Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.28 @ 13:18:23 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (190) 950 Value Destroyed (7031) 7031 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (983) 983 TOTAL SCORE: 13964 Bonus ------- Follower Combat Kills 183 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 692/1000 Matter 300/300 Energy 7/100 System Corruption 3% Temperature Cool (-100) Movement Treading (160) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY (5) ------ Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit > --- WEAPON (6) ------- Wave Gun Matter Neutralizer > --- INVENTORY (20) --- Improved Medium Treads Improved Medium Treads Cryofiber Web Advanced Heat Sink Encrypted Comm Array Improved Powered Armor System Restoration Module Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Dispersion Rifle Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Powered Armor > --- WEAPON ----------- Wave Gun Wave Gun Wave Gun Advanced Plasma Cannon Advanced Plasma Cannon Matter Neutralizer > --- INVENTORY -------- Light Fission Core Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Cryofiber Web Cryofiber Web Encrypted Comm Array System Restoration Module Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Heavy Plasma Cannon Advanced Plasma Cannon [Rating: 102] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Powered Armor Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 2 . 2 . . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 3 | . . . . . 2 1 . . . . . . Weapon 4 | . . . . 1 . 1 . 2 . . . . Parts Attached 97 | 6 2 3 8 5 24 1 13 19 4 6 . 6 Power 15 | 1 . . 1 2 5 . . 4 . 1 . 1 Engine 6 | 1 . . 1 1 1 . . 1 . 1 . . Core 9 | . . . . 1 4 . . 3 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 . 2 3 2 7 . 2 4 . 1 . 4 Treads 27 | 2 . 2 3 2 7 . 2 4 . 1 . 4 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | 1 . 1 1 . 6 1 3 3 3 1 . 1 Device 11 | . . . . . 2 . 3 2 2 1 . 1 Storage 2 | 1 . 1 . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . Hackware 2 | . . . . . 2 . . . . . . . Protection 5 | . . . 1 . 2 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 2 . 3 1 6 . 8 8 1 3 . . Energy Gun 18 | 1 . . 1 1 1 . 8 6 . . . . Energy Cannon 6 | . . . . . . . . 2 1 3 . . Ballistic Gun 3 | 1 . . . . 2 . . . . . . . Ballistic Cannon 7 | . 2 . 2 . 3 . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 2 . . 1 . . . . Parts Lost 14 | . . . . . 2 . 1 1 1 . . 9 Power 3 | . . . . . . . . . . . . 3 Propulsion 1 | . . . . . 1 . . . . . . . Utility 5 | . . . . . 1 . 1 . 1 . . 2 Weapon 5 | . . . . . . . . 1 . . . 4 Highest Loss Streak 6 | . . . . . 1 . 1 1 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | 1 2 9 12 14 18 14 16 18 19 18 20 18 Power 2 | . 1 3 4 6 3 2 2 1 . . 1 . Propulsion 2 | . . 3 4 1 . 1 . . 5 5 5 3 Utility 4 | . . 1 1 5 8 6 5 5 3 3 4 4 Weapon 7 | . . 2 1 1 5 4 7 11 10 9 9 9 Tool/Special . | . . . . . . . . . . . . . Unused Backups 42 | . . . 1 4 7 . 7 9 1 . . 13 Power 6 | . . . . 4 . . . 2 . . . . Propulsion 5 | . . . 1 . 1 . 1 . . . . 2 Utility 9 | . . . . . 2 . . 4 1 . . 2 Weapon 20 | . . . . . 4 . 5 3 . . . 8 Tool/Special 2 | . . . . . . . 1 . . . . 1 Average Slot Usage (%) 96 | . 85 82 92 97 99 98 99 99 100 100 100 94 Engine 5 | . 14 11 11 11 4 6 6 4 . 4 5 5 Core 5 | . . . . 3 10 6 6 5 11 5 5 3 Treads 26 | . 28 38 44 36 29 26 26 22 23 23 23 21 Device 10 | . . . . . 2 6 18 17 17 17 17 18 Storage 6 | . 14 11 11 9 7 6 6 5 5 5 5 5 Hackware 2 | . . . . . 11 . . . . . . . Protection 5 | . . . 4 9 7 13 7 5 5 5 5 3 Energy Gun 14 | . 3 . . . . . 23 34 17 17 17 15 Energy Cannon 5 | . . . . . . . . . 17 17 17 16 Ballistic Gun 2 | . 13 . . . 5 6 . . . . . . Ballistic Cannon 7 | . 