Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.14 @ 09:22:50 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (209) 1045 Value Destroyed (3559) 3559 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (923) 923 TOTAL SCORE: 6987 Bonus ------- High Alert Combat Kills 832 Follower Combat Kills 91 Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 276/280 System Corruption 0% Temperature Cool (18) Movement Rolling (110) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Heavy Machine Gun > --- INVENTORY (12) --- Cooled Ion Engine Cooled Ion Engine Improved Treads Improved Treads Improved Sensor Array Hacking Suite Tractor Beam Improved Medium Laser Grenade Launcher Precision Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Heavy Machine Gun Precision Rocket Launcher > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Treads Improved Treads Improved Sensor Array Hacking Suite Improved Medium Laser Improved Assault Rifle Grenade Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 232 | 12 26 18 127 49 Power 14 | 1 3 . 8 2 Engine 14 | 1 3 . 8 2 Core . | . . . . . Reactor . | . . . . . Propulsion 86 | 5 4 9 44 24 Treads 32 | . . . 19 13 Leg . | . . . . . Wheel 54 | 5 4 9 25 11 Hover . | . . . . . Flight . | . . . . . Utility 39 | 4 7 4 16 8 Device 10 | 1 . 1 5 3 Storage 13 | 2 4 3 4 . Processor 6 | 1 2 . 3 . Hackware 2 | . 1 . . 1 Protection 8 | . . . 4 4 Artifact . | . . . . . Weapon 93 | 2 12 5 59 15 Energy Gun 6 | . 6 . . . Energy Cannon 9 | . 4 2 3 . Ballistic Gun 49 | 2 2 3 32 10 Ballistic Cannon . | . . . . . Launcher 17 | . . . 14 3 Special Weapon 8 | . . . 7 1 Impact Weapon 4 | . . . 3 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 3 2 Parts Lost 12 | . . 3 5 4 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 1 | . . . 1 . Weapon 8 | . . 2 3 3 Highest Loss Streak 4 | . . 2 4 3 Average Slot Usage (%) 98 | . 99 98 98 98 Engine 12 | . 14 14 10 11 Treads 4 | . . . 5 14 Wheel 19 | . 28 26 16 7 Device 4 | . . . 7 4 Storage 11 | . 13 13 11 11 Processor 6 | . 2 . 9 11 Hackware 5 | . 11 14 . 4 Protection 2 | . . . 3 2 Energy Gun 1 | . 5 . . . Energy Cannon 1 | . 2 2 . . Ballistic Gun 25 | . 19 24 28 29 Launcher 1 | . . . 2 2 Naked Turns . | . . . . . Heaviest Build 60 | 15 47 47 58 60 Greatest Support 46 | 32 20 32 46 46 Greatest Overweight (x) 15 | . 2 4 5 15 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 12 | 8 12 12 12 12 Average Capacity 10 | 5 10 11 11 12 Most Carried 12 | 6 12 12 12 12 Average Carried 10 | 1 8 10 10 11 Final Capacity 12 | 4 12 12 12 12 Final Carried 12 | 3 12 12 11 11 Class Distribution -------------------- 58% | Mutant 19% | Skirmisher 12% | Tank 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 5798 | 248 850 642 2961 1097 Remotely 64 | . . . . 64 Salvage Created 7437 | 85 1478 753 3777 1344 Parts 453 | 9 128 34 214 68 Haulers Intercepted 12 | . 2 . 6 4 Recyclers Shooed 22 | . 3 8 5 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 85 | . 13 7 47 18 Guns 66 | . 11 5 37 13 Cannons 1 | . . 1 . . AOE 18 | . 2 1 10 5 Classes Destroyed 14 | 2 8 . 4 . Worker 35 | . 18 7 8 2 Builder 21 | . 7 . 13 1 Tunneler 7 | 1 1 2 3 . Hauler 12 | . 2 . 6 4 Recycler 31 | 1 6 5 14 5 Mechanic 3 | . 1 . 2 . Operator 5 | . 1 . 4 . Watcher 10 | . 3 . 5 2 Swarmer 20 | . 9 3 8 . Grunt 44 | . 4 4 27 9 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 18 | . . . 9 9 Best Kill Streak 13 | 1 8 3 13 8 Combat Bots Only 8 | . 3 3 8 4 Max Kills in Single Turn 4 | 1 2 1 4 3 Gunslinging 1 | . 1 . 1 . Exploded 3 | . 2 1 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3120 | . 310 475 1236 1099 Core 569 | . 