Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 19:00:28 Player: Foolatea Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (204) 1020 Value Destroyed (8448) 8448 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2197) 2197 TOTAL SCORE: 18945 Bonus ------- High Alert Combat Kills 1287 Follower Combat Kills 998 Friendly Fire -88 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 56% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Advanced Heat Sink Linear Accelerator Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Active Sensor Suite Advanced Target Analyzer Advanced Target Analyzer Improved Kinecellerator Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- Variable Charge Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Experimental Matter Compressor Backup Plating III Improved Focal Shield Advanced Hacking Suite Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Enhanced Quantum Rifle Linear Accelerator Heavy Shock Bomb Launcher Tesla Bomb Launcher Lance [Rating: 199] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 2 2 2 Power 2 | . . . . . . . . . 1 . 1 . Propulsion 4 | . . . . 1 1 . . . 1 . . 1 Utility 10 | . . . 2 1 1 . . 2 . 2 1 1 Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 203 | 8 11 13 21 16 3 10 14 5 6 22 27 47 Power 28 | 1 1 1 1 1 . 1 4 . 2 2 4 10 Engine 8 | 1 1 1 1 1 . 1 1 . 1 . . . Core 2 | . . . . . . . 2 . . . . . Reactor 18 | . . . . . . . 1 . 1 2 4 10 Propulsion 38 | 2 1 4 2 1 1 3 4 . 1 2 5 12 Treads 6 | . . . . . 1 2 . . 1 2 . . Leg 28 | 2 1 2 2 1 . 1 2 . . . 5 12 Wheel 4 | . . 2 . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 75 | 3 2 1 9 7 2 2 5 3 3 10 14 14 Device 34 | 2 . 1 2 1 1 . 3 2 1 5 8 8 Storage 9 | 1 2 . 2 1 . . 1 . . 1 . 1 Processor 10 | . . . 1 3 1 . . . 1 1 3 . Hackware . | . . . . . . . . . . . . . Protection 22 | . . . 4 2 . 2 1 1 1 3 3 5 Artifact . | . . . . . . . . . . . . . Weapon 62 | 2 7 7 9 7 . 4 1 2 . 8 4 11 Energy Gun 23 | 2 1 4 1 2 . 2 . 1 . 2 1 7 Energy Cannon 6 | . . 1 . 1 . . 1 . . 2 . 1 Ballistic Gun 13 | . 4 1 5 1 . . . . . . 1 1 Ballistic Cannon 12 | . 1 1 2 2 . 1 . . . 2 2 1 Launcher 5 | . . . 1 . . 1 . 1 . 1 . 1 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 3 1 1 . . 2 2 . 4 1 3 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 20 | . . . . . . . . . . . . 20 Parts Lost 89 | . . 2 3 1 . 6 . . . 9 18 50 Power 14 | . . 1 . . . . . . . 1 2 10 Propulsion 14 | . . . 1 . . . . . . . 2 11 Utility 38 | . . . . . . 3 . . . 7 11 17 Weapon 23 | . . 1 2 1 . 3 . . . 1 3 12 Highest Loss Streak 16 | . . 1 2 1 . 6 . . . 4 8 16 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 14 | 3 9 14 14 14 13 7 6 12 17 17 17 14 Power 1 | 1 1 1 1 1 1 1 . 2 1 1 . 2 Propulsion 2 | 1 1 2 2 1 1 . 2 4 4 4 5 2 Utility 5 | . 4 8 7 8 9 3 3 4 7 6 3 3 Weapon 3 | . 2 2 2 2 2 2 . 1 5 5 7 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 39 | . 6 10 1 5 . 5 1 1 1 2 . 7 Power 6 | . 2 . . 1 . 1 . . . . . 2 Propulsion 6 | . 2 . . 2 . . . . . 1 . 1 Utility 18 | . . 8 1 2 . 3 . 1 1 . . 2 Weapon 8 | . 2 1 . . . 1 1 . . 1 . 2 Tool/Special 1 | . . 1 . . . . . . . . . . Average Slot Usage (%) 88 | . 99 98 99 99 99 76 92 89 88 83 77 75 Engine 4 | . 13 11 9 6 6 5 2 . 4 2 1 . Reactor 4 | . . . . . . . 1 . 3 6 11 10 Treads 4 | . . . . . 6 10 6 5 10 14 3 . Leg 10 | . 28 19 2 15 13 2 10 . . . 