Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 15:10:41 Player: acra Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (150) 750 Value Destroyed (6460) 6460 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1269) 1269 TOTAL SCORE: 14959 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 1278 Friendly Fire -117 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Improved Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Heavy Treads Gamma Rifle Wave Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Long-range Terrain Scanner Improved Targeting Computer Improved Target Analyzer Advanced Target Analyzer Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Light Fission Core Quantum Reactor Medium Treads Carbon-fiber Leg Centrium Wheel Advanced Coolant Injector Gamma Rifle Gamma Rifle Wave Gun Railgun [Rating: 123] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Heavy Siege Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Slots Evolved 14 | . . 2 . 2 2 2 2 . . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 11 | . . 2 . 2 2 . 1 . . . 2 2 . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 177 | 7 2 13 . 16 24 6 7 22 15 7 23 11 24 Power 38 | 1 1 3 . 2 5 1 1 8 5 . 5 2 4 Engine 15 | 1 1 3 . . 3 1 . 3 2 . 1 . . Core 15 | . . . . 2 2 . 1 5 2 . 2 1 . Reactor 8 | . . . . . . . . . 1 . 2 1 4 Propulsion 34 | 2 . 3 . 6 2 1 1 6 3 . 4 1 5 Treads 1 | . . . . . . . . . . . . . 1 Leg 30 | 2 . 3 . 6 1 . 1 6 3 . 4 1 3 Wheel 3 | . . . . . 1 1 . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 68 | 2 . 5 . 5 10 4 4 5 4 6 9 6 8 Device 37 | 1 . 2 . 2 7 3 2 3 2 1 5 3 6 Storage 5 | 1 . . . 2 . . . 1 . . . 1 . Processor 8 | . . . . . . . 1 . 1 . 2 2 2 Hackware 9 | . . 1 . 1 . . . . . 5 2 . . Protection 9 | . . 2 . . 3 1 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 1 2 . 3 7 . 1 3 3 1 5 2 7 Energy Gun 20 | . 1 2 . 1 2 . . 2 2 1 3 2 4 Energy Cannon 6 | . . . . 1 4 . . . . . . . 1 Ballistic Gun 9 | 2 . . . . . . 1 1 1 . 2 . 2 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . . 2 . . . . Corrupted Parts 5 | . . . . . . . . 3 . . . 2 . System Corruption 15 | . . . . . . . . 12 . . . 3 . Parts Lost 84 | . . 3 . 4 8 1 3 5 3 . 16 5 36 Power 20 | . . 1 . 1 3 . 1 2 1 . 3 1 7 Propulsion 14 | . . 1 . 1 1 . . . . . 3 1 7 Utility 31 | . . 1 . 1 3 1 2 2 1 . 4 3 13 Weapon 19 | . . . . 1 1 . . 1 1 . 6 . 9 Highest Loss Streak 14 | . . 3 . 2 3 1 3 2 2 . 14 5 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 1 6 7 8 8 9 9 9 9 9 10 8 8 8 Power 1 | . 1 1 1 1 1 1 1 . 1 2 2 2 1 Propulsion 2 | . 1 1 1 2 1 . 1 2 3 3 3 3 2 Utility 2 | . . 2 4 2 3 5 3 4 3 3 1 1 1 Weapon 2 | . 2 2 2 1 2 1 2 2 2 2 1 . 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 37 | . 1 1 . 4 10 2 4 3 1 3 . 2 6 Power 3 | . . . . . 2 . . 1 . . . . . Propulsion 11 | . . 1 . 3 2 . . 1 . . . 1 3 Utility 5 | . . . . 1 1 . . . . 2 . . 1 Weapon 17 | . 1 . . . 5 2 4 1 1 1 . . 2 Tool/Special 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 100 98 100 98 99 99 98 97 99 100 93 95 84 Engine 4 | . 14 11 11 3 4 6 2 2 4 5 4 2 1 Core 4 | . . . . 5 2 6 8 7 2 5 3 1 1 Leg 15 | . 28 21 22 17 13 12 16 17 17 17 13 13 8 Device 20 | . 14 10 11 18 29 25 25 23 18 18 13 17 15 Storage 7 | . 14 11 11 13 7 6 5 5 5 5 5 5 4 Processor 5 | . . . . . . . 2 5 9 7 7 14 21 Hackware 13 | . . 