Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.10 @ 20:57:26 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (5033) 5033 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3443) 3443 TOTAL SCORE: 14476 Bonus ------- High Alert Combat Kills 1877 Follower Combat Kills 2508 Friendly Fire -942 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Coolant Injector > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Matter Compressor Advanced Targeting Computer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Heavy Hardcell Cannon Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Improved Heavy Machine Gun Compact Linear Accelerator Precision Grenade Launcher [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Layered Medium Armor Plating Device Advanced Heat Sink Storage Matter Compressor Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Compact Linear Accelerator Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . . . . Utility 4 | . . . . 1 . . 2 . . 1 . Weapon 5 | . . 1 . 1 . . . . . 1 2 Parts Attached 132 | . 6 20 18 21 3 . 21 4 1 21 17 Power 13 | . 2 2 . 1 . . 3 1 . 2 2 Engine 7 | . 2 2 . . . . 2 . . . 1 Core 5 | . . . . 1 . . 1 1 . 1 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 26 | . 3 6 6 2 . . 3 . . 5 1 Treads . | . . . . . . . . . . . . Leg 11 | . . . . 2 . . 3 . . 5 1 Wheel . | . . . . . . . . . . . . Hover 6 | . 3 3 . . . . . . . . . Flight 9 | . . 3 6 . . . . . . . . Utility 31 | . 1 . 5 6 . . 7 1 1 8 2 Device 16 | . . . 2 5 . . 5 . . 3 1 Storage 1 | . . . . . . . . . . 1 . Processor 5 | . 1 . . 1 . . . . 1 1 1 Hackware 5 | . . . 3 . . . . . . 2 . Protection 4 | . . . . . . . 2 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 62 | . . 12 7 12 3 . 8 2 . 6 12 Energy Gun 14 | . . 2 1 3 1 . 2 . . 2 3 Energy Cannon 3 | . . . . 1 1 . 1 . . . . Ballistic Gun 33 | . . 10 6 7 . . 5 1 . . 4 Ballistic Cannon 5 | . . . . 1 . . . . . 2 2 Launcher 4 | . . . . . 1 . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 1 2 1 . . 2 . . 4 . Corrupted Parts 3 | . . . . . . . 2 . . . 1 System Corruption 15 | . . . . . . . 13 . . . 2 Parts Lost 40 | . . . 3 12 . . 3 1 . 2 19 Power 4 | . . . . 1 . . 1 . . . 2 Propulsion 16 | . . . 1 5 . . 1 1 . 2 6 Utility 7 | . . . 2 2 . . . . . . 3 Weapon 13 | . . . . 4 . . 1 . . . 8 Highest Loss Streak 10 | . . . 1 10 . . 2 1 . 1 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 91 98 78 76 76 84 90 85 89 84 Engine 3 | . 13 11 9 4 . . 4 . . . . Core 2 | . . . . 2 7 7 . 6 6 4 . Leg 14 | . 9 . . 4 15 15 18 23 20 20 22 Hover 1 | . 18 13 . . . . . . . . . Flight 6 | . . 18 44 18 . . . . . . . Device 10 | . . . 6 9 15 15 12 13 13 11 9 Storage 1 | . 14 5 . . . . . . . 2 4 Processor 5 | . 5 11 1 6 7 7 6 6 5 5 4 Hackware 2 | . . . 9 1 . . . . . 9 6 Protection 4 | . . . . . . . 13 13 13 3 . Energy Gun 3 | . 28 8 . 3 1 7 4 . . 1 1 Energy Cannon 4 | . . . . 2 7 15 10 . . . . Ballistic Gun 16 | . . 22 27 20 15 7 9 25 26 20 12 Ballistic Cannon 1 | . . . . 2 . . . . . 2 13 Launcher 1 | . . . . . 4 . . . . 1 1 Naked Turns 23 | . . . . . . . . . . . 23 Heaviest Build 66 | 11 16 17 20 28 30 28 52 47 44 57 66 Greatest Support 90 | 20 20 18 21 21 20 20 65 55 40 90 90 Greatest Overweight (x) 4 | . 1 1 1 4 1 1 2 1 1 1 . Average Overweight (x) . | . . . . 1 1 1 1 . 1 . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 7 8 5 5 5 5 5 5 5 5 4 Average Carried 3 | 6 2 5 4 3 3 5 4 5 4 4 . Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 6 7 5 5 3 5 5 5 5 4 5 1 Class Distribution -------------------- 32% | Scavenger-Tank 32% | Scavenger-Gunner 7% | Hacker-Gunner 6% | Mutant 6% | Scavenger-Executioner 4% | Scavenger-Sprinter 3% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Hacker-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Matter Collected 4313 | 200 29 318 700 436 275 . 546 161 . 1028 620 Remotely . | . . . . . . . . . . . . Salvage Created 4318 | . 66 332 720 341 117 . 737 155 . 1286 564 Parts 202 | . 6 27 51 18 5 . 26 8 . 48 13 Haulers Intercepted 4 | . . 1 1 . . . 1 . . 1 . Recyclers Shooed 5 | . 1 2 . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . 8 . . 9 . . . Prevented 3 | . . . . . 3 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Combat Hostiles Destroyed 90 | . 2 9 15 9 4 . 13 3 . 23 12 Guns 58 | . 2 9 15 6 1 . 7 3 . 14 1 Cannons 24 | . . . . 3 3 . 6 . . 4 8 AOE 8 | . . . . . . . . . . 5 3 Classes Destroyed 18 | . 3 4 1 3 2 . 2 . . 3 . Worker 3 | . 1 . . 1 . . . . . . 1 Builder 5 | . . 1 1 . . . 3 . . . . Hauler 4 | . . 1 1 . . . 1 . . 1 . Recycler 2 | . . . . . . . . . . 2 . Operator 2 | . . . 2 . . . . . . . . Watcher 6 | . 1 2 2 1 . . . . . . . Swarmer 19 | . 2 5 6 1 3 . 2 . . . . Saboteur 2 | . . . . . . . . . . 2 . Grunt 32 | . . 3 4 3 . . 5 1 . 9 7 Brawler 3 | . . . . 1 . . . . . . 2 Protector 2 | . . . . . . . 1 . . 1 . Sentry 12 | . . 1 5 2 . . 2 1 . . 1 Specialist 2 | . . . . . . . . . . 2 . Hunter 6 | . . . . 1 . . 1 1 . 3 . Programmer 8 | . . . . . 1 . . . . 5 2 Heavy 3 | . . . . 1 . . 1 . . 1 . Behemoth 1 | . . . . . . . 1 . . . . Samaritan 1 | . . . . . 1 . . . . . . Best Kill Streak 11 | . 2 6 9 2 2 . 6 1 . 11 7 Combat Bots Only 10 | . 2 5 8 2 2 . 3 1 . 10 7 Max Kills in Single Turn 4 | . 1 2 2 2 1 . 1 1 . 4 4 Gunslinging 1 | . . . 1 . . . . . . 1 . Exploded 3 | . . . . . . . . . . 3 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Damage Taken 5973 | . 131 166 373 1145 272 . 928 427 . 739 1792 Core 1049 | . 89 47 109 212 26 . 56 12 . 62 436 Absorbed by Shields 95 | . . . . . . . . . . 95 . Regen/Repaired (Parts) 25 | . . 25 . . . . . . . . . Core Remaining (%) 74 | 100 41 86 79 . . 65 . . 75 77 . Volleys Fired 239 | . 13 27 50 28 10 . 42 15 . 32 22 Largest 7 | . 2 3 3 4 4 . 4 4 . 5 7 Hottest 313 | . 90 113 75 186 167 . 241 84 . 180 313 Shots Fired 814 | . 26 70 136 103 40 . 148 59 . 140 92 Gun 666 | . 26 70 136 83 28 . 104 56 . 119 44 Cannon 135 | . . . . 20 10 . 44 . . 16 45 Launcher 13 | . . . . . 2 . . 3 . 5 3 Special . | . . . . . . . . . . . . Kinetic 644 | . . 50 136 75 28 . 91 56 . 128 80 Thermal 107 | . 26 20 . 4 10 . 31 . . 7 9 Explosive 13 | . . . . . 2 . . 3 . 5 3 Electromagnetic 50 | . . . . 24 . . 26 . . . . Robot Hit Streak 15 | . 2 5 7 10 6 . 8 15 . 10 5 Robot Miss Streak 10 | . 6 8 4 7 4 . 10 3 . 3 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . 1 2 . . . 1 . . 3 . Max Gunslinging Chain 2 | . . 1 2 . . . 1 . . 2 . Shots Hit Robots 450 | . 8 37 72 62 17 . 88 34 . 84 48 Core Hits 263 | . 7 19 32 42 12 1 48 10 . 65 27 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 6 | . 2 . 1 . . . . . . 1 2 Burn 2 | . 2 . . . . . . . . . . Destroy 2 | . . . 1 . . . . . . . 1 Blast 2 | . . . . . . . . . . 1 1 Melee Attacks 3 | . . . . . . . . . . . 3 Thermal 1 | . . . . . . . . . . . 1 Impact 2 | . . . . . . . . . . . 2 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13386 | . 142 441 1326 1400 457 12 2187 864 . 4142 2415 Guns 7417 | . 102 441 1326 1074 188 . 1363 640 . 1774 509 Cannons 2882 | . . . . 269 106 . 780 . . 727 1000 Explosions 2844 | . . . . 57 163 . 25 224 . 