Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.22 @ 13:58:46 Player: Terminus Result: Destroyed by RL-HNJ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (756) 756 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1536 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 200/300 Energy 75/100 System Corruption 1% Temperature Cool (0) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (20) --- Light Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Subdweller Optics EM Pulse Gun Medium Laser Subdweller Laser Assault Rifle Light Assault Rifle Battle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Subdweller Optics EM Pulse Gun Medium Laser Subdweller Laser Assault Rifle Light Assault Rifle Battle Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 46 | 6 16 6 18 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 2 4 Treads . | . . . . Leg 6 | 2 2 2 . Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 10 | 1 5 . 4 Device 2 | . 1 . 1 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 23 | 2 8 4 9 Energy Gun 5 | . 3 . 2 Energy Cannon . | . . . . Ballistic Gun 11 | 2 3 2 4 Ballistic Cannon . | . . . . Launcher 7 | . 2 2 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 100 98 Engine 13 | . 14 14 13 Leg 24 | . 28 28 13 Wheel 3 | . . . 14 Device 3 | . 8 . . Storage 14 | . 14 14 14 Protection 9 | . 3 14 13 Energy Gun 12 | . 10 14 13 Ballistic Gun 11 | . 16 4 13 Launcher 3 | . . 9 . Naked Turns . | . . . . Heaviest Build 90 | 11 90 53 54 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 4 | . 4 2 2 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 25 | 8 25 20 20 Average Capacity 17 | 7 15 20 20 Most Carried 20 | 2 17 19 20 Average Carried 15 | . 11 17 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 2 17 18 20 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Jun Mat Min Sub Matter Collected 962 | 223 398 64 277 Remotely . | . . . . Salvage Created 939 | . 581 79 279 Parts 60 | . 29 3 28 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Combat Hostiles Destroyed 26 | . 12 4 10 Guns 17 | . 8 3 6 AOE 9 | . 4 1 4 Classes Destroyed 6 | . 4 1 1 Hauler 2 | . 2 . . Recycler 2 | . 2 . . Swarmer 6 | . 3 . 3 Grunt 11 | . 9 2 . Subdweller 7 | . . . 7 Assembled 2 | . . 2 . Best Kill Streak 4 | . 4 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Damage Taken 1300 | . 417 222 661 Core 263 | . 62 21 180 Absorbed by Shields . | . . . . Redirected to Shielding 37 | . . . 37 Regen/Repaired (Parts) 68 | . 68 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 90 | . 43 12 35 Largest 2 | . 2 2 2 Hottest 90 | . 70 70 90 Shots Fired 161 | . 81 18 62 Gun 145 | . 76 15 54 Cannon . | . . . . Launcher 16 | . 5 3 8 Special . | . . . . Kinetic 91 | . 58 6 27 Thermal 54 | . 18 9 27 Explosive 16 | . 5 3 8 Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 10 8 Robot Miss Streak 7 | . 7 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 94 | . 47 12 35 Core Hits 55 | . 29 10 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 1 2 Burn 4 | . 2 1 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2317 | . 963 298 1056 Guns 1388 | . 599 153 636 Cannons . | . . . . Explosions 917 | . 356 141 420 Melee . | . . . . Ramming 12 | . 8 4 . Kinetic 862 | . 453 60 349 Thermal 526 | . 146 93 287 Explosive 917 | . 356 141 420 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . 3 13 8 Message Errors 12 | . 2 5 5 Matter Fused 4 | . . 2 2 Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . 1 2 . Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 9 | . . 6 3 Projectiles . | . . . . Explosions 9 | . . 6 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 128 | . 15 62 51 Shots 6 | . 1 3 2 Rammed . | . . . . Targets Rammed 5 | . 3 2 . Kicked 5 | . 3 2 . Crushed . | . . . . Highest Temperature 258 | . 42 258 . Average Temperature 62 | . 10 89 . Received Heat Transfer 345 | . 222 48 75 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1422 | . 555 333 534 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Peak Influence 238 | . 238 50 . Initial 8 | . . 8 . Average 33 | . 61 6 . Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 96 100 . Level 1 1 | . 3 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 22 5 11 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Jun Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Machines Accessed 8 | . 8 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 34 . . Successful 21 | . 21 . . Failed 12 | . 12 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 26 | . 26 . . Terminals 29 | . 29 . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 10 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 7 | . 