10 11 11 15 13 11 11 11 13 23 17 13 Protection 5 | . . 11 11 10 7 6 4 3 4 5 4 2 . Energy Gun 9 | . . 17 22 15 3 13 11 11 10 8 8 8 7 Energy Cannon 1 | . . . . 2 9 . . . . . . . . Ballistic Gun 4 | . 27 4 . . . . 5 5 5 7 4 4 3 Peak Build Rating 123 | 7 8 15 15 29 45 51 63 75 82 81 100 118 123 Average Rating 58 | 5 7 13 15 23 38 49 61 68 76 76 90 110 99 On Entrance 48 | . 7 8 15 15 29 44 51 63 75 72 81 98 116 Avg Prop Armor Cover (%) 7 | . . . . . 5 9 8 . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 63 | 14 14 21 21 34 50 47 54 62 63 52 53 54 56 Greatest Support 75 | 20 20 20 20 32 38 18 48 51 50 50 65 73 75 Greatest Overweight (x) 6 | 1 . 1 1 1 2 3 4 1 1 1 2 . 6 Average Overweight (x) . | . . . 1 . . 2 . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 10 10 10 10 10 10 9 9 Most Carried 10 | 3 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 6 7 8 8 9 9 9 9 9 9 8 8 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 8 8 8 10 10 9 10 10 10 10 6 10 5 Class Distribution -------------------- 39% | Scavenger-Gunner 27% | Scavenger-Mutant 12% | Hacker-Mutant 11% | Scavenger-Tank 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Matter Collected 3633 | 278 143 212 . 210 200 131 113 720 211 206 586 215 408 Remotely 542 | 278 143 51 . . . . . . . . . 70 . Salvage Created 7524 | 83 251 258 . 572 1199 396 267 1535 202 340 1191 379 851 Parts 315 | 3 15 10 . 29 47 10 12 54 9 27 50 24 25 Haulers Intercepted 2 | . . . . . 1 . . . . . . . 1 Recyclers Shooed 7 | . 2 1 . . 1 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Combat Hostiles Destroyed 113 | . 7 7 . 14 19 6 4 17 3 1 21 4 10 Guns 91 | . 7 7 . 11 3 6 4 17 3 1 18 4 10 Cannons 19 | . . . . 3 16 . . . . . . . . Classes Destroyed 15 | 1 4 1 . 2 5 1 . 1 . . . . . Worker 8 | . . . . 2 4 . 1 . . . 1 . . Builder 1 | . . . . . . 1 . . . . . . . Tunneler 3 | . . . . . 1 . 1 1 . . . . . Hauler 2 | . . . . . 1 . . . . . . . 1 Recycler 6 | 1 . . . 1 . 1 . 3 . . . . . Mechanic 2 | . . . . . 1 . . . . . 1 . . Operator 9 | . 1 . . . . . . 1 . 7 . . . Watcher 6 | . 2 . . . . . 1 . . . 2 1 . Swarmer 19 | . 3 . . 4 . . . 2 . . 10 . . Grunt 51 | . 4 6 . 8 10 2 2 6 1 . 7 . 5 Duelist 1 | . . . . . 1 . . . . . . . . Sentry 24 | . . 1 . 1 5 2 . 8 . 1 1 2 3 Hunter 5 | . . . . 1 . 1 . . 1 . . . 2 Programmer 11 | . . . . . 3 1 2 . . . 3 2 . Behemoth 1 | . . . . . . . . 1 . . . . . Cetus Guard 1 | . . . . . . . . . 1 . . . . Best Kill Streak 9 | 1 3 4 . 4 9 5 2 3 2 3 6 2 2 Combat Bots Only 5 | . 3 4 . 4 5 4 2 3 2 1 5 2 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 1 2 1 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . 1 . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Hostile Shots Fired 1301 | . 37 47 . 68 252 59 40 107 47 19 221 41 363 Missed 434 | . 13 11 . 10 107 29 17 30 12 11 60 14 120 Hits 867 | . 24 36 . 58 145 30 23 77 35 8 161 27 243 Projectile 867 | . 24 36 . 58 145 30 23 77 35 8 161 27 243 AOE 1 | . . . . . . . 1 . . . . . . Critical Strikes 48 | . . . . 3 1 . 4 3 2 . 13 4 18 Damage Taken 14771 | . 247 467 . 825 1421 287 482 1432 974 217 3081 655 4683 Core 2630 | . 78 88 . 159 189 63 20 115 216 . 388 120 1194 Absorbed by Shields 479 | . . . . . . . . 454 25 . . . . Regen/Repaired (Parts) 1199 | . . . . 25 . 83 131 . . . 741 219 . Core Remaining (%) 76 | 100 68 . 