Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 20:48:34 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1185) 1185 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 2787 Bonus ------- Follower Combat Kills 74 Friendly Fire -97 Cogmind --------- Core Integrity 194/400 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Treads Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Beamcaster Autogun > --- INVENTORY -------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Heat Sink Heat Sink High-capacity Matter Pod Experimental Sensor Array Utility Shielding Light Armor Plating Light Armor Plating Light Armor Plating Medium Laser Beam Rifle Assault Rifle Datajack [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 40 | 8 6 5 13 8 Power 5 | 1 1 1 1 1 Engine 4 | 1 1 . 1 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 . 3 1 3 Treads 6 | 2 . 2 1 1 Leg 2 | . . . . 2 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 3 2 1 6 2 Device 5 | 2 . . 3 . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 12 | 2 3 . 5 2 Energy Gun 7 | 2 2 . 2 1 Energy Cannon 3 | . . . 2 1 Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 18 | . 4 2 2 10 Power 5 | . 2 . 1 2 Propulsion 5 | . . 2 . 3 Utility 4 | . . . 1 3 Weapon 4 | . 2 . . 2 Highest Loss Streak 5 | . 2 1 1 5 To Critical Strikes . | . . . . . Average Backups 11 | 4 8 13 13 13 Power . | . . . . 1 Propulsion 2 | 1 2 1 2 2 Utility 6 | . 3 9 6 5 Weapon 2 | . . 1 2 3 Tool/Special . | . . . . . Unused Backups 11 | . 1 1 3 6 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 5 | . 1 . 1 3 Weapon 3 | . . . 2 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 96 97 99 87 Engine 7 | . 11 . 7 8 Core 3 | . . 12 2 . Treads 22 | . 28 22 21 11 Leg 1 | . . . . 9 Device 13 | . 13 . 20 14 Storage 12 | . 14 14 11 11 Protection 8 | . . 12 12 12 Energy Gun 15 | . 26 14 10 11 Energy Cannon 1 | . . . 1 7 Ballistic Gun 6 | . 1 14 9 . Peak Build Rating 20 | 9 8 12 20 18 Average Rating 13 | 5 7 10 18 16 On Entrance 8 | . 7 7 12 17 Avg Prop Armor Cover (%) 9 | . . 9 . . Naked Turns . | . . . . . Heaviest Build 40 | 15 28 32 40 40 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . 3 . 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 25 | 8 15 15 25 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 6 14 15 15 15 Average Carried 11 | 4 8 13 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 13 15 15 11 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1160 | 270 181 230 404 75 Remotely . | . . . . . Salvage Created 1827 | 167 357 271 881 151 Parts 114 | 12 18 19 59 6 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 36 | . 7 8 16 5 Guns 34 | . 6 8 16 4 Classes Destroyed 11 | 2 5 1 3 . Worker 1 | . . 1 . . Builder 1 | . . . 1 . Tunneler 4 | 4 . . . . Hauler 4 | . 1 . 3 . Recycler 1 | 1 . . . . Operator 4 | . 1 . 3 . Watcher 6 | . 3 . 3 . Swarmer 15 | . 3 4 4 4 Grunt 15 | . 4 4 7 . Duelist 1 | . . . 1 . Sentry 4 | . . . 4 . Best Kill Streak 5 | 3 3 3 5 4 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 258 | . 49 61 81 67 Missed 69 | . 10 18 25 16 Hits 189 | . 39 43 56 51 Melee 3 | . . . 3 . Projectile 186 | . 39 43 53 51 AOE 22 | . . . . 22 Critical Strikes 7 | . . 3 4 . Damage Taken 2713 | . 499 543 665 1006 Core 432 | . 138 88 48 158 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 92 | . . . 92 . Core Remaining (%) 54 | 100 . 9 . . Volleys Fired 155 | 6 37 32 66 14 Largest 2 | 2 2 2 2 2 Hottest 136 | 80 100 70 136 136 Shots Fired 299 | 12 70 64 131 22 Gun 293 | 12 70 64 129 18 Cannon 6 | . . . 2 4 Launcher . | . . . . . Special . | . . . . . Kinetic 97 | . . 