Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.30 @ 23:21:11 Player: JackNine Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (403) 2015 Value Destroyed (17490) 17490 Prototype IDs (75) 1500 Alien Tech Used (3) 600 Bonus (10918) 10918 TOTAL SCORE: 42723 Bonus ------- High Alert Combat Kills 2608 Follower Combat Kills 290 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 520 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -400 Cogmind --------- Core Integrity 0/1450 Matter 0/300 Energy 1100/1100 System Corruption 26% Temperature Cool (9) Movement Treading (160) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Enhanced Armored Medium Treads > --- UTILITY (13) ----- Advanced Heat Sink Medium Storage Unit Assembled Biocell Array Gravity Neutralizing Apparatus Experimental Optical Array Experimental Core Analyzer > --- WEAPON (3) ------- Helical Railgun CR-A16's Behemoth Slayer > --- INVENTORY (9) ---- Spiked Medium Treads Experimental Energy Well (600) Point Defense Array Subatomic Replicator Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Leg High-density Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Advanced Cooling System Medium Storage Unit Assembled Biocell Array Experimental Core Analyzer Advanced Kinecellerator Quantum Capacitor Improved Weapon Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- HERF Cannon HERF Cannon Helical Railgun > --- INVENTORY -------- Vortex Chain Reactor Advanced Signal Interpreter Centrium Medium Armor Plating Centrium Medium Armor Plating Point Defense Array Compact HERF Cannon Micro-nuke Launcher CR-A16's Behemoth Slayer [Rating: 176] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Wheel Treads Armored Heavy Treads Leg Centrium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 11 | . . . 2 . . . 1 2 . . . . 1 . . . . . 1 . . . . 1 . . . . 2 1 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 611 | 6 15 11 20 7 . 3 20 64 12 11 . 13 30 6 12 3 39 4 50 8 10 8 12 25 9 4 14 6 85 85 19 Power 35 | 1 2 2 2 . . . 2 2 2 . . . 2 . . . 4 . 1 . . . . . . . . . 1 13 1 Engine 13 | 1 2 2 1 . . . 2 1 2 . . . 1 . . . 1 . . . . . . . . . . . . . . Core 9 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 6 . Reactor 13 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . 1 7 1 Propulsion 99 | 2 2 3 5 . . . 3 13 2 . . 1 8 . 1 . 2 . 10 . . . . 5 1 1 2 . 14 23 1 Treads 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Wheel 81 | 2 2 3 5 . . . 3 13 2 . . 1 8 . 1 . 2 . 10 . . . . 5 1 1 2 . 14 6 . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Utility 296 | 1 4 2 5 1 . 1 3 22 5 7 . 8 13 4 6 3 19 2 34 6 4 8 11 17 6 2 10 3 48 32 9 Device 159 | . 2 1 1 . . . . 9 3 3 . 5 8 4 4 3 8 1 25 3 1 2 4 10 4 1 8 1 30 11 7 Storage 16 | 1 2 . 1 . . . . . . . . . . . . . 2 . 1 1 . 1 . . . . 1 . 4 1 1 Processor 21 | . . . 1 . . . 2 5 . . . . . . . . . . 2 . . . 1 1 . . . . 2 7 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 100 | . . 1 2 1 . 1 1 8 2 4 . 3 5 . 2 . 9 1 6 2 3 5 6 6 2 1 1 2 12 13 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 181 | 2 7 4 8 6 . 2 12 27 3 4 . 4 7 2 5 . 14 2 5 2 6 . 1 3 2 1 2 3 22 17 8 Energy Gun 36 | . 4 1 3 . . . . 8 2 . . . . . . . 7 1 . . . . . 1 . . 1 . 2 3 3 Energy Cannon 33 | . . 1 4 2 . . 6 . . . . . . . 1 . . . 1 1 1 . . 1 1 1 1 2 7 3 . Ballistic Gun 47 | 2 2 2 . . . . . 6 . 3 . 2 5 1 2 . 4 1 1 . 2 . . 1 1 . . 1 2 6 3 Ballistic Cannon 18 | . . . . 4 . 1 4 4 . . . . . . . . . . . . . . . . . . . . 4 1 . Launcher 25 | . . . 1 . . 1 . 1 1 1 . 2 . 1 2 . 1 . 2 1 2 . 1 . . . . . 6 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . 1 . . . . . 2 8 . . . . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . 1 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 2 . . . . 2 . . . . . . . 2 11 . 2 . . 4 . 1 . . 5 . 6 10 2 Parts Lost 128 | . 3 3 2 1 . . 2 6 4 1 . 2 2 . 2 . 5 1 9 . . . 5 5 1 1 2 . 38 19 14 Power 10 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 2 Propulsion 36 | . . . . . . . 1 4 2 . . 2 1 . 1 . 2 . 3 . . . . 3 . . 1 . 10 4 2 Utility 54 | . . . 1 1 . . 1 . . 1 . . 1 . 1 . 3 1 6 . . . 4 1 . . . . 19 7 7 Weapon 28 | . 2 3 . . . . . 2 1 . . . . . . . . . . . . . 1 1 1 1 1 . 7 5 3 Highest Loss Streak 26 | . 3 1 1 1 . . 1 2 4 1 . 2 2 . 1 . 5 1 1 . . . 2 2 1 1 2 . 26 10 14 Average Slot Usage (%) 88 | . 98 98 99 100 100 99 100 99 98 99 100 94 94 100 98 97 86 88 84 80 82 80 80 78 78 78 77 76 75 77 85 Engine 2 | . 