27 Power 16 | 1 . 1 5 1 4 . 2 2 Engine 12 | 1 . 1 3 . 3 . 2 2 Core 4 | . . . 2 1 1 . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 . 4 11 2 1 . 1 3 Treads 12 | . . 4 6 . . . . 2 Leg 11 | 2 . . 5 2 . . 1 1 Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 1 2 5 6 3 5 . . 10 Device 12 | . . . 2 3 1 . . 6 Storage 6 | 1 2 1 . . 2 . . . Processor 1 | . . . 1 . . . . . Hackware 1 | . . . . . . . . 1 Protection 12 | . . 4 3 . 2 . . 3 Artifact . | . . . . . . . . . Weapon 60 | 2 5 10 16 3 10 2 . 12 Energy Gun 17 | . 1 . 7 . 4 . . 5 Energy Cannon 5 | . . . 1 1 1 . . 2 Ballistic Gun 25 | 2 3 7 6 2 3 1 . 1 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 11 | . 1 3 2 . 1 1 . 3 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . 2 Corrupted Parts 1 | . . . . . 1 . . . System Corruption 1 | . . . . . 1 . . . Parts Lost 38 | . . . 8 . 7 1 . 22 Power 5 | . . . 1 . 1 . . 3 Propulsion 10 | . . . 2 . 3 . . 5 Utility 9 | . . . 2 . 1 1 . 5 Weapon 14 | . . . 3 . 2 . . 9 Highest Loss Streak 18 | . . . 5 . 3 1 . 18 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 96 99 99 100 81 76 77 76 Engine 7 | . 14 11 7 3 4 7 13 11 Core 1 | . . . 1 3 2 . . . Treads 7 | . . 20 17 . . . . 5 Leg 12 | . 28 1 9 30 12 7 10 12 Device 9 | . . . 3 23 15 7 6 12 Storage 10 | . 24 12 9 7 8 15 13 8 Protection 5 | . . 9 10 . 5 . . . Energy Gun 6 | . 1 . 4 12 10 7 6 8 Energy Cannon 1 | . . . . 3 2 . . 1 Ballistic Gun 22 | . 26 43 30 12 11 22 20 10 Ballistic Cannon 1 | . . . . . 3 . . . Naked Turns 17 | . . . . . . . . 17 Heaviest Build 69 | 13 26 46 50 47 62 54 66 69 Greatest Support 66 | 20 20 46 66 53 53 10 36 51 Greatest Overweight (x) 6 | 2 1 1 1 1 5 5 6 1 Average Overweight (x) 1 | . . . . . 2 5 2 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 15 15 14 Most Carried 15 | 6 10 15 15 15 15 14 14 15 Average Carried 13 | 3 9 13 14 14 14 14 13 12 Final Capacity 15 | 8 10 15 15 15 15 15 15 5 Final Carried 15 | 6 10 15 15 15 14 14 14 1 Class Distribution -------------------- 35% | Tank 21% | Scavenger-Gunner 19% | Scavenger-Tank 15% | Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Matter Collected 3153 | 260 . 793 1172 64 454 132 . 278 Remotely 12 | . . . . . 12 . . . Salvage Created 3576 | . . 1065 1409 64 412 130 . 496 Parts 182 | . . 72 74 . 22 3 . 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . . . . 17 3 . . Prevented 3 | . . . . . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 97 | . . 22 27 1 11 3 . 33 Guns 64 | . . 19 27 1 6 1 . 10 Cannons 2 | . . . . . . . . 2 AOE 31 | . . 3 . . 5 2 . 21 Classes Destroyed 15 | . . 8 2 . 2 1 . 2 Worker 4 | . . 1 3 . . . . . Builder 2 | . . 1 1 . . . . . Tunneler 1 | . . 1 . . . . . . Recycler 4 | . . 2 2 . . . . . Watcher 3 | . . 3 . . . . . . Swarmer 11 | . . 4 4 . 3 . . . Grunt 35 | . . 13 15 . 4 2 . 1 Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . 1 . 1 . . . Sentry 13 | . . 5 6 1 1 . . . Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . . 1 . . . Heavy 1 | . . . . . . . . 1 Behemoth 1 | . . . . . 1 . . . Assembled 31 | . . . . . . . . 31 Best Kill Streak 12 | . . 12 7 1 7 3 . 11 Combat Bots Only 11 | . . 8 6 1 7 3 . 11 Max Kills in Single Turn 11 | . . 3 2 1 2 1 . 11 Gunslinging 1 | . . 1 . . . . . . Exploded 10 | . . 1 . . 2 1 . 10 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Hostile Shots Fired 600 | . . 98 160 45 96 6 . 195 Missed 158 | . . 35 37 17 31 3 . 35 Damage Taken 6467 | . . 730 1951 216 1012 60 . 2498 Core 1329 | . . 46 274 17 125 . . 867 Absorbed by Shields 20 | . . . . . . . . 20 Redirected to Shielding 18 | . . . . . . . . 18 Regen/Repaired (Parts) 317 | . . 194 . 123 . . . . Core Remaining (%) 83 | 100 100 88 50 . . 79 . . Volleys Fired 170 | . 