1636 739 Melee 117 | . . . . . . . . . . . 117 Ramming 126 | . 40 . . . . 12 19 . . 5 50 Kinetic 8526 | . . 316 1326 1007 188 . 1242 640 . 2357 1450 Thermal 1896 | . 102 125 . 132 106 . 466 . . 293 672 Explosive 2000 | . . . . . 163 . . 224 . 1487 126 Electromagnetic 721 | . . . . 261 . . 460 . . . . Impact 117 | . . . . . . . . . . . 117 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 14 14 14 1 6 Average Corruption 7 | . . . . . . . 4 14 14 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 39 | . . . . . . . 14 17 4 . 4 Message Errors 8 | . . . . . . . 2 5 1 . . Matter Fused 9 | . . . . . . . 6 1 1 . 1 Heat Flow Errors 4 | . . . . . . . 2 1 . . 1 Energy Discharges 5 | . . . . . . . 1 3 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . 1 4 . . 1 Data Loss (major) 2 | . . . . . . . . 1 1 . . Weapon Failures 4 | . . . . . . . 2 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 307 | . . . . . . . 2 . . 103 202 Projectiles 89 | . . . . . . . 2 . . 37 50 Explosions 160 | . . . . . . . . . . 66 94 Melee 58 | . . . . . . . . . . . 58 Knockbacks 12 | . . . . . . . . . . 1 11 Impact 2 | . . . . . . . . . . . 2 Kinetic 9 | . . . . . . . . . . 1 8 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 89 | . 18 . . . 22 . . . . . 49 Shots 2 | . . . . . 1 . . . . . 1 Rammed 7 | . 5 1 1 . . . . . . . . Targets Rammed 20 | . 5 1 1 . . 3 5 . . 1 4 Kicked 13 | . . . . . . 3 5 . . 1 4 Crushed . | . . . . . . . . . . . . Highest Temperature 616 | . 116 150 292 202 156 . 334 81 . 24 616 Average Temperature 102 | . 49 57 128 72 49 . 116 36 . 10 162 Received Heat Transfer 1896 | . . 18 180 348 . . 252 99 . 308 691 Effects 11 | . . . 2 . . . 2 . . . 7 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 5 | . . . 1 . . . 2 . . . 2 Interference 2 | . . . 1 . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . 1 . . 3 . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 2498 | . 402 311 . 161 148 . 768 . . 284 424 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Peak Influence 1553 | . 227 685 959 1149 . . 1553 . . 1277 1453 Initial 625 | . . 95 289 436 . . 266 . . 426 625 Average 706 | . 110 457 743 750 . . 713 . . 729 1036 Maximum Alert Level 4 | . 1 2 3 4 . . 4 . . 4 4 Low Security (%) 4 | 100 69 9 . . . . . . . . . Level 1 10 | . 30 25 10 . . . 18 . . . . Level 2 45 | . . 65 29 47 . . 49 . . 60 36 Level 3 23 | . . . 59 49 . . 9 . . 31 8 Level 4 15 | . . . . 3 . . 22 . . 8 55 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 42 | . 1 3 4 11 . . 12 . . 7 4 Investigation 11 | . . 3 1 2 . . 3 . . 1 1 Extermination 5 | . . . . 1 . . 1 . . 2 1 Reinforcement 14 | . 1 . . 4 . . 5 . . 3 1 Assault 5 | . . . . 1 . . 2 . . 1 1 Garrison 7 | . . . 3 3 . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 . . 1 . Haulers Reinforced 2 | . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Distress Signals 5 | . 1 2 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 178 | . 10 16 21 25 7 . 35 6 . 35 23 Peak Tracking Total 10 | . 3 6 5 4 3 . 6 3 . 10 6 Tactical Retreats 5 | . 1 . . . . . 2 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Traps Triggered 3 | . . . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Machines Disabled 40 | . . 1 1 5 . . 13 . . 3 17 Max in Single Turn 6 | . . 1 1 2 . . 1 . . 1 6 Garrison Access 4 | . . . . . . . 3 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Machines Accessed 18 | . 1 3 4 2 1 . 4 1 . 1 1 Terminals 8 | . 1 2 3 . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . Recycling Units 2 | . . . . 1 . . . . . 