14 13 6 . . . 5 1 4 7 7 7 1 6 6 6 . . . . . . . . . . . . . . . Core 1 | . . . 3 11 11 11 3 5 2 . . . 4 . . . . . . . . . . . . . . . . 2 1 Reactor 3 | . . . . . . . . . . . . . . . . . 5 6 4 5 5 4 5 5 5 5 5 5 3 7 7 Wheel 17 | . 28 27 22 22 22 22 27 23 22 23 23 18 19 20 19 20 19 20 15 11 11 11 11 13 14 15 14 15 14 4 . Device 16 | . 12 13 11 11 11 11 9 15 12 20 7 18 14 13 11 10 10 15 17 26 23 19 18 21 22 21 21 18 24 14 19 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 8 13 11 10 11 10 11 10 10 10 10 11 9 7 8 Processor 8 | . . . 11 11 11 11 18 24 30 23 23 23 20 20 14 13 2 . 6 2 . . 4 2 . . . . . 5 8 Protection 9 | . . . 11 11 11 10 9 5 1 1 15 3 6 13 18 20 16 13 7 4 10 14 8 8 9 10 9 10 8 14 12 Energy Gun 1 | . 14 . 1 . . . . 3 9 6 . . . . . . 5 3 . . . . . . . . 1 . 1 1 . Energy Cannon 7 | . . 13 19 5 . . 14 . . . . . . . 2 . 4 13 14 16 11 10 16 12 9 10 10 10 7 3 . Ballistic Gun 5 | . 13 14 . . . . . 6 2 3 15 14 16 18 16 20 5 . 1 . 1 . . 1 5 5 3 3 1 2 8 Ballistic Cannon 1 | . . . . 16 22 22 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 205 | 12 90 95 102 102 102 106 108 108 121 113 113 127 130 121 126 123 148 144 193 182 175 170 183 186 174 172 188 174 205 137 124 Greatest Support 142 | 26 26 26 24 24 24 24 34 36 36 36 36 36 42 38 32 32 40 40 40 95 95 95 95 56 50 50 60 60 60 142 142 Greatest Overweight (x) 64 | . 3 8 9 4 4 4 3 3 3 3 3 3 5 3 5 3 4 3 7 4 1 1 4 4 3 3 4 2 64 6 1 Average Overweight (x) 2 | . 2 3 4 4 4 4 2 2 2 2 3 2 2 3 3 3 3 3 4 1 1 1 3 3 3 3 2 2 3 2 . Largest Inventory Capacity 24 | 7 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 9 9 Average Capacity 22 | 6 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 24 24 23 24 24 24 24 24 24 24 24 23 8 9 Most Carried 24 | 6 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 9 9 Average Carried 21 | 2 11 20 23 23 24 24 23 23 23 23 24 23 23 24 23 23 23 23 23 22 23 23 22 22 23 23 23 23 22 7 8 Final Capacity 24 | 7 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 9 9 Final Carried 24 | 6 21 24 24 24 24 24 24 24 24 24 24 23 24 24 24 24 24 23 24 23 24 24 22 24 24 24 24 24 4 9 4 Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Mutant 17% | Golem 10% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Skirmisher 4% | Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Zion Mutant | -6/Deep Caves Tank | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Golem | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Matter Collected 9824 | 300 180 137 263 209 . 94 310 1014 188 209 . 160 838 150 467 56 697 40 978 175 230 70 135 244 85 40 140 60 788 1304 263 Remotely 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 . Salvage Created 23450 | 161 294 137 796 249 . 95 693 1324 160 125 . 225 965 139 181 . 1858 220 3235 479 707 112 803 2198 706 483 135 477 3761 1455 1277 Parts 1123 | 9 12 16 47 19 . 9 43 89 15 15 . 12 54 16 9 . 52 10 148 8 41 2 31 83 31 9 5 20 180 76 62 Haulers Intercepted 16 | . . . 3 . . . 1 1 . . . . 1 . . . . . 5 . . . . 3 . . . . 1 1 . Recyclers Shooed 13 | . 1 . . . . . 3 2 . . . . 4 . . . . . . . . . . 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 259 | . . . . . . . . . 3 14 . 22 . 14 8 . . 6 . 7 49 2 35 . 8 1 74 16 . . . Prevented 68 | . . . . . . . . . 15 . . . . . . . . 2 . . 2 . . . 22 8 15 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Combat Hostiles Destroyed 324 | . 6 7 14 11 . 7 15 15 2 2 . 7 6 5 6 . 24 3 39 8 13 . 15 17 12 4 3 8 46 16 13 Melee 12 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 2 . Guns 66 | . 6 4 . . . . . 11 . 2 . 2 6 1 2 . 8 . 4 . 1 . . . . . 1 . 4 2 12 Cannons 155 | . . 3 10 11 . 4 15 2 . . . . . . . . . 3 33 4 8 . 11 13 7 2 2 8 17 2 . AOE 50 | . . . 4 . . 3 . 1 . . . 5 . 4 4 . 4 . 1 4 3 . 4 . 1 . . . 9 3 . Classes Destroyed 23 | 3 1 1 4 3 . . 1 1 1 . . . . . . . 2 . 2 . 1 . . . . . 1 . . 1 1 Worker 23 | 1 . . 1 2 . . 3 4 . . . . 2 . . . . . 3 . . . . 3 . . . . 3 . 1 Builder 11 | . . . . 1 . . . 4 . . . . . . . . . . 3 . . . . . . . . . 3 . . Tunneler 15 | 3 . 1 1 . . . . 2 . . . . 4 . . . . . 1 . . . . 1 . . . . 2 . . Hauler 16 | . . . 3 . . . 1 1 . . . . 1 . . . . . 5 . . . . 3 . . . . 1 1 . Recycler 23 | 1 . . 2 . . 1 1 4 . . . . 2 . . . . . 2 . . . . 4 . . . . 4 1 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . Swarmer 84 | . . 6 5 7 . 7 7 3 . . . 1 . 4 4 . . . 5 4 3 . 5 . 5 . . 3 12 3 . Grunt 88 | . 