Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 14:11:04 Player: OniAn Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1904) 1904 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 4722 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 47 Entered Garrisons 200 Friendly Fire -29 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 425/430 System Corruption 0% Temperature Cool (-91) Movement Walking (105) Location -8/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Cryofiber Web Medium Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Particle Cannon Katana > --- INVENTORY (10) --- High-capacity Battery (250) Improved Sensor Array Hacking Suite Grenade Launcher Rocket Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Ion Engine Cryofiber Web High-capacity Battery Hacking Suite Particle Cannon Grenade Launcher Rocket Launcher Datajack Mining Laser Axe [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . 1 . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 50 | 6 6 . 13 5 5 15 Power 10 | 1 . . 2 2 . 5 Engine 6 | 1 . . 2 1 . 2 Core 4 | . . . . 1 . 3 Reactor . | . . . . . . . Propulsion 12 | 2 . . 3 2 2 3 Treads 2 | 2 . . . . . . Leg 8 | . . . 3 2 . 3 Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 13 | 1 2 . 5 1 3 1 Device 5 | . . . 2 1 1 1 Storage 3 | 1 1 . 1 . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 3 | . 1 . 2 . . . Artifact . | . . . . . . . Weapon 15 | 2 4 . 3 . . 6 Energy Gun . | . . . . . . . Energy Cannon 7 | . 2 . 3 . . 2 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 2 | . 2 . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 2 | . . . 2 . . . System Corruption 6 | . . . 6 . . . Parts Lost 18 | . . . 9 1 . 8 Power 4 | . . . 1 . . 3 Propulsion 5 | . . . 2 1 . 2 Utility 3 | . . . 3 . . . Weapon 6 | . . . 3 . . 3 Highest Loss Streak 5 | . . . 4 1 . 5 To Critical Strikes . | . . . . . . . Average Backups 7 | . 7 10 7 7 8 8 Power . | . . . . . . . Propulsion . | . . . . 1 . . Utility 2 | . 2 4 1 1 2 3 Weapon 5 | . 4 6 5 5 5 4 Tool/Special . | . . . . . . . Unused Backups 8 | . 3 . 1 . . 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . 1 . 1 . . 1 Weapon 5 | . 2 . . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 91 100 86 95 95 81 Engine 13 | . 14 14 14 16 9 6 Core 2 | . . . . 5 9 8 Treads 12 | . 28 28 2 . . . Leg 8 | . . . 17 20 20 4 Hover 1 | . . . . . 4 10 Device 7 | . . . 14 19 10 7 Storage 11 | . 14 14 11 11 9 9 Processor 1 | . . . . . 7 9 Hackware 1 | . . . . . 8 9 Protection 4 | . 6 14 2 . . . Energy Cannon 19 | . 12 28 21 22 17 16 Ballistic Gun 1 | . 5 . . . . . Ballistic Cannon 2 | . 10 . . . . . Peak Build Rating 27 | 6 11 11 13 14 26 27 Average Rating 12 | 3 8 11 10 11 21 22 On Entrance 11 | . 6 11 11 11 13 26 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 34 | 14 30 30 34 29 28 32 Greatest Support 40 | 40 40 40 40 26 36 39 Greatest Overweight (x) 10 | . . . 10 2 3 10 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | . 10 10 10 9 10 10 Average Carried 7 | . 7 10 7 7 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | . 10 10 7 7 10 7 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 1058 | 266 312 . 110 97 10 263 Remotely . | . . . . . . . Salvage Created 2189 | . 579 . 720 384 10 496 Parts 119 | . 28 . 33 15 3 40 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 52 | . 11 . 16 8 . 17 Melee 3 | . . . . . . 3 Guns 4 | . 4 . . . . . Cannons 35 | . 5 . 12 6 . 12 AOE 5 | . . . 2 1 . 2 Classes Destroyed 8 | . 3 . 3 . 1 1 Recycler 2 | . 1 . . 1 . . Operator 1 | . . . . . 1 . Watcher 7 | . 3 . 4 . . . Swarmer 11 | . . . 3 1 . 7 Cutter 3 | . . . . . . 3 Grunt 28 | . 11 . 8 7 . 2 Duelist 5 | . . . 2 . . 3 Sentry 5 | . . . 3 . . 2 Best Kill Streak 6 | . 6 . 6 3 1 6 Combat Bots Only 6 | . 4 . 6 3 . 6 Max Kills in Single Turn 2 | . 1 . 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 1 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 276 | . 