Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 04:11:30 Player: puppuppit Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (165) 825 Value Destroyed (5772) 5772 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1730) 1730 TOTAL SCORE: 12567 Bonus ------- High Alert Combat Kills 1222 Follower Combat Kills 325 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -317 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 30/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core High-capacity Matter Pod (200) Gravity Neutralizer Improved Propulsion Shielding Improved Shield Generator Hacking Suite Trap Reconfigurator Enhanced Coil Gun Enhanced Coil Gun Scatter Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Airjet Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Hacking Suite System Shield Trap Reconfigurator > --- WEAPON ----------- Gauss Rifle Heavy Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Hover Unit High-capacity Matter Pod Advanced Targeting Computer Improved Propulsion Shielding Improved Shield Generator Hacking Suite Autogun Autogun [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 178 | 8 11 1 19 3 . 9 18 42 28 39 Power 16 | 2 1 1 1 . . . 1 2 3 5 Engine 12 | 2 . 1 1 . . . 1 1 2 4 Core 4 | . 1 . . . . . . 1 1 1 Reactor . | . . . . . . . . . . . Propulsion 68 | 2 6 . 10 3 . 4 8 18 8 9 Treads . | . . . . . . . . . . . Leg 8 | . . . . . . . . 8 . . Wheel 3 | 2 1 . . . . . . . . . Hover 38 | . 5 . 10 3 . 4 8 . . 8 Flight 19 | . . . . . . . . 10 8 1 Utility 31 | 2 3 . 3 . . . 2 . 7 14 Device 13 | 1 . . . . . . . . 2 10 Storage 6 | 1 1 . 1 . . . . . 3 . Processor 8 | . 2 . . . . . 2 . . 4 Hackware 2 | . . . 1 . . . . . 1 . Protection 2 | . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 63 | 2 1 . 5 . . 5 7 22 10 11 Energy Gun 4 | 2 . . 1 . . . . 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 33 | . 1 . 4 . . 3 4 5 8 8 Ballistic Cannon 5 | . . . . . . . . 5 . . Launcher 21 | . . . . . . 2 3 11 2 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 1 1 Parts Lost 31 | . 1 . 1 . . 3 4 4 7 11 Power 2 | . . . . . . . . . 1 1 Propulsion 20 | . 1 . . . . 3 3 4 4 5 Utility 4 | . . . 1 . . . . . . 3 Weapon 5 | . . . . . . . 1 . 2 2 Highest Loss Streak 10 | . 1 . 1 . . 2 3 2 4 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 86 99 100 100 99 92 85 90 92 Engine 5 | . 1 1 11 11 11 11 9 3 2 5 Core 1 | . 8 . . . . . . 3 3 . Leg 4 | . . . . . . . . 17 . . Wheel 2 | . 19 . . . . . . . . . Hover 20 | . 8 28 43 44 44 43 35 4 . 18 Flight 6 | . . . . . . . . 9 32 8 Device 2 | . 2 . . . . . . . 3 10 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 Processor 10 | . 11 14 7 . . . 11 18 10 9 Hackware 8 | . . . 3 11 11 11 9 9 12 15 Energy Gun 3 | . 20 14 2 . . . . . . . Ballistic Gun 13 | . 7 14 19 22 22 20 16 6 13 12 Launcher 1 | . . . . . . 1 1 2 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 35 | 15 15 12 23 23 23 24 25 26 24 35 Greatest Support 41 | 20 20 12 24 24 24 24 27 30 26 41 Greatest Overweight (x) 6 | . 2 . . . . . 1 6 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 15 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 Most Carried 10 | 4 8 8 10 10 10 10 10 10 10 10 Average Carried 9 | 1 7 8 9 10 9 8 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 3 8 8 10 10 10 9 9 9 10 10 Class Distribution -------------------- 45% | Mutant 25% | Scavenger-Mutant 16% | Hacker-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Matter Collected 4807 | 270 184 34 630 118 . 