6 1 4 1 . . 2 5 1 . . 4 4 . 2 . . 3 14 1 3 . 3 9 1 3 . 5 9 . 7 Brawler 9 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 2 . 1 1 . . 2 . . Duelist 6 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 2 . 1 . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 33 | . . . 5 . . . 5 3 . 1 . 1 1 1 . . . . 6 . 1 . 1 2 . . . . 6 . . Hunter 21 | . . . . . . . . . . . . . . . . . . . 4 . 2 . . 4 4 . . . 6 . 1 Programmer 38 | . . . . . . . . 4 . 1 . 1 1 . . . . . 7 . . . 1 2 . . 2 . 10 4 5 Behemoth 5 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . Z-Light 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assembled 6 | . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Golem 15 | . . . . . . . . . . . . . . . . . 12 . . 3 . . . . . . . . . . . Best Kill Streak 10 | 4 2 3 7 6 . 4 5 10 1 1 . 3 4 4 4 . 5 3 7 4 4 . 6 6 6 4 2 5 8 4 8 Combat Bots Only 8 | . 2 3 5 4 . 4 4 7 1 1 . 3 3 4 4 . 5 3 5 4 4 . 6 2 6 4 2 5 8 4 7 Max Kills in Single Turn 4 | 1 1 2 4 2 . 3 1 2 1 1 . 2 1 4 3 . 3 1 3 2 2 . 4 2 1 2 1 1 3 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . 2 . . 3 . 1 . . . 2 . 4 3 . 2 . 1 2 2 . 4 . 1 . . . 3 2 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Damage Taken 32973 | . 502 328 348 236 . 122 363 1007 767 231 . 389 468 27 388 . 1201 117 2801 98 690 . 1620 1358 383 228 302 607 6746 6001 5645 Core 4102 | . 64 66 46 58 . 24 67 81 35 52 . 39 55 4 13 . 100 . 222 . 49 . 174 118 22 29 . 50 1284 1027 423 Absorbed by Shields 1708 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . 1116 . 565 Reduced by Siege Mode 249 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 202 Core Remaining (%) 65 | 100 . 48 . . . 68 87 . . . . 70 . . . . . 79 . . . . 55 . . . . 80 . . . Volleys Fired 1102 | 20 38 18 39 24 . 5 40 52 19 6 . 13 29 3 19 . 30 7 114 15 26 . 36 72 41 23 33 38 233 61 48 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 . 2 3 3 3 . 3 3 3 3 3 . 3 3 1 1 1 2 2 3 3 Hottest 170 | 40 60 88 136 136 . 88 136 90 95 84 . 67 84 92 92 . 170 115 86 106 131 . 75 136 81 81 40 106 154 106 130 Shots Fired 1844 | 40 76 35 76 48 . 10 80 97 29 12 . 17 82 9 33 . 84 19 261 27 63 . 84 118 40 23 33 39 251 70 88 Gun 687 | 40 76 23 17 . . . . 88 20 11 . 7 82 8 19 . 78 5 45 . 11 . . 1 . . 10 . 32 26 88 Cannon 1096 | . . 12 57 48 . 9 80 8 . . . . . . 9 . 2 14 213 25 47 . 83 117 40 23 23 39 206 41 . Launcher 61 | . . . 2 . . 1 . 1 9 1 . 10 . 1 5 . 4 . 3 2 5 . 1 . . . . . 13 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 598 | 40 51 18 3 24 . 9 20 72 1 10 . 7 82 8 19 . 56 . 45 . 11 . . 1 . . . . 17 24 80 Thermal 755 | . 5 15 57 24 . . 60 . . . . . . . 9 . 2 14 213 16 45 . 83 81 1 . 23 34 73 . . Explosive 43 | . . . 2 . . 1 . 1 . 1 . 10 . 1 5 . 4 . 3 2 5 . 1 . . . . . 4 3 . Electromagnetic 436 | . 20 2 14 . . . . 24 28 1 . . . . . . 20 5 . 9 2 . . 36 39 23 . 5 157 43 8 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Phasic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robot Hit Streak 54 | 6 10 9 10 8 . . 8 10 13 . . 8 11 2 6 . 8 10 36 29 13 . 54 25 6 13 11 9 39 13 13 Robot Miss Streak 14 | 2 4 4 2 6 . . 3 10 1 . . 3 6 5 14 . 9 1 2 1 3 . 2 3 4 4 1 2 8 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 Secondary Targets 7 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Capacitor 381 | . . . . . . . . . . . . . . . . . . . . . . . . 42 40 23 33 37 164 42 . Shots Hit Robots 1267 | 25 47 26 46 28 . . 44 31 24 . . 8 42 3 17 . 105 11 187 21 43 1 74 78 27 17 22 30 180 59 71 Core Hits 916 | 9 17 11 24 23 . 12 28 97 2 12 . 21 76 11 25 . 109 6 81 21 39 . 34 43 14 8 14 15 86 35 43 Critical Hits 50 | . . 1 6 1 . . 10 . . . . . . . . . 4 . 5 1 . . . 1 3 1 . . 8 3 6 Critical Kills 20 | . . . 3 1 . . 5 . . . . . . . . . 4 . . 1 . . . . 2 1 . . 2 . 1 Critical Parts Destroyed 26 | . . 1 3 . . . 5 . . . . . . . . . . . 4 . . . . 1 1 . . . 4 2 5 Melee Attacks 159 | . 1 . . . . . 1 21 . . . . 21 . . . 66 . 7 . 2 1 . . . . . . 14 15 10 Impact 44 | . 1 . . . . . 1 21 . . . . 21 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 115 | . . . . . . . . . . . . . . . . . 66 . 7 . 2 1 . . . . . . 14 15 10 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53768 | 229 571 396 1436 510 . 389 963 2307 321 240 . 742 1229 327 583 . 3479 378 9157 1100 2144 . 3678 4630 1009 663 1099 1178 8681 3085 3244 Guns 11522 | 229 531 156 53 . . . . 1655 232 240 . 107 1229 97 174 . 1024 57 766 . 