Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 21:50:47 Player: Beosis Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (965) 965 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2715 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Pulse Rifle Barrage Gun Advanced Assault Cannon Advanced Assault Cannon Shock Bomb Launcher > --- INVENTORY -------- Cryofiber Web Improved Sensor Array Armor Integrity Analyzer Hardened Medium Armor Plating Makeshift Thermal Plating Makeshift System Shield Pulse Rifle Advanced Assault Cannon [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . . 3 Parts Attached 40 | 7 1 10 22 Power 7 | 1 . 2 4 Engine 7 | 1 . 2 4 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 5 | . . 2 3 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 . 2 5 Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection 3 | . . . 3 Artifact . | . . . . Weapon 17 | 2 1 4 10 Energy Gun 6 | 2 . 1 3 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | . . 3 . Ballistic Cannon 3 | . . . 3 Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 30 | . 1 9 20 Power 5 | . . 2 3 Propulsion 5 | . . 2 3 Utility 8 | . . 1 7 Weapon 12 | . 1 4 7 Highest Loss Streak 11 | . 1 3 11 To Critical Strikes . | . . . . Average Backups 6 | 5 6 6 5 Power . | . 1 . . Propulsion 3 | 3 4 3 . Utility . | . . 1 3 Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 97 77 71 Engine 10 | . 13 11 7 Treads 7 | . . 5 13 Leg 9 | . 27 5 . Device 4 | . 13 2 . Storage 11 | . 14 14 6 Processor 6 | . . 11 8 Energy Gun 12 | . 17 9 10 Ballistic Gun 7 | . . 14 7 Ballistic Cannon 3 | . . . 10 Launcher 5 | . 10 2 5 Peak Build Rating 29 | 9 9 12 29 Average Rating 7 | 6 8 7 20 On Entrance 7 | . 9 9 12 Naked Turns 39 | . . . 39 Heaviest Build 46 | 13 14 17 46 Greatest Support 42 | 20 20 40 42 Greatest Overweight (x) 7 | . 3 4 7 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 7 8 8 8 Average Carried 6 | 5 6 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 7 8 . Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 979 | 270 . 277 432 Remotely . | . . . . Salvage Created 899 | 9 108 280 502 Parts 59 | . 3 20 36 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 26 | 2 2 9 13 Guns 15 | 2 . 6 7 Cannons 5 | . . . 5 AOE 6 | . 2 3 1 Classes Destroyed 12 | 1 1 3 7 Worker 1 | . . . 1 Builder 1 | . . . 1 Recycler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 8 | . . 2 6 Grunt 2 | . 2 . . Sentry 4 | . . . 4 Demolisher 2 | 2 . . . Hunter 2 | . . . 2 Heavy 1 | . . . 1 Artisan 1 | . . 1 . Subdweller 7 | . . 7 . Best Kill Streak 3 | 2 2 2 3 Combat Bots Only 3 | 2 2 2 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 280 | 3 9 43 225 Missed 81 | . 2 12 67 Hits 199 | 3 7 31 158 Projectile 199 | 3 7 31 158 AOE 3 | 3 . . . Critical Strikes 4 | . . 1 3 Part Disruptions 1 | . . . 1 Damage Taken 3769 | 125 151 666 2827 Core 817 | 18 26 197 576 Absorbed by Shields . | . . . . Ignored by Resistances 22 | . . . 22 Core Remaining (%) 47 | 92 . 3 . Volleys Fired 67 | 2 5 23 37 Largest 5 | 2 2 2 5 Hottest 253 | 80 80 70 253 Shots Fired 186 | 4 10 43 129 Gun 108 | 4 9 37 58 Cannon 62 | . . . 62 Launcher 16 | . 1 6 9 Special . | . . . . Kinetic 105 | . . 18 87 Thermal 47 | . . 14 33 Explosive 7 | . 1 6 . Electromagnetic 27 | 4 9 5 9 Robot Hit Streak 12 | 1 3 12 7 Robot Miss Streak 5 | 1 3 5 5 Penetration Max . | . . . . Secondary Targets 2 | 1 . 1 . Max Gunslinging Chain 1 | 1 . 1 . Shots Hit Robots 100 | 2 4 30 64 Core Hits 53 | 2 6 18 27 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . . . 4 Burn 1 | . . . 1 Destroy 1 | . . . 1 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2530 | 23 240 728 1539 Guns 1046 | 23 39 375 609 Cannons 702 | . . . 702 Explosions 736 | . 201 353 182 Melee . | . . . . Ramming 46 | . . . 46 Kinetic 1197 | . . 254 943 Thermal 553 | . 120 65 368 Explosive 353 | . . 353 . Electromagnetic 381 | 23 120 56 182 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 17 | . 1 1 17 Average Corruption 1 | . 1 1 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 38 | . 10 8 20 Message Errors 7 | . 1 2 4 Matter Fused 4 | . 1 . 3 Heat Flow Errors 3 | . 2 . 1 Energy Discharges 10 | . 3 1 6 Parts Fused 1 | . . . 1 Data Loss (minor) 6 | . 2 1 3 Data Loss (major) 3 | . . 3 . Misfires 1 | . . 1 . Alerts 3 | . 1 . 2 Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage 170 | . 59 59 52 Shots 10 | . 2 5 3 Rammed 9 | . . . 9 Targets Rammed 9 | . . . 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 377 | 36 263 242 377 Average Temperature 105 | 20 87 134 110 Received Heat Transfer 808 | . 51 370 387 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1101 | . 100 150 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 . 2 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 . 91 Level 1 . | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 229 | 50 58 . 229 Initial 32 | . 32 . . Average 11 | 8 4 . 76 Influence Increases 814 | 50 99 55 610 Destroy 0b10 Robot/C 380 | 40 40 40 260 Destroy 0b10 Robot/NC 20 | . . . 20 Destroy Leader 112 | 10 10 . 92 Successful Hack 28 | . 23 . 