Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 19:59:09

Player: PieTheDye

Result: Destroyed by 8R-AWN with 8R-AWN's Boregun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (5)        1000
Robots Destroyed (68)      340
Value Destroyed (1443)     1443
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 3383

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     273/300
Energy                     98/100
System Corruption          9%
Temperature                Cool (12)
Movement                   Core (50)
Location                   -9/Exiles

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (4) ------
        Signal Interpreter
        Transport Network Coupler
>       --- WEAPON (2) -------
        Mining Claw
>       --- INVENTORY (5) ----
  Small Storage Unit
        Datajack

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
   Armored Wheel
   Armored Wheel
>          --- UTILITY ----------
     Small Storage Unit
           Signal Interpreter
           Hacking Suite
           Authchip [R/Combat]
>          --- WEAPON -----------
           Beam Rifle
  Improved Medium Laser
>          --- INVENTORY --------
           Aluminum Leg
           Authchip [Weapon]
     Light EM Pulse Cannon
           Particle Cannon
     Heavy Assault Rifle
           Rocket Launcher
           Datajack
           Mining Claw
[Rating: 22]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
  Flight Unit              Improved Flight Unit
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Hackware                 Hacking Suite
Weapon                     Shotgun
  Energy Gun               Improved Medium Laser
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Shotgun
  Launcher                 Rocket Launcher
  Slashing Weapon          Mining Claw
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Slots Evolved              2    | .   .   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   
  Utility                  2    | .   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             33   | 6   7   3   16  .   1   
  Power                    5    | 1   .   .   4   .   .   
    Engine                 4    | 1   .   .   3   .   .   
    Core                   1    | .   .   .   1   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               9    | 2   1   2   4   .   .   
    Treads                 3    | 2   1   .   .   .   .   
    Leg                    3    | .   .   2   1   .   .   
    Wheel                  2    | .   .   .   2   .   .   
    Hover                  .    | .   .   .   .   .   .   
    Flight                 1    | .   .   .   1   .   .   
  Utility                  7    | 1   2   1   3   .   .   
    Device                 .    | .   .   .   .   .   .   
    Storage                2    | 1   1   .   .   .   .   
    Processor              3    | .   1   1   1   .   .   
    Hackware               2    | .   .   .   2   .   .   
    Protection             .    | .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   12   | 2   4   .   5   .   1   
    Energy Gun             5    | 2   .   .   3   .   .   
    Energy Cannon          1    | .   .   .   1   .   .   
    Ballistic Gun          3    | .   2   .   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   
    Launcher               1    | .   .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        1    | .   1   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   1    | .   1   .   .   .   .   
  Unidentified Prototypes  3    | .   .   .   3   .   .   
Parts Lost                 10   | .   .   .   1   3   6   
  Power                    2    | .   .   .   1   .   1   
  Propulsion               2    | .   .   .   .   .   2   
  Utility                  2    | .   .   .   .   1   1   
  Weapon                   4    | .   .   .   .   2   2   
  Highest Loss Streak      6    | .   .   .   1   3   6   
  To Critical Strikes      1    | .   .   .   .   .   1   
Average Backups            5    | 1   6   7   5   4   3   
  Power                    .    | .   1   1   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   
  Utility                  1    | .   2   3   1   1   1   
  Weapon                   2    | .   2   2   2   2   1   
  Tool/Special             .    | .   .   .   .   .   .   
Unused Backups             7    | .   4   .   3   .   .   
  Power                    1    | .   1   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   
  Utility                  3    | .   2   .   1   .   .   
  Weapon                   3    | .   1   .   2   .   .   
  Tool/Special             .    | .   .   .   .   .   .   
Average Slot Usage (%)     97   | .   98  100 99  86  75  
  Engine                   10   | .   14  14  7   11  10  
  Core                     1    | .   .   .   3   .   .   
  Treads                   12   | .   28  16  .   .   .   
  Leg                      4    | .   .   11  5   .   .   
  Wheel                    8    | .   .   .   16  22  21  
  Storage                  9    | .   14  14  5   .   .   
  Processor                15   | .   12  14  16  22  22  
  Hackware                 9    | .   .   .   21  15  9   
  Energy Gun               6    | .   3   .   11  12  10  
  Energy Cannon            1    | .   .   .   4   3   .   
  Ballistic Gun            12   | .   20  21  5   .   .   
  Slashing Weapon          1    | .   2   3   .   .   .   
  Special Melee Weapon     1    | .   2   3   .   .   .   
Peak Build Rating          22   | 6   11  11  22  21  17  
  Average Rating           14   | 5   9   10  19  17  14  
  On Entrance              10   | .   6   10  10  21  15  
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             51   | 14  51  16  17  15  15  
  Greatest Support         40   | 40  40  40  24  24  24  
  Greatest Overweight (x)  4    | .   1   1   4   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   20  8   8   5   5   
  Average Capacity         7    | 7   8   8   6   5   5   
  Most Carried             8    | 2   8   8   8   5   4   
  Average Carried          5    | 1   6   7   5   4   3   
  Final Capacity           8    | 8   8   8   5   5   5   
  Final Carried            8    | 2   8   7   5   4   2   

