Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 08:42:23 Player: Ben'n'Dan Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (9) 45 Value Destroyed (505) 505 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 4824 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/850 Matter 70/300 Energy 136/140 System Corruption 11% Temperature Cool (12) Movement Flying (37) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY (7) ------ Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (4) ---- Light Deuterium Engine Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Biomechanical Wings > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink [Rating: 29] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Biomechanical Wings Flight Unit Biomechanical Wings Utility Hacking Suite Device Advanced Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . Utility 5 | . . 1 2 1 1 . . Weapon . | . . . . . . . . Parts Attached 19 | 1 . 3 2 4 1 . 8 Power 2 | . . . . . . . 2 Engine 2 | . . . . . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 3 | . . . . . . . 3 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Utility 9 | . . 3 2 2 1 . 1 Device 2 | . . . . . 1 . 1 Storage . | . . . . . . . . Processor 3 | . . 1 . 2 . . . Hackware 4 | . . 2 2 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 5 | 1 . . . 2 . . 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 3 | . . . . 1 . . 2 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 8 | . . 1 3 1 . . 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 3 . . . 3 Weapon 2 | . . 1 . 1 . . . Highest Loss Streak 4 | . . 1 4 1 . . 2 Average Slot Usage (%) 29 | . 14 22 37 23 28 33 39 Flight 1 | . . . . . . . 4 Device 2 | . . . . . 2 6 5 Processor 15 | . . 8 9 15 20 20 20 Hackware 6 | . . 2 28 7 6 6 4 Ballistic Gun 1 | . 14 11 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 6 | 2 2 2 . 4 1 1 6 Greatest Support 16 | 3 3 3 3 3 3 3 16 Greatest Overweight (x) 1 | . . . . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | . . 4 3 4 4 4 4 Average Carried 2 | . . . 2 2 4 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | . . 4 2 4 4 4 2 Class Distribution -------------------- 61% | Mutant 28% | Scout 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -6/Waste Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Matter Collected 292 | 210 . . 45 37 . . . Remotely . | . . . . . . . . Salvage Created 111 | . . . . 53 . . 58 Parts 9 | . . . . 4 . . 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 6 | . . . . 4 . . 2 AOE 6 | . . . . 4 . . 2 Classes Destroyed 4 | . . . . 2 . . 2 Worker 2 | . . . . 1 . . 1 Builder 1 | . . . . . . . 1 Swarmer 4 | . . . . 4 . . . Programmer 2 | . . . . . . . 2 Best Kill Streak 5 | . . . . 5 . . 4 Combat Bots Only 4 | . . . . 4 . . 2 Max Kills in Single Turn 4 | . . . . 3 . . 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Damage Taken 2134 | . . 242 145 634 95 . 1018 Core 1670 | . . 139 99 529 95 . 808 Absorbed by Shields 16 | . . . . 16 . . . Core Remaining (%) 74 | 100 100 65 82 24 . . . Volleys Fired 21 | . . . . 3 . . 18 Largest 1 | . . . . 1 . . 1 Hottest 48 | . . . . 33 . . 48 Shots Fired 21 | . . . . 3 . . 18 Gun . | . . . . . . . . Cannon 18 | . . . . . . . 18 Launcher 3 | . . . . 3 . . . Special . | . . . . . . . . Kinetic 18 | . . . . . . . 18 Thermal . | . . . . . . . . Explosive 3 | . . . . 3 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 2 | . . . . 2 . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 2 | . . . . 2 . . . Core Hits 13 | . . . . 7 . . 6 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 794 | . . . . 351 . . 443 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 794 | . . . . 351 . . 443 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 743 | . . . . 351 . . 392 Electromagnetic 51 | . . . . . . . 51 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . 10 11 Average Corruption 10 | . . . . . . 10 10 Corruption Purged . | . . . . . . . . Effects 19 | . . . . . . 1 18 Message Errors 3 | . . . . . . . 3 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 7 | . . . . . . . 7 Targeting Errors 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 57 | . . . . 5 . . 52 Projectiles . | . . . . . . . . Explosions 57 | . . . . 5 . . 52 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 589 | . . . . 44 . . 545 Shots 7 | . . . . 1 . . 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 259 | . . . . . . . 259 Average Temperature 138 | . . . . . . . 138 Received Heat Transfer 429 | . . 126 63 120 . . 120 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Peak Influence 594 | . . 45 49 217 120 72 594 Average Influence 121 | . . 30 25 112 108 59 224 Maximum Alert Level 2 | . . . . 1 . . 2 Low Security (%) 85 | 100 100 100 100 83 100 100 71 Level 1 6 | . . . . 16 . . . Level 2 8 | . . . . . . . 28 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . 2 1 . . . . Investigation 2 | . . 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . . 10 8 15 4 3 7 Peak Tracking Total 9 | . . 9 8 8 4 4 6 Tactical Retreats 4 | . . . . 