56 . 77 41 . 102 Missed 80 | . 22 . 18 15 . 25 Hits 196 | . 34 . 59 26 . 77 Melee 31 | . . . 10 . . 21 Projectile 165 | . 34 . 49 26 . 56 AOE 1 | . . . . . . 1 Critical Strikes 6 | . . . 1 . . 5 Damage Taken 3082 | . 431 . 1071 317 . 1263 Core 909 | . 66 . 240 45 . 558 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 62 | . . . 62 . . . Core Remaining (%) 67 | 100 . 73 . 28 . . Volleys Fired 138 | 1 51 . 33 17 1 35 Largest 2 | 2 2 . 2 2 2 2 Hottest 128 | 40 112 . 112 116 116 128 Shots Fired 271 | 2 102 . 66 35 2 64 Gun 46 | 2 44 . . . . . Cannon 224 | . 58 . 66 35 2 63 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 76 | 2 74 . . . . . Thermal 76 | . . . . 18 1 57 Explosive 1 | . . . . . . 1 Electromagnetic 118 | . 28 . 66 17 1 6 Robot Hit Streak 14 | . 9 . 14 5 2 6 Robot Miss Streak 4 | . 4 . 3 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 154 | . 47 . 42 20 1 44 Core Hits 73 | . 19 . 20 10 1 23 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 . 1 1 . 3 Meltdown 1 | . . . . 1 . . Blast 1 | . 1 . . . . . Corrupt 1 | . . . 1 . . . Sever 3 | . . . . . . 3 Melee Attacks 17 | . . . . . . 17 Impact . | . . . . . . . Slashing 17 | . . . . . . 17 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3935 | . 919 . 1372 602 17 1025 Guns 248 | . 248 . . . . . Cannons 2770 | . 671 . 1079 446 17 557 Explosions 556 | . . . 293 156 . 107 Melee 361 | . . . . . . 361 Ramming . | . . . . . . . Kinetic 507 | . 507 . . . . . Thermal 1146 | . . . 239 352 17 538 Explosive 161 | . . . 54 . . 107 Electromagnetic 1760 | . 412 . 1079 250 . 19 Impact . | . . . . . . . Slashing 361 | . . . . . . 361 Piercing . | . . . . . . . Highest Corruption 6 | . . . 6 6 . . Average Corruption 5 | . . . 5 6 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . 24 16 . . Message Errors 14 | . . . 10 4 . . Matter Fused 10 | . . . 4 6 . . Heat Flow Errors 3 | . . . 1 2 . . Energy Discharges 2 | . . . 1 1 . . Data Loss (minor) 5 | . . . 4 1 . . Data Loss (major) 1 | . . . 1 . . . Misfires 3 | . . . 2 1 . . Alerts 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 97 | . . . 72 10 . 15 Projectiles 33 | . . . 18 . . 15 Explosions 64 | . . . 54 10 . . Melee . | . . . . . . . Knockbacks 3 | . 3 . . . . . Impact . | . . . . . . . Kinetic 3 | . 3 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 212 | . . . 212 . . . Shots 4 | . . . 4 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 447 | . 350 . 447 419 57 432 Average Temperature 122 | . 121 . 102 114 30 154 Received Heat Transfer 789 | . 249 . 237 132 . 171 Effects 9 | . 2 . 1 2 . 4 Shutdowns 6 | . 1 . 1 1 . 3 Energy Bleed 1 | . 1 . . . . . Interference 1 | . . . . . . 1 Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . 2 . 2 . . . Combat Hostiles 4 | . 2 . 2 . . . Parts Fried 7 | . 2 . 5 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 2 | . . . . 1 . 1 Heat Transferred 2054 | . . . 250 657 37 1110 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 3 2 . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 90 | 100 100 100 100 100 100 38 Level 1 4 | . . . . . . 30 Level 2 4 | . . . . . . 31 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 560 | . 139 34 182 99 33 560 Initial 34 | . . 34 . 20 . . Average 89 | . 44 1 119 43 7 293 Influence Increases 1976 | . 410 . 601 249 53 663 Destroy 0b10 Robot/C 1100 | . 220 . 320 200 . 360 Destroy 0b10 Robot/NC 50 | . 20 . 20 5 5 . Destroy Leader 194 | . 46 . 98 30 . 20 Allied During Kill 13 | . . . . 7 . 6 Successful Hack 86 | . 18 . 15 . 33 20 Disable Machine 150 | . 60 . 75 . 15 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 78 | . 1 . 43 7 . 27 Lose Combat Pursuer 255 | . 45 . 30 . . 180 Influence Decreases 1393 | . 321 89 548 302 53 80 Entered New Map 88 | . . 55 . 33 . . Time Decay 1105 | . 321 34 458 239 53 . Lost Part 180 | . . . 90 10 . 80 Lost Ally 20 | . . . . 20 . . Squads Dispatched 4 | . 1 . 