297 437 889 600 1348 Remotely . | . . . . . . . . . . . Salvage Created 5195 | 163 602 41 543 78 . 272 705 506 843 1442 Parts 305 | 13 38 3 30 2 . 18 27 44 46 84 Haulers Intercepted 11 | . 2 . 3 . . . 2 . 2 2 Recyclers Shooed 9 | . 2 1 3 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 92 | . 7 . 7 4 . 9 7 26 16 16 Melee 1 | . . . . . . . . 1 . . Guns 47 | . 7 . 6 4 . 7 2 3 10 8 Cannons 5 | . . . . . . . . 5 . . AOE 38 | . . . . . . 2 5 17 6 8 Classes Destroyed 18 | 2 6 . 1 1 . 1 1 1 1 4 Worker 20 | . 3 2 2 . . 4 3 . 2 4 Builder 7 | . . . . . . . 1 . . 6 Tunneler 6 | 5 . . . 1 . . . . . . Hauler 11 | . 2 . 3 . . . 2 . 2 2 Recycler 15 | 1 2 . 1 . . . 5 . 2 4 Mechanic 3 | . . . . . . . . . . 3 Operator 4 | . 1 . 1 . . . 1 . . 1 Watcher 9 | . 3 . 1 . . . 1 . 1 3 Swarmer 18 | . 3 . 3 . . 3 . 7 2 . Saboteur 8 | . . . . . . . . 8 . . Grunt 44 | . 4 . 1 . . 4 7 10 11 7 Brawler 3 | . . . . . . . . . 1 2 Duelist 3 | . . . . . . 2 . . 1 . Sentry 7 | . . . 3 . . . . 2 1 1 Specialist 2 | . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . 2 Assembled 4 | . . . . 4 . . . . . . Thug 1 | . . . . . . . . 1 . . Best Kill Streak 11 | 6 5 1 7 2 . 7 9 6 8 11 Combat Bots Only 6 | . 4 . 3 2 . 4 3 6 4 5 Max Kills in Single Turn 7 | 1 1 1 1 1 . 3 7 4 3 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 2 2 4 2 2 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 339 | . 19 . 20 16 . 37 30 28 71 118 Missed 117 | . 4 . 3 4 . 16 8 11 21 50 Damage Taken 3911 | . 163 . 230 159 . 328 364 430 730 1507 Core 1226 | . 44 . 28 40 . 43 67 85 210 709 Absorbed by Shields 68 | . . . . . . . . . . 68 Regen/Repaired (Parts) 160 | . . . 31 . . . 25 . . 104 Core Remaining (%) 72 | 100 . 82 . . . 72 . . 34 . Volleys Fired 389 | 10 49 8 45 13 . 35 43 46 68 72 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 100 | 100 100 70 70 43 . 53 56 69 59 67 Shots Fired 718 | 19 97 16 86 26 . 70 83 66 122 133 Gun 638 | 19 97 16 86 26 . 61 74 23 112 124 Cannon 14 | . . . . . . . . 14 . . Launcher 66 | . . . . . . 9 9 29 10 9 Special . | . . . . . . . . . . . Kinetic 546 | . 23 8 81 26 . 61 74 37 112 124 Thermal 106 | 19 74 8 5 . . . . . . . Explosive 66 | . . . . . . 9 9 29 10 9 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 10 12 9 13 5 . 6 8 8 9 15 Robot Miss Streak 6 | 1 4 1 2 4 . 6 6 4 4 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . 1 . . 1 1 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . Shots Hit Robots 453 | 15 66 11 62 14 . 38 51 26 78 92 Core Hits 307 | 7 28 4 23 9 . 24 35 55 47 75 Critical Kills 3 | . . . . . . . . . 1 2 Critical Parts Destroyed 2 | . . . . . . 1 . . . 1 Critical Strikes 11 | 1 4 1 . . . 1 . . 1 3 Burn 6 | 1 4 1 . . . . . . . . Destroy 5 | . . . . . . 1 . . 1 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12889 | 201 857 143 865 222 . 1043 1958 1766 2013 3821 Guns 6169 | 201 857 143 865 222 . 487 647 182 953 1612 Cannons 219 | . . . . . . . . 219 . . Explosions 6501 | . . . . . . 556 1311 1365 1060 2209 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5364 | . 173 67 802 222 . 487 647 401 953 1612 Thermal 1849 | 201 684 76 63 . . . 825 . . . Explosive 5676 | . . . . . . 556 486 1365 1060 2209 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . 2 1 Message Errors 1 | . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 355 | . . . . . . . 194 50 59 52 Projectiles . | . . . . . . . . . . . Explosions 355 | . . . . . . . 