2 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Disabled 27 | . . . . . . . 27 Max in Single Turn 18 | . . . . . . . 18 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Accessed 6 | . . 2 1 1 . . 2 Terminals 6 | . . 2 1 1 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . . 6 3 2 . . 2 Successful 1 | . . . 1 . . . . Failed 12 | . . 6 2 2 . . 2 Catastrophic 2 | . . 1 . . . . 1 Database Lockouts . | . . . . . . . . Manual 12 | . . 6 3 1 . . 2 Terminals 13 | . . 6 3 2 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 2 1 1 . . 2 Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Turns Passed 672 | 13 22 78 47 244 34 31 203 Spaces Moved 1165 | 23 44 137 90 418 64 62 327 Core 994 | 23 44 137 90 418 64 62 156 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 171 | . . . . . . . 171 Fastest Speed 37 | 50 50 50 50 50 50 50 37 Average Speed 48 | 50 50 50 50 50 50 50 44 Slowest Speed 100 | 50 50 50 50 100 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 16 26 14 21 5 93 15 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 52 | . . . . 11 . . 41 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 52 | . . . . 11 . . 41 Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total 1235 | 23 43 144 91 444 65 61 364 Wait 18 | . . 1 . 5 . . 12 Move 1153 | 22 43 136 89 417 64 61 321 Hop 3 | . . . . . . . 3 Pick Up 6 | . . 4 . 2 . . . Fast Attach 12 | 1 . 3 . 3 1 . 4 Attach 7 | . . . 2 1 . . 4 Detach 3 | . . . . 1 . . 2 Swap . | . . . . . . . . Drop . | . . . . . . . . Fire 21 | . . . . 3 . . 18 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 12 | . . . . 12 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 10) 36 | -10/Materials | Entered another Materials area 36 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 96 | -9/Materials | Discovered new exit (range 11) 114 | -9/Materials | Identified exit to Materials 114 | -9/Materials | Entered another Materials area 114 | -8/Materials | Evolved 2 slots: Utility x2 123 | -8/Materials | Identified exit to Factory 161 | -8/Materials | Entered Factory 161 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 192 | -7/Factory | Lost 4 parts (3u1w) 312 | -7/Factory | Core integrity fell below 50% 395 | -7/Factory | Discovered new exit (range 21) 405 | -7/Factory | Identified exit to Factory 405 | -7/Factory | Entered another Factory area 405 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 439 | -6/Factory | Sucked down chute 439 | -6/Factory | Entered Waste 444 | -6/Waste | Spotted C-40 Crusher 450 | -6/Waste | Spotted C-40 Crusher 454 | -6/Waste | EMP discharged 454 | -6/Waste | System corruption reached 10% 456 | -6/Waste | Spotted C-40 Crusher 457 | -6/Waste | Spotted C-40 Crusher 460 | -6/Waste | Discovered new exit (range 22) 463 | -6/Waste | Spotted C-40 Crusher 470 | -6/Waste | Identified exit to Factory 470 | -6/Waste | Entered Factory 527 | -6/Factory | Discovered new exit (range 19) 536 | -6/Factory | Identified exit to Lower Caves 614 | -6/Factory | Core integrity fell below 50% 617 | -6/Factory | Core integrity fell below 20% 673 | -6/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- 00634_ U-05 Engineer lays Concrete. 00634_ Acquired Biomechanical Wings. 00635_ U-05 Engineer lays Concrete. 00635_ K-01 Serf collects debris. 00637_ U-05 Engineer lays Concrete. 00639_ K-01 Serf collects debris. 00645_ Acquired Nuclear Pulse Thruster. 00650_ K-01 Serf collects debris. 00654_ System corrupted: Slammed into wall. 00659_ System corrupted: Matter fused (-8). 00659_ U-05 Engineer lays Concrete. 00661_ System corrupted: Mni. Assault Cannon targeting data glitched. 00662_ U-05 Engineer lays Concrete. 00663_ K-01 Serf collects debris. 00664_ U-05 Engineer lays Concrete. 00666_ K-01 Serf collects debris. 00667_ U-05 Engineer lays Concrete. 00670_ K-01 Serf collects debris. 00671_ U-05 Engineer lays Concrete. 00673_ Power Conduit explodes. 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""??????????# """"""""" #?##### #?? | | ????????? ??????????# ! + #?? | | #+##+#####+############ # #?? | | # + @ #=! #?? | | # ############ """"""""" #=! #?? | | # """ #??????????# [ # #?? | | # """ #??????####### # ## ### | | # """ ####?????## """ | | ########?# | | """ # ! #?## """ | | """ # #?# k """ | | """ # [ ### """ | | # !!## | | """ # !!## u | | """ # ## !########### | | """ ##+####### ! #????????? | | #????????? | | #######??? | | # [ ! #??? | | ########## Y # #??? | | ?????????# #""" #??? | | ?????????# #""" #??? | | ?????????# == #""" ! #??? | | ?????????# !== # ????? | | ?????????# = % ###+#?????? | | ?????????# #?????? | | ?????????# #?????? | | ?????????# ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionThunderAccelerator Manual? 0 Play Time 00:13:25 Cumulative 119.6 hours Start 2020.06.07 @ 08:32:01 End 2020.06.07 @ 08:42:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 273 Adventurer 8 Explorer 0 Win Type - Total 7 Types 4/0/2/1/0/0/0 Lore% 77 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d0ab7b5-7c29-414e-bff9-6f0194111729