3 41 67 6 24 6 . 23 Largest 4 | . 2 4 4 4 4 4 . 4 Hottest 210 | . 53 92 147 186 210 161 . 178 Shots Fired 580 | . 6 152 250 24 67 23 . 58 Gun 536 | . 3 148 248 24 46 21 . 46 Cannon 20 | . . . . . 14 . . 6 Launcher 24 | . 3 4 2 . 7 2 . 6 Special . | . . . . . . . . . Kinetic 442 | . 3 148 205 12 33 14 . 27 Thermal 79 | . . . 30 12 15 7 . 15 Explosive 22 | . 3 4 . . 7 2 . 6 Electromagnetic 37 | . . . 15 . 12 . . 10 Robot Hit Streak 33 | . . 14 33 5 9 6 . 10 Robot Miss Streak 6 | . . 6 5 4 2 3 . 4 Penetration Max 1 | . . . 1 . . . . 1 Secondary Targets 8 | . . 3 2 . 1 . . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 Shots Hit Robots 322 | . . 76 151 14 37 12 . 32 Core Hits 202 | . . 44 65 3 24 8 . 58 Critical Kills 3 | . . . 2 . 1 . . . Critical Parts Destroyed 2 | . . 2 . . . . . . Critical Strikes 8 | . . 2 4 . 2 . . . Burn 2 | . . . 1 . 1 . . . Destroy 6 | . . 2 3 . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8127 | . . 1609 2474 233 1243 444 . 2124 Guns 5087 | . . 1174 2260 233 480 256 . 684 Cannons 282 | . . . . . 156 . . 126 Explosions 2750 | . . 435 214 . 607 188 . 1306 Melee . | . . . . . . . . . Ramming 8 | . . . . . . . . 8 Kinetic 4063 | . . 1174 1879 94 350 146 . 420 Thermal 914 | . . . 311 139 157 110 . 197 Explosive 2536 | . . 435 . . 607 188 . 1306 Electromagnetic 606 | . . . 284 . 129 . . 193 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . 1 8 11 11 . . Average Corruption 9 | . . . 1 7 10 11 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 106 | . . . 4 16 76 10 . . Message Errors 28 | . . . 1 6 18 3 . . Matter Fused 22 | . . . . 2 19 1 . . Heat Flow Errors 15 | . . . 1 2 10 2 . . Energy Discharges 12 | . . . . 4 8 . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 10 | . . . . 2 7 1 . . Data Loss (major) 4 | . . . . . 4 . . . Misfires 8 | . . . 1 . 6 1 . . Alerts 4 | . . . . . 4 . . . Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 98 | . . . . . 21 . . 77 Projectiles 2 | . . . . . . . . 2 Explosions 96 | . . . . . 21 . . 75 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 122 | . . 3 47 . 56 . . 16 Shots 7 | . . 1 3 . 2 . . 1 Rammed 4 | . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 554 | . . 174 554 203 244 235 . 99 Average Temperature 94 | . . 54 123 106 84 56 . 47 Received Heat Transfer 2571 | . . 273 729 60 195 18 . 1296 Effects 13 | . . . 13 . . . . . Shutdowns 3 | . . . 3 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Damage (major) 4 | . . . 4 . . . . . Damage (core) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . 4 . . . . Heat Transferred 2249 | . . . 766 333 450 250 . 450 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Peak Influence 633 | . 49 461 633 303 . . 44 177 Initial 280 | . . . 176 280 . . 44 30 Average 227 | . 17 217 401 235 . . 44 52 Maximum Alert Level 2 | . . 2 2 1 . . . . Low Security (%) 49 | 100 100 55 9 33 . . 100 100 Level 1 29 | . . 21 41 66 . . . . Level 2 21 | . . 23 49 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . 3 3 1 . . 1 1 Investigation 4 | . . 2 1 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . . 1 2 1 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Distress Signals 5 | . . 5 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 1 34 32 4 12 3 . 69 Peak Tracking Total 35 | . 1 8 4 3 5 3 . 35 Tactical Retreats 7 | . . 1 3 1 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Traps Triggered 6 | . . . . 4 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Machines Disabled 2 | . . . 1 1 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Machines Accessed 18 | . 2 5 4 3 2 . 2 . Terminals 13 | . 2 2 4 2 1 . 2 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 2 . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 66 | . 5 28 17 7 3 . 6 . Successful 40 | . 4 18 10 4 3 . 1 . Failed 25 | . 1 9 7 3 . . 5 . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 16 | . 2 7 5 1 . . 1 . Terminals 45 | . 5 12 17 3 2 . 6 . Fabricators . | . . . . . . . . . Repair Stations 16 | . . 12 . 4 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 2 6 8 1 3 . 1 . Record 9 | . . 4 3 . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . 1 . . . Open DSF 2 | . . . . 1 . . 1 . Emergency Access Points 1 | . . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . Zone Layout 5 | . . 1 4 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . 8 . 2 . . . . Scan Component 6 | . . 5 . 1 . . . . Repair 4 | . . 3 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 2 . 2 1 . . . . Terminals 5 | . 2 . 2 1 . . . . Botnet 5 | . 2 . 2 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 4 3 2 1 . 1 . Full Trace Events 7 | . . 3 3 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 3 . 1 . . . . Time 140 | . . 96 . 44 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Turns Passed 6132 | 95 418 1132 1057 645 2222 186 78 299 Spaces Moved 2674 | 71 233 469 382 353 909 106 42 109 Core 34 | 8 . . . . . . . 26 Treads 719 | . . 443 276 . . . . . Legs 1620 | 63 233 26 106 353 732 . 24 83 Wheels 301 | . . . . . 177 106 18 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 120 122 155 155 50 Average Speed 187 | 114 167 174 168 155 232 155 180 160 Slowest Speed 340 | 150 190 240 240 190 340 155 195 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 32 | 4 23 36 27 8 93 11 2 88 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 7 | . 7 . . . . . . . Terrain Destroyed 111 | . 16 18 9 . 36 16 . 16 Melee . | . . . . . . . . . Projectile 5 | . . . . . 1 3 . 1 AOE 106 | . 16 18 9 . 35 13 . 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Total 3399 | 82 256 687 633 436 968 113 44 180 Wait 307 | . . 131 105 60 4 . . 7 Move 2666 | 70 232 468 381 352 908 105 41 109 Hop . | . . . . . . . . . Pick Up 62 | 6 8 14 19 4 7 . . 4 Fast Attach 23 | 6 2 1 5 1 1 . 1 6 Attach 35 | . . 2 10 3 4 . 1 15 Detach 3 | . . . 1 . . . . 2 Swap 74 | . 5 17 23 5 15 2 1 6 Drop 55 | . 6 13 22 5 5 . . 4 Fire 170 | . 3 41 67 6 24 6 . 23 Melee . | . . . . . . . . . Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 12) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Weapon x2 605 | -9/Materials | Discovered new exit (range 10) 609 | -9/Materials | Central database locked down 968 | -9/Materials | Build established: Tank 1150 | -9/Materials | Repaired Hvy. Assault Rifle 1183 | -9/Materials | Repaired Hvy. Assault Rifle 1289 | -9/Materials | Destroyed 8 combat bots 1382 | -9/Materials | Repaired Hvy. Assault Rifle 1585 | -9/Materials | Discovered new exit (range 4) 1646 | -9/Materials | Entered another Materials area 1646 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1944 | -8/Materials | Build established: Gunner 2407 | -8/Materials | Build established: Scavenger-Tank 2516 | -8/Materials | Discovered new exit (range 14) 2611 | -8/Materials | Lost 5 parts (1p1n1u2w) 2703 | -8/Materials | Entered Factory 2703 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2839 | -7/Factory | Build established: Scavenger-Gunner 2884 | -7/Factory | Repaired Gauss Rifle 3031 | -7/Factory | Discovered new exit (range 11) 3348 | -7/Factory | Entered Lower Caves 3362 | -7/Lower Caves | Identified exit to Lower Caves 3417 | -7/Lower Caves | System corruption reached 10% 3438 | -7/Lower Caves | Destroyed 7 combat bots 3639 | -7/Lower Caves | Build established: Scavenger-Tank 3920 | -7/Lower Caves | Spotted B-75 Beast 4142 | -7/Lower Caves | Lost 3 parts (1p2n) 4146 | -7/Lower Caves | Destroyed B-75 Beast 4382 | -7/Lower Caves | Build established: Tank 4715 | -7/Lower Caves | Encountered a Warlord checkpoint 5252 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5553 | -7/Lower Caves | Build established: Scavenger-Gunner 5570 | -7/Lower Caves | Entered another Lower Caves area 5671 | -7/Lower Caves | Discovered new exit (range 8) 5756 | -7/Lower Caves | Entered Factory 5756 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5817 | -6/Factory | Identified exit to DSF 5834 | -6/Factory | Entered DSF 5844 | -6/DSF | Assembled infested the area 5862 | -6/DSF | Additional patrols routed to DSF 5875 | -6/DSF | Build established: Gunner 5963 | -6/DSF | Found Prototype Device 5990 | -6/DSF | Identified Active Sensor Suite 6070 | -6/DSF | Destroyed 10 combat bots 6072 | -6/DSF | Discovered new exit (range 11) 6110 | -6/DSF | Core integrity fell below 50% 6113 | -6/DSF | Crushed by falling debris 6114 | -6/DSF | Core integrity fell below 20% 6133 | -6/DSF | Destroyed by as-42508 with Assembled Maul Last Messages --------------- 06113_ Slammed into as-68697. 06114_ Acquired 20 matter. 06114_ Slammed into as-29184. [Achievement: Hunted] 06131_ as-01402 triggered Alarm Trap. 06131_ An alarm sounds. 06132_ as-68697 destroyed. 06132_ as-63622 destroyed. 06132_ as-57888 destroyed. 06132_ as-40436 destroyed. 06132_ as-58282 destroyed. 06132_ as-70419 destroyed. [Achievement: Quick And Dirty] 06132_ as-56926 destroyed. 06132_ as-09714 destroyed. 06132_ as-74950 destroyed. 06132_ A-15 Conveyor destroyed. 06132_ as-87364 destroyed. 06132_ as-84529 destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????###??????? | | ??????????????????????#######??### ##"####? | | ????????????????????#? !!#### #" ""#? | | ????????????????????# !!#=== !# """#? | | ????????????????????# == %<""#? | | ????????????????????? %"""? | | ??????????????????????# ### " ""?? | | ????????????????????### #"# %# # #??? | | ????????????????????# # # # ##?? | | ????????????????????# ##%[ # #?? | | ????????????????????# % # %%=![ #?? | | ????????????????????### "### "/!#!!#% ##?? | | ????????????????????#!! ! ## %=## #?? | | ????????????????????#!! !! [# #?? | | ????????????????????#!! !!### = # #?? | | ????????????????####### # # # # ## ###? | | ????????????# ??#!!!## # # !!#? | | ?????????? ## #!!!##Aa% # ## !!#? | | ??????# @%a a%a a #? | | ??????# aa %% % a #? | | ?????#; a !a% %%% #? | | ?????##!! ##***#]]]##%= A # !!#? | | ??????#!! ##**?#]]]###! ## ## !!#? | | ???????## ###??####### #################? | | ????????[ [????????#!! ||#??????????????? | | ????????[ [????????#!! ||#??????????????? | | ????????[ [????????#!! ||#??????????????? | | ???????## ##???????### ###??????????????? | | ???????#[ [????????# #??????????????? | | ???????#[ [????????# #??????????????? | | ????????# #?######## #??????????????? | | ??????### ###[[#[[[### ###??????????????? | | ????###"" ##[[#[[ ### ###??????????????? | | ????""""" % #??????????????? | | ??????#"" #??????????????? | | ??????#"""""## # #[[!!! #??????????????? | | ??????#"""""#########[[!!! #??????????????? | | ??????####"##???????#########??????????????? | | ?????????#"#???????????????????????????????? | | ?????????""#???????????????????????????????? | | ?????????##????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hunted I Spy Made in Tau Ceti IV Quick And Dirty Serviceable Loadout System Compromised True Hacker Challenges ------------ None Game ------ Seed TripodTransmissionMapper Manual? 0 Play Time 01:36:12 Cumulative 5.1 hours Start 2024.05.08 @ 21:12:10 End 2024.05.09 @ 23:57:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac6a76c8-1925-47f6-8228-0e6a1c8e1072