233 . . 25 . . 520 . 486 600 3108 Cannons 31713 | . . 212 801 510 . 169 963 173 . . . . . . . . . 321 7836 813 1318 . 3402 4471 858 663 579 1178 6274 1172 . Explosions 7902 | . 40 28 582 . . 220 . 479 89 . . 635 . 230 409 . 584 . 423 287 593 . 276 134 151 . . . 1810 859 73 Melee 2611 | . . . . . . . . . . . . . . . . . 1871 . 132 . . . . . . . . . 107 452 49 Ramming 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 14 Kinetic 10197 | 229 325 113 7 254 . 169 140 1535 . 240 . 107 1229 97 174 . 761 . 766 . 233 . . 25 . . . . 348 542 2903 Thermal 24524 | . 63 253 977 256 . . 823 405 . . . . . . . . . 321 7836 527 1318 . 3402 3375 151 . 579 1062 3176 . . Explosive 6321 | . . . 370 . . 220 . 74 . . . 635 . 230 409 . 584 . 423 287 593 . 276 . . . . . 1288 859 73 Electromagnetic 9575 | . 183 30 82 . . . . 293 321 . . . . . . . 263 57 . 286 . . . 1230 858 663 . 116 3758 1230 205 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2611 | . . . . . . . . . . . . . . . . . 1871 . 132 . . . . . . . . . 107 452 49 Entropic 520 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 520 . . . . Highest Corruption 26 | . 1 1 . . . . . 5 3 3 . . 5 . . . . . 5 3 . . . 2 2 1 1 . 13 15 26 Average Corruption 4 | . 1 1 . . . . . 3 3 2 . . 2 . . . . . 2 2 . . . 2 1 1 1 . 5 9 16 Corruption Purged 25 | . . . . . . . . 2 . 3 . . 5 . . . . . 4 3 . . . . 1 . . . 7 . . Effects 229 | . 3 2 . . . . . 32 15 4 . . 7 . . . . . 17 15 . . . 4 3 4 . . 38 50 35 Message Errors 58 | . 3 . . . . . . 11 4 . . . 1 . . . . . 4 3 . . . 2 . 3 . . 7 9 11 Matter Fused 55 | . . . . . . . . 6 5 2 . . 2 . . . . . 9 6 . . . . . . . . 11 8 6 Heat Flow Errors 31 | . . . . . . . . 5 2 . . . 3 . . . . . 2 3 . . . . . . . . 3 10 3 Energy Discharges 31 | . . 2 . . . . . 6 1 1 . . 1 . . . . . 1 . . . . 1 2 1 . . 5 5 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Data Loss (minor) 24 | . . . . . . . . 3 3 1 . . . . . . . . 1 3 . . . 1 . . . . 5 7 . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Misfires 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 4 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2090 | . 15 18 115 2 . 44 2 147 . 6 . 19 . . 4 . 14 30 394 53 119 . 199 217 7 98 66 30 482 9 . Projectiles 1589 | . . 10 10 2 . . 2 . . . . . . . . . . 30 394 53 108 . 199 217 7 98 66 30 363 . . Explosions 501 | . 15 8 105 . . 44 . 147 . 6 . 19 . . 4 . 14 . . . 11 . . . . . . . 119 9 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 30 | . . . . 10 . 7 4 7 . . . . . . . . . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . 9 . 7 4 7 . . . . . . . . . . . . . . . . . . . . 2 . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 537 | . . 35 . . . 49 . 62 12 30 . 58 . . 23 . 46 . . . . . . 64 47 . . . 110 1 . Shots 16 | . . 1 . . . 1 . 2 2 1 . 2 . . 1 . 2 . . . . . . 1 1 . . . 2 . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 517 | . 38 60 132 99 . . 69 208 278 25 . 46 219 24 84 . 517 315 375 116 33 . 17 222 250 230 28 159 292 443 128 Average Temperature 76 | . 13 22 25 36 . . 11 40 90 13 . 20 40 14 39 . 136 136 159 61 11 . 5 75 98 83 13 51 80 141 42 Received Heat Transfer 4293 | . 279 51 93 24 . . 108 198 111 48 . 57 153 6 120 . 530 54 585 9 105 . 303 255 33 54 . 102 410 297 308 Effects 16 | . . . . . . . . . . . . . . . . . 4 1 1 . . . . 1 . . . . 1 8 . Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Energy Bleed 8 | . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . 1 3 . Interference 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Total Turns 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 90 Longest Duration 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 80 Robots Corrupted 41 | . . . . . . . . 1 2 . . . . . . . 2 . . . . . . 5 4 2 . . 17 7 1 Combat Hostiles 38 | . . . . . . . . 1 2 . . . . . . . 2 . . . . . . 4 4 2 . . 16 6 1 Parts Fried 78 | . . . . . . . . 2 2 . . . . . . . . . . . . . . 8 8 7 . . 31 19 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 2 1 . . 1 . . . . . . . . . . . 4 . 1 . . . . . . . 3 . . Heat Transferred 14822 | . 100 445 1593 444 . . 1480 250 . . . . . . . . . 175 3925 275 684 . 1604 1500 50 . 247 625 1425 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . . 3 . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Peak Influence 1445 | 25 180 151 433 207 . 173 509 347 . . . . 119 . . . . . 1101 . . . . 523 . . . . 1445 829 747 Initial 681 | . 