Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 21:53:27 Player: f_ Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (82) 410 Value Destroyed (2746) 2746 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (929) 929 TOTAL SCORE: 8745 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 631 Entered DSFs 500 Met Imprinter 300 Friendly Fire -593 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 58/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Target Analyzer Core Analyzer System Shield Rainbow Chip > --- WEAPON (2+1) ----- Dirty Datajack Makeshift Hammer > --- INVENTORY (5) ---- Makeshift System Restoration Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Small Storage Unit Improved Terrain Scanner Melee Analysis Suite Target Analyzer Focal Shield Rainbow Chip > --- WEAPON ----------- Improved Lightning Gun Chainsword > --- INVENTORY -------- Nuclear Pulse Thruster Makeshift System Restoration Module Heavy EM Shotgun High-powered Shotgun Advanced EMP Blaster Rocket Launcher Remote Datajack [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit VTOL Module Utility Rainbow Chip Device Seismic Detector Storage Small Storage Unit Processor Rainbow Chip Hackware Makeshift Hacking Suite Protection Improved Power Shielding Weapon Rocket Launcher Energy Gun Improved Lightning Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Slots Evolved 8 | . . . . 4 . 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 6 | . . . . 2 . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 86 | 4 5 3 8 2 18 . 1 26 6 4 1 8 Power 13 | 1 . . 3 1 1 . . 4 1 . . 2 Engine 6 | 1 . . 3 1 1 . . . . . . . Core 7 | . . . . . . . . 4 1 . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 . 1 2 . 5 . 1 6 1 1 . 3 Treads 7 | 1 . 1 1 . 4 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 6 | 1 . . 1 . 1 . 1 1 1 . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . . . . . 5 . 1 . 3 Utility 20 | 1 2 . 1 1 3 . . 10 1 1 . . Device 6 | . 1 . . 1 1 . . 3 . . . . Storage 2 | 1 . . . . . . . 1 . . . . Processor 8 | . 1 . 1 . 2 . . 4 . . . . Hackware 3 | . . . . . . . . 1 1 1 . . Protection 1 | . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | . 3 2 2 . 9 . . 6 3 2 1 3 Energy Gun 6 | . . . . . 4 . . 2 . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . Ballistic Gun 7 | . 2 1 . . . . . 1 1 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . 1 1 . . 4 . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 . 1 1 Slashing Weapon 4 | . . . . . 1 . . 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . 3 . . . . . . . Parts Lost 33 | . . . 2 1 . . 2 12 5 3 . 8 Power 7 | . . . 1 1 . . 1 3 . . . 1 Propulsion 14 | . . . 1 . . . 1 3 3 2 . 4 Utility 7 | . . . . . . . . 4 . . . 3 Weapon 5 | . . . . . . . . 2 2 1 . . Highest Loss Streak 6 | . . . 1 1 . . 2 6 5 3 . 3 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 72 | . 92 100 74 46 81 76 67 68 78 68 64 59 Engine 4 | . 14 14 10 1 10 11 5 3 . . . . Core 2 | . . . . . . . . 4 5 5 5 5 Treads 7 | . 14 14 12 13 20 17 14 6 . . . . Wheel 3 | . 14 14 8 . 4 5 5 5 . 1 . . Flight 3 | . . . . . . . . 3 13 5 5 9 Device 6 | . 3 14 5 5 6 11 11 9 5 5 5 . Storage 4 | . 14 14 10 6 6 5 5 4 . . . . Processor 19 | . 9 . 5 6 18 11 11 16 29 29 29 24 Hackware 4 | . . . . . . . . . 4 7 11 11 Energy Gun 1 | . . . . . 