194 50 59 52 Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . . . 6 . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . 6 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . . . 33 25 89 . . Shots 5 | . . . . . . 1 1 3 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 279 | 234 279 2 75 28 . 34 25 12 33 110 Average Temperature 42 | 92 78 2 25 17 . 9 5 5 10 7 Received Heat Transfer 1091 | . 63 . 72 40 . 135 162 117 342 160 Effects 1 | . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 11 | 1 7 . 3 . . . . . . . Heat Transferred 3991 | 666 2294 296 185 . . . 550 . . . Parts Sabotaged 3 | . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Peak Influence 1665 | 30 259 166 486 153 . 278 442 1665 1407 1247 Initial 811 | . 19 75 64 118 . . 107 170 811 639 Average 563 | 11 151 125 341 137 . 168 299 853 1138 818 Maximum Alert Level 5 | . 1 . 2 . . 1 2 5 4 4 Low Security (%) 30 | 100 69 100 26 100 . 40 35 6 . . Level 1 11 | . 30 . 17 . . 59 16 7 . . Level 2 15 | . . . 56 . . . 48 8 . 26 Level 3 29 | . . . . . . . . 57 35 67 Level 4 11 | . . . . . . . . 18 64 5 Level 5 . | . . . . . . . . 2 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 2 . 2 . . . 3 . 4 7 Investigation 6 | . 1 . 1 . . . 1 . 1 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 7 | . 1 . 1 . . . 1 . 2 2 Assault 3 | . . . . . . . . . 1 2 Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Distress Signals 6 | . 1 . 2 . . . . . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 181 | . 14 2 15 7 . 9 13 24 44 53 Peak Tracking Total 13 | . 3 1 3 3 . 4 3 5 13 11 Tactical Retreats 11 | . 2 . . 1 . . . . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 6 | . . . . . . . 1 3 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . 6 1 Reused 9 | . . . . . . . . . 2 7 Traps Reconfigurated 23 | . . . . . . . . . . 23 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 9 | . . . . . . . . . 2 7 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 28 | . . . 1 . . . 5 14 3 5 Max in Single Turn 4 | . . . . . . . 4 2 1 3 Garrison Relay 6 | . . . . . . . . 6 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 45 | . 5 . 6 . 5 . 6 3 10 10 Terminals 27 | . 5 . 3 . . . 3 3 8 5 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 4 | . . . 2 . . . 1 . . 1 Recycling Units 2 | . . . 1 . . . . . 1 . Scanalyzers 4 | . . . . . . . 1 . 1 2 Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 188 | . 15 . 23 . 50 . 18 6 21 55 Successful 133 | . 4 . 10 . 50 . 15 3 9 42 Failed 54 | . 11 . 13 . . . 2 3 12 13 Catastrophic 12 | . 1 . 2 . . . . . 4 5 Database Lockouts 1 | . . . . . . . 1 . . . Manual 53 | . 14 . 6 . 1 . 9 1 10 12 Terminals 80 | . 15 . 12 . . . 9 6 17 21 Fabricators 6 | . . . . . . . . . . 6 Repair Stations 17 | . . . 10 . . . 3 . . 4 Recycling Units 2 | . . . 1 . . . . . 1 . Scanalyzers 32 | . . . . . . . 5 . 3 24 Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 82 | . 4 . 4 . 50 . 6 3 5 10 Record 49 | . . . . . 49 . . . . . Part Schematic 1 | . . . . . . . . . . 1 Robot Schematic 1 | . . . . . . . . . . 1 Robot Analysis 10 | . 4 . 1 . . . 4 . . 1 Prototype ID Bank 6 | . . . 1 . . . 1 . 3 1 Open Door 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 3 | . . . 1 . . . 1 . . 1 Reprogram Traps 2 | . . . . . . . . . 1 1 Recall Investigation 1 | . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . 2 Garrison Registry 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . . . 5 Network Status 1 | . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . 2 Build 2 | . . . . . . . . . . 2 Repair Station Hacks 13 | . . . 6 . . . 3 . . 4 Scan Component 8 | . . . 4 . . . 2 . . 2 Repair 5 | . . . 2 . . . 1 . . 2 Recycling Unit Hacks 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 31 | . . . . . . . 5 . 3 23 Insert Component 15 | . . . . . . . 3 . 1 11 Analyze 16 | . . . . . . . 2 . 2 12 Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 Used 1 | . . . . . . . 1 . . . Hacking Detections 37 | . 5 . 6 . . . 5 2 9 10 Full Trace Events 6 | . 1 . 1 . . . . 1 1 2 Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 Robots Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 116 | . . . . . . . . . . 116 Total Robot Build Rating 3 | . . . . . . . . . . 3 Part Schematics Acquired 14 | . . . . . . . 2 . . 12 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . . . 6 Parts Repaired 5 | . . . 2 . . . 1 . . 2 Time 148 | . . . 52 . . . 26 . . 70 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . Parts Scanalyzed 14 | . . . . . . . 2 . 1 11 Part Schematics Acquired 13 | . . . . . . . 2 . . 11 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . 26 . . Machine Destruction 26 | . . . . . . . . 26 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Total Allies 9 | . . 3 . . . . . 5 . 1 Largest Group 4 | . . 3 3 . . . . 4 . 1 Highest-Rated Group 62 | . . 40 40 . . . . 62 . 26 Highest-Rated Ally 31 | . . 16 16 . . . . 31 . 26 Total Orders . | . . . . . . . . . . . Ally Attacks 105 | . . 6 43 . . . . 56 . . Total Damage 926 | . . 75 388 . . . . 463 . . Kills 15 | . . 3 7 . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 10 | . 4 . 1 . . . 4 . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Turns Passed 5559 | 84 588 361 414 290 208 380 431 1225 533 1045 Spaces Moved 6618 | 50 575 560 394 503 430 536 455 1057 874 1184 Core 136 | 1 . . . . . . . 1 . 134 Treads . | . . . . . . . . . . . Legs 616 | . . . . . . . . 616 . . Wheels 394 | 49 345 . . . . . . . . . Hover 4154 | . 230 560 394 503 430 536 455 214 . 832 Flight 1318 | . . . . . . . . 226 874 218 Fastest Speed 26 | 50 56 56 48 48 48 48 48 26 26 28 Average Speed 55 | 79 70 56 48 48 48 48 48 92 27 49 Slowest Speed 380 | 80 185 56 48 48 48 48 116 380 109 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . 13 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 65 | 3 73 98 39 96 90 87 34 89 72 38 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . Scrap Searched 6 | . . 3 . 2 . 1 . . . . Spaces Dug 10 | . . . . . . . . 10 . . Terrain Destroyed 602 | . . . . . . 81 30 361 94 36 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 602 | . . . . . . 81 30 361 94 36 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Total 7770 | 72 669 590 536 523 431 585 581 1232 1035 1516 Wait 387 | . 3 20 56 5 . 4 56 9 53 181 Move 6580 | 49 574 559 393 502 429 535 454 1056 848 1181 Hop 13 | . . . . . . . . . 12 1 Pick Up 66 | 3 13 1 9 . 1 1 4 6 11 17 Fast Attach 48 | 8 4 1 4 . . . 2 12 7 10 Attach 34 | . 2 . 3 . . 3 2 9 8 7 Detach 26 | 1 4 . 2 . . . . 9 6 4 Swap 96 | . 5 . 12 3 . 6 14 21 13 22 Drop 83 | 1 15 1 12 . 1 . 6 17 9 21 Fire 389 | 10 49 8 45 13 . 35 43 46 68 72 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . Rewire 35 | . . . . . . 1 . 