78 71 73 92 . . . 64 66 . . Volleys Fired 493 | 2 36 22 . 54 79 21 16 70 11 25 77 22 58 Largest 3 | 2 2 2 . 2 2 2 3 3 3 3 3 3 3 Hottest 483 | 40 40 115 . 140 145 160 188 258 483 191 216 181 282 Shots Fired 1112 | 4 72 44 . 107 150 42 41 166 29 69 182 59 147 Gun 977 | 4 72 44 . 93 31 42 41 166 29 69 182 59 145 Cannon 135 | . . . . 14 119 . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 358 | 4 72 14 . 2 . . 15 68 12 38 66 22 45 Thermal 715 | . . 30 . 105 143 42 26 98 17 31 108 15 100 Explosive . | . . . . . . . . . . . . . . Electromagnetic 39 | . . . . . 7 . . . . . 8 22 2 Robot Hit Streak 18 | 3 8 11 . 7 16 16 14 18 6 7 15 10 17 Robot Miss Streak 9 | . 3 4 . 9 3 4 2 3 3 4 8 5 5 Penetration Max 1 | . . . . . . . 1 1 . 1 . . . Secondary Targets 17 | . 2 . . . . 1 . 5 1 . 6 1 1 Max Gunslinging Chain 2 | . 1 . . . . 1 . 1 1 . 2 1 1 Shots Hit Robots 781 | 3 44 34 . 70 118 37 27 125 16 38 115 39 115 Core Hits 435 | 2 20 35 . 64 46 28 21 82 7 25 47 16 42 Critical Kills 8 | . . . . . . . . 1 1 2 2 . 2 Critical Parts Destroyed 5 | . 1 . . . . . . 1 . . 2 1 . Critical Strikes 30 | . 1 . . 4 . . . 5 1 4 9 3 3 Burn 15 | . . . . 4 . . . 2 . 2 5 1 1 Destroy 14 | . 1 . . . . . . 3 1 2 4 1 2 Corrupt 1 | . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18504 | 29 492 467 . 1020 3206 989 804 3360 548 922 2850 913 2904 Guns 15612 | 29 480 467 . 850 590 989 804 3351 548 922 2821 913 2848 Cannons 2794 | . . . . 170 2607 . . . . . . . 17 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 98 | . 12 . . . 9 . . 9 . . 29 . 39 Kinetic 4572 | 29 480 75 . 20 . . 142 1273 130 515 890 300 718 Thermal 13181 | . . 392 . 1000 3024 989 662 2078 418 407 1744 337 2130 Explosive . | . . . . . . . . . . . . . . Electromagnetic 653 | . . . . . 173 . . . . . 187 276 17 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 2 1 4 17 17 17 1 8 21 Average Corruption 6 | . . . . . 1 1 3 10 17 13 1 5 10 Corruption Purged 6 | . . . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 143 | . . . . . 6 3 12 40 17 20 8 6 31 Message Errors 29 | . . . . . 1 1 3 8 4 5 1 . 6 Matter Fused 38 | . . . . . . 1 3 14 4 3 5 . 8 Heat Flow Errors 19 | . . . . . . 1 1 6 4 . 1 2 4 Energy Discharges 13 | . . . . . 3 . . 1 1 3 . 1 4 Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 16 | . . . . . 1 . 3 7 . 1 . 1 3 Data Loss (major) 8 | . . . . . 1 . 1 3 . . . 1 2 Misfires 3 | . . . . . . . . . 2 1 . . . Alerts 3 | . . . . . . . . . . . 1 1 1 Misdirections 3 | . . . . . . . . . 1 . . . 2 Weapon Failures 9 | . . . . . . . 1 1 . 6 . . 1 Overload Shots 8 | . . . . . . . . 1 7 . . . . Effects 2 | . . . . . . . . . 2 . . . . Heat Surge 2 | . . . . . . . . . 2 . . . . Overflow Damage 87 | . . . . 4 83 . . . . . . . . Projectiles 87 | . . . . 4 83 . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . Rammed 27 | . . . . . . . . . . . . . 27 Targets Rammed 36 | . 2 . . . 1 . . 1 . . 5 . 27 Kicked 9 | . 2 . . . 1 . . 1 . . 5 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 676 | . 24 422 . 197 120 207 50 251 676 189 198 174 67 Average Temperature 80 | . 7 155 . 86 30 132 28 125 133 41 68 70 67 Received Heat Transfer 2781 | . 108 228 . 459 468 54 57 300 58 54 679 . 316 Effects 5 | . . 1 . . . . . . 4 . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 4 | . . . . . 1 . . 1 . