Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 12:01:38 Player: Blank Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (100) 500 Value Destroyed (3491) 3491 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 11616 Bonus ------- Follower Combat Kills 105 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 40/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (3) ------- Molecular Deconstructor > --- INVENTORY (5) ---- Myomer Leg Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Improved Terrain Scanner Improved Terrain Scanner Advanced Melee Analysis Suite Experimental Thermal Shield Improved Point Defense System > --- WEAPON ----------- Powered Hammer Lance Force Lance > --- INVENTORY -------- Fission Core Fusion Compressor Combat Airjet Gravmag Array Antigrav System Gyrokinetic Inverter Linear Gravjet Backup Propulsion VII Backup Propulsion VII Molecular Deconstructor Impact Mace Impact Mace [Rating: 114] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Target Analyzer Protection Hardened Heavy Armor Plating Weapon Impact Mace Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Longsword +1 Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . 2 2 . . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . 1 . . Utility 8 | . . . . . 2 2 . . 1 . . . 1 2 . Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 172 | 13 18 1 . . 13 14 1 15 22 17 1 16 26 3 12 Power 26 | 2 1 . . . 1 2 . 4 5 5 . 3 . 2 1 Engine 8 | 2 1 . . . . . . 2 2 . . 1 . . . Core 15 | . . . . . 1 2 . 2 3 5 . 2 . . . Reactor 3 | . . . . . . . . . . . . . . 2 1 Propulsion 56 | 4 7 . . . 6 2 . 5 6 5 . 8 8 . 5 Treads 5 | 2 2 . . . . . . 1 . . . . . . . Leg 19 | 2 3 . . . 6 2 . 4 . . . . . . 2 Wheel 2 | . 2 . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . 6 4 . 8 8 . 3 Flight 1 | . . . . . . . . . . 1 . . . . . Utility 60 | 3 4 1 . . 2 9 1 4 11 2 . 4 16 1 2 Device 38 | 2 . 1 . . . 7 . 3 7 1 . 1 13 1 2 Storage 5 | 1 3 . . . . . . . . . . 1 . . . Processor 13 | . 1 . . . 1 2 . . 3 1 . 2 3 . . Hackware . | . . . . . . . . . . . . . . . . Protection 4 | . . . . . 1 . 1 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 4 6 . . . 4 1 . 2 . 5 1 1 2 . 4 Energy Gun 3 | 1 . . . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 4 . . . . . . . . 1 . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . Special Weapon 2 | 1 . . . . . . . 1 . . . . . . . Impact Weapon 9 | . . . . . 1 1 . 1 . 1 . 1 . . 4 Slashing Weapon 2 | . . . . . 1 . . . . 1 . . . . . Piercing Weapon 4 | . . . . . . . . . . 2 . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 1 . 1 4 1 . 2 1 . 3 Parts Lost 92 | 8 . . . . . 4 4 10 5 2 3 5 22 . 29 Power 16 | 1 . . . . . 1 1 3 2 . 1 1 3 . 3 Propulsion 31 | 3 . . . . . . . 3 2 2 . 3 5 . 13 Utility 32 | 1 . . . . . 2 3 3 1 . 1 . 13 . 8 Weapon 13 | 3 . . . . . 1 . 1 . . 1 1 1 . 5 Highest Loss Streak 23 | 6 . . . . . 3 2 5 4 2 3 5 12 . 23 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 6 7 7 7 11 12 14 14 11 12 9 11 10 11 10 10 Power 1 | . . . . . . . . . . 2 4 3 2 1 1 Propulsion 3 | 2 3 3 3 3 6 7 4 3 3 1 . 2 4 6 5 Utility 1 | . . 1 1 1 . . 1 1 1 1 1 1 1 . . Weapon 4 | 1 3 3 3 6 5 6 5 5 6 4 5 4 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 . . . 2 6 3 4 10 1 . 1 . . 8 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 11 | . . . . . . 4 1 1 3 . . . . . 2 Utility 2 | . . . . . 1 . . . 1 . . . . . . Weapon 20 | . 1 . . . 1 2 2 1 6 . . 1 . . 6 Tool/Special 2 | . . . . . . . . 