16 1 . 57 . . 66 186 . . . . 37 . . . . . 46 . . . . . . . . . 20 681 390 Average 326 | 8 56 77 172 75 . 126 312 139 . . . . 48 . . . . . 515 . . . . 234 . . . . 662 683 450 Maximum Alert Level 4 | . . . 2 1 . . 2 1 . . . . . . . . . . 4 . . . . 2 . . . . 4 3 3 Low Security (%) 46 | 100 100 100 57 69 . 100 17 67 . . . . 100 . . . . . 22 . . . . 48 . . . . 11 . . Level 1 21 | . . . 39 30 . . 61 32 . . . . . . . . . . 26 . . . . 30 . . . . 20 . 37 Level 2 16 | . . . 2 . . . 20 . . . . . . . . . . . 19 . . . . 20 . . . . 30 53 56 Level 3 10 | . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . 10 46 5 Level 4 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 27 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . 5 . . . . 5 . . . . 5 . . . . . 13 . 1 . 1 5 . . . . 12 1 9 Investigation 15 | . 1 . 3 . . . . . . . . . 2 . . . . . 3 . . . . 2 . . . . 2 . 2 Extermination 13 | . . . . . . . . 2 . . . . 1 . . . . . 3 . . . . 1 . . . . 5 . 1 Reinforcement 17 | . . . 2 . . . . 2 . . . . . . . . . . 3 . . . . 2 . . . . 3 1 4 Assault 10 | . . . . . . . . . . . . . . . . . . . 4 . 1 . 1 . . . . . 2 . 2 Garrison 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Distress Signals 23 | . 2 . 2 . . . 2 2 . . . . . . . . . . 1 . . . . 4 . . . . 1 5 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 539 | . 17 8 30 21 . 7 21 25 2 2 . 6 7 4 7 . 27 3 60 8 16 . 21 33 14 4 27 8 87 39 35 Peak Tracking Total 16 | . 4 3 6 16 . 4 5 5 1 1 . 3 3 4 4 . 5 3 10 4 5 . 8 5 6 4 13 5 9 8 13 Tactical Retreats 38 | . . 1 . . . . 2 3 . . . . . . 1 . 1 1 5 . 1 . 2 8 1 . . . 9 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Traps Triggered 14 | . 2 1 2 . . . . 2 . . . . 3 . . . . . 1 . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 6 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Machines Disabled 28 | . . . 8 . . . . 2 . . . . . . . . 2 . 3 . . . . 1 . . . . 2 2 8 Max in Single Turn 6 | . . . 6 . . . . 2 . . . . . . . . 1 . 1 . . . . 1 . . . . 1 1 3 Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Machines Accessed 97 | . 11 1 8 . 1 . 6 14 1 . 4 . 8 1 1 . . . 9 . . 4 . 7 1 . 8 . 9 . 3 Terminals 39 | . 8 . 6 . . . 5 6 . . . . 4 1 . . . . 1 . . . . 3 . . . . 2 . 3 Fabricators 7 | . . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . . . 1 . . Repair Stations 10 | . 1 . . . . . . 3 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . Recycling Units 13 | . 2 . 2 . . . 1 3 . . . . 1 . . . . . 1 . . . . 1 . . . . 2 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Total Hacks 271 | . 32 1 29 . 1 . 25 34 1 . 26 . 23 1 1 . . . 32 . . 17 . 16 1 . 11 . 16 . 4 Successful 170 | . 18 1 13 . 1 . 14 19 1 . 26 . 10 1 1 . . . 22 . . 17 . 4 1 . 11 . 9 . 1 Failed 100 | . 13 . 16 . . . 11 15 . . . . 13 . . . . . 10 . . . . 12 . . . . 7 . 3 Catastrophic 14 | . . . 1 . . . 1 1 . . . . 5 . . . . . . . . . . 1 . . . . 3 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 18 . 22 . . . 16 15 . . . . 18 . . 6 . . 10 . . . . 2 . . 1 . 6 . . Terminals 112 | . 25 . 20 . . . 19 14 . . . . 14 1 . . . . 2 . . . . 10 . . . . 3 . 4 Fabricators 25 | . . . . . . . . . . . . . 3 . . . . . 21 . . . . . . . . . 1 . . Repair Stations 21 | . 1 . . . . . . 8 . . . . 2 . . . . . 2 . . . . 3 . . . . 5 . . Recycling Units 42 | . 6 . 9 . . . 6 10 . . . . 2 . . . . . 3 . . . . 2 . . . . 4 . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . Garrison Access 6 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . 1 . . Terminal Hacks 87 | . 7 1 4 . 1 . 6 2 1 . 26 . 4 1 1 . . . 1 . . 17 . 1 1 . 11 . 1 . 1 Record 29 | . . . . . 1 . . . . . 11 . . 1 . . . . . . . 5 . . . . 10 . . . 1 Part Schematic 10 | . . . . . . . . . . . 5 . 1 . . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . Branch Access Points 5 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 11 | . 2 . 3 . . . 3 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . 2 . . . . . 10 . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . Build 7 | . . . . . . . . . . . . . 1 . . . . . 6 . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . . . . 6 . . . . 2 . . . . . 2 . . . . 1 . . . . 2 . . Scan Component 8 | . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . 1 . . . . 2 . . Repair 5 | . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 1 . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 7 | . 2 . 1 . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 43 | . 