 Class Distribution 
--------------------
 86% | Mutant
 13% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -9/Materials
 Mutant | -9/Mines
 Mutant | -9/Exiles

 Resources                      | -11  -10  -10  -9   -9   -9   
-----------                Run  | Yrd  Mat  Min  Mat  Min  Exi  
Matter Collected           1179 | 260  322  172  425  .    .    
  Remotely                 .    | .    .    .    .    .    .    
Salvage Created            2163 | 46   592  207  1225 57   36   
  Parts                    159  | 5    51   18   79   2    4    
Haulers Intercepted        6    | .    2    .    4    .    .    
Recyclers Shooed           .    | .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Combat Hostiles Destroyed  49   | .   14  9   22  1   3   
  Guns                     42   | .   14  9   18  1   .   
  Cannons                  3    | .   .   .   3   .   .   
  AOE                      3    | .   .   .   .   .   3   
Classes Destroyed          13   | 1   7   1   2   .   2   
  Worker                   1    | .   1   .   .   .   .   
  Builder                  2    | .   2   .   .   .   .   
  Tunneler                 2    | 2   .   .   .   .   .   
  Hauler                   6    | .   2   .   4   .   .   
  Recycler                 1    | .   .   1   .   .   .   
  Operator                 2    | .   2   .   .   .   .   
  Watcher                  7    | .   3   .   4   .   .   
  Swarmer                  18   | .   8   6   4   .   .   
  Grunt                    17   | .   6   2   9   .   .   
  Brawler                  1    | .   .   .   1   .   .   
  Sentry                   9    | .   .   .   8   1   .   
  Zionite                  1    | .   .   .   .   .   1   
  Assembled                3    | .   .   .   .   .   3   
Best Kill Streak           6    | 1   6   3   5   1   3   
  Combat Bots Only         6    | .   6   3   4   1   3   
Max Kills in Single Turn   2    | 1   2   1   1   1   2   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   2   
  Melee                    .    | .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   1   .   .   .   
  YI-UF0 (-10/Mines)

