Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.29 @ 14:59:50 // Winter2022/Polymind Player: Namsan Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3954) 3954 TOTAL SCORE: 6904 Bonus ------- Polymind Skill 2800 Pacifist 834 Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Flak Gun Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Slots Evolved . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached . | . . . . . . . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 10 | . . 3 4 . 3 . . Power 2 | . . 1 1 . . . . Propulsion 5 | . . 2 2 . 1 . . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . . 1 . . Highest Loss Streak 4 | . . 3 4 . 3 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 68 | . 95 86 79 75 34 . . Engine 11 | . 19 13 14 9 6 . . Treads 4 | . . . . 18 7 . . Wheel 19 | . 38 29 45 . . . . Device 14 | . 19 21 . 18 8 . . Storage 6 | . 19 5 18 . . . . Processor 1 | . . 4 . . . . . Protection 2 | . . . . 9 3 . . Energy Gun 2 | . . . . 9 6 . . Ballistic Gun 1 | . . . . 9 2 . . Special Weapon 2 | . . 10 . . . . . Naked Turns 297 | . 10 20 1 53 110 53 50 Heaviest Build 23 | 9 9 6 4 23 23 . . Greatest Support 40 | 32 32 20 20 40 40 3 3 Greatest Overweight (x) 4 | . . . . . 4 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 1 1 1 1 . . Average Capacity 1 | 3 3 . . . . . . Most Carried 4 | 4 4 . . 1 1 . . Average Carried . | 2 3 . . . . . . Final Capacity 4 | 4 . 1 . 1 . . . Final Carried 4 | 4 . . . 1 . . . Class Distribution -------------------- 25% | Cogmind 21% | Sentry 17% | Recycler 16% | Worker 10% | Tunneler 8% | Builder Dominant Class ---------------- Recycler | -10/Materials Tunneler | -9/Materials Worker | -8/Materials Sentry | -7/Factory Sentry | -7/Lower Caves Cogmind | -7/Data Miner Cogmind | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Matter Collected 5 | . . . . . 5 . . Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Damage Taken 1893 | . . 387 208 12 1207 . 79 Core 959 | . . 172 75 12 621 . 79 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 100 57 86 . . . . Volleys Fired 2 | . . . . . 2 . . Largest 1 | . . . . . 1 . . Hottest 80 | . . . . . 80 . . Shots Fired 2 | . . . . . 2 . . Gun 2 | . . . . . 2 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 2 | . . . . . 2 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 2 | . . . . . 2 . . Robot Miss Streak 2 | . . . . . 2 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 2 | . . . . . 2 . . Core Hits 5 | . . 4 . . 1 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 105 | . . 58 3 . 44 . . Guns 44 | . . . . . 44 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 61 | . . 58 3 . . . . Kinetic . | . . . . . . . . Thermal 44 | . . . . . 44 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 26 | . . 25 1 . . . . Shots . | . . . . . . . . Rammed 19 | . . 18 1 . . . . Targets Rammed 19 | . . 18 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 92 | . . 3 . . 92 . . Average Temperature 30 | . . 1 . . 51 . . Received Heat Transfer 396 | . . 48 . . 348 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . . . . 100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Peak Influence 173 | . 5 92 173 103 . . . Initial 73 | . . 1 38 73 . . . Average 37 | . . 17 91 87 . . . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 2 1 . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 2 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . . 21 7 1 15 . 7 Peak Tracking Total 15 | . . 12 5 . 15 . 7 Tactical Retreats 8 | . . 2 1 . 5 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Machines Accessed 12 | . 3 2 3 . . 4 . Terminals 8 | . 3 2 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 46 | . 7 3 5 . . 31 . Successful 38 | . 5 1 1 . . 31 . Failed 8 | . 2 2 4 . . . . Catastrophic 3 | . . . 3 . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . 2 4 . . 1 . Terminals 15 | . 7 3 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 38 | . 5 1 1 . . 31 . Record 11 | . . . . . . 11 . Part Schematic 11 | . . . . . . 11 . Robot Schematic 6 | . . . . . . 6 . Prototype ID Bank 4 | . 1 . . . . 3 . Terminal Index 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 4 | . 2 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . 3 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 6 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . . . . . 11 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . 1 . 1 . . . Non-combat 1 | . . 1 . . . . . Combat 1 | . . . . 1 . . . Robot Hacks Applied 3 | . . 1 . 2 . . . map_walls 1 | . . 1 . . . . . find_shortcuts 1 | . . . . 1 . . . find_garrison 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . 96 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . . 3 Total Damage 86 | . . . . . . . 86 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Robot Analysis Total 5 | 1 . 3 . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Turns Passed 1237 | 54 214 330 115 201 220 53 50 Spaces Moved 1521 | 61 224 408 143 197 282 106 100 Core 629 | 20 20 50 2 104 227 106 100 Treads 148 | . . . . 