11 22 21 27 16 20 1 . . . . . Peak Build Rating 102 | 6 6 10 13 20 53 57 68 98 99 102 102 102 Average Rating 64 | 4 5 8 9 17 40 56 60 87 98 100 102 95 On Entrance 48 | . 6 6 10 12 19 51 57 66 98 99 102 102 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 118 | 12 14 49 57 67 98 104 105 104 110 118 116 118 Greatest Support 130 | 40 40 80 80 80 97 89 91 111 111 111 109 130 Greatest Overweight (x) 4 | . 4 . . . 1 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . . 1 . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 16 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 14 15 20 20 16 20 20 20 20 20 20 Average Carried 16 | 1 2 9 12 14 18 15 17 19 19 18 20 18 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 7 14 8 18 17 15 18 20 20 20 20 16 Class Distribution -------------------- 37% | Scavenger-Executioner 16% | Hacker-Tank 14% | Mutant 13% | Pyromaniac-Executioner 9% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Pyromaniac-Executioner | -5/Zhirov Pyromaniac-Executioner | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Matter Collected 3348 | 168 276 221 407 322 1185 . 195 263 95 83 . 133 Remotely . | . . . . . . . . . . . . . Salvage Created 8598 | . 395 532 404 576 1311 . 835 1979 869 520 . 1177 Parts 383 | . 32 32 26 43 73 . 28 77 21 13 . 38 Haulers Intercepted 13 | . 1 3 2 3 1 . 1 1 1 . . . Recyclers Shooed 6 | . 1 1 . 2 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . 19 10 . 35 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 129 | . 5 9 9 8 17 . 11 24 13 9 . 24 Guns 55 | . . . . . 4 . 8 21 9 2 . 11 Cannons 59 | . 5 9 9 8 12 . . . 1 3 . 12 AOE 1 | . . . . . 1 . . . . . . . Classes Destroyed 17 | . 7 3 1 1 3 . . 1 . 1 . . Worker 8 | . 5 . . . 2 . . 1 . . . . Builder 8 | . 1 1 . . 5 . . 1 . . . . Hauler 13 | . 1 3 2 3 1 . 1 1 1 . . . Recycler 13 | . 2 2 1 2 4 . . 2 . . . . Operator 7 | . . 1 1 . 1 . . 4 . . . . Watcher 12 | . 1 1 1 3 3 . . 3 . . . . Swarmer 27 | . 3 3 1 3 . . . . 3 1 . 13 Grunt 46 | . 2 4 4 2 6 . 4 9 6 3 . 6 Brawler 4 | . . . 1 . 1 . . . . . . 2 Duelist 5 | . . 1 1 . . . 1 . 1 1 . . Sentry 16 | . . 1 2 2 2 . . 3 3 1 . 2 Specialist 4 | . . . . . 1 . 3 . . . . . Hunter 12 | . . . . 1 3 . 2 4 . 2 . . Programmer 10 | . . . . . 3 . . 7 . . . . Heavy 2 | . . . . . 1 . 1 . . . . . Behemoth 2 | . . . . . . . . 1 . . . 1 Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 10 | . 10 4 3 7 4 . 5 4 6 3 . 8 Combat Bots Only 8 | . 3 4 3 4 4 . 5 3 5 3 . 8 Max Kills in Single Turn 2 | . 1 1 2 2 2 . 1 2 2 2 . 2 Gunslinging 1 | . . . . . . . . . 1 . . 1 Exploded 1 | . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Hostile Shots Fired 595 | . 8 63 12 11 104 . 65 81 56 32 . 163 Missed 166 | . 3 24 5 2 29 . 18 26 13 11 . 35 Hits 429 | . 5 39 7 9 75 . 47 55 43 21 . 128 Melee 9 | . . 1 3 . 3 . 1 . . . . 1 Projectile 420 | . 5 38 4 9 72 . 46 55 43 21 . 127 AOE 5 | . . . . . . . . 5 . . . . Critical Strikes 22 | . 1 1 . . 4 . 2 3 3 . . 8 Part Disruptions 3 | . . . . . . . 3 . . . . . Damage Taken 6539 | . 32 347 126 84 889 . 957 1336 608 301 . 1859 Core 519 | . . 34 12 . 113 . 52 35 71 36 . 166 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 1833 | . 11 106 35 25 256 . 261 356 174 81 . 528 Regen/Repaired (Parts) 251 | . . . 66 . 185 . . . . . . . Core Remaining (%) 94 | 100 100 . 88 100 83 . 93 . . . . . Volleys Fired 314 | . 22 33 32 20 56 . 29 43 20 13 . 46 Largest 6 | . 2 2 2 3 3 . 4 6 6 6 . 6 Hottest 544 | . 50 60 63 93 137 . 324 493 513 544 . 544 Shots Fired 1090 | . 44 66 64 60 167 . 115 253 86 73 . 162 Gun 641 | . 22 . . . 46 . 114 253 59 36 . 111 Cannon 449 | . 22 66 64 60 121 . 1 . 27 37 . 51 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 403 | . 44 66 64 60 167 . 