9 . 8 . . . 7 7 . . . . 2 . . . . . 6 . . . . 1 . . . . 3 . . Terminals 19 | . 7 . 3 . . . 4 2 . . . . 2 . . . . . 1 . . . . . . . . . . . . Track 11 | . 4 . 2 . . . 2 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Botnet 7 | . 3 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 2 . 5 . . . 3 5 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . Reject 9 | . 2 . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers 6 | . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Mask 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 11 . 7 . . . 6 10 . . . . 7 1 . . . . 9 . . . . 6 . . . . 7 . 3 Full Trace Events 10 | . . . 2 . . . . . . . . . 2 . . . . . 3 . . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Matter 471 | . . . . . . . . . . . . . . . . . . . 471 . . . . . . . . . . . . Time 124 | . . . . . . . . . . . . . . . . . . . 124 . . . . . . . . . . . . Total Robot Build Rating 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 5 . 1 . . . . . 1 . . 4 . . . . . . . . . Parts Built 7 | . . . . . . . . . . . . . 2 . . . . . 5 . . . . . . . . . . . . Matter 657 | . . . . . . . . . . . . . 124 . . . . . 533 . . . . . . . . . . . . Time 307 | . . . . . . . . . . . . . 31 . . . . . 276 . . . . . . . . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . 4 . . . . . 13 . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . Time 229 | . . . . . . . . 172 . . . . 44 . . . . . 13 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . 1 . . . 10 4 . . . . . . . . . . 7 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Total Allies 12 | . . . . . . . . . . . . 1 . . . 2 . . 4 . 2 . 2 . . . . . 1 . . Largest Group 2 | . . . . . . . . . . . . 1 . . . 2 2 . 2 . 2 . 2 . . . . . . . . Highest-Rated Group 190 | . . . . . . . . . . . . 95 . . . 190 190 . 98 . 98 . 96 . . . . . . . . Highest-Rated Ally 95 | . . . . . . . . . . . . 95 . . . 95 95 . 49 . 49 . 49 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 78 | . . . . . . . . . . . . 14 . . . . 43 . 6 . 7 . 8 . . . . . . . . Total Damage 2285 | . . . . . . . . . . . . 397 . . . . 1008 . 266 . 346 . 268 . . . . . . . . Kills 18 | . . . . . . . . . . . . 3 . . . . 7 . 7 . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Robot Analysis Total 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . . . . . 2 . 3 1 1 . 2 . . 1 . 1 . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Turns Passed 29325 | 123 1031 553 1005 1079 292 209 631 1850 750 511 94 577 1135 571 622 1168 2273 764 2428 983 600 698 1199 817 1081 522 1020 861 1785 1458 635 Spaces Moved 17329 | 58 712 390 623 722 225 140 389 1278 455 391 82 342 754 450 481 989 1256 587 1230 409 437 142 350 435 379 407 785 431 890 864 246 Core 51 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 35 . Treads 438 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 246 Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheels 16749 | 55 712 390 623 722 225 140 389 1278 455 391 82 342 754 450 481 989 1256 587 1230 409 437 142 350 435 379 407 785 431 877 546 . Hover 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . Flight 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Fastest Speed 31 | 50 90 120 120 130 130 130 106 106 106 106 116 106 110 120 113 113 113 123 120 95 105 105 105 120 120 116 116 120 50 31 163 Average Speed 121 | 88 119 120 129 130 130 130 111 109 106 113 116 117 115 120 114 113 121 123 135 112 105 105 134 124 120 118 116 120 131 129 167 Slowest Speed 3250 | 100 120 160 170 130 130 130 116 110 116 116 116 130 140 120 135 113 123 123 160 135 105 105 135 135 120 120 130 120 3250 275 265 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 4 96 79 61 98 59 36 37 40 65 61 69 55 21 69 58 86 75 68 26 47 68 60 44 14 57 67 87 62 41 24 31 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 17 | . . 1 1 2 1 . . . . . 1 1 . 1 . 4 . . . . . 3 1 . . 1 . . . . . Known Exits Taken 15 | . 1 . . . . . . 1 1 1 1 1 1 1 1 1 . 1 1 . . . 1 1 . . . . 1 . . Unknown Exits Taken 16 | 1 . 1 1 1 1 1 1 . . . . . . . . . 1 . . 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 35 | . . 1 . 3 . 1 . . . 1 . 1 . 1 8 5 . 2 . . 5 . 2 . 1 1 . 3 . . . Spaces Dug 116 | . 1 . . . . . 1 17 . 14 . . 18 . 8 . 4 2 13 3 2 . . 6 1 . 4 . 17 2 3 Terrain Destroyed 797 | . 4 4 42 . . 11 1 53 . 14 . 73 18 6 43 . 15 7 74 33 87 . 18 29 8 . 5 9 123 63 57 Melee 45 | . 