 Combat                         | -11  -10  -10  -9   -9   -9   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Exi  
Hostile Shots Fired        227  | .    41   32   81   17   56   
  Missed                   68   | .    18   11   21   4    14   
  Hits                     159  | .    23   21   60   13   42   
    Melee                  7    | .    .    .    3    .    4    
    Projectile             152  | .    23   21   57   13   38   
    AOE                    12   | .    .    12   .    .    .    
  Critical Strikes         5    | .    .    .    1    .    4    
  Part Disruptions         3    | .    .    .    .    .    3    
Damage Taken               2199 | .    217  469  750  202  561  
  Core                     598  | .    60   128  185  46   179  
  Absorbed by Shields      .    | .    .    .    .    .    .    
  Regen/Repaired (Parts)   102  | .    16   .    86   .    .    
Core Remaining (%)         62   | 100  .    24   .    .    .    
Volleys Fired              140  | 3    34   14   78   7    4    
  Largest                  2    | 2    2    2    2    2    2    
  Hottest                  112  | 100  100  46   112  112  89   
Shots Fired                277  | 6    68   28   156  12   7    
  Gun                      254  | 6    68   28   137  10   5    
  Cannon                   21   | .    .    .    19   2    .    
  Launcher                 2    | .    .    .    .    .    2    
  Special                  .    | .    .    .    .    .    .    
  Kinetic                  102  | .    48   28   26   .    .    
  Thermal                  152  | 6    20   .    111  10   5    
  Explosive                2    | .    .    .    .    .    2    
  Electromagnetic          21   | .    .    .    19   2    .    
  Robot Hit Streak         20   | 2    6    20   9    3    5    
  Robot Miss Streak        6    | 1    6    2    3    1    1    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        5    | .    2    .    2    1    .    
    Max Gunslinging Chain  1    | .    1    .    1    1    .    
Shots Hit Robots           196  | 3    53   23   106  9    2    
  Core Hits                104  | 2    34   15   38   3    12   
  Critical Kills           .    | .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    
  Critical Strikes         7    | .    .    .    4    3    .    
    Burn                   7    | .    .    .    4    3    .    
Melee Attacks              32   | .    15   .    16   .    1    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 15   | .    7    .    7    .    1    
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            22   | .    13   .    9    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           3195 | 38   765  379  1649 150  214  
  Guns                     2485 | 38   544  365  1377 110  51   
  Cannons                  253  | .    .    .    213  40   .    
  Explosions               205  | .    .    .    42   .    163  
  Melee                    221  | .    221  .    .    .    .    
  Ramming                  31   | .    .    14   17   .    .    
  Kinetic                  1081 | .    421  365  295  .    .    
  Thermal                  1446 | 38   123  .    1124 110  51   
  Explosive                163  | .    .    .    .    .    163  
  Electromagnetic          253  | .    .    .    213  40   .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 221  | .    221  .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         9    | .    .    .    4    4    9    
  Average Corruption       3    | .    .    .    3    4    4    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
  Effects                  26   | .    .    .    23   1    2    
    Message Errors         4    | .    .    .    4    .    .    
    Matter Fused           4    | .    .    .    3    1    .    
    Heat Flow Errors       3    | .    .    .    2    .    1    
    Energy Discharges      4    | .    .    .    4    .    .    
    Parts Fused            1    | .    .    .    1    .    .    
    Data Loss (minor)      5    | .    .    .    5    .    .    
    Data Loss (major)      1    | .    .    .    1    .    .    
    Misfires               1    | .    .    .    .    .    1    
    Alerts                 3    | .    .    .    3    .    .    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            13   | .    6    .    .    .    7    
  Projectiles              .    | .    .    .    .    .    .    
  Explosions               7    | .    .    .    .    .    7    
  Melee                    6    | .    6    .    .    .    .    
Knockbacks                 2    | .    .    1    1    .    .    
  Impact                   2    | .    .    1    1    .    .    
  Kinetic                  .    | .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      3    | .    .    .    3    .    .    
  Shots                    .    | .    .    .    .    .    .    
  Rammed                   1    | .    .    .    1    .    .    
Targets Rammed             6    | .    .    4    2    .    .    
  Kicked                   4    | .    .    3    1    .    .    
  Crushed                  1    | .    .    1    .    .    .    
Highest Temperature        318  | 78   175  4    318  272  220  
  Average Temperature      75   | 33   66   3    75   139  56   
  Received Heat Transfer   730  | .    60   39   228  63   340  
  Effects                  3    | .    .    .    .    3    .    
    Interference           3    | .    .    .    .    3    .    
Siege Activations          .    | .    .    .    .    .    .    
Martial Activations        .    | .    .    .    .    .    .    
Shielding Activations      .    | .    .    .    .    .    .    
Robots Disrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              1    | .    .    .    1    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    
Robots Melted              1    | .    .    .    1    .    .    
  Combat Hostiles          1    | .    .    .    1    .    .    
  Parts Melted             10   | 1    .    .    6    3    .    
  Heat Transferred         3959 | 111  370  .    2886 481  111  
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      1    | .    .    .    1    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Maximum Alert Level        1    | .   .   .   1   .   .   
  Low Security (%)         90   | 100 100 100 78  100 .   
  Level 1                  9    | .   .   .   21  .   .   
  Level 2                  .    | .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Peak Influence             256  | 5   156 70  256 46  .   
  Initial                  46   | .   .   .   7   46  .   
  Average                  58   | .   38  15  101 30  .   
Influence Increases        1397 | 10  416 240 696 35  .   
  Destroy 0b10 Robot/C     900  | .   280 160 440 20  .   
  Destroy 0b10 Robot/NC    105  | 10  50  5   40  .   .   
  Destroy Leader           226  | .   60  30  136 .   .   
  Successful Hack          49   | .   25  .   24  .   .   
  Disable Machine          30   | .   .   .   30  .   .   
  Destroy Structure        12   | .   1   .   11  .   .   
  Lose Combat Pursuer      75   | .   .   45  15  15  .   
Influence Decreases        1397 | 10  416 220 595 135 21  
  Entered New Map          109  | .   .   .   13  75  21  
  Time Decay               1098 | 10  416 220 422 30  .   
  Lost Part                40   | .   .   .   10  30  .   
  Purge Threat             150  | .   .   .   150 .   .   
Squads Dispatched          6    | .   2   .   4   .   .   
  Investigation            4    | .   .   .   4   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            2    | .   2   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Min Mat Min Exi 
Distress Signals           3    | .   2   .   1   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              73   | .   20  12  31  2   8   
  Peak Tracking Total      10   | .   3   3   5   2   10  
  Tactical Retreats        4    | .   .   2   1   1   .   

