Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 20:04:41 Player: Sixten Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1572) 1572 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5052 Bonus ------- None Cogmind --------- Core Integrity 742/850 Matter 43/300 Energy 172/290 System Corruption 4% Temperature Hot (240) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Light Treads Improved Medium Treads > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Structural Scanner > --- WEAPON (4) ------- Gatling Laser Light Assault Rifle Heavy Assault Rifle Proton Missile Launcher > --- INVENTORY (15) --- Light Nuclear Core Improved Hacking Suite Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Medium Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Structural Scanner Layered Light Armor Plating > --- WEAPON ----------- Gatling Laser Light Assault Rifle Heavy Assault Rifle Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Hacking Suite Shock Bomb Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . 2 . 1 Utility 2 | . . . . 2 . . Weapon 2 | . . . . . 1 1 Parts Attached 49 | 6 9 . 4 13 10 7 Power 10 | 1 2 . 2 1 2 2 Engine 8 | 1 2 . 2 1 1 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 15 | 2 4 . . 5 3 1 Treads 10 | 2 3 . . 3 1 1 Leg 5 | . 1 . . 2 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 . . 7 2 1 Device 5 | . 2 . . 2 . 1 Storage 4 | 1 . . . 1 2 . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 3 | . . . . 3 . . Artifact . | . . . . . . . Weapon 11 | 2 1 . 2 . 3 3 Energy Gun 2 | . . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 1 . 2 . 1 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . 5 . . 1 8 7 Power 4 | . 1 . . . 2 1 Propulsion 8 | . 2 . . . 4 2 Utility 5 | . 1 . . 1 1 2 Weapon 4 | . 1 . . . 1 2 Highest Loss Streak 4 | . 2 . . 1 3 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 95 100 100 87 79 74 Engine 10 | . 13 14 14 8 4 2 Core 1 | . . . . . 2 7 Treads 21 | . 25 28 28 21 16 11 Leg 2 | . . . . 10 4 6 Device 9 | . 12 14 14 6 . 4 Storage 12 | . 14 14 14 11 9 13 Hackware 1 | . . . . 7 3 . Protection 3 | . . . . 3 15 6 Ballistic Gun 23 | . 27 28 28 18 15 11 Peak Build Rating 34 | 6 8 8 11 23 29 34 Average Rating 12 | 4 6 8 9 15 22 26 On Entrance 10 | . 6 8 8 10 22 22 Naked Turns . | . . . . . . . Heaviest Build 66 | 11 14 11 15 33 52 66 Greatest Support 60 | 40 40 40 40 60 60 50 Greatest Overweight (x) 3 | . 1 . . 3 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 Average Capacity 9 | 6 8 8 8 8 13 15 Most Carried 10 | 3 8 8 8 10 7 3 Average Carried 5 | 1 6 8 7 4 4 2 Final Capacity 15 | 8 8 8 8 10 15 15 Final Carried 8 | 3 8 8 7 7 2 3 Class Distribution -------------------- 65% | Mutant 18% | Scavenger-Tank 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 1405 | 207 448 . 60 280 287 123 Remotely . | . . . . . . . Salvage Created 1886 | . 918 . 41 313 336 278 Parts 131 | . 71 . 3 15 21 21 Haulers Intercepted 3 | . 2 . . 1 . . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 37 | . 19 . 1 5 7 5 Guns 35 | . 19 . 1 5 6 4 AOE 2 | . . . . . 1 1 Classes Destroyed 13 | . 7 . 1 2 2 1 Worker 1 | . . . . . . 1 Builder 3 | . 2 . . . 1 . Hauler 3 | . 2 . . 1 . . Recycler 2 | . 2 . . . . . Operator 1 | . 1 . . . . . Watcher 5 | . 3 . . . 2 . Swarmer 9 | . 9 . . . . . Grunt 17 | . 10 . . 3 3 1 Duelist 1 | . . . . 1 . . Sentry 2 | . . . . 1 1 . Hunter 3 | . . . . . 1 2 Programmer 4 | . . . . . 2 2 Subdweller 1 | . . . 1 . . . Best Kill Streak 5 | . 5 . 1 3 3 2 Combat Bots Only 4 | . 4 . 1 3 3 2 Max Kills in Single Turn 3 | . 1 . 1 1 3 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 337 | . 107 . 1 55 102 72 Missed 88 | . 29 . . 15 26 18 Damage Taken 3610 | . 775 . 19 736 1036 1044 Core 543 | . 153 . . 176 106 108 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 . . 38 68 84 . Volleys Fired 212 | . 99 14 1 40 42 16 Largest 4 | . 2 2 2 2 3 4 Hottest 162 | . 40 40 40 50 89 162 Shots Fired 467 | . 197 28 2 80 109 51 Gun 438 | . 197 28 2 80 92 39 Cannon 22 | . . . . . 17 5 Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 451 | . 197 28 2 80 109 35 Thermal 9 | . . . . . . 9 Explosive . | . . . . . . . Electromagnetic 7 | . . . . . . 7 Robot Hit Streak 9 | . 9 . 4 5 7 4 Robot Miss Streak 8 | . 5 . 1 8 6 6 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 262 | . 124 . 1 41 72 24 Core Hits 126 | . 48 . 1 15 36 26 Critical Kills 3 | . 2 . . . 1 . Critical Parts Destroyed 3 | . 1 . . 1 . 1 Critical Strikes 6 | . 3 . . 1 1 1 Destroy 6 | . 3 . . 1 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3833 | . 1239 5 8 651 1076 854 Guns 2920 | . 1235 . 8 651 693 333 Cannons 247 | . . . . . 198 49 Explosions 657 | . . . . . 185 472 Melee . | . . . . . . . Ramming 9 | . 4 5 . . . . Kinetic 3030 | . 1235 . 8 651 891 245 Thermal 137 | . . . . . . 137 Explosive 185 | . . . . . 185 . Electromagnetic 472 | . . . . . . 