1 . . . . . 1 17 . . . . 18 . . . . . . . 1 . . . . . . . 3 1 3 Projectile 207 | . . . . . . . . . . . . . . . 8 . 4 7 51 5 14 . 8 22 1 . 5 9 29 10 34 AOE 545 | . 3 4 42 . . 11 . 36 . 14 . 73 . 6 35 . 11 . 23 28 72 . 10 7 7 . . . 91 52 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Total 24094 | 94 819 439 754 815 224 156 516 1597 689 440 81 493 922 471 521 1039 1813 614 1772 907 521 694 1006 652 1010 446 894 777 1406 1144 368 Wait 4144 | 5 29 9 36 56 . 8 27 116 190 33 . 121 43 13 1 43 339 12 301 442 28 522 589 82 564 8 43 288 114 57 25 Move 17299 | 57 711 389 622 721 224 139 388 1277 454 390 81 341 753 449 480 988 1255 586 1229 408 436 141 349 434 378 406 784 430 890 863 246 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 292 | 6 18 8 17 4 . . 20 29 8 . . 2 20 . 4 2 33 2 20 21 5 3 4 18 3 2 5 3 23 9 3 Fast Attach 204 | 6 2 3 6 . . 1 2 6 1 . . . 8 . 1 2 23 1 8 3 . 7 1 6 2 1 8 1 27 70 8 Attach 120 | . 3 4 4 1 . . 4 9 7 1 . 2 6 . 1 . 5 2 12 1 . 2 4 6 3 2 . 3 27 6 5 Detach 125 | . 1 1 1 . . . . 2 1 . . 1 1 . 1 . 13 1 17 6 . 11 9 7 11 . 1 9 13 16 2 Swap 290 | . 10 4 10 6 . 2 14 49 4 10 . 11 16 6 10 1 11 1 30 4 10 . 7 13 4 1 6 2 32 9 7 Drop 330 | . 6 3 19 3 . 1 20 36 5 . . 2 25 . 4 3 38 2 26 7 4 7 3 14 4 3 14 3 31 37 10 Fire 1102 | 20 38 18 39 24 . 5 40 52 19 6 . 13 29 3 19 . 30 7 114 15 26 . 36 72 41 23 33 38 233 61 48 Melee 159 | . 1 . . . . . 1 21 . . . . 21 . . . 66 . 7 . 2 1 . . . . . . 14 15 10 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 2 Rewire 16 | . . . . . . . . . . . . . . . . . . . . . 10 . 4 . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 5) 371 | -10/Materials | Central database locked down 513 | -10/Materials | Lost 3 parts (1p2w) 533 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Discovered new exit (range 6) 956 | -10/Materials | Identified exit to Mines 1155 | -10/Materials | Entered Mines 1361 | -10/Mines | Learned Materials security intel 1492 | -10/Mines | Core integrity fell below 50% 1573 | -10/Mines | Discovered new exit (range 3) 1604 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1708 | -10/Mines | Entered Materials 1708 | -9/Materials | Evolved 2 slots: Utility x2 1865 | -9/Materials | Discovered new exit (range 6) 1979 | -9/Materials | Discovered new exit (range 12) 2162 | -9/Materials | Discovered new exit (range 4) 2386 | -9/Materials | Discovered new exit (range 11) 2713 | -9/Materials | Entered Mines 2720 | -9/Mines | Met a Derelict bent on vengeance 2864 | -9/Mines | Discovered new exit (range 11) 2946 | -9/Mines | Assembled infested the area 3161 | -9/Mines | Learned location of Zion (-6) 3464 | -9/Mines | Learned location of Storage (-9) 3590 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3592 | -9/Mines | Found Prototype Device 3610 | -9/Mines | Discovered new exit (range 13) 3778 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3779 | -9/Mines | Discovered new exit (range 5) 3792 | -9/Mines | Entered Exiles 3816 | -9/Exiles | Discovered new exit (range 15) 3829 | -9/Exiles | Met 8R-AWN 3850 | -9/Exiles | Met EX-HEX 3900 | -9/Exiles | Met EX-DEC 4071 | -9/Exiles | Discovered new exit (range 12) 4084 | -9/Exiles | Entered Mines 4279 | -8/Mines | Discovered new exit (range 9) 4293 | -8/Mines | Entered Materials 4293 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4915 | -8/Materials | Discovered new exit (range 5) 4924 | -8/Materials | Entered Factory 4924 | -7/Factory | Evolved 2 slots: Utility x2 5268 | -7/Factory | Repaired Mni. Grenade Launcher 5302 | -7/Factory | Repaired Imp. Ion Engine? 5312 | -7/Factory | Discovered new exit (range 20) 5458 | -7/Factory | Identified Exp. Sensor Array 5857 | -7/Factory | Discovered new exit (range 23) 5921 | -7/Factory | Identified exit to Factory 6147 | -7/Factory | Repaired Exp. Sensor Array? 