9 15 Wheel 3 | . . 2 15 6 6 1 2 11 8 . . . Device 14 | . 14 11 9 6 12 7 18 19 9 19 22 13 Storage 6 | . 14 11 9 7 6 1 1 5 5 4 4 6 Processor 7 | . . . 8 15 13 13 13 11 10 6 2 10 Protection 6 | . . . 8 7 6 9 6 5 10 9 4 5 Energy Gun 8 | . 6 20 9 4 6 10 13 12 15 3 4 6 Energy Cannon 2 | . . . . 4 . . 5 2 . 3 2 1 Ballistic Gun 4 | . 19 7 13 13 6 1 . . . . . . Ballistic Cannon 5 | . . 11 12 4 13 6 6 5 5 7 2 3 Piercing Weapon 1 | . . . . . . . . . . 2 4 2 Peak Build Rating 199 | 7 11 22 31 44 53 55 70 79 105 145 163 199 Average Rating 83 | 5 8 17 28 39 51 46 64 68 93 133 149 151 On Entrance 56 | . 7 11 21 31 44 53 53 60 79 105 116 149 Avg Prop Armor Cover (%) 7 | . . 5 2 6 11 9 9 11 5 . 14 8 Naked Turns 43 | . . . . . . . . . . . . 43 Heaviest Build 172 | 14 34 41 56 60 60 62 78 84 105 164 172 158 Greatest Support 175 | 20 20 24 24 12 21 120 120 20 162 175 175 172 Greatest Overweight (x) 10 | 4 1 4 4 4 2 3 3 4 10 . 3 1 Average Overweight (x) 1 | . . 1 1 4 2 . 1 3 2 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 10 15 15 15 15 7 8 20 20 20 20 19 Most Carried 20 | 7 14 15 15 15 15 15 11 20 20 20 20 20 Average Carried 14 | 3 9 14 14 14 13 6 6 13 19 19 18 14 Final Capacity 20 | 8 15 15 15 15 15 5 20 20 20 20 20 5 Final Carried 20 | 7 14 15 15 15 15 5 11 20 19 19 14 5 Class Distribution -------------------- 30% | Tank 20% | Skirmisher 10% | Gunner 8% | Mutant 5% | Scavenger-Tank 4% | Scientist-Tank 4% | Scavenger-Assassin 3% | Scavenger-Gunner 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Tank | -3/Research Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 6733 | 280 300 456 1058 539 . 498 174 . 46 1034 1136 1212 Remotely 876 | 37 . . . . . . . . . 491 348 . Salvage Created 9287 | 125 348 884 1323 565 . 468 229 . 44 1354 1563 2384 Parts 487 | 7 29 62 74 35 . . 7 . 3 64 71 135 Haulers Intercepted 8 | . 1 1 2 1 . . 2 . . . . 1 Recyclers Shooed 4 | . . . . 2 . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 147 | . 9 24 26 11 . 2 1 . . 22 20 32 Guns 47 | . 9 19 7 4 . . 1 . . . 2 5 Cannons 61 | . . 2 15 4 . 2 . . . 18 11 9 AOE 31 | . . 3 4 3 . . . . . 3 5 13 Classes Destroyed 18 | 2 4 3 4 1 . 1 . . . 2 . 1 Worker 11 | . . . 3 4 . . . . . 2 . 2 Builder 19 | . 1 . 2 1 . . . . 1 2 5 7 Tunneler 3 | 2 . . . . . . . . . 1 . . Hauler 8 | . 1 1 2 1 . . 2 . . . . 1 Recycler 7 | 1 . . 2 1 . . . . . 1 1 1 Operator 1 | . . 1 . . . . . . . . . . Watcher 8 | . . 1 2 . . . . . 1 2 . 2 Swarmer 42 | . 3 12 4 6 . . . . . 5 . 12 Saboteur 1 | . . . . . . . . . . 1 . . Grunt 37 | . 6 7 12 2 . . 1 . . 4 1 4 Brawler 7 | . . . 1 . . . . . . 4 2 . Duelist 3 | . . . 1 . . . . . . 2 . . Sentry 12 | . . 5 4 . . . . . . 1 1 1 Specialist 5 | . . . 4 . . . . . . . . 1 Hunter 13 | . . . . . . . . . . 1 8 4 Programmer 24 | . . . . 3 . . . . . 4 8 9 Heavy 1 | . . . . . . . . . . . . 1 Compactor 2 | . . . . . . 2 . . . . . . Best Kill Streak 11 | 3 3 5 8 6 . 1 1 . 1 7 11 11 Combat Bots Only 8 | . 3 5 6 4 . 1 1 . . 5 8 8 Max Kills in Single Turn 5 | 1 2 2 3 2 . 1 1 . 1 3 3 5 Gunslinging 1 | . 1 1 . . . . . . . . . . Exploded 4 | . . 1 1 2 . . . . . 3 1 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 1356 | . 39 52 118 63 . 5 . . . 189 286 604 Missed 422 | . 5 15 41 24 . . . . . 61 78 198 Hits 934 | . 34 37 77 39 . 5 . . . 128 208 406 Melee 35 | . . . 1 . . 5 . . . 