2 . . . . . Thermal 687 | . . . . . . . 113 253 86 73 . 162 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 43 | . 25 11 25 17 11 . 42 37 40 29 . 43 Robot Miss Streak 4 | . 2 3 2 2 2 . 1 2 2 1 . 4 Penetration Max 2 | . . . . . 2 . . . . . . . Secondary Targets 14 | . . . . . . . 2 4 3 . . 5 Max Gunslinging Chain 2 | . . . . . . . 1 1 1 . . 2 Shots Hit Robots 768 | . 34 42 52 35 108 . 100 158 67 52 . 120 Core Hits 312 | . 19 19 17 21 55 . 30 69 25 14 . 43 Critical Kills 17 | . . . . . 12 . . . 2 3 . . Critical Parts Destroyed 11 | . 1 . . . 10 . . . . . . . Critical Strikes 57 | . 2 1 2 . 25 . 5 13 2 5 . 2 Burn 22 | . . . . . . . 5 13 . 2 . 2 Meltdown 5 | . . . . . . . . . 2 3 . . Destroy 24 | . 1 . . . 23 . . . . . . . Blast 6 | . 1 1 2 . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18709 | . 492 773 961 582 2935 . 2132 4242 1796 1474 . 3322 Guns 11833 | . 227 . . . 1017 . 2102 4242 1220 769 . 2256 Cannons 6650 | . 265 773 961 582 1692 . 30 . 576 705 . 1066 Explosions 226 | . . . . . 226 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 5576 | . 492 773 961 582 2709 . 59 . . . . . Thermal 12930 | . . . . . 23 . 2073 4242 1796 1474 . 3322 Explosive . | . . . . . . . . . . . . . Electromagnetic 203 | . . . . . 203 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 . 1 2 2 2 2 3 Average Corruption 1 | . . . . . 2 . 1 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 71 | . . . . . 10 . 3 26 3 12 . 17 Message Errors 17 | . . . . . 4 . . 6 . 2 . 5 Matter Fused 15 | . . . . . 2 . 1 3 1 3 . 5 Heat Flow Errors 9 | . . . . . 1 . 1 1 . 4 . 2 Energy Discharges 10 | . . . . . 1 . . 6 . 2 . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . 1 . . 4 . 1 . 2 Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 4 | . . . . . 1 . . 1 1 . . 1 Alerts 1 | . . . . . . . . 1 . . . . Weapon Failures 5 | . . . . . . . 1 3 . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 106 | . . 10 23 . 33 . . . . 28 . 12 Projectiles 106 | . . 10 23 . 33 . . . . 28 . 12 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 36 | . 2 6 4 4 20 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 32 | . 2 5 3 3 19 . . . . . . . Secondary 4 | . . 1 1 1 1 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 479 | . 2 24 15 121 434 . 310 387 248 419 . 479 Average Temperature 112 | . 2 11 5 52 123 . 118 115 87 182 . 165 Received Heat Transfer 2214 | . 6 153 9 9 189 . 180 219 192 45 . 1212 Effects 14 | . . . . . 6 . . 1 . . . 7 Energy Bleed 4 | . . . . . 3 . . . . . . 1 Interference 5 | . . . . . 2 . . . . . . 3 Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 16 | . . . . . . . 3 5 3 4 . 1 Combat Hostiles 14 | . . . . . . . 3 3 3 4 . 1 Parts Melted 83 | . . . . . . . 14 40 6 9 . 14 Heat Transferred 22664 | . . . . . 50 . 4633 8083 2787 2291 . 4820 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . Low Security (%) 87 | 100 100 100 100 100 73 100 38 100 . . . . Level 1 12 | . . . . . 26 . 61 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 323 | . 107 181 175 176 247 74 323 150 . . . . Initial 146 | . . 8 56 47 56 74 38 146 . . . . Average 89 | . 35 74 116 71 134 69 206 41 . . . . Influence Increases 3898 | . 174 268 306 316 842 . 295 722 265 180 . 530 Destroy 0b10 Robot/C 2660 | . 100 180 180 180 420 . 220 480 260 160 . 480 Destroy 0b10 Robot/NC 310 | . 50 40 25 40 85 . 5 60 5 . . . Destroy Leader 576 | . 24 48 66 62 118 . 40 148 . 20 . 50 Allied During Kill 21 | . . . . 14 7 . . . . . . . Successful Hack 33 | . . . 2 7 . . . 24 . . . . Disable Machine 180 | . . . . 9 171 . . . . . . . Destroy Structure 43 | . . . 3 4 26 . . 10 . . . . Lose Combat Pursuer 75 | . . . 30 . 15 . 30 . . . . . Influence Decreases 3888 | . 