7 . . Track 1 | . 1 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Jun Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Jun Mat Min Sub Turns Passed 3484 | 58 1337 1303 786 Spaces Moved 1405 | 53 558 389 405 Core 23 | 23 . . . Treads . | . . . . Legs 1071 | 30 558 389 94 Wheels 311 | . . . 311 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 120 Average Speed 195 | 89 190 260 154 Slowest Speed 400 | 120 400 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 85 61 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 1 3 Spaces Dug 25 | . . 18 7 Terrain Destroyed 84 | . 22 18 44 Melee . | . . . . Projectile . | . . . . AOE 84 | . 22 18 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Total 1969 | 60 748 658 503 Wait 386 | . 107 248 31 Move 1402 | 52 557 388 405 Hop . | . . . . Pick Up 25 | 2 16 1 6 Fast Attach 16 | 6 4 . 6 Attach 3 | . . . 3 Detach 1 | . . . 1 Swap 27 | . 12 6 9 Drop 14 | . 6 1 7 Fire 90 | . 43 12 35 Melee . | . . . . Ram . | . . . . Kick 5 | . 3 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 8) 774 | -10/Materials | Repaired Assault Rifle 801 | -10/Materials | Repaired Med. Laser 818 | -10/Materials | Central database locked down 861 | -10/Materials | Discovered new exit (range 12) 1032 | -10/Materials | Discovered new exit (range 11) 1396 | -10/Materials | Entered Mines 1828 | -10/Mines | Discovered new exit (range 5) 2368 | -10/Mines | Excavation squad dispatched 2368 | -10/Mines | A large section of the Mines collapsed 2699 | -10/Mines | Entered Subcaves 2757 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2778 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2799 | -10/Subcaves | Learned location of Zion (-7) 2814 | -10/Subcaves | Learned Materials stockpile data 2910 | -10/Subcaves | Disturbed a concealed Subdweller 2984 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3257 | -10/Subcaves | Core integrity fell below 50% 3288 | -10/Subcaves | Core integrity fell below 20% 3321 | -10/Subcaves | Build established: Scavenger-Mutant 3485 | -10/Subcaves | Destroyed by RL-HNJ(R) with Subdweller Machine Gun Last Messages --------------- 03198_ L3-8AW(R) destroyed. 03201_ LK-BPM(R) destroyed. 03208_ Acquired 53 matter. 03210_ Dropped Med. Laser. 03210_ Acquired Sub. Laser. 03230_ Dropped Sub. Monowheel. 03232_ Acquired 56 matter. 03279_ Ion Engine destroyed. 03279_ Sub. Monowheel destroyed. 03279_ 9Y-52N(R) destroyed. 03286_ 2G-PXZ(R) affixes Scrap Shield Fragment to Scrap Shield. 03292_ 2G-PXZ(R) suffers critical hit (Destroy). 03295_ 2G-PXZ(R) destroyed. 03300_ Acquired Sub. Monowheel. 03301_ Acquired 22 matter. 03303_ Acquired Sub. Power Source. 03339_ ZO=DPXTSYWGQE#XG>XQA7RJ 03398_ System corrupted: Matter fused (-6). 03482_ BK-HU3(R) destroyed. 03483_ Sub. Power Source destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????#???????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? #???#??????????????? | | ???????????????????? #### #?????????????? | | ???????????????????? ##????????????? | | ???????????????????? ##???????????? | | ???????????????????# ????????????? | | ???????????????##?# #?????????????? | | ??????????????## # #??????????????? | | ??????????????? #???????????????? | | ??????????????? #???????????????? | | ???????????????# = #??#????????????? | | ??????????????## R%! #?# ???????????? | | ??????????????# ! #??## #???????????? | | ??????????????# @ #??# ##??????????? | | ??????????????## ####### ???????????? | | ??????????????## #?## ????????????? | | ??????????????# ### #????????????? | | ??????????????## ## #????????????? | | ???????????????# ## #????????????? | | ???????????????# ## #????????????? | | ??????????????## ### #????????????? | | ??????????????# ## #????????????? | | ??????????????# ##???###?????? | | ??????????????# ##### ##????? | | ??????????????# ##???# | | ??????????????# ##### | | ??????????????## ## ## | | ???????????????# ## ###### # | | ???????????????# ## #??## | | ???????????????# #??# ## | | ??????????????# ###??# ##?# ### | | ??????????????# ##????# ##?# # | | ??????????????## ##??##### ### | | ???????????????#####???# | | ???????????????????????# #### | | ???????????????????????# ##??? | | ???????????????????????## ##???? | | ????????????????????????# ########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodBiometalSpear Manual? 0 Play Time 00:18:28 Cumulative 1708.5 hours Start 2023.06.22 @ 13:41:56 End 2023.06.22 @ 13:58:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 603 Rogue 603 Adventurer 0 Explorer 0 Win Type - Total 130 Types 27/13/56/7/1/2/22/1/1 Lore% 93 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6056e207-1a69-4f60-81d8-830e5bea2042