21 1 7 Projectile 899 | . 34 37 76 39 . . . . . 107 207 399 Critical Strikes 41 | . . 1 3 2 . 3 . . . 8 7 17 Actively Blocked 2 | . . . . . . . . . . 2 . . Part Disruptions 6 | . . . . . . . . . . 1 3 2 Actively Blocked 1 | . . . . . . . . . . 1 . . Damage Taken 21395 | . 357 437 1181 696 . 329 . . . 3494 4947 9954 Core 2798 | . 90 84 123 36 . 42 . . . 254 551 1618 Absorbed by Shields 772 | . . . . . . . . . . 218 . 554 Redirected to Shielding 374 | . . . . . . . . . . 269 . 105 Ignored by Resistances 770 | . . . . . . . . . . 5 326 439 Regen/Repaired (Parts) 85 | . . . . 60 . 25 . . . . . . Core Remaining (%) 85 | 100 64 79 77 94 . . 95 100 100 80 62 . Volleys Fired 480 | 6 29 49 59 39 . 13 11 6 7 72 88 101 Largest 4 | 2 2 4 4 3 . 3 4 1 1 4 3 4 Hottest 312 | 90 120 223 146 155 . 190 253 40 40 312 265 270 Shots Fired 1097 | 12 58 132 217 102 . 25 24 6 7 168 133 213 Gun 520 | 12 54 87 126 57 . 8 13 . . 6 39 118 Cannon 510 | . 2 30 86 41 . 12 11 6 7 159 84 72 Launcher 50 | . . . 5 4 . 5 . . . 3 10 23 Special 17 | . 2 15 . . . . . . . . . . Kinetic 594 | . 50 49 176 66 . 16 9 6 7 104 69 42 Thermal 269 | 12 8 15 . 7 . 4 13 . . 61 49 100 Explosive 14 | . . . 5 4 . 5 . . . . . . Electromagnetic 220 | . . 68 36 25 . . 2 . . 3 15 71 Robot Hit Streak 16 | 3 6 8 16 5 . 10 10 . 3 8 10 10 Robot Miss Streak 11 | 1 2 5 11 5 . 3 4 . 1 3 5 7 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 3 | . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 606 | 7 32 58 138 55 . 15 17 . 1 88 90 105 Core Hits 381 | 4 17 41 80 28 . 10 6 . 1 56 62 76 Critical Kills 6 | . 1 . . 1 . 1 . . 1 1 . 1 Critical Parts Destroyed 3 | . . . . . . . 1 . . . 2 . Critical Strikes 33 | . 1 . . 3 . 2 2 . 1 4 10 10 Burn 5 | . . . . 1 . . 1 . . . 1 2 Meltdown 2 | . . . . . . . . . . 1 . 1 Destroy 8 | . 1 . . 1 . 2 1 . 1 . 2 . Blast 12 | . . . . 1 . . . . . 3 7 1 Corrupt 6 | . . . . . . . . . . . . 6 Melee Attacks 84 | . . . . 9 . . . . . 30 12 33 Impact . | . . . . . . . . . . . . . Slashing 9 | . . . . 9 . . . . . . . . Piercing 75 | . . . . . . . . . . 30 12 33 Sneak Attacks 2 | . . . . 1 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22925 | 81 459 1080 2817 1740 . 973 459 . 23 4138 5103 6052 Guns 6356 | 81 410 690 1416 643 . 115 212 . . 143 823 1823 Cannons 10472 | . 18 200 929 674 . 190 247 . 16 3536 2521 2141 Explosions 5866 | . . 190 464 317 . 668 . . . 391 1759 2077 Melee 132 | . . . . 64 . . . . . 68 . . Ramming 99 | . 31 . 8 42 . . . . 7 . . 11 Kinetic 9049 | . 367 282 1788 737 . 263 221 . 16 2114 2027 1234 Thermal 6791 | 81 61 190 137 140 . 42 212 . . 1565 1988 2375 Explosive 1533 | . . . 327 317 . 668 . . . 150 . 71 Electromagnetic 5321 | . . 608 557 440 . . 26 . . 241 1088 2361 Impact . | . . . . . . . . . . . . . Slashing 64 | . . . . 64 . . . . . . . . Piercing 68 | . . . . . . . . . . 68 . . Highest Corruption 56 | . . . . 5 . . . . . 24 17 56 Average Corruption 11 | . . . . 3 . . . . . 14 7 19 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 163 | . . . . 26 . . . . . 44 29 64 Message Errors 37 | . . . . 8 . . . . . 9 5 15 Matter Fused 29 | . . . . 3 . . . . . 10 9 7 Heat Flow Errors 13 | . . . . 3 . . . . . 4 2 4 Energy Discharges 26 | . . . . 2 . . . . . 3 5 16 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . 5 . . . . . 5 1 3 Data Loss (major) 4 | . . . . . . . . . . 