Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.27 @ 02:54:44 Player: BOTHUNTER Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (32) 32 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 452 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Datajack > --- INVENTORY -------- Light Ion Engine Flight Unit Medium Laser [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Datajack Energy Gun Medium Laser Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 1 7 2 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 1 | . 1 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 3 2 Energy Gun 5 | 1 2 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 49 | . 57 39 Engine 8 | . 12 4 Flight 17 | . 20 14 Storage 7 | . 4 10 Energy Gun 8 | . 10 6 Special Melee Weapon 7 | . 9 4 Naked Turns 40 | . . 40 Heaviest Build 8 | 2 8 8 Greatest Support 8 | 3 8 8 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 4 6 6 Average Capacity 4 | 4 4 5 Most Carried 6 | 4 4 6 Average Carried 3 | 2 3 3 Final Capacity 6 | 4 6 4 Final Carried 4 | 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 241 | 166 75 . Remotely . | . . . Salvage Created 99 | . 99 . Parts 7 | . 7 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 3 | . 3 . Guns 3 | . 3 . Classes Destroyed 2 | . 2 . Hauler 1 | . 1 . Swarmer 3 | . 3 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 550 | . 102 448 Core 258 | . 45 213 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | . 26 11 Largest 2 | . 2 2 Hottest 100 | . 90 100 Shots Fired 50 | . 30 20 Gun 50 | . 30 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 44 | . 24 20 Explosive . | . . . Electromagnetic 6 | . 6 . Robot Hit Streak 3 | . 3 3 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 30 | . 17 13 Core Hits 7 | . 5 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 4 | . 3 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 309 | . 193 116 Guns 309 | . 193 116 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 298 | . 182 116 Explosive . | . . . Electromagnetic 11 | . 11 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 261 | . 120 261 Average Temperature 83 | . 31 153 Received Heat Transfer 219 | . . 219 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 769 | . 436 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 183 | . 183 100 Initial 70 | . . 70 Average 82 | . 102 72 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 10 12 Peak Tracking Total 6 | . 6 6 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 2 | . . 2 Traps Extracted . | . . . Installed 5 | . . 5 Triggered 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 4 | . 4 . Failed 4 | . 4 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 2 | . 1 1 Non-combat 2 | . 1 1 Combat . | . . . Robot Hacks Applied 2 | . 1 1 parse_system 2 | . 1 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 405 | 34 213 158 Spaces Moved 556 | 54 288 214 Core 137 | 54 27 56 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 419 | . 261 158 Fastest Speed 37 | 50 37 37 Average Speed 41 | 50 39 43 Slowest Speed 120 | 50 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 7 | . 3 4 Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 50 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 667 | 60 352 255 Wait 44 | . 23 21 Move 541 | 53 281 207 Hop 6 | . 3 3 Pick Up 12 | 5 5 2 Fast Attach 4 | 1 3 . Attach 5 | . 3 2 Detach . | . . . Swap 1 | . 1 . Drop 8 | 1 4 3 Fire 37 | . 26 11 Melee 4 | . 3 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 5 | . . 5 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 12) 190 | -10/Materials | Identified exit to Mines 248 | -10/Materials | Entered Mines 295 | -10/Mines | Found a hidden stash of uninstalled traps 308 | -10/Mines | Core integrity fell below 50% 329 | -10/Mines | Lost 3 parts (1p1n1w) 343 | -10/Mines | Build established: Mutant 396 | -10/Mines | Lost 3 parts (1n2w) 403 | -10/Mines | Core integrity fell below 20% 406 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00297_ Installed EMP Trap. 00297_ Datajack destroyed. 00298_ Lgt. Ion Engine destroyed. 00299_ Installed EMP Trap. 00301_ Acquired EMP Trap. 00311_ Dropped EMP Trap. 00312_ Installed EMP Trap. 00343_ G-47 Trooper misfires. 00346_ G-47 Trooper heat spikes uncontrollably. 00347_ G-47 Trooper overheating. 00348_ G-47 Trooper heat damages Lgt. Nuclear Core. 00348_ G-47 Trooper overheating. 00348_ Destroyed Lgt. Nuclear Core. 00349_ G-47 Trooper overheating. 00356_ Med. Laser destroyed. 00356_ Flight Unit destroyed. 00365_ Med. Laser destroyed. 00366_ Dropped Sml. Storage Unit. 00374_ Dropped EMP Trap. 00375_ Installed EMP Trap. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????#????????????????? | | ?????????????????????# ???####????????? | | ????????????????????## #?## ###??????? | | ??????????????????### ## ##?????? | | ?????????????????## @ ##????? | | ?????????????????# ss ##???? | | ?????????????????# s #???? | | ?????????????????## !!! #???? | | ??????????????????# ! #???? | | ??????????????????## ! ! ##???? | | ???????????????????####### !!! ##????? | | ?????????????????????????# ###???? | | ?????????????????????????####### ##??? | | ??????????????????????????## #??? | | ?????????????????????????## #??? | | ?????????????????????????# ### #??? | | ?####???????????????????## ##??###??? | | ## ####????????????????# #????????? | | # ##???????????????# ##????????? | | """ ##??????????????## #?????????? | | """ ################# ##????????? | | """ # #????????? | | # #????????? | | ##! ######## # ##????????? | | #### ## ##??????# #?????????? | | ???######## ##???????# #?????????? | | ??????????####????????#######?????????? | | ??????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 281 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothBattleDisintegrator Manual? 0 Play Time 00:09:48 Cumulative 151.8 hours Start 2021.06.27 @ 02:45:47 End 2021.06.27 @ 02:54:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 199 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e29da819-583a-4d4a-b63d-5fc2c24da935