150 134 332 302 811 113 36 1016 259 215 . 520 Entered New Map 624 | . . 16 102 85 90 103 26 177 14 11 . . Time Decay 3094 | . 150 118 230 217 661 10 . 829 235 204 . 440 Lost Part 130 | . . . . . 20 . 10 10 10 . . 80 Lost Ally 40 | . . . . . 40 . . . . . . . Squads Dispatched 27 | . . 1 8 1 7 . 2 8 . . . . Investigation 3 | . . . 2 . 1 . . . . . . . Extermination 6 | . . . . . 2 . . 4 . . . . Reinforcement 11 | . . 1 1 . 4 . 2 3 . . . . Assault 2 | . . . 2 . . . . . . . . . Garrison 5 | . . . 3 1 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Distress Signals 8 | . 1 4 1 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 173 | . 7 17 15 11 29 . 12 33 13 9 . 27 Peak Tracking Total 7 | . 3 5 3 3 5 . 3 4 5 3 . 7 Tactical Retreats 4 | . . . 1 . 1 . 2 . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 . 3 . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Machines Disabled 23 | . . . . 1 19 . 1 . 1 1 . . Max in Single Turn 8 | . . . . 1 8 . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Machines Accessed 17 | . 3 . 2 2 3 1 . 4 1 1 . . Terminals 9 | . 3 . 1 1 1 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 29 | . 6 . 3 5 7 1 . 5 1 1 . . Successful 23 | . 2 . 3 3 7 1 . 5 1 1 . . Failed 6 | . 4 . . 2 . . . . . . . . Catastrophic 2 | . 1 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 5 . . 3 . . . . . . . . Terminals 14 | . 6 . 1 3 1 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . . . 2 . 6 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 4 | . . . . 2 . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 2 . 1 1 1 1 . 2 1 1 . . Open Door 3 | . . . 1 . . . . . 1 1 . . Open DSF 2 | . . . . . 1 1 . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . 6 . . . . . . . Scan Component 4 | . . . 1 . 3 . . . . . . . Repair 4 | . . . 1 . 3 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . 2 . . . 2 . . . . Retrieve Study 4 | . . . . 2 . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 2 1 1 . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . 2 . . . 2 . . . . Parts Repaired 4 | . . . 1 . 3 . . . . . . . Time 91 | . . . 26 . 65 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Total Allies 2 | . . . 2 . . . . . . . . . Largest Group 2 | . . . 2 2 2 . . . . . . . Highest-Rated Group 62 | . . . 62 62 62 . . . . . . . Highest-Rated Ally 31 | . . . 31 31 31 . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 9 8 Total Orders . | . . . . . . . . . . . . . Ally Attacks 37 | . . . 6 15 16 . . . . . . . Total Damage 522 | . . . 63 246 213 . . . . . . . Kills 6 | . . . . 1 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Active Infowar (turns) 35 | . . . . . . 35 . . . . . . Machine Analysis 35 | . . . . . . 35 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Turns Passed 8982 | 64 527 294 478 459 1771 36 524 2155 511 943 33 1187 Spaces Moved 3948 | 40 278 115 209 229 869 15 142 920 259 371 14 487 Core 12 | 11 1 . . . . . . . . . . . Treads 3936 | 29 277 115 209 229 869 15 142 920 259 371 14 487 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 242 162 167 167 167 252 160 Average Speed 188 | 129 160 160 160 160 166 242 197 210 167 238 252 208 Slowest Speed 252 | 160 250 160 160 160 242 242 247 250 167 252 252 252 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 53 16 46 26 28 1 88 27 43 53 7 56 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 . . 1 Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 8 | . . . . . . . . . 1 3 . 4 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 63 | . . . . 4 24 . . . 6 10 . 19 Melee . | . . . . . . . . . . . . . Projectile 59 | . . . . 4 20 . . . 6 10 . 19 AOE 4 | . . . . . 