5 5 5 3 2 . . . Energy Cannon 1 | . . . 7 6 . . . . . . . . Ballistic Gun 1 | . 15 14 2 . . . . . 3 1 . . Launcher 3 | . 7 14 10 6 3 5 5 3 . . . . Impact Weapon 1 | . . . . . . . . . 2 2 3 5 Slashing Weapon 1 | . . . . . 2 . . 1 . 3 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 59 | 10 16 18 22 25 33 33 26 59 16 14 9 10 Greatest Support 80 | 20 20 10 40 40 80 10 28 38 16 10 3 12 Greatest Overweight (x) 4 | . 1 1 2 . 3 3 2 2 4 3 2 3 Average Overweight (x) 1 | . . 1 . . 1 3 1 . . 1 2 . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 20 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 9 5 5 5 5 Most Carried 8 | 3 4 8 8 8 8 8 8 8 5 5 5 5 Average Carried 5 | 1 2 7 7 7 7 8 8 6 3 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 3 2 8 8 7 8 8 8 4 3 5 4 1 Class Distribution -------------------- 53% | Mutant 30% | Hacker-Mutant 5% | Scavenger-Mutant 4% | Commander-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Matter Collected 1614 | 221 . 149 215 80 326 . 15 288 73 197 10 40 Remotely . | . . . . . . . . . . . . . Salvage Created 2537 | . 21 41 191 187 772 . 138 818 241 68 . 60 Parts 141 | . 2 5 16 5 41 . 5 55 4 4 . 4 Haulers Intercepted 5 | . . . . . 4 . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . 1 . . . . . 6 3 5 5 Prevented 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Combat Hostiles Destroyed 64 | . 1 1 10 4 16 . 3 16 8 3 . 2 Melee 7 | . . . . . 1 . . 2 . 3 . 1 Guns 14 | . . . . . 3 . . 10 1 . . . Cannons 2 | . . . 2 . . . . . . . . . AOE 38 | . 1 1 7 4 12 . 2 4 7 . . . Classes Destroyed 17 | . 1 1 2 2 3 . 3 4 . . . 1 Worker 1 | . . . . . . . . 1 . . . . Builder 3 | . . . . . 1 . . 2 . . . . Tunneler 2 | . . 1 . . . . . 1 . . . . Hauler 5 | . . . . . 4 . 1 . . . . . Recycler 1 | . . . . 1 . . . . . . . . Drone 1 | . . . . . . . 1 . . . . . Watcher 4 | . . . . . 1 . . 3 . . . . Swarmer 19 | . . . 4 . 6 . . 6 . 3 . . Cutter 2 | . . . . . . . 2 . . . . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 23 | . 1 1 . 3 9 . . 4 5 . . . Brawler 3 | . . . . . . . . 1 2 . . . Sentry 6 | . . . . 1 3 . . 1 1 . . . Specialist 1 | . . . . . . . 1 . . . . . Hunter 3 | . . . . . . . . 2 . . . 1 Programmer 2 | . . . . . . . . 2 . . . . Subdweller 6 | . . . 6 . . . . . . . . . Best Kill Streak 8 | . 1 1 5 3 5 . 2 8 7 3 . 1 Combat Bots Only 7 | . 1 1 4 3 4 . 2 7 7 3 . 1 Max Kills in Single Turn 5 | . 1 1 2 3 5 . 2 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 1 2 3 2 . 2 1 2 . . . Melee 1 | . . . . . 1 . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Hostile Shots Fired 359 | . 15 2 36 9 34 . 18 124 35 20 . 66 Missed 119 | . 5 . 11 3 7 . 6 36 19 5 . 27 Damage Taken 4046 | . 146 35 367 115 458 . 396 1213 339 224 . 753 Core 1166 | . 67 . 25 14 88 . 112 319 96 59 . 386 Absorbed by Shields 35 | . . . . . . . 35 . . . . . Redirected to Shielding 65 | . . . . . . . . . 45 20 . . Ignored by Resistances 135 | . . . . . . . . 135 . . . . Core Remaining (%) 82 | 100 . . 63 . 81 . 84 . . . . . Volleys Fired 155 | . 3 4 27 8 36 . 12 48 17 . . . Largest 2 | . 1 1 1 1 1 . 1 2 1 . . . Hottest 80 | . 30 33 80 80 60 . 60 75 33 . . . Shots Fired 164 | . 3 4 26 8 36 . 12 58 17 . . . Gun 84 | . . . . . 20 . 11 52 1 . . . Cannon 14 | . . . 13 1 . . . . . . . . Launcher 66 | . 3 4 13 7 16 . 1 6 16 . . . Special . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . 10 1 . . . Thermal 14 | . . . 13 1 . . . . . . . . Explosive 58 | . 3 4 13 7 8 . 1 6 16 . . . Electromagnetic 81 | . . . . . 28 . 11 42 . . . . Robot Hit Streak 9 | . 3 5 9 3 6 . 3 7 4 . . . Robot Miss Streak 4 | . . . 1 2 4 . 2 3 2 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Shots Hit Robots 139 | . 3 2 13 5 28 . 7 53 13 7 . 8 Core Hits 156 | . 2 4 14 12 33 . 6 47 32 3 . 3 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Critical Strikes 7 | . . . 1 . . . 1 3 . . . 2 Meltdown 1 | . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . Smash 2 | . . . . . . . . . . . . 2 Sever 3 | . . . . . . . . 3 . . . . Melee Attacks 75 | . . . . . 27 . . 12 6 12 1 17 Impact 23 | . . . . . . . . . 6 1 1 15 Slashing 50 | . . . . . 27 . . 12 . 11 . . Piercing 2 | . . . . . . . . . . . . 2 Sneak Attacks 3 | . . . . . 2 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7847 | . 246 153 994 449 2213 . 342 1759 1156 254 . 281 Guns 1307 | . . . . . 333 . 182 757 35 . . . Cannons 216 | . . . 190 26 . . . . . . . . Explosions 5051 | . 246 153 804 423 1566 . 160 697 1002 . . . Melee 1273 | . . . . . 314 . . 305 119 254 . 281 Ramming . | . . . . . . . . . . . . . Kinetic 174 | . . . . . . . . 139 35 . . . Thermal 908 | . . . 190 26 366 . 66 260 . . . . Explosive 3856 | . 246 153 804 423 697 . 94 437 1002 . . . Electromagnetic 1636 | . . . . . 836 . 182 618 . . . . Impact 396 | . . . . . . . . . 119 . . 277 Slashing 873 | . . . . . 314 . . 305 . 254 . . Piercing 4 | . . . . . . . . . . . . 4 Highest Corruption 1 | . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 323 | . 18 . 37 6 50 . 4 81 8 20 . 99 Projectiles . | . . . . . . . . . . . . . Explosions 191 | . 18 . 37 6 37 . 4 81 8 . . . Melee 132 | . . . . . 13 . . . . 20 . 99 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 364 | . 41 . 30 27 82 . 70 114 . . . . Shots 14 | . 3 . 1 1 4 . 2 3 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 220 | . 1 8 27 18 220 . . 127 . . . 18 Average Temperature 38 | . 1 5 19 13 53 . . 28 . . . 18 Received Heat Transfer 775 | . 60 18 93 36 189 . . 168 99 . . 112 Effects 2 | . . . . . 2 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 9 | . . . . . 5 . 2 2 . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 946 | . . . 259 37 350 . 50 250 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 5 . 1 3 . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Peak Influence 717 | . 91 110 . 229 717 326 315 517 . . . . Initial 326 | . . 35 . 31 96 326 231 165 . . . . Average 248 | . 31 98 . 151 372 326 269 155 . . . . Maximum Alert Level 3 | . . . . 1 3 1 1 2 . . . . Low Security (%) 45 | 100 100 100 . 73 15 . . 67 . . . . Level 1 31 | . . . . 26 37 100 100 29 . . . . Level 2 21 | . . . . . 42 . . 2 . . . . Level 3 1 | . . . . . 3 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 1 . . 4 . 1 2 . . . . Investigation 5 | . 1 1 . . 2 . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 3 | . . . . . 2 . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Distress Signals 6 | . . . . . 4 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 5 1 24 4 37 . 4 32 15 3 . 15 Peak Tracking Total 12 | . 3 . 3 3 6 . 3 9 12 3 . 7 Tactical Retreats 17 | . 2 . 4 . 3 . 1 4 3 . . . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Traps Triggered 9 | . 1 . . . 3 . 