2 . . . . . . . Average Slot Usage (%) 89 | . 98 100 100 100 95 84 77 78 84 85 88 86 93 84 77 Engine 4 | . 14 14 14 14 2 . . 2 . . . . 3 . . Core 5 | . . . . . 6 7 7 4 9 8 9 10 6 5 . Treads 7 | . 22 28 28 28 1 . . 1 1 . . . . . . Leg 6 | . 5 . . . 34 16 15 17 3 . . . . . . Hover 8 | . . . . . . . . . 10 20 21 24 30 28 24 Device 13 | . . 5 14 14 9 25 13 9 16 9 9 8 21 18 17 Storage 9 | . 16 14 14 14 9 7 7 7 6 5 5 8 6 4 3 Processor 11 | . 11 8 . . 8 8 15 15 20 21 21 16 7 9 9 Protection 1 | . . . . . 4 3 2 5 1 . . . . . . Ballistic Gun 1 | . 18 . . . . . . . . . . . . . . Ballistic Cannon 6 | . 7 28 28 28 4 . . . . . . . . . . Impact Weapon 4 | . . . . . 4 6 7 8 12 6 . 1 4 4 6 Slashing Weapon 2 | . . . . . 4 7 7 5 . 2 . 1 3 . . Piercing Weapon 1 | . . . . . . . . . . 4 11 7 6 9 5 Peak Build Rating 114 | 9 7 7 8 9 32 54 56 61 75 89 88 91 107 105 114 Average Rating 40 | 8 6 7 7 8 22 47 54 53 66 76 83 80 98 101 99 On Entrance 44 | . 2 7 7 8 9 32 54 56 50 43 87 70 85 96 105 Avg Prop Armor Cover (%) 7 | . 7 . . . 10 . . 11 10 3 4 4 1 . 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 64 | 12 29 30 30 30 35 42 52 60 50 45 50 52 58 62 64 Greatest Support 82 | 40 40 40 40 40 57 60 60 62 52 54 49 61 82 71 75 Greatest Overweight (x) 3 | 3 1 . . . . 1 . 2 1 1 1 . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 7 9 8 8 12 15 15 15 15 15 14 13 15 15 14 15 Average Carried 10 | 6 7 7 7 11 12 14 14 12 14 10 12 11 12 11 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 8 7 8 12 14 15 15 10 11 12 13 13 12 14 1 Class Distribution -------------------- 54% | Mutant 10% | Gladiator 8% | Skirmisher 7% | Scavenger-Mutant 7% | Scout 4% | Assassin 3% | Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Mutant | -5/Factory Gladiator | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Scout | -3/Research Scout | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Matter Collected 3011 | 413 249 67 . 33 134 66 193 214 346 115 . 491 513 . 177 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4794 | 149 326 . . . 298 143 741 638 686 238 . 461 907 . 207 Parts 216 | 23 20 . . . 22 10 22 16 14 17 . 24 43 . 5 Haulers Intercepted 8 | . 2 . . . . . . . 3 . . 1 2 . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 8 18 . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Combat Hostiles Destroyed 70 | . 5 . . . 8 4 10 13 7 4 . 3 13 . 3 Melee 53 | . . . . . 6 4 10 8 3 4 . 3 12 . 3 Guns 7 | . 5 . . . 2 . . . . . . . . . . Classes Destroyed 17 | 3 3 . . . 2 1 3 2 2 . . . 1 . . Worker 4 | 2 . . . . . . . . . . . 1 1 . . Builder 2 | . . . . . . . . . 1 . . 1 . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . . . . . 3 . . 1 2 . . Recycler 6 | 1 1 . . . 1 . . . 1 . . 1 1 . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . Watcher 4 | . 2 . . . . . . . 1 . . . . . 1 Swarmer 26 | . 5 . . . 5 2 4 5 . . . . 4 . 1 Cutter 5 | . . . . . . . . . 2 . . . 3 . . Grunt 11 | . . . . . 1 1 . 4 2 . . 2 1 . . Sentry 4 | . . . . . 2 . . 1 . . . . 1 . . Specialist 1 | . . . . . . . . 1 . . . . . . . Hunter 5 | . . . . . . . . 1 . 2 . . . . 2 Programmer 12 | . . . . . . 1 . 1 3 2 . 1 4 . . Thug 3 | . . . . . . . 3 . . . . . . . . Butcher 2 | . . . . . . . 2 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 3 5 . . . 6 3 5 3 3 2 . 2 10 . 3 Combat Bots Only 8 | . 5 . . . 5 3 5 3 2 2 . 2 8 . 2 Max Kills in Single Turn 1 | 1 1 . . . 1 1 1 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Hostile Shots Fired 1070 | 49 17 . . . 18 69 51 258 73 55 3 42 140 . 