5 Disable Machine 45 | . 15 . 30 Destroy Structure 49 | . 11 . 38 Lose Combat Pursuer 180 | . . 15 165 Influence Decreases 678 | . 141 63 474 Entered New Map 22 | . 18 4 . Time Decay 436 | . 113 49 274 Lost Part 220 | . 10 10 200 Squads Dispatched 5 | . 1 . 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | 2 3 11 34 Peak Tracking Total 12 | 2 2 3 12 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 3 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 12 . 7 Successful 9 | . 6 . 3 Failed 9 | . 5 . 4 Catastrophic 2 | . 1 . 1 Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 15 | . 11 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 . 2 Record 3 | . 3 . . Level Access Points 1 | . 1 . . Alert Level 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 1 | . 1 . . Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 120 | . . . 120 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 6827 | 5464 1164 199 . Optics 127 | . . 127 . Terrain 6700 | 5464 1164 72 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 33943 | 29719 1195 1380 1649 Spaces Moved 4108 | 2462 334 649 663 Core 283 | 15 7 258 3 Treads 824 | . . 164 660 Legs 3001 | 2447 327 227 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 152 Average Speed 138 | 119 122 198 159 Slowest Speed 400 | 120 200 250 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 7 | . . . 7 Exploration Rate (%) 62 | 132 40 33 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 10 | . . 10 . Spaces Dug . | . . . . Terrain Destroyed 65 | . 10 24 31 Melee . | . . . . Projectile 28 | . . . 28 AOE 37 | . 10 24 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 32209 | 29233 1108 699 1169 Wait 27919 | 26750 757 2 410 Move 4105 | 2461 333 648 663 Hop . | . . . . Pick Up 45 | 13 4 12 16 Fast Attach 10 | . 6 1 3 Attach 36 | 7 3 8 18 Detach . | . . . . Swap 4 | . . 2 2 Drop 14 | . . 3 11 Fire 67 | 2 5 23 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 9 | . . . 9 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11900 | -11/Scrapyard | Assembled infested the area 29720 | -11/Scrapyard | Entered Materials 29721 | -10/Materials | Build established: Mutant 29809 | -10/Materials | Central database locked down 30099 | -10/Materials | Identified exit to Materials 30853 | -10/Materials | Discovered new exit (range 16) 30858 | -10/Materials | Discovered new exit (range 5) 30915 | -10/Materials | Entered Subcaves 30916 | -10/Subcaves | Approached by a straggling Scientist 30946 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 31145 | -10/Subcaves | Lost 3 parts (1p2w) 31523 | -10/Subcaves | Core integrity fell below 50% 31877 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 31946 | -10/Subcaves | Discovered new exit (range 16) 31971 | -10/Subcaves | Disturbed a concealed Subdweller 31986 | -10/Subcaves | Core integrity fell below 20% 32026 | -10/Subcaves | Lost 3 parts (1p2w) 32045 | -10/Subcaves | Identified exit to Materials 32295 | -10/Subcaves | Entered Materials 32295 | -8/Materials | Evolved 4 slots: Power x1, Weapon x3 32588 | -8/Materials | Build established: Gunner 33593 | -8/Materials | Lost 11 parts (1p2n2u6w) 33606 | -8/Materials | Core integrity fell below 50% 33614 | -8/Materials | Crushed by falling debris 33645 | -8/Materials | Lost 3 parts (1n1u1w) 33710 | -8/Materials | Crushed by falling debris 33759 | -8/Materials | Crushed by falling debris 33759 | -8/Materials | Core integrity fell below 20% 33785 | -8/Materials | Crushed by falling debris 33790 | -8/Materials | Crushed by falling debris 33790 | -8/Materials | System corruption reached 10% 33830 | -8/Materials | Build established: Mutant 33922 | -8/Materials | Crushed by falling debris 33945 | -8/Materials | Crushed by falling debris 33945 | -8/Materials | Smashed by cave-in Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. Armor Integrity Analyzer destroyed. System corrupted by crushing effect (+5). System corrupted: Energy discharge (-29). Y7YMOLZVCSYR6&&SWN QOPOXAEXU8 System corrupted: Matter fused (-9). System corrupted: Lgt. Armor Plating fused. System corrupted: Energy discharge (-28). YRLP14/FITEPB6MW=EES<2EP The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Armor Plating destroyed. System corrupted by crushing effect (+1). Mak. System Shield destroyed. System corrupted by crushing effect (+4). System corrupted: IFF burst signal emitted. System corrupted: Matter fused (-10). The unstable cave ceiling collapses. Crushed by falling debris. 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""""" # # | | #????????# """"" # # | | ## ###+###########????????# + # | | ?# # ???????##?????????###########+########## | | ?# # ????????????????????????# [ ! #[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Slippery One Storm Trooper Challenges ------------ None Game ------ Seed PortableUltimateNeutralizer Manual? 0 Play Time 01:01:01 Cumulative 11.6 hours Start 2025.05.30 @ 20:31:02 End 2025.05.30 @ 21:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 3 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fd5f3039-381c-42c5-b9d7-097f965f4e49