Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 16:54:47 Player: btrs Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (208) 208 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 1848 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 550/550 Matter 296/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Subdweller Optics Signal Interpreter > --- WEAPON (2) ------- Assault Rifle (fused) Enhanced Flamer > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Flight Unit Grenade Launcher Piercing Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Subdweller Optics Signal Interpreter > --- WEAPON ----------- Assault Rifle Enhanced Flamer > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Grenade Launcher Piercing Trap [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 19 | 6 10 3 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 4 | 1 2 1 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 4 | . 4 4 4 Power . | . 1 1 1 Propulsion 1 | . . 2 2 Utility . | . . . . Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 5 | . 2 . 3 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 1 | . 1 . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 85 84 54 Engine 12 | . 14 10 . Treads 11 | . 25 . . Flight 16 | . 2 28 18 Device 8 | . 1 13 9 Storage 5 | . 12 . . Processor 8 | . 1 14 9 Energy Gun 2 | . 6 . . Ballistic Gun 11 | . 12 10 9 Ballistic Cannon 2 | . 5 . . Launcher 1 | . . 3 . Special Weapon 2 | . 1 3 9 Peak Build Rating 9 | 6 7 9 9 Average Rating 6 | 4 6 6 9 On Entrance 5 | . 6 6 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 12 15 7 6 Greatest Support 40 | 40 40 8 8 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 6 7 5 5 Most Carried 8 | 1 8 5 5 Average Carried 4 | . 4 4 5 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 578 | 100 380 98 . Remotely . | . . . . Salvage Created 178 | . 155 23 . Parts 19 | . 12 7 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 10 | . 6 4 . Guns 3 | . 3 . . Cannons 3 | . 3 . . AOE 4 | . . 4 . Classes Destroyed 2 | . 2 . . Swarmer 7 | . 3 4 . Grunt 3 | . 3 . . Best Kill Streak 4 | . 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 51 | . 22 29 . Missed 22 | . 7 15 . Hits 29 | . 15 14 . Projectile 29 | . 15 14 . Damage Taken 350 | . 180 170 . Core 13 | . 6 7 . Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 94 . Volleys Fired 24 | . 13 11 . Largest 2 | . 2 1 . Hottest 100 | . 100 80 . Shots Fired 37 | . 25 12 . Gun 16 | . 12 4 . Cannon 11 | . 11 . . Launcher 5 | . . 5 . Special 5 | . 2 3 . Kinetic 27 | . 23 4 . Thermal 5 | . 2 3 . Explosive 5 | . . 5 . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 3 . Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 20 | . 15 5 . Core Hits 11 | . 8 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 476 | . 205 271 . Guns 83 | . 83 . . Cannons 122 | . 122 . . Explosions 271 | . . 271 . Melee . | . . . . Ramming . | . . . . Kinetic 205 | . 205 . . Thermal . | . . . . Explosive 271 | . . 271 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 1 9 . Message Errors 3 | . . 3 . Matter Fused 2 | . . 2 . Parts Fused 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Misfires 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles . | . . . . Explosions 16 | . . 16 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 28 | . 28 . . Average Temperature 9 | . 9 . . Received Heat Transfer 87 | . 42 45 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 83 | . 83 . . Initial . | . . . . Average 15 | . 17 . . Influence Increases 310 | . 200 110 . Destroy 0b10 Robot/C 200 | . 120 80 . Destroy Leader 30 | . 30 . . Successful Hack 4 | . 4 . . Disable Machine 15 | . 15 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 60 | . 30 30 . Influence Decreases 310 | . 152 158 . Entered New Map 24 | . . 24 . Time Decay 276 | . 152 124 . Lost Part 10 | . . 10 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 8 13 . Peak Tracking Total 4 | . 4 4 . Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 4 2 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 3 . Successful 7 | . 4 3 . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Record 1 | . . 1 . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1026 | . 108 916 2 Optics 212 | . . 210 2 Sensors 814 | . 108 706 . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1864 | 90 833 939 2 Spaces Moved 2127 | 52 553 1518 4 Core 2 | 2 . . . Treads 448 | 50 398 . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 1677 | . 155 1518 4 Fastest Speed 37 | 50 37 37 37 Average Speed 63 | 155 126 37 37 Slowest Speed 200 | 160 200 37 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 2 . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 66 58 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 14 | . 1 13 . Melee . | . . . . Projectile 1 | . 1 . . AOE 13 | . . 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2601 | 58 659 1880 4 Wait 404 | . 59 345 . Move 2120 | 51 548 1517 4 Hop 2 | . 2 . . Pick Up 11 | 1 9 1 . Fast Attach 10 | 6 2 2 . Attach 6 | . 4 2 . Detach 5 | . 4 1 . Swap 8 | . 8 . . Drop 9 | . 9 . . Fire 24 | . 13 11 . Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Derelicts attacked the area 613 | -10/Materials | Discovered new exit (range 13) 791 | -10/Materials | Discovered new exit (range 5) 924 | -10/Materials | Identified exit to Subcaves 924 | -10/Materials | Entered Subcaves 925 | -10/Subcaves | Approached by a straggling Scientist 1078 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1117 | -10/Subcaves | Released subatomizers from SUBCON Basin 1170 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1170 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1306 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1334 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1661 | -10/Subcaves | Learned location of Mines (-9) 1789 | -10/Subcaves | Identified exit to Materials 1863 | -10/Subcaves | Entered Materials 1863 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1865 | -8/Materials | Self-destructed Last Messages --------------- Data stored: Storage entrances (x1). 01661_ Acquired derelict log, extracted data. World map updated: -9/Mines. 01691_ 1O5ABSHFQ#=RR MVJ35U T#ZT|4 =I,PDP/1CSK& 01742_ System corrupted: Assault Rifle fused. 01785_ System corrupted: Matter fused (-5). 01789_ Acquired derelict log, extracted data. Loading 1 Subcaves exit... 01838_ Flight Unit fries itself beyond repair. 01840_ Lgt. Ion Engine fries itself beyond repair. 01844_ System corrupted: FCS attempts to trigger Assault Rifle. 01844_ System corrupted: Assault Rifle misfires. 01853_ Acquired 8 matter. 01855_ Acquired 5 matter. 01857_ Acquired 11 matter. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????########???????????????????? | | ??????????????# T ] #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# """#???????????????????? | | ??????????????# """#???????????????????? | | ??????????????# """#???????????????????? | | ??????????????# @ #??###########??????? | | ??????????????####+### ????? | | ??????????????# #?????????????? | | ??????????????# " #?????????????? | | ??????????????# #?????????????? | | ??????????????##T##### #?????????????? | | ???????????????###????##+###?????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionStormUnit Manual? 0 Play Time 00:22:32 Cumulative 98.2 hours Start 2025.11.06 @ 16:31:35 End 2025.11.06 @ 16:54:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 55 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76a16789-e73f-4c59-9894-c20a604fe8a7