2 1 1 Misfires 12 | . . . . 2 . . . . . 4 3 3 Alerts 5 | . . . . 3 . . . . . 1 . 1 Misdirections 7 | . . . . . . . . . . . . 7 Weapon Failures 13 | . . . . . . . . . . 6 3 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 808 | . . . 12 129 . . . . . 68 370 229 Projectiles 507 | . . . 11 32 . . . . . 68 301 95 Explosions 262 | . . . 1 58 . . . . . . 69 134 Melee 39 | . . . . 39 . . . . . . . . Knockbacks 63 | . . 3 14 4 . . . . . 9 21 12 Impact . | . . . . . . . . . . . . . Kinetic 61 | . . 3 13 4 . . . . . 9 20 12 Secondary 2 | . . . 1 . . . . . . . 1 . Self-Inflicted Damage 1636 | . . 72 132 125 . 97 . . . 246 463 501 Shots 59 | . . 2 3 2 . 4 . . . 7 28 13 Rammed 5 | . . . 1 2 . . . . . . . 2 Targets Rammed 11 | . 4 . 1 2 . . . . 1 . . 3 Kicked 5 | . 4 . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . 1 . . . Highest Temperature 538 | 60 81 302 377 264 . 126 392 . . 538 510 384 Average Temperature 112 | 27 20 73 130 75 . 52 118 . . 117 151 99 Received Heat Transfer 1154 | . 150 84 360 27 . . . . . 291 18 224 Effects 53 | . . . 6 . . . 1 . . 5 38 3 Shutdowns 22 | . . . . . . . . . . 3 19 . Energy Bleed 3 | . . . 2 . . . . . . . . 1 Interference 10 | . . . 2 . . . 1 . . . 7 . Matter Decay 5 | . . . . . . . . . . 2 2 1 Short Circuit 4 | . . . . . . . . . . . 3 1 Damage (minor) 5 | . . . 2 . . . . . . . 3 . Damage (major) 3 | . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . 2 5 Combat Hostiles 6 | . . . . . . . . . . . 2 4 Parts Fried 35 | . . 1 . 2 . . . . . 2 7 23 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . 1 Parts Melted 13 | . 1 . . 2 . . . . . 2 2 6 Heat Transferred 7454 | 199 185 200 200 296 . 74 444 . . 1480 1845 2531 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 17 | . . 4 3 . . . . . . 1 3 6 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Maximum Alert Level 4 | . . 1 2 1 . . 1 . . 3 2 4 Low Security (%) 50 | 100 100 69 58 76 100 100 92 100 100 12 . 3 Level 1 23 | . . 30 38 23 . . 7 . . 29 46 21 Level 2 18 | . . . 3 . . . . . . 27 53 51 Level 3 7 | . . . . . . . . . . 30 . 21 Level 4 . | . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1128 | 10 90 331 406 274 77 14 230 100 148 902 543 1128 Initial 502 | . . 33 137 173 77 12 . 100 . 73 502 312 Average 263 | 1 26 146 206 144 58 . 69 25 37 512 414 549 Influence Increases 7369 | 15 253 750 817 486 . 44 501 10 237 1637 759 1860 Destroy 0b10 Robot/C 3300 | . 180 480 520 220 . . 160 . 60 640 400 640 Destroy 0b10 Robot/NC 320 | 15 10 15 55 35 . . 20 . 15 60 30 65 Destroy Leader 706 | . 42 114 108 52 . . 36 . 12 126 90 126 Allied During Kill 540 | . . . . . . . 216 . 87 237 . . Successful Hack 192 | . 19 14 13 43 . . 12 . . 77 14 . Disable Machine 375 | . . 45 45 90 . . 30 . 15 45 30 75 Destroy Structure 1081 | . 2 37 46 46 . 44 27 10 48 392 180 249 Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 540 | . . 45 30 . . . . . . 60 . 405 Active Sensor Use 300 | . . . . . . . . . . . . 300 Influence Decreases 6256 | 15 173 505 760 710 121 81 295 216 97 883 1132 1268 Entered New Map 1324 | . . 47 188 209 81 25 . 106 . 67 392 209 Time Decay 3707 | 15 173 438 392 491 40 41 265 100 97 546 550 559 Lost Part 844 | . . 20 30 10 . 14 . . . 90 180 500 Lost Ally 231 | . . . . . . 1 30 10 . 180 10 . Purge Threat 150 | . . . 150 . . . . . . . . . Squads Dispatched 48 | . 