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Parts Melted 47 | . . 1 . 2 16 5 4 7 2 4 5 1 . Heat Transferred 23058 | . . 634 . 2330 4862 2150 1250 3891 509 888 3088 518 2938 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Maximum Alert Level 3 | . . . . . 1 . . 3 2 1 1 . . Low Security (%) 84 | 100 100 100 100 100 82 100 100 67 . 32 75 100 100 Level 1 10 | . . . . . 17 . . 6 66 67 24 . . Level 2 4 | . . . . . . . . 26 33 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 701 | 5 95 81 5 104 223 108 46 701 477 265 265 93 43 Initial 364 | . . 13 5 . 23 27 46 . 364 133 62 93 24 Average 96 | . 31 36 3 50 76 35 8 237 390 216 149 25 8 Influence Increases 4530 | 5 218 196 . 411 583 233 148 1128 340 186 668 133 281 Destroy 0b10 Robot/C 2820 | . 140 140 . 280 380 120 80 700 200 80 420 80 200 Destroy 0b10 Robot/NC 195 | 5 15 . . 15 35 10 15 30 5 35 20 5 5 Destroy Leader 548 | . 24 40 . 60 112 40 12 92 30 . 84 32 22 Allied During Kill 333 | . . . . . . . . 220 86 27 . . . Successful Hack 233 | . 23 . . 4 22 48 22 36 5 . 43 12 18 Disable Machine 105 | . . . . . . . . 30 . 30 15 . 30 Destroy Structure 101 | . 1 1 . 7 4 . 4 20 14 14 26 4 6 Partial Spotted 15 | . . . . . . 15 . . . . . . . Lose Combat Pursuer 180 | . 15 15 . 45 30 . 15 . . . 60 . . Influence Decreases 4530 | 5 187 213 14 360 578 193 244 477 657 341 669 266 326 Entered New Map 845 | . . 18 9 . 28 29 50 . 287 201 117 85 21 Time Decay 2833 | 5 187 185 5 330 340 154 170 407 160 140 392 169 189 Lost Part 482 | . . 10 . 30 60 10 24 30 30 . 160 12 116 Lost Ally 220 | . . . . . . . . 40 180 . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . Squads Dispatched 36 | . 1 1 . 2 12 4 1 3 3 . 4 1 4 Investigation 10 | . . 1 . 1 2 . . 1 3 . 1 . 1 Extermination 9 | . . . . . 4 1 1 . . . 1 1 1 Reinforcement 11 | . 1 . . 1 3 . . 2 . . 2 . 2 Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Distress Signals 12 | . . 1 . 1 1 . . 1 2 . 3 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 228 | . 18 10 . 23 26 6 5 36 17 19 36 7 25 Peak Tracking Total 9 | . 4 4 . 4 5 4 3 9 5 1 6 3 8 Tactical Retreats 11 | . 1 1 . 3 2 . 1 . . . 3 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Traps Triggered 10 | . . 1 . 1 1 1 2 2 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Machines Disabled 11 | . . . . . . . . 4 2 2 1 . 2 Max in Single Turn 1 | . . . . . . . . 1 . 1 1 . 1 Garrison Access 3 | . . . . . 1 . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Machines Accessed 55 | . 4 2 . 4 8 7 4 12 3 1 7 1 2 Terminals 34 | . 4 1 . 1 3 4 1 11 3 . 4 . 2 Fabricators 2 | . . . . . 1 1 . . . . . . . Repair Stations 6 | . . . . 1 . 1 1 . . . 2 1 . Recycling Units 6 | . . 1 . 1 1 1 1 1 . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . Garrison Access 4 | . . . . . 2 . 1 . . . 1 . . Total Hacks 169 | . 10 4 . 15 19 18 7 29 12 25 24 2 4 Successful 108 | . 6 3 . 14 5 10 6 13 2 25 21 2 1 Failed 59 | . 4 1 . . 13 8 1 16 10 . 3 . 3 Catastrophic 5 | . . . . . 3 1 . 1 . . . . . Database Lockouts 2 | . . . . 1 1 . . . . . . . . Manual 24 | . 2 . . 1 . 5 . 4 1 3 7 . 1 Terminals 93 | . 10 1 . 6 6 12 1 27 12 . 14 . 4 Fabricators 4 | . . . . . 2 2 . . . . . . . Repair Stations 19 | . . . . 4 . 2 2 . . . 9 2 . Recycling Units 12 | . . 3 . 1 3 2 1 2 . . . . . Scanalyzers 6 | . . . . 