1 4 . . . . Indirectly 2 | . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Machines Disabled 18 | . 1 1 3 2 5 . . 6 . . . . Max in Single Turn 6 | . 1 1 2 2 1 . . 6 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Machines Accessed 22 | . 1 . 1 . 10 1 . 5 . 3 1 . Terminals 12 | . 1 . . . 8 1 . 1 . 1 . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . 1 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 53 | . 3 . 5 . 25 1 . 13 . 3 3 . Successful 28 | . 1 . 5 . 9 1 . 6 . 3 3 . Failed 25 | . 2 . . . 16 . . 7 . . . . Catastrophic 6 | . . . . . 5 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 4 . . . 6 . . 4 . . . . Terminals 29 | . 3 . . . 21 1 . 3 . 1 . . Fabricators 5 | . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . 1 . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 23 | . 1 . 5 . 8 1 . 2 . 3 3 . Record 6 | . . . 4 . 1 . . . . 1 . . Part Schematic 4 | . . . . . 1 . . . . . 3 . Robot Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 5 | . . . . . 3 . . . . 2 . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 7 . . 5 . . . . Full Trace Events 5 | . 1 . . . 3 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . 3 . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Total Allies 16 | . . . . . 10 . . . . . 6 . Largest Group 10 | . . . . . 10 . . . . . 6 5 Highest-Rated Group 173 | . . . . . 173 . . . . . 166 141 Highest-Rated Ally 31 | . . . . . 29 . . . . . 31 31 Total Orders 4 | . . . . . 1 . 1 2 . . . . EXPLORE 3 | . . . . . 1 . 1 1 . . . . RETURN 1 | . . . . . . . . 1 . . . . Ally Attacks 129 | . . . . . 92 . . . . . . 37 Total Damage 1903 | . . . . . 1270 . . . . . . 633 Kills 24 | . . . . . 17 . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 2 . . . . . 2 1 2 1 Drone Launches 5 | . . . . . 2 . 2 1 . . . . Drone Recoveries 3 | . . . . . 2 . 1 . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Turns Passed 7494 | 65 176 208 1097 90 1461 10 80 974 348 947 1748 290 Spaces Moved 5620 | 39 98 199 794 42 907 9 41 790 516 712 1154 319 Core 1631 | 1 . . . . . . . . 44 334 1154 98 Treads 540 | 33 93 . 168 42 204 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2546 | 5 5 199 626 . 703 9 41 529 51 378 . . Hover . | . . . . . . . . . . . . . Flight 903 | . . . . . . . . 261 421 . . 221 Fastest Speed 24 | 50 95 95 95 165 110 125 100 24 26 95 150 29 Average Speed 113 | 146 156 95 121 165 123 125 108 80 52 127 150 66 Slowest Speed 275 | 160 160 95 250 165 170 125 110 200 275 200 150 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 1 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 21 47 31 10 88 1 64 25 64 86 86 42 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 1 . 1 . Known Exits Taken 7 | . . . 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . Scrap Searched 18 | . . 1 5 . . . . . 4 3 3 2 Spaces Dug 12 | . . . . . 8 . . 3 . 1 . . Terrain Destroyed 470 | . 26 35 107 67 108 . 15 43 68 1 . . Melee 12 | . . . . . 8 . . 3 . 1 . . Projectile . | . . . . . . . . . . . . . AOE 458 | . 26 35 107 67 100 . 15 40 68 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Low Low Zio Pro Total 6451 | 45 116 212 900 55 1158 8 64 1046 560 734 1172 381 Wait 434 | . 9 . 60 3 139 . 7 152 16 4 11 33 Move 5601 | 38 97 198 793 41 906 8 40 787 510 711 1153 319 Hop 3 | . . . . . . . . 1 2 . . . Pick Up 36 | 3 1 6 5 1 5 . . 