93 55 . . Legs . | . . . . . . . . Wheels 744 | 41 204 358 141 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 Average Speed 79 | 83 95 76 79 101 76 50 50 Slowest Speed 250 | 100 100 80 80 160 250 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 37 32 22 5 55 75 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Total 1541 | 64 223 426 143 197 283 105 100 Wait 1 | . . 1 . . . . . Move 1514 | 60 223 407 142 196 281 105 100 Hop . | . . . . . . . . Pick Up 5 | 4 . . . 1 . . . Fast Attach . | . . . . . . . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire 2 | . . . . . 2 . . Melee . | . . . . . . . . Ram 19 | . . 18 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 11) 269 | -10/Materials | Entered another Materials area 593 | -9/Materials | Lost 3 parts (1p2n) 594 | -9/Materials | Discovered new exit (range 7) 599 | -9/Materials | Entered another Materials area 704 | -8/Materials | Discovered new exit (range 13) 714 | -8/Materials | Entered Factory 744 | -7/Factory | Lost 4 parts (1p2n1u) 755 | -7/Factory | Discovered new exit (range 13) 915 | -7/Factory | Entered Lower Caves 927 | -7/Lower Caves | Spotted B-75 Beast 1028 | -7/Lower Caves | Core integrity fell below 50% 1055 | -7/Lower Caves | Lost 3 parts (1n1u1w) 1113 | -7/Lower Caves | Attracted the attention of an 0b10 base 1122 | -7/Lower Caves | Core integrity fell below 20% 1131 | -7/Lower Caves | Discovered new exit (range 12) 1133 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1135 | -7/Lower Caves | Entered Data Miner 1135 | -7/Data Miner | Discovered new exit (range 6) 1145 | -7/Data Miner | Met Data Miner 1164 | -7/Data Miner | Learned location of Section 7 (-2) 1164 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1175 | -7/Data Miner | Received God Mode back door access code from Data Miner 1188 | -7/Data Miner | Entered Proximity Caves 1229 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1231 | -6/Proximity Caves | Escorted by Enhanced Grunt 1238 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- >>Prototype ID Bank Downloading prototype IDs... Force Rifle Imp. Spread Laser >>Prototype ID Bank Downloading prototype IDs... Imp. Airjet Cld. Deuterium Engine Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\K6WW to gain control via the back door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE 01229_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01231_ Enhanced Grunt: "Protecting LRC-V3." 01236_ Slug penetrates Wall. 01236_ Penetrated by Slug. 01238_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ???????????????????#?## ????????????????????????? | | ??????????????????? ## ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? #???????????????????????? | | ????????????????????? ###????????????????????? | | ????????????????????? ##???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? h ????????????????????? | | ???????????????????????h #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ##????? ??????????? | | ????????????????????????# #???? #?????????? | | ????????????????????????#@ #?? ?????????? | | ##?????????????????????## ## ????????? | | ##?????????????????#### #???????????????? | | #????????????????## #???????????????? | | #????????????????# #???????????????? | | #????????????????## ### #??????????????? | | #?????????????????## #?? #??????????????? | | ##??????????????????# ##??? ##????##????????? | | #???????????????????# ##????? ##???? ##???????? | | #???????????????????# #??????##???? #???????? | | ??????????????????# #???????###?# ??????? | | ????????????##??# #??????# ## ??????? | | ## ??????????# ??# #???### ??????? | | ?? #???????## ?# #??## ?????? | | ??# #?????### ??# #??# ???????? | | ??? ##?????# ??# #### ????????? | | ??? #??????# ??# #??????????????? | | #?? ?????## ???# #???????????????? | | ##?# ##### #???####### ##???????????????? | | #??# ##??####### #????????????????? | | ####?# #?## #####????????????? | | ## #????# ### ## ##???????????? | | ###?????# ## #### ###?????????? | | ##????# ##??## #?????????? | | ###### ##???# ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Slippery One The Oracle Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Hosts 7 | 1 . 5 . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Allies . | . . . . . . . . Unique Host Classes 5 | 1 . 3 . 1 . . . Average Host Suspicion 59 | 1 59 79 53 18 83 . . Unsuspicious Activity 75 | 6 . 8 36 25 . . . Returns to Shadow . | . . . . . . . . Fuzzy Dispatches . | . . . . . . . . Protomatter Created 30 | . 30 . . . . . . Used 81 | 5 . 25 . 51 . . . Decayed 30 | . 30 . . . . . . Highest Spend 51 | 5 . 5 . 51 . . . Game ------ Seed ContainmentHardlightInjector Manual? 0 Play Time 00:34:29 Cumulative 38.1 hours Start 2022.12.27 @ 17:29:40 End 2022.12.29 @ 14:59:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 24 Rogue 17 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5024c4ae-7818-4ce4-856f-ce5703359d17