Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 22:20:38 Player: Inverisimilidude Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (2516) 2516 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7876 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 92/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Signal Interpreter Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle Flak Gun Flak Gun > --- INVENTORY -------- Heavy Ion Engine Armored Treads Armored Treads Wheel Armored Wheel Cooling System Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Signal Interpreter Seismic Detector Advanced Targeting Computer Light Armor Plating Light Armor Plating Hardlight Generator EM Shotgun Shock Rifle Heavy Assault Rifle Autogun Autogun Gauss Rifle Improved Light Cannon Advanced EMP Blaster Mini Grenade Launcher Heavy Hammer [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Biomechanical Wings Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . . 1 . . . 1 Utility 3 | . . 1 . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 74 | 7 2 16 2 . 4 23 4 2 . 3 11 Power 6 | 1 . 3 . . . 2 . . . . . Engine 6 | 1 . 3 . . . 2 . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 . 5 . . 3 6 . 2 . . 3 Treads 12 | 1 . 4 . . 2 5 . . . . . Leg . | . . . . . . . . . . . . Wheel 8 | 1 . 1 . . 1 1 . 2 . . 2 Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 17 | 2 1 2 1 . . 5 1 . . 1 4 Device 4 | 1 . . . . . 1 . . . . 2 Storage 3 | 1 1 . . . . . 1 . . . . Processor 4 | . . . . . . 2 . . . . 2 Hackware . | . . . . . . . . . . . . Protection 6 | . . 2 1 . . 2 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 1 6 1 . 1 10 3 . . 2 4 Energy Gun 7 | 2 . 1 . . . 1 1 . . 2 . Energy Cannon 2 | . . 1 . . . 1 . . . . . Ballistic Gun 13 | . 1 3 . . . 7 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . 1 . 1 1 . . . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 . . . 2 1 . . . 3 Parts Lost 23 | . 1 . 1 . 2 9 . 3 . . 7 Power 2 | . . . . . . 1 . 1 . . . Propulsion 8 | . . . . . 2 3 . 1 . . 2 Utility 6 | . . . 1 . . 2 . 1 . . 2 Weapon 7 | . 1 . . . . 3 . . . . 3 Highest Loss Streak 5 | . 1 . 1 . 2 5 . 3 . . 3 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 20 | 2 9 24 24 24 24 24 24 17 5 3 3 Power 1 | . 1 2 2 2 2 1 1 . . . . Propulsion 4 | 1 3 6 6 6 5 4 4 2 1 . . Utility 6 | . 2 7 6 6 6 7 9 7 4 3 1 Weapon 8 | . 2 8 10 10 10 9 9 6 . . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 33 | . . 9 . . . 7 . 14 . . 3 Power 3 | . . 1 . . . 1 . 1 . . . Propulsion 7 | . . 3 . . . 2 . 2 . . . Utility 15 | . . 4 . . . 2 . 6 . . 3 Weapon 8 | . . 1 . . . 2 . 5 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 100 100 99 96 99 72 . 6 19 Engine 10 | . 14 11 11 11 11 8 7 5 . . . Treads 18 | . 14 22 22 22 22 17 23 5 . 1 . Wheel 10 | . 14 11 11 11 10 8 7 16 . . 3 Device 10 | . 14 11 11 11 11 9 7 5 . . 3 Storage 10 | . 14 11 11 11 11 9 7 5 . . . Processor 4 | . . . . . . 15 15 10 . . 8 Protection 8 | . . 10 11 11 11 9 7 5 . 1 . Energy Gun 4 | . 25 4 . . . . . . . 4 . Energy Cannon 1 | . . 1 . . . 4 . . . . . Ballistic Gun 13 | . 2 14 22 22 20 12 22 16 . . . Peak Build Rating 36 | 7 9 19 18 18 18 29 36 33 . 10 26 Average Rating 17 | 5 7 15 18 18 17 25 33 22 . 2 9 On Entrance 12 | . 7 9 18 18 18 18 28 34 . . . Naked Turns 106 | . . . . . . . . 33 2 49 22 Heaviest Build 103 | 15 90 99 98 96 96 98 103 103 . 11 11 Greatest Support 62 | 20 16 16 12 12 12 62 12 34 3 20 26 Greatest Overweight (x) 8 | . 5 8 8 7 7 8 8 3 . 1 2 Average Overweight (x) 5 | . 