8 2 2 2 1 Fast Attach 43 | 4 2 . 4 . 11 . 1 13 1 2 1 4 Attach 23 | . 2 . 3 2 2 . . 8 3 . . 3 Detach 2 | . . . . . 1 . . 1 . . . . Swap 20 | . 1 3 1 . 5 . . 5 2 2 . 1 Drop 37 | . 1 1 7 . 8 . 1 11 1 1 4 2 Fire 155 | . 3 4 27 8 36 . 12 48 17 . . . Melee 75 | . . . . . 27 . . 12 6 12 1 17 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 19 | . . . . . 16 . 3 . . . . . Rewire 3 | . . . . . 2 . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 14) 242 | -10/Materials | Entered Mines 248 | -10/Mines | Met a Derelict shopkeep closing up shop 318 | -10/Mines | Build established: Mutant 358 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 429 | -10/Mines | Learned Materials emergency access door positions 439 | -10/Mines | Discovered new exit (range 13) 450 | -10/Mines | Entered Subcaves 475 | -10/Subcaves | Identified exit to Materials 752 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 834 | -10/Subcaves | Visited 4L-MR0's lab 847 | -10/Subcaves | Found Rainbow Chip 849 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 878 | -10/Subcaves | Discovered exit to Materials (range 11) 938 | -10/Subcaves | Disturbed a concealed Subdweller 1002 | -10/Subcaves | Learned location of Zion (-6) 1002 | -10/Subcaves | Met a Zionite searching for "candidates" 1274 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1547 | -10/Subcaves | Entered Materials 1547 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1548 | -8/Materials | Identified exit to Storage 1637 | -8/Materials | Entered Storage 1880 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2191 | -8/Storage | Build established: Commander-Mutant 2261 | -8/Storage | Lost 6 allies 2521 | -8/Storage | Build established: Mutant 2918 | -8/Storage | Discovered new exit (range 15) 3098 | -8/Storage | Entered Factory 3098 | -7/Factory | Evolved 2 slots: Utility x2 3108 | -7/Factory | Identified exit to DSF 3108 | -7/Factory | Entered DSF 3139 | -7/DSF | Additional patrols routed to DSF 3152 | -7/DSF | Discovered new exit (range 15) 3188 | -7/DSF | Entered Factory 3188 | -6/Factory | Evolved 2 slots: Utility x2 3570 | -6/Factory | Identified exit to Lower Caves 3760 | -6/Factory | Fabricated Hacking Suite (x1) 3855 | -6/Factory | Lost 6 parts (1p2n1u2w) 4018 | -6/Factory | Destroyed 7 combat bots 4023 | -6/Factory | Lost 3 parts (1p2u) 4162 | -6/Factory | Entered Lower Caves 4164 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4229 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4302 | -6/Lower Caves | Build established: Scavenger-Sprinter 4330 | -6/Lower Caves | Destroyed 7 combat bots 4363 | -6/Lower Caves | Lost 5 parts (3n2w) 4470 | -6/Lower Caves | Discovered new exit (range 16) 4484 | -6/Lower Caves | Identified exit to Lower Caves 4510 | -6/Lower Caves | Entered another Lower Caves area 4625 | -6/Lower Caves | Discovered new exit (range 5) 4628 | -6/Lower Caves | Identified exit to Factory 4768 | -6/Lower Caves | Build established: Scavenger-Mutant 4769 | -6/Lower Caves | Learned location of 1 exit from Factory 4875 | -6/Lower Caves | Core integrity fell below 50% 4931 | -6/Lower Caves | Lost 3 parts (2n1w) 5359 | -6/Lower Caves | Encountered a Warlord checkpoint 5415 | -6/Lower Caves | Build established: Hacker-Mutant 5448 | -6/Lower Caves | Discovered new exit (range 