295 Missed 370 | 10 7 . . . 7 21 17 90 30 22 . 14 54 . 98 Hits 700 | 39 10 . . . 11 48 34 168 43 33 3 28 86 . 197 Melee 37 | 2 . . . . . . 10 . 17 . 3 . 5 . . Projectile 663 | 37 10 . . . 11 48 24 168 26 33 . 28 81 . 197 AOE 22 | 15 . . . . . . . . 2 . . 3 1 . 1 Critical Strikes 40 | . . . . . . 1 3 8 9 1 3 . 9 . 6 Part Disruptions 7 | 1 . . . . . . . 2 . . . . 2 . 2 Damage Taken 13153 | 909 88 . . . 107 548 696 2845 807 504 112 822 1773 . 3942 Core 2948 | 96 17 . . . 9 59 92 394 151 79 112 309 320 . 1310 Absorbed by Shields 299 | . . . . . . 99 71 . . . . 6 123 . . Ignored by Resistances 40 | . . . . . . . . 12 . . . . . . 28 Regen/Repaired (Parts) 70 | . 35 . . . . 35 . . . . . . . . . Core Remaining (%) 62 | 61 . . . 54 98 . . 22 82 . . 50 72 . . Volleys Fired 124 | 80 33 . 1 1 7 . . 2 . . . . . . . Largest 2 | 2 2 . 2 2 2 . . 1 . . . . . . . Hottest 130 | 100 60 . 60 60 130 . . . . . . . . . . Shots Fired 182 | 98 64 . 2 2 14 . . 2 . . . . . . . Gun 104 | 36 58 . . . 10 . . . . . . . . . . Cannon 14 | . 6 . 2 2 4 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 64 | 62 . . . . . . . 2 . . . . . . . Kinetic 108 | 36 64 . 2 2 4 . . . . . . . . . . Thermal 72 | 62 . . . . 10 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 6 17 . . . 8 . . 2 . . . . . . . Robot Miss Streak 5 | 2 5 . . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 258 | 17 35 . . . 21 8 32 34 26 14 1 17 36 . 17 Core Hits 105 | 8 15 . . . 10 4 15 7 4 6 . 10 19 . 7 Critical Kills 3 | . . . . . . . 1 . 2 . . . . . . Critical Parts Destroyed 18 | . . . . . . . 1 4 11 . . . 2 . . Critical Strikes 35 | . . . . . 1 2 4 6 13 4 . . 5 . . Burn 1 | . . . . . 1 . . . . . . . . . . Smash 22 | . . . . . . . 2 5 13 . . . 2 . . Sever 6 | . . . . . . 2 2 1 . . . . 1 . . Impale 6 | . . . . . . . . . . 4 . . 2 . . Melee Attacks 381 | . . . . . 13 15 40 42 56 43 9 37 99 . 27 Impact 111 | . . . . . 1 . 5 22 56 2 . 1 14 . 10 Slashing 96 | . . . . . 12 15 35 20 . 7 . 2 5 . . Piercing 174 | . . . . . . . . . . 34 9 34 80 . 17 Sneak Attacks 25 | . . . . . 2 . 2 . 9 . . 7 5 . . Combat Hostiles 4 | . . . . . . . . . 4 . . . . . . Follow-up Attacks 38 | . . . . . . . 3 5 4 6 . 2 14 . 4 Damage Inflicted 10700 | 200 421 . . . 756 362 1639 1552 1857 482 15 1007 1732 . 677 Guns 713 | 192 396 . . . 125 . . . . . . . . . . Cannons 36 | . . . . . 36 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 9915 | . . . . . 595 362 1639 1552 1857 482 15 1007 1732 . 674 Ramming 36 | 8 25 . . . . . . . . . . . . . 3 Kinetic 624 | 192 396 . . . 36 . . . . . . . . . . Thermal 125 | . . . . . 125 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 3601 | . . . . . . . 157 730 1857 . . 110 504 . 243 Slashing 3292 | . . . . . 595 362 1482 822 . . . . 31 . . Piercing 3022 | . . . . . . . . . . 482 15 897 1197 . 431 Highest Corruption 30 | . . . . . . 1 1 3 3 5 29 30 17 . 13 Average Corruption 8 | . . . . . . 1 1 1 3 4 17 29 9 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 125 | . . . . . . 4 9 8 20 7 10 44 20 . 3 Message Errors 27 | . . . . . . . 3 . 4 1 1 11 7 . . Matter Fused 32 | . . . . . . 1 5 3 8 2 1 9 3 . . Heat Flow Errors 15 | . . . . . . 1 1 1 1 2 2 4 2 . 1 Energy Discharges 16 | . . . . . . 1 . 2 1 . 3 5 4 . . Parts Rejected 3 | . . . . . . . . . 2 . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 25 | . . . . . . . . 2 4 2 1 11 4 . 1 Data Loss (major) 4 | . . . . . . 1 . . . . . 2 . . 1 Misdirections 2 | . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2311 | . . . . . 36 . 316 355 1077 36 . 90 359 . 42 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 2311 | . . . . . 36 . 316 355 1077 36 . 90 359 . 42 Knockbacks 11 | . . . . . 1 . 1 4 3 . . . 1 . 1 Impact 10 | . . . . . . . 1 4 3 . . . 1 . 1 Kinetic 1 | . . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . Rammed 5 | . 4 . . . . . . . . . . . . . 1 Targets Rammed 10 | 3 6 . . . . . . . . . . . . . 1 Kicked 5 | 3 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 330 | 330 . . . . 114 5 215 278 157 211 227 222 214 . 80 Average Temperature 82 | 102 . . . . 54 5 111 86 77 95 98 95 56 . 19 Received Heat Transfer 1108 | 60 . . . . 9 81 112 603 48 . . 171 12 . 12 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 4 7 . . 1 1 . 1 Combat Hostiles 9 | . . . . . . . . 4 4 . . . 1 . . Parts Fried 23 | . . . . . . . 3 4 9 . . 1 6 . . Impact Corruptions 51 | . . . . . . . 2 10 27 . . 1 9 . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . Heat Transferred 370 | . . . . . 370 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Maximum Alert Level 1 | . . . . . . . . . 1 . . . 1 . . Low Security (%) 97 | 100 100 100 . 100 100 100 . . 98 100 100 100 71 100 100 Level 1 2 | . . . . . . . . . 1 . . . 28 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 263 | 10 135 . . 15 161 50 . . 261 127 11 55 263 30 30 Initial 127 | . . . . . . 36 . . 123 127 7 . . 30 . Average 27 | . 23 . . . 46 6 . . 63 25 . 2 113 17 4 Influence Increases 2880 | 35 208 . . 15 350 152 105 430 555 157 10 138 600 . 125 Destroy 0b10 Robot/C 1340 | . 100 . . . 220 80 80 260 140 80 . 60 260 . 60 Destroy 0b10 Robot/NC 180 | 35 25 . . . 10 . 15 5 30 . . 30 25 . 5 Destroy Leader 234 | . 28 . . . 50 10 10 . 38 20 . 12 44 . 22 Allied During Kill 7 | . . . . . 7 . . . . . . . . . . Successful Hack 77 | . 9 . . . 1 27 . . 18 8 . 3 7 . 4 Disable Machine 135 | . 15 . . 15 . 15 . . 45 15 . . 15 . 15 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . Destroy Structure 142 | . 1 . . . 2 5 . . 14 34 10 18 54 . 4 Partial Spotted 75 | . 15 . . . . 15 . . 15 . . 15 15 . . Lose Combat Pursuer 540 | . 15 . . . 60 . . 165 105 . . . 180 . 15 Influence Decreases 2880 | 35 208 . . 15 269 224 114 233 491 396 32 138 541 59 125 Entered New Map 301 | . . . . . . 45 4 . 74 134 15 . . 29 . Time Decay 1994 | 35 208 . . 15 229 135 100 133 368 252 15 93 321 30 60 Lost Part 509 | . . . . . . 10 10 100 49 10 . 45 220 . 65 Lost Ally 42 | . . . . . 40 . . . . . 2 . . . . Purge Threat 34 | . . . . . . 34 . . . . . . . . . Squads Dispatched 23 | . . . . . 1 1 . 1 8 3 . 4 4 . 1 Investigation 4 | . . . . . . . . 1 . 2 . 1 . . . Extermination 11 | . . . . . . 1 . . 3 1 . 2 3 . 1 Reinforcement 6 | . . . . . 1 . . . 3 . . 1 1 . . Assault 2 | . . . . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Distress Signals 9 | . . . . . 1 . . . 1 . . . 5 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 190 | 22 12 . . . 20 7 10 23 24 5 1 13 37 . 16 Peak Tracking Total 22 | 22 7 . . . 6 3 5 14 7 2 1 6 8 . 9 Tactical Retreats 22 | . 1 . . . 3 . . 7 3 . . . 7 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Traps Triggered 10 | . . . . . 1 2 . . 3 2 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Machines Disabled 11 | . 1 . . 1 . 1 . 1 4 1 . . 1 . 1 Max in Single Turn 1 | . 1 . . 1 . 1 . 1 1 1 . . 1 . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Machines Accessed 36 | . 5 . 5 . 2 4 1 1 6 2 . 5 2 2 1 Terminals 23 | . 3 . . . 2 3 . 