34 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 11) 622 | -10/Materials | Discovered new exit (range 4) 659 | -10/Materials | Discovered new exit (range 9) 673 | -10/Materials | Entered Mines 686 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 687 | -10/Mines | Found Prototype Device 758 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 832 | -10/Mines | Discovered new exit (range 3) 1012 | -10/Mines | Discovered new exit (range 4) 1034 | -10/Mines | Entered Materials 1034 | -9/Materials | Accompanied by 3 allies 1034 | -9/Materials | Evolved 2 slots: Propulsion x2 1035 | -9/Materials | Identified exit to Storage 1057 | -9/Materials | Identified exit to Mines 1379 | -9/Materials | Repaired Hover Unit 1406 | -9/Materials | Repaired Lgt. Ion Engine 1448 | -9/Materials | Entered Mines 1449 | -9/Mines | Assembled infested the area 1494 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1562 | -9/Mines | Discovered new exit (range 9) 1593 | -9/Mines | Learned location of Zion (-7) 1675 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1711 | -9/Mines | Discovered new exit (range 9) 1736 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1736 | -9/Mines | Discovered new exit (range 5) 1738 | -9/Mines | Entered Exiles 1750 | -9/Exiles | Met 8R-AWN 1758 | -9/Exiles | Met EX-HEX 1771 | -9/Exiles | Met EX-BIN 1778 | -9/Exiles | Aligned with FarCom system 1778 | -9/Exiles | Given EX-Vault access code 1798 | -9/Exiles | Opened EX-Vault 1804 | -9/Exiles | Found Trap Reconfigurator 1816 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1829 | -9/Exiles | Met EX-DEC 1857 | -9/Exiles | Visited The Gauntlet 1942 | -9/Exiles | Discovered new exit (range 10) 1946 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1946 | -9/Exiles | Entered Mines 2228 | -8/Mines | Discovered new exit (range 13) 2326 | -8/Mines | Entered Materials 2326 | -8/Materials | Evolved 2 slots: Utility x2 2479 | -8/Materials | Garrison activated, responded to threat 2545 | -8/Materials | Identified exit to Garrison 2590 | -8/Materials | Central database locked down 2632 | -8/Materials | Repaired Hover Unit 2757 | -8/Materials | Entered Garrison 2781 | -8/Garrison | Lost 3 parts (2n1w) 2790 | -8/Garrison | Triggered checkpoint 2834 | -8/Garrison | Garrison Relay disabled 2846 | -8/Garrison | Phase Generator disabled 2916 | -8/Garrison | Triggered checkpoint 3072 | -8/Garrison | Discovered new exit (range 11) 3167 | -8/Garrison | Rescued a captive Derelict 3171 | -8/Garrison | Rescued a captive Derelict 3296 | -8/Garrison | Triggered checkpoint 3360 | -8/Garrison | Triggered checkpoint 3367 | -8/Garrison | Discovered new exit (range 5) 3488 | -8/Garrison | Build established: Scavenger-Mutant 3504 | -8/Garrison | Triggered checkpoint 3525 | -8/Garrison | Discovered new exit (range 12) 3530 | -8/Garrison | Discovered new exit (range 68) 3530 | -8/Garrison | Discovered new exit (range 80) 3530 | -8/Garrison | Discovered new exit (range 13) 3530 | -8/Garrison | Discovered new exit (range 23) 3645 | -8/Garrison | Garrison Relay disabled 3723 | -8/Garrison | Triggered checkpoint 3899 | -8/Garrison | Garrison Relay disabled 3938 | -8/Garrison | Triggered checkpoint 3982 | -8/Garrison | Entered Materials 4106 | -8/Materials | Discovered new exit (range 9) 4218 | -8/Materials | Discovered new exit (range 12) 4236 | -8/Materials | Lost 4 parts (1p1n2w) 4266 | -8/Materials | Build established: Scavenger-Sprinter 4376 | -8/Materials | Core integrity fell below 50% 4382 | -8/Materials | First assault squad dispatched 4416 | -8/Materials | Discovered new exit (range 3) 4515 | -8/Materials | Entered Factory 4515 | -7/Factory | Evolved 2 slots: Utility x2 4648 | -7/Factory | Fabricated Airjet? 