5) 5456 | -6/Lower Caves | Identified exit to Zion 5457 | -6/Lower Caves | Entered Zion 5532 | -6/Zion | Gained Derelict followers 5561 | -6/Zion | Discovered new exit (range 15) 5580 | -6/Zion | Identified exit to Proximity Caves 5902 | -6/Zion | Learned Factory stockpile data 5998 | -6/Zion | Found GAL Module 6616 | -6/Zion | Given A8's code to call for help 7205 | -6/Zion | Entered Proximity Caves 7205 | -5/Proximity Caves | Accompanied by 6 allies 7240 | -5/Proximity Caves | Lost 3 parts (1n2u) 7412 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 7432 | -5/Proximity Caves | Learned 4 Factory zone layouts 7481 | -5/Proximity Caves | P-70 Sage assimilated allied ER-MX1(i) 7490 | -5/Proximity Caves | Core integrity fell below 20% 7495 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07482_ Slug penetrates 5Y-L7E(g). 07482_ 5Y-L7E(g) destroyed. 07485_ Slug penetrates Wall. 07486_ Lgt. Nuclear Core blown off. 07486_ Mak. Shrapnel Gun blown off. 07486_ Mak. Hammer blown off. 07486_ 3C-G07(g) destroyed. 07487_ 54-7DJ(g) destroyed. 07487_ Splicing E-15 Imp... 07487_ E-15 Imp system unaffected. 07487_ E-15 Imp destroyed. 07488_ Splicing A-27 Freighter... 07488_ A-27 Freighter system unaffected. 07489_ VTOL Module destroyed. 07489_ P-70 Sage resets A-27 Freighter, system corruption cleaned. 07490_ Acquired Mak. Hammer. 07491_ ER-MX1(i) reactivates. 07492_ Cesium-ion Thruster fries itself beyond repair. 07492_ P-70 Sage fails to hack Z6-OT4(b). 07495_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ??????????????#####??????????? ######???????????? | | ??????????????# ##????????? # ???????? | | ?????????####### ###?###### ???????? | | ?????????# ## ###;iiph/ ??????? | | ?????????# # ###@*p! ??????? | | ?????????# # # A[%;!p[ ??????? | | ?????????## ## #####*%= ??????? | | ??????????### #??# !% ## #### ??????? | | ????????????## #?#" ## #????????????????? | | ?????????????# ####?### ##? #????????????????? | | ?????????????# ###??????###??? ???????????????? | | ?????????????# #??????????????? ??????????????? | | ?????????????# #???????????????? #?????????????? | | ?????????????# #??????#?????????? #?????????????? | | ?????????????# #???## #??????????? ?????????????? | | ????????###### #??# ##?????????? #????????????? | | ????????# ## #?# #??????????? ????????????? | | ????????# ## ## #?????????????????????????? | | ???????## # #??????????????????????????? | | ???????# #???????????????????????????? | | ???????# ##???????????????????????????? | | ???????## #????????????????????????????? | | ????????# ##???????????????????????????? | | ????????# #???????????????????????????? | | ????????# ### #???????????????????????????? | | ????????# #?# ????????????????????????? | | ????????# #### ???????????????????????? | | ????????# #??## #### #??????????????????????? | | ????????# #????# #????#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Resistance: KI 20 Power Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravTerrabombJammer Manual? 0 Play Time 01:30:47 Cumulative 206.1 hours Start 2024.04.27 @ 19:18:24 End 2024.04.27 @ 21:53:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 171 Adventurer 0 Explorer 8 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 58 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68b1045b-a305-4f32-b9c9-42ef6ca37a09