 Traps                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Traps Triggered            5    | .   .   .   5   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  
----------                 Run  | Yrd Mat Min Mat Min Exi 
Machines Disabled          5    | .   .   .   2   .   3   
  Max in Single Turn       1    | .   .   .   1   .   1   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Min Mat Min Exi 
Machines Accessed          27   | .   9   .   15  .   3   
  Terminals                15   | .   6   .   9   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          3    | .   1   .   2   .   .   
  Recycling Units          4    | .   2   .   2   .   .   
  Scanalyzers              2    | .   .   .   2   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                88   | .   20  .   42  .   26  
  Successful               70   | .   15  .   29  .   26  
  Failed                   18   | .   5   .   13  .   .   
    Catastrophic           4    | .   1   .   3   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   
  Terminals                35   | .   13  .   22  .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          8    | .   3   .   5   .   .   
  Recycling Units          8    | .   4   .   4   .   .   
  Scanalyzers              11   | .   .   .   11  .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             47   | .   8   .   13  .   26  
  Record                   28   | .   .   .   2   .   26  
  Prototype ID Bank        1    | .   .   .   1   .   .   
  Branch Access Points     2    | .   1   .   1   .   .   
  Alert Level              4    | .   2   .   2   .   .   
  Unreport Threat          1    | .   .   .   1   .   .   
  Dispatch Records         1    | .   .   .   1   .   .   
  Maintenance Status       1    | .   .   .   1   .   .   
  Surveillance Status      1    | .   .   .   1   .   .   
  Transport Status         1    | .   1   .   .   .   .   
  Investigation Status     1    | .   1   .   .   .   .   
  Reinforcement Status     1    | .   .   .   1   .   .   
  Hauler Manifests         3    | .   2   .   1   .   .   
  Zone Layout              2    | .   1   .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       5    | .   3   .   2   .   .   
  Scan Component           3    | .   2   .   1   .   .   
  Repair                   2    | .   1   .   1   .   .   
Recycling Unit Hacks       7    | .   4   .   3   .   .   
  Process                  2    | .   1   .   1   .   .   
  Report Inventory         3    | .   2   .   1   .   .   
  Retrieve Components      2    | .   1   .   1   .   .   
Scanalyzer                 11   | .   .   .   11  .   .   
  Insert Component         5    | .   .   .   5   .   .   
  Analyze                  6    | .   .   .   6   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         19   | .   5   .   14  .   .   
  Full Trace Events        3    | .   .   .   3   .   .   
  Feedback Events          1    | .   .   .   1   .   .   
    Corruption             1    | .   .   .   1   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   5    | .   .   .   5   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             2    | .   1   .   1   .   .   
  Time                     70   | .   38  .   32  .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          474  | .   62  .   412 .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     18   | .   9   .   9   .   .   
Parts Scanalyzed           5    | .   .   .   5   .   .   
  Part Schematics Acquired 5    | .   .   .   5   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  
------------               Run  | Yrd Mat Min Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              6    | .   4   .   2   .   .   
  Non-combat               6    | .   4   .   2   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        8    | .   6   .   2   .   .   
  parse_system             1    | .   1   .   .   .   .   
  no_distress              6    | .   4   .   2   .   .   
  check_alert              1    | .   1   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  
--------                   Run  | Yrd Mat Min Mat Min Exi 
Total Allies               .    | .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Active Infowar (turns)     1281 | .   .   .   975 61  245 
  T.N.C.                   1281 | .   .   .   975 61  245 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -9   
-------------              Run  | Yrd  Mat  Min  Mat  Min  Exi  
Turns Passed               4946 | 233  1493 923  1991 61   245  
Spaces Moved               3325 | 120  804  590  1510 44   257  
  Core                     10   | 6    .    .    1    .    3    
  Treads                   1219 | 114  804  301  .    .    .    
  Legs                     566  | .    .    289  277  .    .    
  Wheels                   1530 | .    .    .    1232 44   254  
  Hover                    .    | .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    
  Fastest Speed            50   | 50   160  120  90   90   50   
  Average Speed            121  | 154  161  140  95   90   89   
  Slowest Speed            250  | 160  240  190  250  90   90   
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       55   | 7    93   81   94   12   43   
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     1    | .    .    1    .    .    .    
  Known Exits Taken        3    | .    1    1    1    .    .    
  Unknown Exits Taken      2    | 1    .    .    .    1    .    
Scrap Searched             1    | .    .    1    .    .    .    
Spaces Dug                 4    | .    1    .    3    .    .    
Terrain Destroyed          15   | .    1    .    7    .    7    
  Melee                    4    | .    1    .    3    .    .    
  Projectile               .    | .    .    .    .    .    .    
  AOE                      11   | .    .    .    4    .    7    
Terrain Rammed             .    | .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -9   
---------                  Run  | Yrd  Mat  Min  Mat  Min  Exi  
Total                      3909 | 161  909  651  1871 53   264  
  Wait                     305  | 27   22   39   215  2    .    
  Move                     3320 | 119  803  589  1509 43   257  
  Hop                      .    | .    .    .    .    .    .    
  Pick Up                  26   | 6    13   .    7    .    .    
  Fast Attach              9    | 2    1    .    6    .    .    
  Attach                   10   | 4    .    .    3    1    2    
  Detach                   .    | .    .    .    .    .    .    
  Swap                     43   | .    13   5    25   .    .    
  Drop                     18   | .    8    .    10   .    .    
  Fire                     140  | 3    34   14   78   7    4    
  Melee                    32   | .    15   .    16   .    1    
  Ram                      1    | .    .    .    1    .    .    
  Kick                     4    | .    .    3    1    .    .    
  Crush                    1    | .    .    1    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles (discovered 1 exit: *Min)