4 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Zhi Pro Total 4853 | 52 315 159 291 280 1075 16 322 1055 298 402 13 575 Wait 231 | . . . 27 . 75 . 91 7 9 4 . 18 Move 3936 | 39 277 114 208 228 868 14 141 919 258 370 13 487 Hop . | . . . . . . . . . . . . . Pick Up 136 | 7 10 9 6 17 25 . 24 27 3 3 . 5 Fast Attach 10 | . . . . . . . . 8 1 1 . . Attach 38 | 6 2 2 2 2 8 2 2 5 1 2 . 4 Detach 1 | . . . . . . . . . . . . 1 Swap 77 | . 2 1 6 5 21 . 15 15 3 3 . 6 Drop 110 | . 2 . 10 8 22 . 20 31 3 6 . 8 Fire 314 | . 22 33 32 20 56 . 29 43 20 13 . 46 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 7) 257 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Propulsion x2 675 | -9/Materials | Discovered new exit (range 16) 886 | -9/Materials | Entered Storage 958 | -9/Storage | Repaired Lgt. Cannon 998 | -9/Storage | Garrison activated, responded to threat 1254 | -9/Storage | Discovered new exit (range 16) 1305 | -9/Storage | Met a pair of Derelict thieves 1364 | -9/Storage | Entered Materials 1364 | -8/Materials | Accompanied by 2 allies 1364 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1647 | -8/Materials | Build established: Scavenger-Tank 1696 | -8/Materials | Discovered new exit (range 15) 1698 | -8/Materials | Garrison activated, responded to threat 1823 | -8/Materials | Entered Factory 1823 | -7/Factory | Accompanied by 2 allies 1823 | -7/Factory | Evolved 2 slots: Utility x2 1871 | -7/Factory | Repaired Lgt. Cannon+ 1898 | -7/Factory | Repaired Lgt. Cannon+ 2150 | -7/Factory | Repaired Lgt. Armor Plating 2457 | -7/Factory | Build established: Hacker-Tank 2698 | -7/Factory | Cargo convoy interrupted 3424 | -7/Factory | Found PL-3XN's Ring of Power 3434 | -7/Factory | Discovered new exit (range 15) 3594 | -7/Factory | Entered another Factory area 3594 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3630 | -6/Factory | Identified exit to DSF 3630 | -6/Factory | Entered DSF 3681 | -6/DSF | Additional patrols routed to DSF 3725 | -6/DSF | Build established: Tank 3953 | -6/DSF | Discovered new exit (range 14) 3955 | -6/DSF | Sterilization system engaged 3975 | -6/DSF | Ambient heat levels rising (+10) 3990 | -6/DSF | Ambient heat levels rising (+10) 4005 | -6/DSF | Ambient heat levels rising (+10) 4020 | -6/DSF | Ambient heat levels rising (+10) 4035 | -6/DSF | Ambient heat levels rising (+10) 4050 | -6/DSF | Ambient heat levels rising (+10) 4065 | -6/DSF | Ambient heat levels rising (+10) 4079 | -6/DSF | Build established: Scavenger-Tank 4080 | -6/DSF | Ambient heat levels rising (+10) 4095 | -6/DSF | Ambient heat levels rising (+10) 4110 | -6/DSF | Ambient heat levels rising (+10) 4125 | -6/DSF | Ambient heat levels rising (+10) 4140 | -6/DSF | Ambient heat levels rising (+10) 4154 | -6/DSF | Entered Factory 4154 | -5/Factory | Evolved 2 slots: Weapon x2 4442 | -5/Factory | Build established: Scavenger-Executioner 4603 | -5/Factory | Spotted B-75 Beast 4613 | -5/Factory | Destroyed B-75 Beast 5332 | -5/Factory | Garrison activated, responded to threat 6093 | -5/Factory | Discovered new exit (range 9) 6195 | -5/Factory | Discovered new exit (range 6) 6309 | -5/Factory | Entered Upper Caves 6316 | -5/Upper Caves | Met a Warlord Commander 6317 | -5/Upper Caves | Learned location of Warlord (-4) 6318 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6327 | -5/Upper Caves | Found Encrypted Comm Array 6430 | -5/Upper Caves | Found Imp. Powered Armor 6584 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6647 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6795 | -5/Upper Caves | Discovered new exit (range 16) 6820 | -5/Upper Caves | Entered another Upper Caves area 6851 | -5/Upper Caves | Learned Factory garrison access intel 6903 | -5/Upper Caves | Build established: Pyromaniac-Executioner 