3 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 7 | . 2 . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 19 . 32 10 1 24 Peak Tracking Total 6 | . 4 . 6 4 1 6 Tactical Retreats 12 | . 2 . 2 . . 8 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 3 | . 1 . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts 18 | . . . . . . 18 Triggered . | . . . . . . . Disarmed 1 | . . . . . . 1 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 11 | . 4 . 5 . 1 1 Max in Single Turn 2 | . 1 . 2 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 15 | . 4 . 5 . 3 3 Terminals 11 | . 4 . 2 . 2 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 42 | . 16 . 16 . 5 5 Successful 27 | . 8 . 12 . 4 3 Failed 14 | . 8 . 3 . 1 2 Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . . . 1 . . . Manual 18 | . 10 . 5 . 3 . Terminals 30 | . 16 . 5 . 4 5 Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 5 | . . . 5 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 11 | . 6 . 1 . 1 3 Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Terminal Index 3 | . 1 . 1 . 1 . Scanalyzer Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Garrison Registry 1 | . . . . . . 1 Security Stations 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 5 | . . . 5 . . . Retrieve Study 5 | . . . 5 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . 2 . 1 . 2 . Terminals 5 | . 2 . 1 . 2 . Botnet 5 | . 2 . 1 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 12 | . 4 . 4 . 2 2 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 5 . . . Parts Repaired 2 | . . . 2 . . . Time 58 | . . . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 3 | . . . . 1 . 2 Largest Group 2 | . . . . 1 . 2 Highest-Rated Group 50 | . . . . 31 . 50 Highest-Rated Ally 31 | . . . . 31 . 25 Total Orders . | . . . . . . . Ally Attacks 20 | . . . . 14 . 6 Total Damage 303 | . . . . 149 . 154 Kills 3 | . . . . 2 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Active Infowar (turns) 2227 | . . . 1114 623 244 246 Sensors 2227 | . . . 1114 623 244 246 Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 5065 | 97 1236 871 1239 623 245 754 Spaces Moved 2660 | 57 638 471 566 312 206 410 Core 37 | 5 . . 8 . . 24 Treads 1217 | 52 638 471 56 . . . Legs 1071 | . . . 502 312 155 102 Wheels . | . . . . . . . Hover 335 | . . . . . 51 284 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 175 105 105 Average Speed 155 | 150 160 160 173 178 109 126 Slowest Speed 550 | 160 160 160 550 245 230 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 68 80 40 34 13 36 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . . 44 7 . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 58 | . . . 44 7 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 3280 | 63 755 589 757 343 223 550 Wait 335 | . 31 119 136 5 . 44 Move 2654 | 56 637 470 565 311 205 410 Hop . | . . . . . . . Pick Up 27 | . 16 . 4 . 4 3 Fast Attach 36 | 6 6 . 8 2 6 8 Attach 12 | . . . 6 . 1 5 Detach 6 | . 3 . 1 1 1 . Swap 12 | . . . 1 3 1 7 Drop 25 | . 11 . 3 4 4 3 Fire 138 | 1 51 . 33 17 1 35 Melee 17 | . . . . . . 17 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 18 | . . . . . . 18 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 12) 747 | -10/Materials | Discovered new exit (range 12) 939 | -10/Materials | Discovered new exit (range 7) 1099 | -10/Materials | Discovered new exit (range 6) 1334 | -10/Materials | Entered Mines 1472 | -10/Mines | Learned 4 Materials zone layouts 1722 | -10/Mines | Discovered new exit (range 4) 1914 | -10/Mines | Discovered new exit (range 8) 2205 | -10/Mines | Entered Materials 2205 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2206 | -9/Materials | Identified exit to Mines 2394 | -9/Materials | Lost 4 parts (2n1u1w) 2576 | -9/Materials | Lost 3 parts (1p1u1w) 2642 | -9/Materials | Core integrity fell below 50% 2838 | -9/Materials | Discovered new exit (range 