32 65 . Thermal 152 | . 50 32 66 4 Explosive . | . . . . . Electromagnetic 50 | 12 20 . . 18 Robot Hit Streak 13 | 3 8 10 13 6 Robot Miss Streak 5 | 2 3 4 4 5 Penetration Max . | . . . . . Secondary Targets 6 | . 1 2 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 199 | 7 51 39 84 18 Core Hits 86 | 6 19 17 33 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 5 3 5 . Burn 13 | . 5 3 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3268 | 151 731 526 1567 293 Guns 3033 | 102 688 526 1547 170 Cannons 101 | . . . 20 81 Explosions 128 | 49 43 . . 36 Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 884 | . . 272 612 . Thermal 1877 | 49 502 254 955 117 Explosive . | . . . . . Electromagnetic 501 | 102 229 . . 170 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . 15 . . . Projectiles . | . . . . . Explosions 15 | . 15 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 311 | 72 311 162 88 78 Average Temperature 57 | 30 101 57 18 24 Received Heat Transfer 789 | . 222 324 213 30 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 9 | . 6 2 1 . Heat Transferred 5108 | 100 1739 962 2109 198 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 1 . . 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 155 | 15 62 85 155 101 Initial 52 | . . . 24 52 Average 40 | 1 11 36 73 29 Influence Increases 1314 | 25 253 331 550 155 Destroy 0b10 Robot/C 780 | . 140 240 320 80 Destroy 0b10 Robot/NC 105 | 25 25 5 50 . Destroy Leader 190 | . 38 50 92 10 Allied During Kill 6 | . . 6 . . Successful Hack 41 | . 31 . 10 . Disable Machine 75 | . 15 15 45 . Destroy Structure 12 | . 4 . 3 5 Lose Combat Pursuer 105 | . . 15 30 60 Influence Decreases 1270 | 25 253 269 477 246 Entered New Map 121 | . . . 38 83 Time Decay 1046 | 25 230 239 429 123 Lost Part 83 | . 23 10 10 40 Lost Ally 20 | . . 20 . . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 12 12 25 21 Peak Tracking Total 19 | . 3 4 5 19 Tactical Retreats 6 | . . 1 2 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . 1 1 3 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 15 | . 6 . 9 . Terminals 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 56 | . 27 . 29 . Successful 23 | . 12 . 11 . Failed 33 | . 15 . 18 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 46 | . 23 . 23 . Terminals 47 | . 23 . 24 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 7 | . 4 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Terminal Index 2 | . 1 . 1 . Registered Components 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 7 . 8 . Terminals 15 | . 7 . 8 . Botnet 2 | . 1 . 1 . Operators 1 | . 1 . . . Skim 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 . 8 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 15 | . . 15 . . Total Damage 209 | . . 209 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1314 | 21 961 40 292 . Optics 1 | . 1 . . . Terrain 2 | 2 . . . . Seismic 1311 | 19 960 40 292 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3516 | 149 969 598 1279 521 Spaces Moved 1719 | 77 501 324 633 184 Core 14 | 14 . . . . Treads 1386 | 63 501 170 633 19 Legs 165 | . . . . 165 Wheels 154 | . . 154 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 125 160 120 Average Speed 153 | 140 160 145 160 130 Slowest Speed 240 | 160 160 240 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 5 66 72 54 54 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 1 . 3 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed 11 | 3 3 . . 5 Melee . | . . . . . Projectile . | . . . . . AOE 11 | 3 3 . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2317 | 105 600 387 783 442 Wait 320 | 1 39 16 33 231 Move 1715 | 76 500 323 632 184 Hop . | . . . . . Pick Up 52 | 13 13 8 17 1 Fast Attach 3 | . . . 3 . Attach 30 | 7 6 4 7 6 Detach 3 | . 1 . 1 1 Swap 16 | 2 1 1 8 4 Drop 22 | . 3 3 16 . Fire 155 | 6 37 32 66 14 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 150 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 13) 403 | -10/Materials | Discovered new exit (range 13) 781 | -10/Materials | Learned location of Recycling (-7) 826 | -10/Materials | Learned location of 2 exits from Mines 860 | -10/Materials | Learned Storage trap positions 884 | -10/Materials | Learned 2 Storage zone layouts 899 | -10/Materials | Learned 2 Storage zone layouts 904 | -10/Materials | Learned 4 Recycling zone layouts 920 | -10/Materials | Learned location of 2 exits from Subcaves 925 | -10/Materials | Core integrity fell below 50% 981 | -10/Materials | Identified exit to Materials 981 | -10/Materials | Identified exit to Subcaves 981 | -10/Materials | Identified exit to Mines 1119 | -10/Materials | Entered Mines 1216 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1219 | -10/Mines | Found Prototype Device 1471 | -10/Mines | Received a Mining Laser from a helpful Derelict 1550 | -10/Mines | Core integrity fell below 20% 1615 | -10/Mines | Learned location of 1 exit from Materials 1646 | -10/Mines | Discovered exit to Materials (range 10) 1717 | -10/Mines | Entered Materials 1717 | -9/Materials | Evolved 2 slots: Utility x2 1718 | -9/Materials | Identified exit to Materials 2157 | -9/Materials | Repaired Lgt. Treads 2336 | -9/Materials | Discovered exit to Materials (range 4) 2388 | -9/Materials | Build established: Scavenger-Mutant 2496 | -9/Materials | Discovered new exit (range 16) 2693 | -9/Materials | Identified exit to Mines 2728 | -9/Materials | Learned 4 Recycling zone layouts 2767 | -9/Materials | Learned Storage security intel 2769 | -9/Materials | Loaded intel: 16 trap records 2780 | -9/Materials | Learned location of Zion (-7) 2799 | -9/Materials | Learned Materials trap positions 2996 | -9/Materials | Entered Mines 3003 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3272 | -9/Mines | Destroyed YI-UF0 3299 | -9/Mines | Lost 5 parts (1p2n2u) 3308 | -9/Mines | Discovered exit to Materials (range 8) 3382 | -9/Mines | Assembled infested the area 3387 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3517 | -9/Mines | Self-destructed Last Messages --------------- 03413_ D-53 Grenadier unfolds itself. 03413_ Searching scrap... 03413_ Found Rocket Launcher. 03413_ Found 33 Matter. 03414_ Acquired 10 matter. 03460_ Imp. EM Shotgun destroyed. 03464_ The unstable cave ceiling collapses. 03465_ Lgt. Armor Plating destroyed. 03465_ D-53 Grenadier destroyed. 03466_ The unstable cave ceiling collapses. 03468_ D-53 Grenadier destroyed. 03469_ The unstable cave ceiling collapses. 03502_ Kicked T-07 Excavator. 03510_ T-07 Excavator destroyed. 03510_ S-10 Pest: "SECOND INTRUDER APPROACHING. ELIMINATE." 03512_ Carbon-fiber Leg destroyed. 03517_ Lgt. Ion Engine destroyed. 03517_ S-10 Pest suffers critical hit (Destroy). 03517_ S-10 Pest destroyed. 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Treads | 34% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyGrapheneCalibrator Manual? 0 Play Time 00:20:53 Cumulative 554.8 hours Start 2025.11.26 @ 20:25:16 End 2025.11.26 @ 20:48:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 724 Rogue 724 Adventurer 0 Explorer 0 Win Type - Total 19 Types 8/1/2/2/2/0/2/2/0/0 Lore% 93 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc49effa-f564-40c8-a0cf-57ad26afe952