3 2 2 5 . . 3 1 1 9 7 15 Investigation 5 | . 1 . . . . . . . . . . 4 Extermination 14 | . . . . 3 . . 1 1 1 2 3 3 Reinforcement 22 | . 2 2 2 2 . . 2 . . 4 3 5 Assault 6 | . . . . . . . . . . 3 1 2 Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 . . . . . Active Scanning Responses 3 | . . . . . . . . . . . . 3 Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 21 | . 2 8 6 1 . . . . . 2 . 2 Communications Jammed 106 | . . . . . . . . . . 27 8 71 Distress Signals 88 | . . . . . . . . . . 27 8 53 Times Spotted 265 | . 13 33 31 19 . 9 3 1 2 51 22 81 Peak Tracking Total 14 | . 3 6 10 4 . 4 2 1 1 6 7 14 Tactical Retreats 18 | . . 3 2 . . 1 . . . 3 . 9 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 10 | . 3 . . 1 1 . . 1 . 2 1 1 Indirectly 2 | . . . . . . . . . . 1 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 26 | . . 4 3 6 . . 2 . 1 3 2 5 Max in Single Turn 2 | . . 1 1 2 . . 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 39 | . 5 6 5 5 1 . 4 1 1 9 1 1 Terminals 24 | . 4 5 3 4 . . 2 . . 5 1 . Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . Scanalyzers 6 | . . 1 1 . . . 1 . . 3 . . Garrison Access 2 | . . . . . 1 . . . 1 . . . Total Hacks 83 | . 12 18 13 9 3 . 5 2 1 15 4 1 Successful 47 | . 8 10 11 4 . . 2 1 1 9 1 . Failed 35 | . 4 8 1 5 3 . 3 1 . 6 3 1 Catastrophic 11 | . 1 3 . 1 1 . 1 1 . 3 . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 28 | . 6 8 3 1 . . 3 1 . 4 2 . Terminals 52 | . 10 13 9 7 . . 2 . . 7 4 . Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 2 . . . . Scanalyzers 17 | . . 5 3 . . . 2 . . 7 . . Garrison Access 4 | . . . . . 3 . . . 1 . . . Terminal Hacks 20 | . 4 6 6 2 . . . . . 2 . . Record 4 | . 1 1 2 . . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Alert Level 2 | . . . 1 . . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . . Zone Layout 8 | . 3 3 1 . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 2 . 1 . . . 1 1 . . . . Report Inventory 4 | . 1 . 1 . . . 1 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 13 | . . 3 3 . . . 1 . . 6 . . Insert Component 2 | . . 1 1 . . . . . . . . . Analyze 2 | . . 1 1 . . . . . . . . . Retrieve Study 9 | . . 1 1 . . . 1 . . 6 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 6 | . 2 1 1 . . . . . . 1 1 . Terminals 6 | . 2 1 1 . . . . . . 1 1 . Track 1 | . 1 . . . . . . . . . . . Botnet 5 | . 1 1 1 . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 5 6 3 5 1 . 3 1 . 9 1 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 9 | . . 1 1 . . . 1 . . 6 . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 16 | . . . . 16 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 20 | . . . . . . 20 . . . . . . Largest Group 19 | . . . . . . 19 13 12 12 12 . . Highest-Rated Group 702 | . . . . . . 702 538 510 510 510 . . Highest-Rated Ally 50 | . . . . . . 50 50 50 50 50 . . Total Orders 40 | . . . . . . . 8 1 . . 31 . STAY 9 | . . . . . . . . . . . 9 . ROAM 1 | . . . . . . . . . . . 1 . EXPLORE 21 | . . . . . . . 6 1 . . 14 . RETURN 9 | . . . . . . . 2 . . . 7 . Ally Attacks 254 | . . . . . . 82 60 3 16 93 . . Total Damage 7447 | . . . . . . 2756 1002 . 853 2836 . . Kills 33 | . . . . . . 6 9 . 4 14 . . Allies Corrupted 2 | . . . . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Active Infowar (turns) 11146 | 14 666 1172 797 1443 93 591 860 374 525 1567 1531 1513 Optics 5406 | . . . . 