1 . Scanalyzers 2 | . . . . . . . 1 . . . 1 Garrison Access 3 | . . . 1 . . . 2 . . . . Total Hacks 52 | . 3 11 11 7 1 . 13 1 . 2 3 Successful 22 | . 1 5 3 3 1 . 6 1 . . 2 Failed 30 | . 2 6 8 4 . . 7 . . 2 1 Catastrophic 2 | . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . 3 1 2 . . . 3 . . . . Terminals 22 | . 3 7 7 . . . 4 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . 4 . 4 . . . . . . . Recycling Units 5 | . . . . 3 . . . . . 2 . Scanalyzers 7 | . . . . . . . 4 . . . 3 Garrison Access 9 | . . . 4 . . . 5 . . . . Terminal Hacks 9 | . . 2 3 . 1 . 2 1 . . . Record 1 | . . . . . . . . 1 . . . Open Door 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 2 | . . 1 . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Security Status 1 | . . . 1 . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . 2 . . . . . . . Scan Component 3 | . . 1 . 2 . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . 2 Insert Component 2 | . . . . . . . 1 . . . 1 Analyze 2 | . . . . . . . 1 . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 3 | . 1 1 . . . . 1 . . . . Terminals 2 | . 1 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Search 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Jam 1 | . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 16 | . 1 3 4 2 . . 4 . . 1 1 Full Trace Events 8 | . . 2 1 2 . . 1 . . 1 1 Feedback Events 2 | . . . . . . . 1 . . . 1 Corruption 1 | . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 2 . . . 3 Machine Destruction 5 | . . . . . . . 2 . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Total Allies 1 | . 1 . . . . . . . . . . Largest Group 1 | . 1 1 1 1 1 1 1 1 1 1 1 Highest-Rated Group 168 | . 60 67 72 88 89 89 117 117 115 148 168 Highest-Rated Ally 168 | . 60 67 72 88 89 89 117 117 115 148 168 Total Orders 1 | . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks 194 | . 17 17 5 37 8 . 32 6 . 30 42 Total Damage 11594 | . 231 269 154 2211 509 . 4675 326 . 1663 1556 Kills 84 | . 5 8 2 16 5 . 29 3 . 11 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Turns Passed 5880 | 3 258 307 382 843 875 133 1380 463 101 663 472 Spaces Moved 3601 | 3 170 282 621 453 439 68 585 280 53 389 258 Core 70 | . . . . 18 . . . . . . 52 Treads . | . . . . . . . . . . . . Legs 2194 | 3 37 . . 134 439 68 585 280 53 389 206 Wheels . | . . . . . . . . . . . . Hover 217 | . 133 84 . . . . . . . . . Flight 1120 | . . 198 621 301 . . . . . . . Fastest Speed 27 | 120 56 34 27 107 190 190 120 120 190 112 50 Average Speed 126 | 120 76 58 27 156 190 190 195 141 190 131 100 Slowest Speed 277 | 120 120 116 109 277 190 190 260 190 190 190 114 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . 2 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 2 24 19 32 15 76 13 14 60 15 10 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . . 1 . . . . . 1 1 . Scrap Searched 1 | . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 211 | . . . . 3 30 . 4 26 . 72 76 Melee . | . . . . . . . . . . . . Projectile 17 | . . . . 2 1 . . . . 9 5 AOE 194 | . . . . 1 29 . 4 26 . 63 71 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Total 4467 | 2 274 378 762 521 458 70 734 321 54 478 415 Wait 334 | . 67 15 46 2 2 . 67 22 . 10 103 Move 3580 | 2 169 277 614 452 438 67 584 279 52 388 258 Hop 5 | . . 2 3 . . . . . . . . Pick Up 45 | . 4 12 11 7 2 . 2 . . 6 1 Fast Attach 67 | . 3 8 7 10 1 . 13 1 . 14 10 Attach 30 | . 2 4 5 9 . . 2 . 1 1 6 Detach 24 | . 4 4 3 4 1 . . . 1 3 4 Swap 35 | . 1 8 6 2 2 . 6 3 . 6 1 Drop 84 | . 6 20 16 7 1 . 13 1 . 