1 5 2 . 3 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Total Hacks 148 | . 17 . 50 . 8 12 1 5 14 10 . 21 7 2 1 Successful 110 | . 8 . 50 . 5 5 1 5 8 9 . 12 5 1 1 Failed 36 | . 9 . . . 2 7 . . 5 1 . 9 2 1 . Catastrophic 5 | . . . . . . 1 . . 1 . . 1 1 1 . Database Lockouts 2 | . . . . . 1 . . . 1 . . . . . . Manual 30 | . . . 1 . 4 2 . 1 7 8 . 3 4 . . Terminals 70 | . 11 . . . 8 8 . 5 13 10 . 6 7 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . 3 . . . . 4 . . . . . . . . . Recycling Units 11 | . 3 . . . . . . . . . . 8 . . . Scanalyzers 8 | . . . . . . . . . 1 . . 7 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Terminal Hacks 95 | . 5 . 50 . 5 3 1 5 8 9 . 3 5 . 1 Record 80 | . . . 49 . 5 2 . 5 4 8 . 2 5 . . Open Door 2 | . . . . . . . 1 . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 3 | . . . . . . . . . 2 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . . 4 . . . Recycle Component 1 | . . . . . . . . . . . . 1 . . . Process 1 | . . . . . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . 5 . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . . . . 1 . . . Retrieve Study 2 | . . . . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . 1 4 . 1 5 2 . 4 2 1 . Full Trace Events 4 | . . . . . . . . 1 . 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . 2 . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . Time 58 | . 26 . . . . 32 . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . 1 . . . Recycled Matter 1 | . . . . . . . . . . . . 1 . . . Retrieved Matter 1 | . . . . . . . . . . . . 1 . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Total Allies 5 | . . . . 3 . . . 1 . . 1 . . . . Largest Group 3 | . . . . 3 3 . . 1 . . 1 . . . . Highest-Rated Group 135 | . . . . 40 40 . . 135 . . 31 . . . . Highest-Rated Ally 135 | . . . . 16 16 . . 135 . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . 34 . . . . . 20 . . . . Total Damage 679 | . . . . . 345 . . . . . 334 . . . . Kills 4 | . . . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Active Infowar (turns) 14958 | 3343 1069 194 1413 911 813 444 1172 501 1439 890 216 894 1242 68 349 Optics 4635 | . . . . . . . . . 976 890 216 894 1242 68 349 Sensors 6739 | . . 75 1413 911 813 441 1172 501 1413 . . . . . . Terrain 3343 | 2725 . . . . . . . . . . . . 201 68 349 Seismic 618 | 618 . . . . . . . . . . . . . . . T.N.C. 1188 | . 1069 119 . . . . . . . . . . . . . Triangulation 3041 | . . . . . . . . . 629 890 216 894 412 . . Cloaking 489 | . . . . . . . . . . . . . 489 . . ECM 10 | . . . . . . 9 1 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 3 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Turns Passed 16437 | 3471 1256 194 1413 911 813 939 1172 784 1795 890 216 894 1242 68 379 Spaces Moved 10611 | 991 699 116 881 555 412 565 772 482 1654 725 136 755 1254 142 472 Core 21 | 10 . . . . . . . . . . . . . . 11 Treads 2166 | 41 557 116 881 555 16 . . . . . . . . . . Legs 3557 | 940 137 . . . 396 565 772 482 265 . . . . . . Wheels 5 | . 5 . . . . . . . . . . . . . . Hover 4862 | . . . . . . . . . 1389 725 136 755 1254 142 461 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 80 160 160 160 112 112 140 103 56 45 48 52 44 44 44 Average Speed 100 | 121 151 160 160 160 113 138 140 132 68 57 84 54 48 44 49 Slowest Speed 270 | 200 190 160 160 160 160 250 140 270 186 118 111 71 131 44 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 12 | 1 . . . . . . . . . . 7 . 