1442 93 591 860 374 525 1521 . . Sensors 5776 | . . . 786 1312 93 128 725 374 525 1017 157 659 A.S.S. 522 | . . . . . . . . . . . . 522 Seismic 1878 | 14 666 1172 26 . . . . . . . . . Cloaking 658 | . . . . . . . . . . . 253 405 Jamming 5841 | . . . . . . . 850 374 486 1544 1531 1056 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 21 | . . . . . . . 6 1 . . 14 . Drone Recoveries 16 | . . . . . . . 5 . . . 11 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 11587 | 113 666 1179 936 1443 93 591 860 374 525 1567 1597 1643 Spaces Moved 5343 | 55 325 449 522 742 80 391 346 206 239 764 519 705 Core 177 | 20 . . . . . 75 . . . . . 82 Treads 1308 | . . . . . . 214 16 . 171 764 143 . Legs 2002 | 35 325 379 . . . . 264 . . . 376 623 Wheels 1841 | . . 70 522 742 80 87 66 206 68 . . . Hover 15 | . . . . . . 15 . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 95 140 110 50 125 125 155 150 150 50 Average Speed 154 | 138 158 204 110 140 110 129 175 134 200 152 186 147 Slowest Speed 400 | 250 190 400 140 140 110 240 245 140 232 155 300 191 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 27 | 5 52 45 36 16 3 96 13 7 6 33 21 19 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 90 | . 1 15 . 9 . . . 5 1 29 11 19 Terrain Destroyed 509 | . 1 33 54 55 . 36 3 5 2 181 62 77 Melee 58 | . . . . 8 . . . . . 20 11 19 Projectile 136 | . 1 16 2 2 . 1 3 5 2 60 28 16 AOE 315 | . . 17 52 45 . 35 . . . 101 23 42 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 7603 | 75 417 588 741 1059 85 454 576 296 280 971 1002 1059 Wait 1113 | . 17 36 112 209 . 31 180 57 11 41 314 105 Move 5332 | 54 324 448 521 741 80 390 345 205 238 763 518 705 Hop . | . . . . . . . . . . . . . Pick Up 123 | 7 13 16 6 11 2 3 13 7 4 9 13 19 Fast Attach 101 | 7 8 8 6 9 . 9 5 3 1 9 13 23 Attach 79 | . . 1 5 4 2 2 1 2 3 9 18 32 Detach 23 | . . . 1 1 . . . 2 2 4 4 9 Swap 116 | 1 7 8 16 14 1 1 10 1 5 19 11 22 Drop 130 | . 15 22 14 20 . 5 11 2 8 15 11 7 Fire 480 | 6 29 49 59 39 . 13 11 6 7 72 88 101 Melee 84 | . . . . 9 . . . . . 30 12 33 Ram 5 | . . . 1 2 . . . . . . . 2 Kick 5 | . 4 . . . . . . . . . . 1 Crush 1 | . . . . . . . . . 1 . . . Escape Stasis 11 | . . . . . . . . 11 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 12) 114 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 3) 780 | -10/Materials | Entered another Materials area 780 | -9/Materials | Evolved 2 slots: Weapon x2 978 | -9/Materials | Discovered new exit (range 8) 1113 | -9/Materials | Build established: Gunner 1292 | -9/Materials | Discovered new exit (range 10) 1911 | -9/Materials | Discovered new exit (range 3) 1959 | -9/Materials | Entered another Materials area 1959 | -8/Materials | Evolved 2 slots: Utility x2 2233 | -8/Materials | Build established: Skirmisher 2337 | -8/Materials | Discovered new exit (range 16) 2513 | -8/Materials | Central database locked down 2894 | -8/Materials | Identified exit to Factory 2895 | -8/Materials | Entered Factory 2895 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3108 | -7/Factory | Identified exit to DSF 3332 | -7/Factory | Repaired Arm. Wheel+ 3669 | -7/Factory | Discovered new exit (range 15) 3687 | -7/Factory | Identified exit to Lower Caves 4213 | -7/Factory | Discovered new exit (range 10) 4226 | -7/Factory | Identified exit to Factory 4338 | -7/Factory | Entered another Factory area 4338 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4431 | -6/Factory | Sucked down chute 4431 | -6/Factory | Entered Waste 4432 | -6/Waste | Met a frightened Derelict 4438 | -6/Waste | Spotted C-40 Crusher 4444 | -6/Waste | Spotted C-40 Crusher 4477 | -6/Waste | Destroyed C-40 Crusher 4483 | -6/Waste | Spotted C-40 Crusher 4485 | -6/Waste | Spotted C-40 Crusher 4512 | -6/Waste | Spotted C-40 Crusher 4553 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4555 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4556 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4559 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4560 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4591 | -6/Waste | Lost 6 parts (3u3w) 4602 | -6/Waste | Warlord forces began an assault 4685 | -6/Waste | Destroyed C-40 Crusher 4694 | -6/Waste | Allies destroyed C-40 Crusher 4699 | -6/Waste | Allies destroyed C-40 Crusher 4727 | -6/Waste | Lost 6 allies 4792 | -6/Waste | Spotted C-40 Crusher 4914 | -6/Waste | Build established: Tank 4973 | -6/Waste | Discovered new exit (range 10) 5007 | -6/Waste | Identified exit to Factory 5022 | -6/Waste | Entered Factory 5022 | -6/Factory | Accompanied by 13 allies 5222 | -6/Factory | Discovered new exit (range 37) 5439 | -6/Factory | Identified exit to Factory 5839 | -6/Factory | Build established: Skirmisher 5882 | -6/Factory | Entered another Factory area 5882 | -5/Factory | Accompanied by 12 allies 5882 | -5/Factory | Evolved 2 slots: Utility x2 6058 | -5/Factory | Discovered new exit (range 4) 6062 | -5/Factory | Identified exit to Factory 6098 | -5/Factory | Found Prototype Launcher 6098 | -5/Factory | Identified Tesla Bomb Launcher 6256 | -5/Factory | Entered another Factory area 6256 | -4/Factory | Accompanied by 12 allies 6256 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6297 | -4/Factory | Discovered new exit (range 8) 6316 | -4/Factory | Identified exit to Research 6359 | -4/Factory | Build established: Tank 6427 | -4/Factory | Discovered new exit (range 21) 6478 | -4/Factory | Identified exit to Upper Caves 6781 | -4/Factory | Entered Research 6781 | -3/Research | Accompanied by 12 allies 6781 | -3/Research | Evolved 2 slots: Utility x2 6999 | -3/Research | Discovered new exit (range 13) 7027 | -3/Research | Identified exit to Testing 7314 | -3/Research | Spotted B-86 Titan 7322 | -3/Research | Allies destroyed B-86 Titan 7351 | -3/Research | Lost 3 allies 7381 | -3/Research | Discovered exit to Testing (range 17) 7401 | -3/Research | Build established: Scientist-Assassin 7465 | -3/Research | Crushed by falling debris 7472 | -3/Research | Lost 5 allies 7487 | -3/Research | Found Gamma Bomb Array 7531 | -3/Research | First assault squad dispatched 7566 | -3/Research | Found Prototype Processor 7566 | -3/Research | Identified Exp. Melee Analysis Suite 7776 | -3/Research | System corruption reached 10% 7929 | -3/Research | Build established: Tank 8094 | -3/Research | Allied Derelicts emerged from ambush trap array 8160 | -3/Research | Lost 3 allies 8176 | -3/Research | Spotted B-86 Titan 8331 | -3/Research | Discovered new exit (range 12) 8344 | -3/Research | Lost 4 parts (3u1w) 8348 | -3/Research | Entered another