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 16)
  234 | -11/Scrapyard | Entered Materials
  311 | -10/Materials | Build established: Mutant
  467 | -10/Materials | Discovered new exit (range 5)
  724 | -10/Materials | Repaired Lgt. Nuclear Core?
  846 | -10/Materials | Discovered new exit (range 10)
 1131 | -10/Materials | Identified exit to Mines
 1155 | -10/Materials | Discovered new exit (range 4)
 1727 | -10/Materials | Entered Mines
 1728 | -10/Mines     | Learned location of Storage (-7)
 1772 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
 2107 | -10/Mines     | Learned Materials security intel
 2177 | -10/Mines     | Discovered new exit (range 13)
 2217 | -10/Mines     | Core integrity fell below 50%
 2224 | -10/Mines     | Destroyed YI-UF0
 2549 | -10/Mines     | Discovered new exit (range 5)
 2559 | -10/Mines     | Identified exit to Materials
 2650 | -10/Mines     | Entered Materials
 2650 | -9/Materials  | Evolved 2 slots: Utility x2
 3307 | -9/Materials  | Discovered new exit (range 13)
 3320 | -9/Materials  | Identified exit to Mines
 3333 | -9/Materials  | Build established: Scavenger-Mutant
 3755 | -9/Materials  | Discovered new exit (range 16)
 3788 | -9/Materials  | Identified exit to Materials
 3955 | -9/Materials  | Discovered exit to Materials (range 5)
 4116 | -9/Materials  | Build established: Mutant
 4188 | -9/Materials  | Discovered exit to Materials (range 16)
 4244 | -9/Materials  | Repaired Arm. Wheel
 4641 | -9/Materials  | Entered Mines
 4654 | -9/Mines      | Core integrity fell below 50%
 4681 | -9/Mines      | Discovered exit to Materials (range 8)
 4696 | -9/Mines      | Lost 3 parts (1u2w)
 4697 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
 4698 | -9/Mines      | Discovered new exit (range 5)
 4702 | -9/Mines      | Entered Exiles
 4721 | -9/Exiles     | Discovered new exit (range 15)
 4737 | -9/Exiles     | Identified exit to Mines
 4755 | -9/Exiles     | Met 8R-AWN
 4777 | -9/Exiles     | Met EX-HEX
 4812 | -9/Exiles     | Met EX-BIN
 4895 | -9/Exiles     | Attacked by the Exiles
 4939 | -9/Exiles     | Core integrity fell below 20%
 4947 | -9/Exiles     | Destroyed by 8R-AWN with 8R-AWN's Boregun