4 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 57 95 47 94 87 38 19 81 59 39 17 75 21 28 6 21 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 . . . 1 2 . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . 1 1 . . Scrap Searched 7 | . . 1 . 2 . . 1 3 . . . . . . . Spaces Dug 103 | 9 . . . . . 5 4 2 15 18 8 9 31 . 2 Terrain Destroyed 115 | 21 . . . . . 5 4 2 15 18 8 9 31 . 2 Melee 94 | . . . . . . 5 4 2 15 18 8 9 31 . 2 Projectile 21 | 21 . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Arm Total 15522 | 3033 828 124 883 576 734 706 829 589 2230 1148 223 1185 1721 145 568 Wait 3956 | 1937 53 8 1 17 259 90 9 24 413 351 72 364 319 . 39 Move 10597 | 990 698 115 880 554 411 564 771 481 1653 725 135 754 1253 141 472 Hop . | . . . . . . . . . . . . . . . . Pick Up 121 | 9 9 . 1 4 16 9 6 11 20 5 1 8 12 1 9 Fast Attach 71 | 6 2 . . . 1 6 1 5 15 8 3 4 16 . 4 Attach 87 | 4 4 . . . 4 3 2 15 11 8 1 9 16 1 9 Detach 26 | . . . . . . 2 . 5 6 5 . 4 4 . . Swap 89 | 4 15 1 . . 10 8 . 1 11 8 2 8 12 2 7 Drop 85 | . 8 . . . 14 9 5 9 27 2 . 2 5 . 4 Fire 124 | 80 33 . 1 1 7 . . 2 . . . . . . . Melee 333 | . . . . . 12 15 35 36 51 36 9 32 84 . 23 Ram 1 | . . . . . . . . . . . . . . . 1 Kick 5 | 3 2 . . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . 23 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 3345 | -11/Scrapyard | Assembled infested the area 3459 | -11/Scrapyard | Lost 6 parts (1p1n1u3w) 3472 | -11/Scrapyard | Entered Materials 3473 | -10/Materials | Met a group of wandering Federalists 3508 | -10/Materials | Build established: Mutant 3561 | -10/Materials | Identified exit to Mines 3709 | -10/Materials | Discovered new exit (range 4) 3829 | -10/Materials | Discovered new exit (range 13) 3847 | -10/Materials | Build established: Scavenger-Mutant 4219 | -10/Materials | Repaired Assault Rifle 4518 | -10/Materials | Discovered new exit (range 3) 4728 | -10/Materials | Entered Mines 4850 | -10/Mines | Discovered new exit (range 6) 4916 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4916 | -10/Mines | Discovered new exit (range 5) 4922 | -10/Mines | Entered Exiles 4951 | -10/Exiles | Discovered new exit (range 15) 4970 | -10/Exiles | Met 8R-AWN 4999 | -10/Exiles | Met EX-HEX 5055 | -10/Exiles | Met EX-BIN 5095 | -10/Exiles | Aligned with FarCom system 5097 | -10/Exiles | Given EX-Vault access code 5153 | -10/Exiles | Build established: Mutant 5228 | -10/Exiles | Opened EX-Vault 5244 | -10/Exiles | Found Longsword +1 5274 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5320 | -10/Exiles | Met EX-DEC 5328 | -10/Exiles | Learned location of Zion (-7) 5406 | -10/Exiles | Discovered new exit (range 12) 5539 | -10/Exiles | Visited The Gauntlet 6335 | -10/Exiles | Left Exiles lab with Longsword +1 6335 | -10/Exiles | Entered Mines 6348 | -9/Mines | Found DCF Scrap (11 items) 6426 | -9/Mines | Learned Materials stockpile data 6539 | -9/Mines | Discovered new exit (range 8) 6560 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6635 | -9/Mines | Build established: Skirmisher 7246 | -9/Mines | Entered Materials 7246 | -8/Materials | Accompanied by 3 allies 7246 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7864 | -8/Materials | Discovered new exit (range 4) 7920 | -8/Materials | Central database locked down 7959 | -8/Materials | Build established: Assassin 8057 | -8/Materials | Identified exit to Factory 8059 | -8/Materials | Entered Factory 8059 | -7/Factory | Evolved 2 slots: Utility x2 8111 | -7/Factory | Repaired