89 78 202 200 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 . 33 . . Volleys Fired 499 | 8 107 75 229 80 Largest 3 | 2 2 2 3 3 Hottest 135 | 40 112 112 135 100 Shots Fired 1062 | 16 187 143 513 203 Gun 939 | 16 165 127 436 195 Cannon 50 | . 22 16 12 . Launcher 52 | . . . 45 7 Special 21 | . . . 20 1 Kinetic 890 | 16 125 118 436 195 Thermal 21 | . . . 20 1 Explosive 24 | . . . 17 7 Electromagnetic 127 | . 62 25 40 . Robot Hit Streak 36 | 4 7 12 22 36 Robot Miss Streak 6 | 2 6 6 5 3 Penetration Max . | . . . . . Secondary Targets 10 | . 1 2 7 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 602 | 10 90 86 266 150 Core Hits 292 | 3 56 30 151 52 Critical Hits 12 | . . 3 5 4 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 9 | . . 3 4 2 Melee Attacks 12 | . . . 11 1 Impact 12 | . . . 11 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11377 | 109 1808 1410 5322 2728 Guns 8215 | 109 1140 1146 3714 2106 Cannons 605 | . 316 183 106 . Explosions 2557 | . 352 81 1502 622 Melee . | . . . . . Ramming . | . . . . . Kinetic 7812 | 109 769 1114 3714 2106 Thermal 582 | . 352 81 149 . Explosive 1301 | . . . 679 622 Electromagnetic 1682 | . 687 215 780 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Effects 38 | . 19 19 . . Message Errors 16 | . 7 9 . . Heat Flow Errors 5 | . 4 1 . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 9 | . 5 4 . . Targeting Errors 6 | . 1 5 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 171 | . 51 25 56 39 Projectiles 33 | . 24 9 . . Explosions 138 | . 27 16 56 39 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 179 | . 27 8 128 16 Shots 9 | . 1 1 6 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 273 | . 273 216 237 67 Average Temperature 33 | . 47 35 29 15 Received Heat Transfer 1068 | . 78 174 378 438 Effects 2 | . 1 1 . . Energy Bleed 1 | . 1 . . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . 3 . 6 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 800 | . 500 100 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 15 | . 9 2 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 1092 | 10 318 189 1092 971 Initial 460 | . 6 34 29 460 Average 444 | 4 97 70 695 703 Maximum Alert Level 3 | . 1 . 3 3 Low Security (%) 39 | 100 87 100 3 . Level 1 6 | . 12 . 6 . Level 2 20 | . . . 31 47 Level 3 33 | . . . 58 52 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 2 . 9 8 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 5 | . 1 . 4 . Assault 4 | . . . 3 1 Garrison 7 | . . . . 7 Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 6 | . . . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 142 | . 22 8 84 28 Peak Tracking Total 10 | . 4 4 10 4 Tactical Retreats 12 | . . 1 8 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 5 | . 2 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 15 | . 1 1 11 2 Max in Single Turn 2 | . 1 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 32 | . 10 . 14 8 Terminals 21 | . 7 . 8 6 Fabricators . | . . . . . Repair Stations 4 | . 1 . 2 1 Recycling Units 4 | . 2 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 119 | . 40 . 59 20 Successful 82 | . 27 . 41 14 Failed 36 | . 13 . 17 6 Catastrophic 3 | . 1 . 1 1 Database Lockouts 1 | . . . 1 . Manual 75 | . 30 . 32 13 Terminals 79 | . 30 . 33 16 Fabricators . | . . . . . Repair Stations 13 | . 4 . 7 2 Recycling Units 15 | . 6 . 9 . Scanalyzers 10 | . . . 10 . Garrison Access 2 | . . . . 2 Terminal Hacks 24 | . 9 . 10 5 Part Schematic 1 | . . . . 1 Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Terminal Index 3 | . 1 . 1 1 Alert Level 2 | . 1 . . 1 Unreport Threat 1 | . . . 1 . Locate Traps 8 | . 