472 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 3 4 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . . . 14 16 Message Errors 12 | . . . . . 6 6 Matter Fused 7 | . . . . . 3 4 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . . 29 12 Projectiles . | . . . . . . . Explosions 41 | . . . . . 29 12 Melee . | . . . . . . . Knockbacks 5 | . . . . . 5 . Impact . | . . . . . . . Kinetic 4 | . . . . . 4 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 76 | . . . . . . 76 Shots 2 | . . . . . . 2 Rammed 4 | . 3 1 . . . . Targets Rammed 4 | . 3 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 309 | . 27 . . 77 239 309 Average Temperature 76 | . 9 . . 21 89 101 Received Heat Transfer 876 | . 291 . . 333 144 108 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 300 | . . . . . . 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Peak Influence 212 | . 212 3 . 88 121 66 Initial 20 | . . 3 . . 20 16 Average 52 | . 70 3 . 35 46 22 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 97 | 100 95 100 . 100 100 100 Level 1 2 | . 4 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . . 1 4 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . 1 1 Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 4 | . 3 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 32 . 9 12 17 9 Peak Tracking Total 7 | . 6 . 7 3 4 4 Tactical Retreats 5 | . 4 . 1 . . . Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 2 | . 1 . . 1 . . Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 1 . . 1 . . Successful . | . . . . . . . Failed 2 | . 1 . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 7077 | 111 3585 302 477 612 1115 875 Spaces Moved 2807 | 67 1213 166 283 259 463 356 Core 6 | 6 . . . . . . Treads 2476 | 61 1196 166 283 76 338 356 Legs 325 | . 17 . . 183 125 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 160 160 Average Speed 179 | 150 160 160 160 183 211 228 Slowest Speed 330 | 160 190 160 160 330 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 96 41 17 20 10 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . . . . . 14 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 14 | . . . . . 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 4473 | 75 2678 180 309 325 524 382 Wait 1367 | . 1346 . 15 1 5 . Move 2801 | 66 1212 165 282 258 462 356 Hop . | . . . . . . . Pick Up 19 | 3 7 . 1 3 2 3 Fast Attach 22 | 6 4 . . 7 2 3 Attach 19 | . 3 . 1 5 7 3 Detach 7 | . . . . 6 1 . Swap 8 | . 2 . 3 1 1 1 Drop 14 | . 2 . 6 4 2 . Fire 212 | . 99 14 1 40 42 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 3 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 112 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 8) 1284 | -10/Materials | Discovered new exit (range 14) 1389 | -10/Materials | Discovered new exit (range 6) 1437 | -10/Materials | Discovered new exit (range 16) 1588 | -10/Materials | Core integrity fell below 50% 1801 | -10/Materials | Discovered new exit (range 5) 3697 | -10/Materials | Entered Mines 3926 | -10/Mines | Discovered new exit (range 15) 3999 | -10/Mines | Entered Subcaves 4035 | -10/Subcaves | Learned location of Recycling (-7) 4113 | -10/Subcaves | Ambushed by swarm of Subdwellers 4121 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4153 | -10/Subcaves | Ambushed by Subdweller buried in earth 4225 | -10/Subcaves | Discovered new exit (range 16) 4476 | -10/Subcaves | Entered Materials 4476 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4991 | -8/Materials | Discovered new exit (range 12) 5088 | -8/Materials | Entered Factory 5088 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5268 | -7/Factory | Lost 3 parts (1p1n1w) 5516 | -7/Factory | Build established: Scavenger-Mutant 5726 | -7/Factory | Lost 3 parts (2n1u) 6127 | -7/Factory | Discovered new exit (range 16) 6203 | -7/Factory | Entered another Factory area 6203 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6278 | -6/Factory | Discovered new exit (range 15) 6281 | -6/Factory | Lost 4 parts (1n1u2w) 6686 | -6/Factory | Build established: Scavenger-Tank 7033 | -6/Factory | Garrison activated, responded to threat 7078 | -6/Factory | Self-destructed Last Messages --------------- (Destroy). 07072_ Destroyed Carbon-fiber Leg. 07072_ K-01 Serf destroyed. 07073_ U-05 Engineer lays Concrete. 07073_ K-01 Serf collects debris. 07074_ Aluminum Leg destroyed. 07074_ K-01 Serf pushes H-66 Slayer. 07074_ U-05 Engineer lays Concrete. 07074_ K-01 Serf pushes H-66 Slayer. 07075_ System corrupted: Matter fused (-8). 07075_ U-05 Engineer lays Concrete. 07075_ G-50 Soldier misfires. 07075_ K-01 Serf pushes H-66 Slayer. 07075_ U-05 Engineer lays Concrete. 07076_ K-01 Serf pushes H-66 Slayer. 07076_ U-05 Engineer lays Concrete. 07077_ K-01 Serf pushes H-66 Slayer. 07077_ U-05 Engineer lays Concrete. 07078_ G-50 Soldier IFF system glitched. 07078_ K-01 Serf pushes H-66 Slayer. 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