 Last Messages 
---------------
04924_ Knocked back.
04937_ Rocket Launcher destroyed.
04937_ Penetrated by HV Slug.
04937_ Critical hit (Destroy).
04937_ Imp. Medium Laser destroyed.
04937_ HV Slug penetrates Wall.
04937_ Penetrated by HV Slug.
04937_ Hvy. Ion Engine destroyed.
04937_ HV Slug penetrates Wall.
04939_ Penetrated by HV Slug.
04939_ HV Slug penetrates FarCom Aligner.
04939_ FarCom Aligner disabled.
04939_ Penetrated by HV Slug.
04939_ Arm. Wheel destroyed.
04939_ HV Slug penetrates FarCom Aligner. <x3>
04941_ Penetrated by HV Slug.
04941_ HV Slug penetrates FarCom Aligner.
04943_ BIN's Terminal disabled.
04946_ Arm. Wheel destroyed.
04947_ Penetrated by HV Slug.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Targeting Accuracy         6
Recoil Reduction           2
Offensive Hacking          10
Authchip Count             2

 Item Schematics 
-----------------
          Datajack | -9/Materials | Scanalyzed
       Mining Claw | -9/Materials | Scanalyzed
   Rocket Launcher | -9/Materials | Scanalyzed
        Beam Rifle | -9/Materials | Scanalyzed
 Sml. Storage Unit | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
 Lgt. Nuclear Core | 68% | -10/Materials 
        Arm. Wheel | 14% | -9/Materials  

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              UltimateCannonWings
  Manual?         0
Play Time         01:21:40
  Cumulative      21.5 hours
  Start           2025.05.17 @ 18:32:55
  End             2025.05.17 @ 19:59:09
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          29
  Rogue           29
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             12
Gallery%          19
Achievement%      21
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3500535d-e1e6-4aa1-ab1d-7d186117a41c