4 6 7 7 7 7 8 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 23 | 7 23 25 25 25 25 25 25 18 5 5 5 Most Carried 25 | 5 19 25 25 24 25 25 25 25 5 5 5 Average Carried 21 | 3 9 24 24 24 24 24 24 18 5 3 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 5 19 25 24 24 25 25 25 5 5 3 2 Class Distribution -------------------- 47% | Scavenger-Mutant 47% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Matter Collected 2366 | 270 141 614 99 . 242 766 . . . 20 214 Remotely . | . . . . . . . . . . . . Salvage Created 3591 | 93 279 872 168 . 402 1412 . . . . 365 Parts 225 | 5 16 61 12 . 23 94 . . . . 14 Haulers Intercepted 10 | . 1 4 . . . 5 . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 62 | . 2 15 5 . 11 25 . . . . 4 Melee 2 | . . 1 . . . . . . . . 1 Guns 36 | . . 14 5 . 4 13 . . . . . Cannons 3 | . . . . . . 3 . . . . . AOE 21 | . 2 . . . 7 9 . . . . 3 Classes Destroyed 13 | 2 3 4 1 . 2 1 . . . . . Worker 2 | . . . . . . 2 . . . . . Builder 3 | . . 1 . . . 1 . . . . 1 Tunneler 4 | 1 . . 1 . . 2 . . . . . Hauler 10 | . 1 4 . . . 5 . . . . . Recycler 8 | 1 2 2 . . 1 . . . . . 2 Operator 1 | . . 1 . . . . . . . . . Watcher 6 | . 2 1 . . . 3 . . . . . Swarmer 19 | . . 6 3 . 4 4 . . . . 2 Grunt 25 | . 2 5 1 . 4 13 . . . . . Brawler 3 | . . . . . 2 1 . . . . . Duelist 2 | . . . 1 . . 1 . . . . . Sentry 11 | . . 4 . . . 5 . . . . 2 Hunter 2 | . . . . . 1 1 . . . . . Best Kill Streak 7 | 2 4 3 3 . 7 6 . . . . 3 Combat Bots Only 6 | . 2 3 3 . 6 6 . . . . 2 Max Kills in Single Turn 4 | 1 2 2 1 . 3 4 . . . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . . . 2 4 . . . . 2 Melee 1 | . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Hostile Shots Fired 517 | . 2 79 21 . 39 122 . 3 . 28 223 Missed 174 | . . 18 6 . 9 40 . . . 8 93 Hits 343 | . 2 61 15 . 30 82 . 3 . 20 130 Melee 5 | . . . 1 . . 1 . 3 . . . Projectile 338 | . 2 61 14 . 30 81 . . . 20 130 Critical Strikes 13 | . . 1 1 . 2 5 . 2 . 2 . Damage Taken 4673 | . 98 668 159 . 470 1347 . 134 . 539 1258 Core 1644 | . 14 63 28 . 44 115 . 37 . 485 858 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 68 | . . 11 2 . 37 18 . . . . . Core Remaining (%) 72 | 100 94 . . . 66 79 . . . 25 . Volleys Fired 192 | 3 13 57 12 . 21 78 . . . 1 7 Largest 2 | 2 2 2 2 . 2 2 . . . 2 1 Hottest 110 | 90 90 73 46 . 53 79 . . . 110 50 Shots Fired 372 | 6 26 114 23 . 41 153 . . . 2 7 Gun 322 | 6 26 114 23 . 33 118 . . . 2 . Cannon 28 | . . . . . . 28 . . . . . Launcher 22 | . . . . . 8 7 . . . . 7 Special . | . . . . . . . . . . . . Kinetic 252 | . 6 74 23 . 33 116 . . . . . Thermal 52 | 3 9 40 . . . . . . . . . Explosive 21 | . . . . . 8 7 . . . . 6 Electromagnetic 47 | 3 11 . . . . 30 . . . 2 1 Robot Hit Streak 20 | 2 6 20 7 . 8 14 . . . . 13 Robot Miss Streak 5 | 1 2 3 3 . 4 5 . . . 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . 1 2 . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . Shots Hit Robots 266 | 3 19 82 17 . 28 101 . . . . 16 Core Hits 164 | 2 9 32 8 . 22 65 . . . . 26 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 2 | . 1 1 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . Melee Attacks 27 | . . 7 . . . 1 . . . . 19 Impact 8 | . . 7 . . . 1 . . . . . Slashing 19 | . . . . . . . . . . . 19 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . 3 . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6710 | 40 387 1282 248 . 848 2744 . . . . 1161 Guns 2963 | 40 260 1010 248 . 329 1076 . . . . . Cannons 571 | . . . . . . 571 . . . . . Explosions 2338 | . 127 . . . 519 1097 . . . . 595 Melee 838 | . . 272 . . . . . . . . 566 Ramming . | . . . . . . . . . . . . Kinetic 2316 | . 