17 3 Fire 239 | . 13 27 50 28 10 . 42 15 . 32 22 Melee 3 | . . . . . . . . . . . 3 Ram 7 | . 5 1 1 . . . . . . . . Kick 13 | . . . . . . 3 5 . . 1 4 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 4 | -11/Junkyard | Entered Materials 174 | -10/Materials | Core integrity fell below 50% 196 | -10/Materials | Discovered new exit (range 15) 204 | -10/Materials | Identified exit to Materials 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 308 | -9/Materials | Repaired Hover Unit 487 | -9/Materials | Discovered new exit (range 9) 568 | -9/Materials | Identified exit to Materials 569 | -9/Materials | Entered another Materials area 569 | -8/Materials | Evolved 2 slots: Propulsion x2 692 | -8/Materials | Destroyed 8 combat bots 882 | -8/Materials | Discovered new exit (range 15) 951 | -8/Materials | Entered Factory 951 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1306 | -7/Factory | Garrison activated, responded to threat 1338 | -7/Factory | Discovered new exit (range 8) 1538 | -7/Factory | Lost 10 parts (1p3n2u4w) 1751 | -7/Factory | First assault squad dispatched 1792 | -7/Factory | Identified exit to Lower Caves 1794 | -7/Factory | Entered Lower Caves 1800 | -7/Lower Caves | Build established: Scavenger-Gunner 2210 | -7/Lower Caves | Encountered a Warlord checkpoint 2607 | -7/Lower Caves | Discovered new exit (range 7) 2617 | -7/Lower Caves | Identified exit to Lower Caves 2669 | -7/Lower Caves | Entered another Lower Caves area 2751 | -7/Lower Caves | Discovered new exit (range 16) 2778 | -7/Lower Caves | Identified exit to Factory 2802 | -7/Lower Caves | Entered Factory 2802 | -6/Factory | Evolved 2 slots: Utility x2 3106 | -6/Factory | Build established: Scavenger-Tank 3152 | -6/Factory | First assault squad dispatched 3394 | -6/Factory | Spotted B-75 Beast 3405 | -6/Factory | Destroyed B-75 Beast 3426 | -6/Factory | Discovered new exit (range 12) 3452 | -6/Factory | Identified exit to Lower Caves 3796 | -6/Factory | Garrison activated, responded to threat 3849 | -6/Factory | Discovered exit to Lower Caves (range 13) 4028 | -6/Factory | System corruption reached 10% 4182 | -6/Factory | Entered Lower Caves 4378 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4504 | -6/Lower Caves | Learned Factory emergency access door positions 4609 | -6/Lower Caves | Discovered new exit (range 14) 4639 | -6/Lower Caves | Identified exit to Lower Caves 4645 | -6/Lower Caves | Entered another Lower Caves area 4683 | -6/Lower Caves | Learned Factory stockpile data 4736 | -6/Lower Caves | Discovered new exit (range 5) 4746 | -6/Lower Caves | Entered Factory 4746 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4862 | -5/Factory | Discovered new exit (range 6) 5046 | -5/Factory | First assault squad dispatched 5158 | -5/Factory | Discovered new exit (range 16) 5219 | -5/Factory | Cargo convoy interrupted 5270 | -5/Factory | Found Prototype Slashing Weapon 5270 | -5/Factory | Identified Vibroblade 5279 | -5/Factory | Destroyed 10 combat bots 5363 | -5/Factory | Discovered new exit (range 11) 5378 | -5/Factory | Build established: Hacker-Gunner 5409 | -5/Factory | Entered another Factory area 5409 | -4/Factory | Evolved 2 slots: Weapon x2 5605 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 5666 | -4/Factory | Destroyed 7 combat bots 5674 | -4/Factory | Lost 3 parts (1p1n1w) 5805 | -4/Factory | Lost 5 parts (1p1n1u2w) 5845 | -4/Factory | Core integrity fell below 50% 5850 | -4/Factory | Released all parts (8) 5850 | -4/Factory | Spotted B-86 Titan 5873 | -4/Factory | Core integrity fell below 20% 5879 | -4/Factory | Lost 9 parts (4n1u4w) 5881 | -4/Factory | Core destroyed Last Messages --------------- 05850_ Released Adv. Melee Analysis Suite. 