3 . 4 1 Transport Status 2 | . 1 . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 4 . 6 2 Scan Component 6 | . 2 . 3 1 Repair 6 | . 2 . 3 1 Recycling Unit Hacks 4 | . 2 . 2 . Report Inventory 4 | . 2 . 2 . Scanalyzer 10 | . . . 10 . Insert Component 5 | . . . 5 . Analyze 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 32 | . 12 . 13 7 Terminals 22 | . 8 . 9 5 Assimilate 3 | . 1 . 2 . Botnet 16 | . 6 . 6 4 Operators 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 4 . 4 . Reject 4 | . 2 . 2 . Mask 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Broadcast 1 | . . . . 1 Reprogram 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 30 | . 10 . 13 7 Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 5 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 2 . 3 1 Time 253 | . 64 . 138 51 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 6 | . 1 3 1 1 Largest Group 3 | . 1 3 1 1 Highest-Rated Group 40 | . 10 40 10 15 Highest-Rated Ally 16 | . 10 16 10 15 Total Orders 12 | . 2 3 7 . STAY 7 | . 1 2 4 . FOLLOW 5 | . 1 1 3 . Ally Attacks 12 | . . 3 . 9 Total Damage 265 | . . 26 . 239 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 8639 | 113 2314 1138 3985 1089 Spaces Moved 5315 | 67 1482 857 2440 469 Core 2 | 1 . . . 1 Treads 585 | . . . 358 227 Legs . | . . . . . Wheels 4728 | 66 1482 857 2082 241 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 100 Average Speed 106 | 95 93 102 109 144 Slowest Speed 800 | 100 100 120 200 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 70 | 4 97 100 99 54 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 62 | . . . 57 5 Terrain Destroyed 223 | . 18 6 134 65 Melee 11 | . . . 10 1 Projectile 22 | . . . 19 3 AOE 190 | . 18 6 105 61 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 7335 | 97 2248 1010 3280 700 Wait 1071 | . 583 17 389 82 Move 5311 | 66 1481 856 2439 469 Hop . | . . . . . Pick Up 88 | 4 25 17 29 13 Fast Attach 33 | 9 3 3 16 2 Attach 22 | . 3 3 11 5 Detach 13 | 2 4 2 5 . Swap 177 | 3 20 12 100 42 Drop 109 | 5 22 25 51 6 Fire 499 | 8 107 75 229 80 Melee 12 | . . . 11 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 364 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 14) 1382 | -10/Materials | Discovered new exit (range 14) 1565 | -10/Materials | Discovered new exit (range 11) 1651 | -10/Materials | Discovered new exit (range 10) 1829 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1862 | -10/Materials | Repaired Lgt. EM Pulse Cannon 2428 | -10/Materials | Entered Mines 2428 | -10/Mines | Accompanied by 1 ally 2498 | -10/Mines | Learned location of Zion (-6) 2568 | -10/Mines | Core integrity fell below 50% 2781 | -10/Mines | Discovered new exit (range 6) 2864 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2867 | -10/Mines | Found Prototype Device 2922 | -10/Mines | Discovered new exit (range 9) 3088 | -10/Mines | Identified Exp. Sensor Array 3207 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3566 | -10/Mines | Entered Materials 3566 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3886 | -9/Materials | Lost 4 parts (1n3w) 3945 | -9/Materials | Discovered new exit (range 15) 3959 | -9/Materials | Identified exit to Materials 4182 | -9/Materials | Discovered exit to Materials (range 16) 4313 | -9/Materials | Repaired Exp. Sensor Array 4350 | -9/Materials | Repaired Imp. Ion Engine 4390 | -9/Materials | Central database locked down 4501 | -9/Materials | Discovered new exit (range 16) 4682 | -9/Materials | Identified exit to Mines 5021 | -9/Materials | Discovered new exit (range 15) 5358 | -9/Materials | Discovered exit to Materials (range 9) 5566 | -9/Materials | First assault squad dispatched 6503 | -9/Materials | Build established: Tank 6572 | -9/Materials | Repaired Grenade Launcher 6773 | -9/Materials | Identified exit to Storage 7278 | -9/Materials | Destroyed 8 combat bots 7420 | -9/Materials | Core integrity fell below 50% 7551 | -9/Materials | Entered Storage 7782 | -9/Storage | Repaired Imp. Assault Rifle 7848 | -9/Storage | Garrison activated, responded to threat 7981 | -9/Storage | Garrison activated, responded to threat 8101 | -9/Storage | Garrison activated, responded to threat 8319 | -9/Storage | Build established: Gunner 8351 | -9/Storage | First assault squad dispatched 8418 | -9/Storage | Core integrity fell below 20% 8452 | -9/Storage | Garrison activated, responded to threat 8454 | -9/Storage | Lost 3 parts (3w) 8640 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 08550_ A-02 Transporter destroyed. 08552_ >> BROADCAST: Garrison Access S001 dispatching Garrison squad: Y-45 Defender. 08554_ Acquired Cld. Ion Engine. 08555_ Dropped Cld. Ion Engine. 08557_ Acquired Cld. Ion Engine. 08560_ Acquired Prototype Energy Gun. 08562_ Acquired 35 matter. 08568_ Storage Shell breached. 08574_ Acquired Tractor Beam. 08576_ Acquired 58 matter. 08577_ Acquired Flail. 08582_ Acquired 6 matter. 08595_ K-01 Serf collects debris. 08597_ Y-45 Defender destroyed. 08598_ K-01 Serf collects debris. 08600_ Acquired 45 matter. 08601_ K-01 Serf collects debris. 08640_ Y-45 Defender suffers critical hit. 08640_ Destroyed Imp. Ion Engine. Map ----- +----------------------------------------------------+ | T# #???# #???????????????????????????? | | "# [[[ "#???# #???????????????????????????? | | ## [[[ T#???# #???????????????????????????? | | # [[ "#???# #???????????????????????????? | | ## #???# #???????????????????????????? | | ########+"#####??# #??????????#+#??????????????? | | = = ! #??# #??????????# #??????????????? | | [!== #??# #??????????# #??????????????? | | [%! #??# ############ #??????????????? | | "####### ##### ## ## #??????????????? | | ## % ## ## * ## #??????????????? | | ?# % # # """ ## #??????????????? | | ?# """ % # # # ""![ ## #??????????????? | | ?# """ ==%* # = + """ [" + #??????????????? | | ?# """ [%= # #! # " """ ## #??????????????? | | ?# """ ## # * # "!!"" ## #??????????????? | | ?# ## ## #### """" ## #??????????????? | | ?# % = ####+## #??# ## #??????????????? | | ?#### ### # #??########### #########+#????? | | ?# %! # # ####????######## #????? | | ?# %[ ##### "" #????# + #????? | | ## %!!= G"#????# """ # #########+#????? | | # ## "" #????# """ # #??????????????? | | # # ?# ####????# """ # #??????????????? | | """ ##|#### #???????# """ # #??????????????? | | R" ## #??#% #?????###@ """ # #??????????????? | | """ ####??#^^^#?????#T#Y + +??????????????? | | ## #?????# %#?????" ;####### #??????????????? | | ######??#### #?????" # ????# #??????????????? | | ######??# # #?????" ? ?? #??????????????? | | ##"""#??# ##==%##????#??? #??????????????? | | +##"T"#### #== [[#???????? ######??????????????? | | [=#????????? ##???????????????????? | | #????????? #????????????????????? | | #??????????#????????????????????? | | #######+#### #???????????????????????????????? | | ???????? ?#######???????????????????????????????? | | ?????????" #?????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Armor Coverage 300 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmPotentialWand Manual? 0 Play Time 02:37:37 Cumulative 192.9 hours Start 2020.11.14 @ 06:46:07 End 2020.11.14 @ 09:22:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9342562-278f-4fdc-9a56-a9796d92b65d