4905 | -7/Factory | Identified exit to Lower Caves 4981 | -7/Factory | Build established: Hacker-Mutant 5043 | -7/Factory | Repaired Hvy. Assault Rifle 5082 | -7/Factory | Repaired Imp. Propulsion Shielding 5260 | -7/Factory | Fabricated O-24 Administrator? 5315 | -7/Factory | First assault squad dispatched 5400 | -7/Factory | Cargo convoy interrupted 5478 | -7/Factory | Lost 10 parts (1p5n2u2w) 5481 | -7/Factory | Core integrity fell below 50% 5512 | -7/Factory | Found Prototype Launcher 5515 | -7/Factory | Found Prototype Processor 5515 | -7/Factory | Identified Exp. Signal Interpreter 5554 | -7/Factory | Core integrity fell below 20% 5560 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05505_ Acquired 5 matter. 05509_ Acquired Prototype Device. 05510_ U-05 Engineer lays Concrete. 05512_ Dropped Autogun. 05512_ Acquired Prototype Launcher. 05515_ Acquired Prototype Processor. 05515_ Identified Exp. Signal Interpreter. 05519_ Dropped Autogun. 05519_ Acquired Prototype Ballistic Gun. 05521_ R-06 Scavenger collects Prototype Storage. 05522_ Acquired 10 matter. 05525_ R-06 Scavenger collects Transport Network Coupler. 05528_ R-06 Scavenger collects Exp. Signal Interpreter. 05529_ Acquired Prototype Ballistic Gun. 05531_ R-06 Scavenger collects Prototype Energy Cannon. 05533_ R-06 Scavenger collects Prototype Storage. 05553_ Penetrated by Slug. 05558_ Knocked back. 05560_ Exp. Signal Interpreter destroyed. 05560_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# #??????????????????? | | ????????????#####+### #??????????????????? | | ???????????? #??????????????????? | | ??????????? #??????????????????? | | ??????????? H= #??????????????????? | | ?????????? a #??????????????????? | | ?????????????? u ! #??????????????????? | | ????????????????????# @ #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????## % ##??????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# % #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ^ #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #?????? #??????? | | ?????????????????????# #???? ??????? | | ?????????????????????# %#??"" ???????? | | ?????????????????????# # Y !!! ?????????? | | ?????????????????????/ + """ !!???????????? | | ?????????????????????# # """ !!???????????? | | ?????????????????????# #??"" ????????????? | | ?????????????????????# #???? ????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???#???????????????? | | ?????????????????????# ###"""T"????????????? | | ?????????????????????# //! ?????????? | | ?????????????????????# /=! [???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 9 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Cmb. Gravmag System | -7/Factory | Hacked Gravmag System | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Autogun | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Hardlight Generator | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Hover Unit | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ Airjet | x2 | -7/Factory O-24 Administrator | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicUtilityTearclaws Manual? 0 Play Time 01:25:19 Cumulative 243.9 hours Start 2024.04.17 @ 02:48:28 End 2024.04.17 @ 04:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7b0388bf-5d28-4f64-8670-a127c18d75da