4 2 . . . . . . . . Garrison Access 10 | . . . . . 6 . 3 . . . 1 . . Terminal Hacks 75 | . 6 1 . 6 2 7 1 12 2 25 12 . 1 Record 28 | . 1 . . . . . . . 2 25 . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 5 | . . . . . . 2 . 1 . . 2 . . Open Door 4 | . . . . . . . . 4 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . Level Access Points 3 | . . . . . . 1 . . . . 1 . 1 Branch Access Points 2 | . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Terminal Index 5 | . 1 . . . . 1 . 1 . . 2 . . Fabricator Index 1 | . . . . . . 1 . . . . . . . Alert Level 2 | . 1 . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . 1 . . . 1 . . . . . Dispatch Records 2 | . . . . 2 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . 1 . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . . Zone Layout 10 | . . 1 . 1 1 1 . 3 . . 3 . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 18 | . . . . 4 . 2 2 . . . 8 2 . Scan Component 9 | . . . . 2 . 1 1 . . . 4 1 . Repair 9 | . . . . 2 . 1 1 . . . 4 1 . Recycling Unit Hacks 5 | . . 2 . 1 . . 1 1 . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Retrieve Components 4 | . . 1 . 1 . . 1 1 . . . . . Scanalyzer 4 | . . . . 3 1 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Retrieve Study 2 | . . . . 1 1 . . . . . . . . Garrison Access Hacks 5 | . . . . . 2 . 2 . . . 1 . . Seal Access 3 | . . . . . 1 . 1 . . . 1 . . Coupler Status 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 3 1 . 4 7 6 2 7 3 . 6 . 2 Full Trace Events 10 | . 1 . . 1 2 . . 1 3 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 1 . . . . . . . . Parts Repaired 9 | . . . . 2 . 1 1 . . . 4 1 . Time 227 | . . . . 58 . 19 19 . . . 123 8 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 2 . . 7 10 . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Total Allies 15 | . . . . . . . . 11 4 . . . . Largest Group 8 | . . . . . . . . 8 8 1 1 . . Highest-Rated Group 362 | . . . . . . . . 362 362 96 96 . . Highest-Rated Ally 159 | . . . . . . . . 159 152 96 96 . . Total Orders 1 | . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . 1 . . Ally Attacks 141 | . . . . . . . . 80 48 12 1 . . Total Damage 3795 | . . . . . . . . 2194 945 610 46 . . Kills 32 | . . . . . . . . 20 9 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Active Infowar (turns) 2780 | . . . . . . . . . 242 283 936 522 797 Optics 2780 | . . . . . . . . . 242 283 936 522 797 Terrain 186 | . . . . . . . . . . . . . 186 Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Turns Passed 8760 | 76 532 462 31 786 1394 559 818 1230 329 283 936 527 797 Spaces Moved 4519 | 49 315 199 17 312 761 353 441 581 162 131 425 343 430 Core 170 | 3 . . . . . . . . . . . . 167 Treads 38 | . . . . . . . . . . . . . 38 Legs 3715 | 46 315 199 17 312 595 . 389 581 162 131 425 343 200 Wheels 596 | . . . . . 166 353 52 . . . . . 25 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 110 120 123 120 120 120 120 115 50 Average Speed 130 | 116 120 167 190 154 121 122 143 140 164 140 123 117 102 Slowest Speed 350 | 120 120 190 190 200 195 135 193 193 190 190 260 120 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 49 21 7 25 21 11 9 77 67 85 17 11 30 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 38 | . . . . 6 4 . . 3 1 4 13 3 4 Melee . | . . . . . . . . . . . . . . Projectile 38 | . . . . 