51 659 248 . 329 1029 . . . . . Thermal 910 | 25 201 351 . . . 333 . . . . . Explosive 1861 | . . . . . 519 764 . . . . 578 Electromagnetic 785 | 15 135 . . . . 618 . . . . 17 Impact 272 | . . 272 . . . . . . . . . Slashing 566 | . . . . . . . . . . . 566 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 6 6 6 8 Average Corruption 7 | . . . . . . . . 6 6 6 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 12 | . . . . . . . . 1 . 1 10 Message Errors 3 | . . . . . . . . . . . 3 Matter Fused 3 | . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 354 | . 2 146 . . . 69 . . . . 137 Projectiles . | . . . . . . . . . . . . Explosions 117 | . 2 . . . . 69 . . . . 46 Melee 237 | . . 146 . . . . . . . . 91 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 477 | . 75 . . . 32 183 . . . . 187 Shots 17 | . 2 . . . 2 5 . . . . 8 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 167 | 60 90 66 . . 50 167 . 68 . . . Average Temperature 29 | 28 32 23 . . 26 35 . 51 . . . Received Heat Transfer 1203 | . 12 216 30 . 144 513 . . . 72 216 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . 3 . . . 3 . . . . . Impact Corruptions 4 | . . 4 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . Heat Transferred 1832 | 74 422 1036 . . . 300 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . 3 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 100 . 100 85 100 100 100 100 100 Level 1 3 | . . . . . . 14 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 277 | 5 127 103 69 . 179 277 81 . . 18 90 Initial 81 | . . 42 29 . . . 81 . . 3 9 Average 54 | . 17 34 9 . 45 139 27 . . 11 23 Influence Increases 2304 | 10 187 490 125 . 309 866 44 . 5 15 253 Destroy 0b10 Robot/C 1240 | . 40 300 100 . 220 500 . . . . 80 Destroy 0b10 Robot/NC 170 | 10 25 45 5 . 5 65 . . . . 15 Destroy Leader 342 | . 16 90 20 . 40 146 . . . . 30 Successful Hack 78 | . 12 8 . . . 2 44 . 5 . 7 Disable Machine 165 | . 60 15 . . . 75 . . . . 15 Destroy Structure 219 | . 19 2 . . 44 78 . . . . 76 Partial Spotted 30 | . 15 . . . . . . . . . 15 Lose Combat Pursuer 60 | . . 30 . . . . . . . 15 15 Influence Decreases 2221 | 10 86 515 201 . 309 686 224 . . 2 188 Entered New Map 216 | . . 59 47 . . . 99 . . 2 9 Time Decay 1820 | 10 76 456 144 . 289 596 125 . . . 124 Lost Part 185 | . 10 . 10 . 20 90 . . . . 55 Squads Dispatched 16 | . 2 3 . . . 9 . . . 1 1 Investigation 3 | . 1 . . . . 2 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 10 | . 1 3 . . . 4 . . . 1 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Distress Signals 6 | . . 2 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | . 6 18 5 . 11 32 . 6 . 5 17 Peak Tracking Total 11 | . 2 3 3 . 4 5 . 6 . 4 11 Tactical Retreats 4 | . . 2 . . . . . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Traps Triggered 3 | . 1 . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Disabled 11 | . 4 1 . . . 5 . . . . 1 Max in Single Turn 3 | . 3 1 . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Accessed 15 | . 3 4 . 1 . 3 1 . 1 . 2 Terminals 12 | . 3 4 . . . 2 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 35 | . 7 6 . 3 . 8 5 . 1 . 5 Successful 16 | . 5 1 . 3 . 2 3 . 1 . 1 Failed 19 | . 2 5 . . . 6 2 . . . 4 Catastrophic 5 | . . 2 . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 1 5 . . . 5 1 . . . . Terminals 27 | . 7 6 . . . 5 5 . 1 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 12 | . 4 1 . 3 . . 2 . 1 . 1 Record 3 | . . . . 3 . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 2 | . . 1 . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . . Terminals 2 | . 1 . . . . . 1 . . . . Botnet 2 | . 1 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 4 . . . 3 1 . . . 2 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Active Infowar (turns) 8682 | 32 1296 2137 892 328 1337 2052 325 74 . . 209 Sensors 2358 | . . . . . . 1836 325 74 . . 123 IFF 86 | . . . . . . . . . . . 86 Seismic 6240 | 32 1296 2137 892 328 1337 218 . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Turns Passed 8950 | 74 1296 2137 892 328 1337 2052 325 107 2 65 335 Spaces Moved 4181 | 51 522 881 430 169 646 800 149 108 3 101 321 Core 380 | 3 . . . . . . . 67 3 99 208 Treads 6 | 1 . . . . . 3 . . . 2 . Legs . | . . . . . . . . . . . . Wheels 3795 | 47 522 881 430 169 646 797 149 41 . . 113 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 175 195 195 195 195 210 50 50 50 50 Average Speed 175 | 98 162 191 195 195 195 205 210 80 50 52 62 Slowest Speed 235 | 160 175 210 210 195 195 235 210 131 50 160 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 4 79 55 58 51 99 53 3 83 . 91 8 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 336 | . 17 . . . 74 83 . . . . 162 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 336 | . 17 . . . 74 83 . . . . 162 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Total 5394 | 65 943 1213 458 168 680 1056 162 126 2 109 412 Wait 785 | . 390 211 14 . 1 107 . 15 . 4 43 Move 4171 | 50 521 880 429 168 645 799 149 107 2 100 321 Hop . | . . . . . . . . . . . . Pick Up 67 | 5 15 19 . . 3 18 1 1 . . 5 Fast Attach 28 | 7 . 3 . . . 7 2 . . 2 7 Attach 25 | . 1 2 1 . 2 8 3 1 . 2 5 Detach 2 | . . . . . . 1 . . . . 1 Swap 49 | . 2 14 2 . 7 19 3 2 . . . Drop 48 | . 1 20 . . 1 18 4 . . . 4 Fire 192 | 3 13 57 12 . 21 78 . . . 1 7 Melee 27 | . . 7 . . . 1 . . . . 19 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 10) 597 | -10/Materials | Discovered new exit (range 16) 1240 | -10/Materials | Discovered new exit (range 11) 1371 | -10/Materials | Entered another Materials area 1371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2203 | -9/Materials | Discovered new exit (range 7) 2664 | -9/Materials | Discovered new exit (range 16) 2977 | -9/Materials | Build established: Scavenger-Mutant 3358 | -9/Materials | Identified exit to Mines 3508 | -9/Materials | Entered Mines 3915 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4100 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4390 | -9/Mines | Discovered new exit (range 5) 4400 | -9/Mines | Entered Exiles 4453 | -9/Exiles | Met 8R-AWN 4484 | -9/Exiles | Met EX-HEX 4570 | -9/Exiles | Met EX-DEC 4597 | -9/Exiles | Learned location of Zion (-6) 4703 | -9/Exiles | Discovered new exit (range 14) 4728 | -9/Exiles | Entered Mines 5268 | -8/Mines | Discovered new exit (range 13) 6057 | -8/Mines | Discovered new exit (range 3) 6065 | -8/Mines | Entered Materials 6065 | -8/Materials | Evolved 2 slots: Utility x2 6215 | -8/Materials | Lost 5 parts (2n1u2w) 6466 | -8/Materials | Build established: Mutant 6842 | -8/Materials | Build established: Scavenger-Mutant 6878 | -8/Materials | Discovered new exit (range 5) 6895 | -8/Materials | Identified exit to Factory 7499 | -8/Materials | Discovered exit to Factory (range 15) 7747 | -8/Materials | Build established: Mutant 7760 | -8/Materials | Garrison activated, responded to threat 8117 | -8/Materials | Entered Factory 8117 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8419 | -7/Factory | Build established: Skirmisher 8442 | -7/Factory | Sucked down chute 8442 | -7/Factory | Entered Waste 8457 | -7/Waste | EMP discharged 8469 | -7/Waste | Spotted C-40 Crusher 8487 | -7/Waste | Spotted C-40 Crusher 8495 | -7/Waste | Spotted C-40 Crusher 8513 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8516 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8516 | -7/Waste | Released all parts (8) 8523 | -7/Waste | Spotted C-40 Crusher 8529 | -7/Waste | Spotted C-40 Crusher 8542 | -7/Waste | Discovered new exit (range 14) 8543 | -7/Waste | Spotted C-40 Crusher 8547 | -7/Waste | Lost 3 parts (1p1n1u) 8549 | -7/Waste | Entered Factory 8551 | -7/Factory | Identified exit to DSF 8551 | -7/Factory | Entered DSF 8581 | -7/DSF | Additional patrols routed to DSF 8582 | -7/DSF | Released all parts (4) 8600 | -7/DSF | Core integrity fell below 50% 8603 | -7/DSF | Discovered new exit (range 16) 8616 | -7/DSF | Entered Factory 8616 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8626 | -6/Factory | Found Prototype Launcher 8662 | -6/Factory | Identified Rocket Array 8813 | -6/Factory | Build established: Mutant 8839 | -6/Factory | Core integrity fell below 50% 8932 | -6/Factory | Core integrity fell below 20% 8940 | -6/Factory | Identified exit to Lower Caves 8945 | -6/Factory | Lost 3 parts (1n1u1w) 8951 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08873_ System corrupted: Matter fused (-8). 08900_ ,V0YEANAHI0MSI/ATGRSJC V1BBR4KQGYD=PKTD9 08904_ Wheel destroyed. 08904_ Destroyed Wheel. 08904_ S-27 Virus destroyed. 08911_ Destroyed Hpw. Tractor Beam. 08913_ Imp. Sensor Array destroyed. 08914_ Destroyed Com. Wheel. 08914_ Rocket Array destroyed. 08914_ Destroyed Rocket Array. 08914_ R-10 Processor destroyed. 08915_ The unstable cave ceiling collapses. 08930_ System corrupted: Component data lost. 08940_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (191,11) Lower Caves (109,95) Lower Caves Map updated. 08941_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????############################? | | ?????????????????????# T + #? | | ?????????????????????# #### #? | | ?????????????????????# """ """ #??# """ #? | | ?????????????????????# """ """ #??# """ ## | | ?????????????????????# """ """ #??# """ | | ?????????????????????# #??# | | ?????????????????????# """ """ #??# | | ?????????????????????# """ """ ! #??# | | ?????????????????????# """ """ #??# | | ?????????????????????# #??############# | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????####;##;######??????????????? | | ??????????############### s #????????????????? | | ?????????? ! # #????????????????? | | ????????? / [ # #??"?????????????? | | ????????? # s # ""?????????????? | | ????????? ; s/ """????????????? | | ??????????????""" """ # s# ??????????? | | ???????????????"" """"" + % # ?????????? | | ??????????????????""""" #@ #? !?????????? | | ??????????????????####### #??#+###?????????? | | ???????????????????????? #???????????????? | | ???????????????????????? #???????????????? | | ??????????????????????? #???????????????? | | ??????????????????????? #???????????????? | | ?????????????????????? gHgg #???????????????? | | ?????????????????????? b #???????????????? | | ????????????????????? #???????????????? | | ?????????????????????### #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????### ###???????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityNovaJammer Manual? 0 Play Time 02:02:38 Cumulative 117.4 hours Start 2025.09.13 @ 23:55:26 End 2025.09.18 @ 22:20:38 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 50 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40ca6b84-331b-4b59-8fa2-7ccaeb37a4f1