5) 3165 | -9/Materials | Build established: Scavenger-Mutant 3227 | -9/Materials | Central database locked down 3289 | -9/Materials | Repaired Sensor Array 3323 | -9/Materials | Repaired Lgt. EM Pulse Cannon+ 3444 | -9/Materials | Entered Mines 3465 | -9/Mines | Escorted by a lone wolf Derelict 3485 | -9/Mines | Learned location of Storage (-8) 3855 | -9/Mines | Discovered new exit (range 9) 4067 | -9/Mines | Entered Materials 4067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4078 | -8/Materials | Discovered new exit (range 13) 4168 | -8/Materials | Identified exit to Storage 4311 | -8/Materials | Identified exit to Garrison 4312 | -8/Materials | Entered Garrison 4354 | -8/Garrison | Triggered checkpoint 4535 | -8/Garrison | Learned Materials security intel 4562 | -8/Garrison | Discovered new exit (range 59) 4562 | -8/Garrison | Discovered new exit (range 73) 4562 | -8/Garrison | Discovered new exit (range 53) 4742 | -8/Garrison | Triggered checkpoint 4796 | -8/Garrison | Core integrity fell below 50% 4811 | -8/Garrison | Core integrity fell below 20% 4843 | -8/Garrison | Build established: Mutant 4861 | -8/Garrison | Lost 5 parts (2p2n1w) 5050 | -8/Garrison | Rescued a captive Derelict 5051 | -8/Garrison | Rescued a captive Derelict 5066 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04936_ Acquired Imp. Aluminum Leg+. 04937_ Acquired 10 matter. 04955_ Acquired Imp. Aluminum Leg+. 04957_ Acquired Cryofiber Web. 04959_ Acquired 20 matter. 04967_ Acquired Katana. 04968_ Dropped Katana. 05050_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 05050_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. 05050_ OK-GMM(l): "I don't wanna to stick around to find out what they were planning for me." 05051_ UD-4KL(l): "Prolly a good idea to scoot before reinforcements flood this place." 05051_ Beam Cannon destroyed. 05057_ Y-45 Defender Imp. Ion Engine severed. 05063_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?#"""!!!!!!"############ ## ## ## # ####?? | | ?#"" + %!= ### | | ?#"! + =*[= " | | ?#"! ## ###+#### #### # ### | | ?#"! ## #?# #??## ## ## !##?## ## #?? | | ?#"! ## #?# #???# ## ##% #???#*## #?? | | ?#"" ## #?# #???# ########==#???#/## #?? | | ?#"""!!!!!!"## ### ##### #??????#% #####%## #?? | | ?#""""""""""##^^## + #??????#! ][ ## ### | | ?#############^^## ###### #??????#%=#####=*+ + | | ????########## ##+###### #??????#=[#???####^^### | | ????# #??????# /########^^#?? | | ????# #??????#! ==%= ### | | ????# ####### ###+######;##??????# ] * *= | | ????# #?????# #?# #????# #???????########### ### | | ????# #?????# #?# #????# #?????????????????# #?? | | ????# #?????# #?# #????# #?????????????????# ### | | ????# #?????#^###+#????# #?????????????????# + | | ????# #?????#^ #????# #?????????????????# # | | ????# #?????##### #????# #?????????????????# ### | | ????# #?????????# #????# #?????????????????# ### | | ????# #????????## #????# #?????????????????# | | ??### #????????#T ###??# #?????????????????# | | ??# #????????## " ####!#?????????????????###### | | ??# < #?????????# " + Y%#??????????????????????? | | ??# #?????????# " ####@#??????????????????????? | | ??#########??????# ###??# #??????????????????????? | | ????### ######### #????# #??????????????????????? | | ????## #????# #??????????????????????? | | ????# ### ####??###!###????????????????????? | | ????# # ##"""""#????# ll #????????????????????? | | ????# # ########????# #T# #????????????????????? | | ????#######???????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 20% | -9/Materials Lgt. EM Pulse Cannon | 34% | -9/Materials Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingClaymoresProcessor Manual? 0 Play Time 00:33:02 Cumulative 57.1 hours Start 2026.04.12 @ 12:11:11 End 2026.04.12 @ 14:11:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 59 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3628d25-ce4e-4fb8-a0df-da062bf6b171