6 4 . . 3 1 4 13 3 4 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Cet Arc Fac Res Qua Total 6373 | 60 404 286 16 513 1086 431 589 871 206 177 678 418 638 Wait 859 | . 39 38 . 100 164 40 106 131 1 2 136 21 81 Move 4506 | 48 314 198 16 311 760 352 440 580 161 130 424 342 430 Hop . | . . . . . . . . . . . . . . Pick Up 98 | 3 8 7 . 11 23 4 9 6 4 4 1 11 7 Fast Attach 100 | 7 . 2 . 8 12 2 7 8 9 5 18 9 13 Attach 49 | . . 4 . 5 6 3 4 5 2 . 7 2 11 Detach 7 | . . 1 . 1 . . 1 1 . 1 . . 2 Swap 60 | . 2 7 . 8 10 3 1 12 5 2 4 2 4 Drop 121 | . 3 7 . 15 31 6 5 18 13 8 6 4 5 Fire 493 | 2 36 22 . 54 79 21 16 70 11 25 77 22 58 Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . 5 Kick 9 | . 2 . . . 1 . . 1 . . 5 . . Crush 22 | . . . . . . . . . . . . . 22 Escape Stasis 15 | . . . . . . . . 10 . . . 5 . Rewire 29 | . . . . . . . . 29 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -3/Quarantine (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 4) 592 | -10/Materials | Discovered new exit (range 15) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Utility x2 758 | -9/Materials | Lost 3 parts (1p1n1u) 816 | -9/Materials | Discovered new exit (range 5) 962 | -9/Materials | Discovered new exit (range 17) 1049 | -9/Materials | Build established: Scavenger-Mutant 1071 | -9/Materials | Entered Mines 1075 | -9/Mines | Discovered new exit (range 13) 1102 | -9/Mines | Entered Materials 1102 | -8/Materials | Evolved 2 slots: Utility x2 1310 | -8/Materials | Repaired Heat Sink 1343 | -8/Materials | Repaired Disposable Heat Sink 1782 | -8/Materials | Discovered new exit (range 15) 1861 | -8/Materials | Central database locked down 1888 | -8/Materials | Entered Factory 1888 | -7/Factory | Evolved 2 slots: Utility x2 1960 | -7/Factory | Build established: Hacker-Mutant 2583 | -7/Factory | Garrison activated, responded to threat 2723 | -7/Factory | Lost 3 parts (1p2u) 2889 | -7/Factory | Central database locked down 3010 | -7/Factory | Build established: Scavenger-Mutant 3251 | -7/Factory | Discovered new exit (range 9) 3282 | -7/Factory | Entered another Factory area 3282 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3373 | -6/Factory | Identified exit to Factory 3611 | -6/Factory | Garrison activated, responded to threat 3800 | -6/Factory | Repaired Carbon-fiber Leg 3841 | -6/Factory | Entered another Factory area 3841 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4146 | -5/Factory | Build established: Scavenger-Gunner 4222 | -5/Factory | Lost 3 parts (1p2u) 4490 | -5/Factory | Repaired Titanium Leg 4643 | -5/Factory | Discovered new exit (range 13) 4659 | -5/Factory | Entered Extension 4988 | -5/Extension | Rescued A7 5041 | -5/Extension | Rescued a captive Derelict 5093 | -5/Extension | Rescued a captive Derelict 5117 | -5/Extension | Spotted B-75 Beast 5132 | -5/Extension | Destroyed B-75 Beast 5147 | -5/Extension | Spotted B-75 Beast 5159 | -5/Extension | Disrupted transfer network 5174 | -5/Extension | Allies destroyed B-75 Beast 5305 | -5/Extension | System corruption reached 10% 5481 | -5/Extension | Rescued a captive Derelict 5863 | -5/Extension | Discovered new exit (range 10) 5865 | -5/Extension | Discovered new exit (range 6) 5889 | -5/Extension | Entered Cetus 5889 | -5/Cetus | Accompanied by 8 allies (A7) 5894 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 5913 | -5/Cetus | Spotted Cetus Guard 5913 | -5/Cetus | Spotted Cetus Guard 5916 | -5/Cetus | Spotted Cetus Guard 5916 | -5/Cetus | Spotted Cetus Guard 5919 | -5/Cetus | Destroyed Cetus Guard 5932 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 5934 | -5/Cetus | Allies destroyed Cetus Guard 5938 | -5/Cetus | Allies destroyed Cetus Guard 5939 | -5/Cetus | Allies destroyed Cetus Guard 5956 | -5/Cetus | Lost 4 allies 6102 | -5/Cetus | Started Cetus Manufacturing Module 6127 | -5/Cetus | Manufactured an Enhanced Grunt 6148 | -5/Cetus | Discovered new exit (range 17) 6152 | -5/Cetus | Manufactured an Enhanced Grunt 6174 | -5/Cetus | Lost 4 allies 6177 | -5/Cetus | Manufactured an Enhanced Grunt 6189 | -5/Cetus | Spotted Cetus Guard 6189 | -5/Cetus | Spotted Cetus Guard 6193 | -5/Cetus | Spotted Cetus Guard 6193 | -5/Cetus | Spotted Cetus Guard 6202 | -5/Cetus | Manufactured an Enhanced Grunt 6218 | -5/Cetus | Entered Archives 6218 | -5/Archives | Accompanied by 1 ally 6302 | -5/Archives | Discovered new exit (range 18) 6309 | -5/Archives | Discovered new exit (range 15) 6335 | -5/Archives | Discovered new exit (range 15) 6415 | -5/Archives | Unable to access archive contents 6427 | -5/Archives | Unable to access archive contents 6428 | -5/Archives | Build established: Scavenger-Tank 6439 | -5/Archives | Unable to access archive contents 6482 | -5/Archives | Unable to access archive contents 6501 | -5/Archives | Entered Factory 6501 | -4/Factory | Accompanied by 1 ally 6501 | -4/Factory | Evolved 2 slots: Utility x2 6523 | -4/Factory | Identified exit to Research 6691 | -4/Factory | Repaired Phase Shifter 6712 | -4/Factory | Repaired Carbon-fiber Leg 6996 | -4/Factory | Discovered new exit (range 6) 7004 | -4/Factory | Identified exit to Upper Caves 7152 | -4/Factory | Repaired Lgt. Angular Momentum Engine 7208 | -4/Factory | Repaired Centrium Medium Armor Plating 7335 | -4/Factory | Lost 14 parts (3p3n2u6w) 7437 | -4/Factory | Entered Research 7437 | -3/Research | Evolved 2 slots: Utility x2 7673 | -3/Research | Spotted B-86 Titan 7686 | -3/Research | Discovered new exit (range 20) 7751 | -3/Research | Build established: Scavenger-Gunner 7834 | -3/Research | Lost 5 parts (1p1n3u) 7848 | -3/Research | Repaired Med. Storage Unit 7963 | -3/Research | Cargo convoy interrupted 7964 | -3/Research | Entered Quarantine 8209 | -3/Quarantine | Lost 4 parts (1p1n2u) 8503 | -3/Quarantine | Lost 13 parts (4p3n3u3w) 8601 | -3/Quarantine | System corruption reached 10% 8668 | -3/Quarantine | Core integrity fell below 50% 8685 | -3/Quarantine | Identified exit to Research 8721 | -3/Quarantine | Lost 12 parts (2p2n4u4w) 8746 | -3/Quarantine | Core integrity fell below 20% 8761 | -3/Quarantine | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 08722_ Imp. Hacking Suite destroyed. 08723_ Slug penetrates Wall. 08727_ M4Y65SM74FV CWDQ10ETPFOLPGX%8EXVPBIX5 08728_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q009. 08744_ Imp. Targeting Computer destroyed. 08744_ Slammed into G-67 Veteran. 08744_ K-01 Serf cleans the Reaction Chamber. 08745_ Slammed into G-67 Veteran. 08746_ Critical hit (Burn: +50). 08747_ Penetrated by Slug. 08747_ Slug penetrates G-67 Veteran. 