Mace 8514 | -7/Factory | Lost 3 parts (1p2u) 8772 | -7/Factory | Build established: Mutant 8965 | -7/Factory | Discovered new exit (range 13) 8997 | -7/Factory | Identified exit to Lower Caves 8998 | -7/Factory | Entered Lower Caves 9443 | -7/Lower Caves | Learned 8 Factory zone layouts 9668 | -7/Lower Caves | Attacked by a faux Warlord 10152 | -7/Lower Caves | Discovered new exit (range 14) 10169 | -7/Lower Caves | Identified exit to Lower Caves 10170 | -7/Lower Caves | Entered another Lower Caves area 10307 | -7/Lower Caves | Encountered a Warlord checkpoint 10333 | -7/Lower Caves | Learned Factory terminal intel 10474 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10490 | -7/Lower Caves | Found Prototype Special Weapon 10530 | -7/Lower Caves | Identified Molecular Deconstructor 10630 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10635 | -7/Lower Caves | Attracted the attention of an 0b10 base 10681 | -7/Lower Caves | Core integrity fell below 50% 10726 | -7/Lower Caves | Lost 5 parts (2p2n1u) 10798 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 10836 | -7/Lower Caves | Learned location of 1 exit from Research 10836 | -7/Lower Caves | Learned Extension trap positions 10927 | -7/Lower Caves | AD-0RF showed up to help 10946 | -7/Lower Caves | AD-0RF revealed a hidden path 10953 | -7/Lower Caves | Identified exit to Factory 10954 | -7/Lower Caves | Entered Factory 10954 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10955 | -6/Factory | Identified exit to Factory 10956 | -6/Factory | Loaded intel: 26 terminal locations 11216 | -6/Factory | Build established: Derelict-Gladiator 11384 | -6/Factory | Central database locked down 11763 | -6/Factory | Build established: Scout 12415 | -6/Factory | Build established: Ninja 12599 | -6/Factory | Discovered exit to Factory (range 21) 12749 | -6/Factory | Entered another Factory area 12749 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12750 | -5/Factory | Identified exit to Extension 12767 | -5/Factory | Lost 4 parts (1p2n1u) 13003 | -5/Factory | Build established: Mutant 13639 | -5/Factory | Sucked down chute 13639 | -5/Factory | Entered Waste 13640 | -5/Waste | Met a frightened Derelict 13641 | -5/Waste | Found Broken Fusion Bomb Launcher 13654 | -5/Waste | EMP discharged 13654 | -5/Waste | System corruption reached 10% 13670 | -5/Waste | Spotted C-40 Crusher 13695 | -5/Waste | Spotted C-40 Crusher 13754 | -5/Waste | EMP discharged 13767 | -5/Waste | Spotted C-40 Crusher 13804 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13807 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13810 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13839 | -5/Waste | Spotted C-40 Crusher 13841 | -5/Waste | Lost 3 parts (1p1u1w) 13848 | -5/Waste | Spotted C-40 Crusher 13849 | -5/Waste | Discovered new exit (range 10) 13854 | -5/Waste | EMP discharged 13854 | -5/Waste | Identified exit to Factory 13855 | -5/Waste | Entered Factory 14145 | -5/Factory | System corruption reached 30% 14183 | -5/Factory | Lost 5 parts (1p3n1w) 14724 | -5/Factory | Discovered new exit (range 5) 14749 | -5/Factory | Entered another Factory area 14749 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14776 | -4/Factory | Build established: Gladiator 15186 | -4/Factory | Crushed by falling debris 15217 | -4/Factory | Lost 7 parts (3n4u) 15225 | -4/Factory | Destroyed 8 combat bots 15231 | -4/Factory | Discovered new exit (range 22) 15502 | -4/Factory | Build established: Mutant 15723 | -4/Factory | System corruption reached 10% 15784 | -4/Factory | Lost 12 parts (3p1n7u1w) 15988 | -4/Factory | Discovered new exit (range 8) 15991 | -4/Factory | Entered Research 15991 | -3/Research | Evolved 2 slots: Utility x2 15992 | -3/Research | Identified exit to Armory 16059 | -3/Research | Entered Armory 16087 | -3/Armory | Build established: Scout 16118 | -3/Armory | Found Prototype Device 16118 | -3/Armory | Identified Exp. Thermal Shield 16282 | -3/Armory | Lost 6 parts (1p2n2u1w) 16385 | -3/Armory | Energy Cycler disabled 16412 | -3/Armory | Core integrity fell below 50% 16429 | -3/Armory | Core integrity fell below 20% 16431 | -3/Armory | System corruption reached 10% 16438 | -3/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16430_ Slug penetrates Wall. 16430_ Myomer Leg destroyed. 16430_ Acquired 10 matter. 16431_ Force Lance destroyed. 16432_ Slug penetrates Wall. 16433_ P-80 Master resets P-80 Master, system corruption cleaned. 16434_ Adv. Melee Analysis Suite destroyed. 16434_ Slug penetrates Wall. 16434_ Penetrated by Slug. 16434_ Gyrokinetic Inverter destroyed. 16434_ Slug penetrates Wall. 16435_ Wall collapses. 16435_ Acquired 10 matter. 16435_ Penetrated by Slug. 16435_ Slug penetrates P-80 Master. 16435_ Slammed into P-80 Master. 16435_ Destabilizing: Core damaged (-39). 16437_ System corrupted: Component data lost. 16438_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????########################? | | ?????????????????????????# # #? | | ????????????????????????##= ! !" #? | | ????????????????????????#" = = " #? | | ????????????????????????## %= " #? | | ?????????????#####+#############;;;; #? | | ?????????? h ; #? | | ?????????? @ ph #? | | ?????????????????# ####+##/%;#### " #? | | ???????????????????????# %p #?# " #? | | ???????????????????????# #?# " #? | | ??????????????????? ???# !!!#?# # #? | | ?????????????????Y??Y??# p!!!#?# # #? | | ???????????????????????# !!!#?#+##########/###? | | ???????????????????? ??# p #????????????# #??? | | ??????????Y????????????####/####???????"????# #### | | ??????????????????????????![ ???????????????# | | ??????????????????????????!! ??????????" " | | ?????????????????Y??Y????? ??????????" # | | ?????????????????????????? ??????????" + | | ????????????????????????? ???????? #### # | | ????????????????????????? ???????#+##???????#+# | | ?????????????????????????##+#??????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 44 Energy Capacity 1110 Matter Stores 425 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 4 Cloak Strength 2 Power Amplification 40 Additional Mass Support 12 EM Shielding 2 Armor Coverage 600 Resistance: TH 30 Resistance: EM 25 Weapon Shielding 66 Point Defense Rating 160 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 64 Melee Accuracy 8 Target Analysis 7 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Cmb. Airjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 65% | -10/Materials Mace | 70% | -7/Factory Studied --------- Cmb. Airjet | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Curiosity Killed The Cat Dangerous Findings Deconstruction Fancy Inventory Hunted I Spy Respectable Loadout Sixth Sense Challenges ------------ None Game ------ Seed ImprinterAmuletForcewell Manual? 0 Play Time 02:39:15 Cumulative 9.0 hours Start 2026.08.02 @ 09:18:44 End 2026.08.02 @ 12:01:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eac2c42-5fe8-491b-a82c-ccceac1b39f5