6922 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7228 | -5/Upper Caves | Build established: Scavenger-Executioner 7563 | -5/Upper Caves | Learned Factory terminal intel 7638 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7743 | -5/Upper Caves | Discovered new exit (range 7) 7763 | -5/Upper Caves | Entered Zhirov 7763 | -5/Zhirov | Discovered new exit (range 3) 7796 | -5/Zhirov | Entered Proximity Caves 8005 | -4/Proximity Caves | Build established: Pyromaniac-Executioner 8071 | -4/Proximity Caves | Destroyed 8 combat bots 8090 | -4/Proximity Caves | Learned Research stockpile data 8404 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8428 | -4/Proximity Caves | Learned location of Testing (-2) 8513 | -4/Proximity Caves | Spotted B-86 Titan 8576 | -4/Proximity Caves | Destroyed B-86 Titan 8950 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8983 | -4/Proximity Caves | Self-destructed Last Messages --------------- Found HERF Cannon. Found Imp. Dynamic Insulation System. Found Myomer Leg. Found 35 Matter. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Adv. Heat Sink melted. Y-72 Warden destroyed. Mic. Fission Core destroyed. Hvy. Mace melted. B-60 Warrior destroyed. Adv. Heat Sink fries itself beyond repair. Wave Gun+ destroyed. System corrupted by crushing effect (+1). B-60 Warrior destroyed. Adv. Plasma Cannon destroyed. Rnf. Fission Core fries itself beyond repair. Adv. Plasma Cannon destroyed. Power Amplifier destroyed. G-67 Veteran destroyed. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ???????#"" "#????????????????????????# # ##### | | ???????#" ""#????????????????????????## # # | | ##??????#" #???????????####?########??#### | | ##????##" ##???####??## ### ######"# % | | ######" ""##### #?## ## #" % | | = ! #?# % ## | | % ### ### #### % "### ###? | | ##]## #### ## ### #??# % %##?# #??? | | ### ## ##??# ## #??# ## #?# #??? | | #?# ## ##???# ## #??# ##?# ## #??# | | ##?# ## #???# ## ##??## #???### #??# | | ##?# ## ? ##????# #????# #??# | | ### ## #?????# #???## #??# | | ######### #????? #??## #??? | | #####???????# ????###?## #??? | | ##???????????# ########???????# ##?? | | ##?#??????????### # ;? "#???????# ### ##? | | #? ##???????????## # # "#????? ##??# ## | | # #????????????# ## % / "#??? ????# # | | #????????????# ### * b? "#? ?????## # | | ##???????????# #?# # "# #??????# # | | #????????# ??# # g# "?? #???????# # | | ##???????? ??# ##;;+### #???????# # | | # #???????? ????# [ #??????## | | ?# ##??????? ####?###g%#######????????### # | | ??#####?###### ## #??##@%! ##???????????# # | | ?###??## ### #### #???????????## ## | | ## #?## #?# ## #????????????## ## | | #"#?# #??## # ##???????????### # | | % ### ##### ## #??????????### ## | | %% % #?## #?# #?????????## ## | | " #### ### #????????## # | | # #???????## | | ##?????### ### | | = ####### ##?????## ##?## | | #####?????# !=]##????### ##???## | | ###?????????# =% #?????# ##?????# | | ????????????# ### #????# #??????# | | #????????????## ##?## #????# #??????#### | | ??????????????### ##???####????## ####?????????? | | ????????????????####?????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 32 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 45% | -9/Storage Lgt. Cannon | 35% | -7/Factory Lgt. Cannon | 45% | -7/Factory Lgt. Armor Plating | 52% | -7/Factory Studied --------- Imp. Light Cannon | -8/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Wave Gun | -5/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftFusionMegatreads Manual? 0 Play Time 01:21:16 Cumulative 27.2 hours Start 2026.03.28 @ 11:50:40 End 2026.03.28 @ 13:18:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9231c926-a044-4e83-915a-0fe2f07f8a03