05850_ Acquired 4 matter. 05851_ Slug penetrates Player 2. 05851_ Slug penetrates Construction Platform. 05851_ Acquired Plasma Rifle. 05852_ Overheating: Plasma Rifle damaged (-31). 05852_ U-05 Engineer builds a Wall. 05853_ Plasma Rifle broken. 05853_ Overheating: Short circuit. 05853_ Player 2 attaches Myomer Leg. 05853_ Dropped Broken Plasma Rifle. 05854_ Acquired 32 matter. 05855_ Acquired 3 matter. 05856_ Slug penetrates Player 2. 05856_ G-67 Veteran suffers critical hit (Destroy). 05859_ Fabricator disabled. 05861_ K-01 Serf collects debris. 05875_ Acquired Unknown Device. 05875_ Identified Adv. Coolant Injector. 05879_ Acquired Imp. Proton Missile Launcher. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? " | | ??????????????????????????????????????? " | | ?????????????????????????????????????????###### | | ??????????????????????????????????????????????#" | | ?????????????????????????????????? ?????????#"F | | ?????????????????????????????????# T????????#"" | | ?????????????????????????????????# ????????#"" | | ?????????????????????????????????# #????????# | | ?????????????????????????????????# #????????# | | ?????????????????????????????????# #????????# | | ?????????????????????????????????# #????????# | | ?????????????????????????????????# #????????# | | ?????????????????????????????????# #????????# | | ?????????????????????????????????# #????????# | | ???????????????????############### #????????# | | ???????????????????# ## #????????# | | ???????????????????# ## #????????# | | ???????????????????# ## ^ ########## | | ???????????????????# ! # | | ???????????????????# # | | ???????????????????# + | | ???????????????????# # | | ???????????????????+ # | | ???????????????????# ## | | ???????????????????# ## | | ???????????????????# !@ ## | | ???????????????????# !! * ## | | ???????????????????############### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ############ | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 100 Energy Generation 29 Energy Capacity 340 Matter Stores 330 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 8 Kinecelleration 30 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- Imp. Heavy Machine Gun | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Slots Evolved 12 | . 2 2 2 . . 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . . . . . . 2 . Utility 5 | . 1 . 1 . . 1 . . 2 . . Weapon 2 | . 1 1 . . . . . . . . . Parts Attached 114 | . 10 9 8 14 3 . 30 1 . 26 13 Parts Lost 36 | . . . . 1 . . 6 1 . 9 19 Damage Taken 6382 | . 222 193 98 712 45 . 1468 41 . 1424 2179 Core 1108 | . 57 8 6 5 . . 139 . . 167 726 Player 2/Cogmind (%) 51 | . 39 14 5 2 . . 71 . . 72 62 Absorbed by Shields 94 | . . . . . . . . . . 94 . Damage Inflicted 11594 | . 231 269 154 2211 509 . 4675 326 . 1663 1556 Player 2/Cogmind (%) 46 | . 61 37 10 61 52 . 68 27 . 28 39 Combat Hostiles Destroyed 73 | . 4 8 2 15 4 . 23 3 . 10 4 Player 2/Cogmind (%) 44 | . 66 47 11 62 50 . 63 50 . 30 25 Game ------ Seed ShockAutogunSlayer Manual? 0 Play Time 00:48:54 Cumulative 430.7 hours Start 2023.07.10 @ 20:11:12 End 2023.07.10 @ 20:57:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 311 Rogue 92 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 65 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 715aa4a0-2a4d-4a04-b0a8-8c9a7edaad84