Research area 8348 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8657 | -2/Research | Build established: Scientist-Tank 8969 | -2/Research | Build established: Tank 9237 | -2/Research | Discovered new exit (range 17) 9534 | -2/Research | System corruption reached 10% 9562 | -2/Research | Lost 8 parts (1p5u2w) 9565 | -2/Research | Destroyed 8 combat bots 9830 | -2/Research | Lost 7 parts (1p1n4u1w) 9848 | -2/Research | First assault squad dispatched 9941 | -2/Research | Identified exit to Access 9945 | -2/Research | Entered Access 9945 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10234 | -1/Access | Build established: Infiltrator-Gunner 10379 | -1/Access | Destroyed 8 combat bots 10407 | -1/Access | Lost 4 parts (1p1n1u1w) 10731 | -1/Access | Build established: Scavenger-Tank 10827 | -1/Access | System corruption reached 10% 10846 | -1/Access | Garrison activated, responded to threat 10905 | -1/Access | Lost 8 parts (3p2n2u1w) 10936 | -1/Access | Found Prototype Device 10936 | -1/Access | Identified Active Sensor Suite 10964 | -1/Access | Lost 9 parts (1p2n3u3w) 11422 | -1/Access | System corruption reached 30% 11431 | -1/Access | Lost 16 parts (3p3n6u4w) 11445 | -1/Access | First assault squad dispatched 11499 | -1/Access | Spotted B-99 Colossus 11512 | -1/Access | Released all parts (8) 11539 | -1/Access | Lost 7 parts (2p1n2u2w) 11555 | -1/Access | Core integrity fell below 50% 11585 | -1/Access | Core integrity fell below 20% 11587 | -1/Access | Spotted B-99 Colossus 11588 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11520_ Acquired Hvy. Shield Leg. The Hvy. Shield Leg can enter shielding mode by activating it again. See Special stat context help for more info. 11532_ T-07 Excavator destroyed. 11533_ ,O6JDQROTIPKID EQUQ,EUUQ9QPJ 11553_ Hvy. Shield Leg destroyed. 11554_ System corrupted: Energy discharge (-22). 11571_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11574_ System corrupted: Component data lost. 11574_ Slammed into T-07 Excavator. 11580_ Triggered Alarm Trap. 11580_ An alarm sounds. 11580_ ALERT: Alarm triggered, dispatching investigation squad. 11585_ Penetrated by Slug. 11585_ Slug penetrates Wall. 11585_ Slug penetrates C-57 Dissector. 11587_ Penetrated by Slug. 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Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 40% | -7/Factory Studied --------- Imp. Light Cannon | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Med. Armored Exoskeleton | -3/Research | Hacked Biometal Medium Treads | -3/Research | Hacked Hvy. Treads | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Angular Momentum Engine | -3/Research | Hacked Nova Cannon | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Denied? Everything Is Under Control More Dakka Please My Business Is Booming Oh No You Don't! Respectable Loadout Rockin' Loadout Some Acronyms Are Better Than Others Tank The More The Merrier Throw Away The Key Total Silence root@ Challenges ------------ None Game ------ Seed NuclearStasisTelecube Manual? 0 Play Time 06:25:54 Cumulative 22.4 hours Start 2025.12.30 @ 15:15:06 End 2026.01.01 @ 19:00:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/CogWide Map View 50x35 Zoom Use 26% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b58ee09a-694d-48bc-bdc5-1b1ce4c37dfc