08748_ Slug penetrates Wall. 08748_ Slug penetrates H-77 Assassin. 08750_ Slug penetrates Wall. 08751_ Penetrated by Slug. 08754_ Slug penetrates Wall. 08761_ Slug penetrates Door. 08761_ Penetrated by Slug. 08761_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | # """ #???????????????????????# % #?????? | | # #???????????????????????#######/######?????? | | # #???????????????????????????# % #?????????? | | # !! #????????????????????????#### #?????????? | | # !! =#????????????????????????# #?????????? | | # !! !######???????????????????# #?????????? | | # # #???????????????????# #?????????? | | # # #???????????????????#### #?????????? | | ###+### ############+########### #?????????? | | #?????????? | | #?????????? | | #?????????? | | #?????????? | | ###+####+############ ###############?????????? | | ??# #????# #???????????????????????? | | ??# """ """ #????# #???????????????????????? | | ??# """ """ #????# #???????????????????????? | | ??# """ """ #????# #???????????????????????? | | ??# #????# #???????????????????????? | | ??# """ """ #????# #???????????????????????? | | ??# """ """ #????# #???????????????????????? | | ??# """ """ #????# #???????????????????????? | | ??# #????# ###+####????????????????? | | ??# """ """ #????# h #????????????????? | | ??# """S""" #????# c u####?????????????? | | ??# #????#o @ h k ????? | | ??##/#####+###+#????+ ########?????????? | | ???# #???# #?# #????##+######c###????????????????? | | ???# #???# #?# #????????????? ?????????????????? | | ???# #???# #?# #?????????????? ???????????????? | | ???# #???# #?# #???????????????"""""?????????????? | | #### ##### #?# #????????????????""!" ????????????? | | ### #?????????????????""" ????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ####?????????????????????????????????? | | ######????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##########??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ?#* """"" #??????????????????????????????????????? | | ## ""T"" #??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ## """""" #??????????????????????????????????????? | | ?# """""" #??????????????????????????????????????? | | ?# """"" #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Coolant Potential 100 Energy Generation 38 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 300 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 11 Core Analysis 6 Recoil Reduction 2 Particle Charging 22 Offensive Hacking 60 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 30% | -8/Materials Disposable Heat Sink | 92% | -8/Materials Carbon-fiber Leg | 24% | -6/Factory Titanium Leg | 9% | -5/Factory Phase Shifter | 2% | -4/Factory Carbon-fiber Leg | 25% | -4/Factory Lgt. Angular Momentum Engine | 11% | -4/Factory Centrium Medium Armor Plating | 4% | -4/Factory Med. Storage Unit | 12% | -3/Research Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Hydra Jackpot Project G-00 Challenges ------------ None Game ------ Seed OvertunedCouplerPropulsion Manual? 0 Play Time 01:51:36 Cumulative 57.2 hours Start 2025.12.28 @ 13:19:37 End 2025.12.28 @ 15:10:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 74 Adventurer 18 Explorer 1 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 38 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7061b41-1179-4dad-83de-5ffc694531bf