6260 | -7/Factory | Garrison activated, responded to threat 6317 | -7/Factory | Destroyed 7 combat bots 6454 | -7/Factory | Identified exit to Lower Caves 6774 | -7/Factory | Entered Lower Caves 6774 | -7/Lower Caves | Spotted B-75 Beast 7049 | -7/Lower Caves | Destroyed B-75 Beast 7072 | -7/Lower Caves | Lost 4 parts (1p2n1w) 7328 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7343 | -7/Lower Caves | Discovered new exit (range 23) 7523 | -7/Lower Caves | Identified exit to Lower Caves 7524 | -7/Lower Caves | Entered another Lower Caves area 7545 | -7/Lower Caves | Discovered exit to Factory (range 24) 7725 | -7/Lower Caves | Encountered a Warlord checkpoint 7927 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7997 | -7/Lower Caves | Discovered new exit (range 10) 8034 | -7/Lower Caves | Identified exit to Data Miner 8035 | -7/Lower Caves | Entered Data Miner 8035 | -7/Data Miner | Discovered new exit (range 6) 8058 | -7/Data Miner | Met Data Miner 8082 | -7/Data Miner | Learned location of Section 7 (-2) 8082 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8099 | -7/Data Miner | Received God Mode back door access code from Data Miner 8128 | -7/Data Miner | Identified exit to Proximity Caves 8129 | -7/Data Miner | Entered Proximity Caves 8195 | -6/Proximity Caves | Escorted by Enhanced Grunt 8245 | -6/Proximity Caves | Learned 4 Factory zone layouts 8593 | -6/Proximity Caves | Discovered exit to Factory (range 14) 8706 | -6/Proximity Caves | Entered Factory 8706 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8707 | -6/Factory | Identified exit to Factory 8986 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 9360 | -6/Factory | Build established: Scavenger-Assassin 9441 | -6/Factory | Identified exit to Lower Caves 9441 | -6/Factory | Identified exit to Extension 9619 | -6/Factory | Incoming investigation squad redirected 9739 | -6/Factory | Garrison activated, responded to threat 9744 | -6/Factory | Fabricated Arm. Wheel? 9841 | -6/Factory | Entered Lower Caves 10026 | -6/Lower Caves | Build established: Scavenger-Tank 10056 | -6/Lower Caves | Learned Factory terminal intel 10184 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10235 | -6/Lower Caves | Encountered a Warlord checkpoint 10245 | -6/Lower Caves | Learned Factory trap positions 10340 | -6/Lower Caves | Discovered new exit (range 11) 10351 | -6/Lower Caves | Identified exit to Lower Caves 10412 | -6/Lower Caves | Entered another Lower Caves area 10434 | -6/Lower Caves | Discovered exit to Factory (range 15) 10975 | -6/Lower Caves | Discovered new exit (range 15) 10986 | -6/Lower Caves | Learned Factory garrison access intel 11033 | -6/Lower Caves | Identified exit to Zion 11034 | -6/Lower Caves | Entered Zion 11094 | -6/Zion | Found Prototype Device 11094 | -6/Zion | Identified Phasing AFG 11169 | -6/Zion | Discovered new exit (range 14) 11217 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11329 | -6/Zion | Learned location of Quarantine (-2) 11373 | -6/Zion | Received a visual enhancement algorithm 11480 | -6/Zion | Given the Hacking Drone Bay 11483 | -6/Zion | Found Prototype Device 11483 | -6/Zion | Identified Hacking Drone Bay 11514 | -6/Zion | Given A8's code to call for help 11709 | -6/Zion | Learned location of Warlord (-4) 11786 | -6/Zion | Found CR-A16's Pointy Stick 12120 | -6/Zion | Opened final containment barrier to the Deep Caves 12135 | -6/Zion | Discovered new exit (range 5) 12149 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12161 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12193 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12195 | -6/Zion | Identified exit to Deep Caves 12202 | -6/Zion | Entered Deep Caves 12202 | -6/Deep Caves | Accompanied by 2 allies 12388 | -6/Deep Caves | Attacked by Z-Imprinter 12405 | -6/Deep Caves | Destroyed Z-Imprinter 12431 | -6/Deep Caves | Found Prototype Device 12431 | -6/Deep Caves | Identified Zio. Metafield Generator 12443 | -6/Deep Caves | Found Prototype Protection 12443 | -6/Deep Caves | Identified Zio. Weapon Casing 12500 | -6/Deep Caves | Z-Facility disabled 12571 | -6/Deep Caves | Found Prototype Device 12571 | -6/Deep Caves | Identified Exp. Thermal Shield 12589 | -6/Deep Caves | Lost 5 parts (2n3u) 12661 | -6/Deep Caves | Found Prototype Protection 12661 | -6/Deep Caves | Identified Zio. Heavy Carapace 12687 | -6/Deep Caves | Found Zio. Weapon Casing 13001 | -6/Deep Caves | Spotted as-14656 13031 | -6/Deep Caves | Destroyed as-14656 13170 | -6/Deep Caves | Exposed GOLEM chamber 13174 | -6/Deep Caves | Found GOLEM Unit 13327 | -6/Deep Caves | Found GOLEM Unit 13350 | -6/Deep Caves | Build established: Mutant 13357 | -6/Deep Caves | Found GOLEM Unit 14042 | -6/Deep Caves | Found Zio. Weapon Casing 14466 | -6/Deep Caves | Discovered new exit (range 7) 14475 | -6/Deep Caves | Entered Proximity Caves 14617 | -5/Proximity Caves | Learned location of 2 exits from Factory 15132 | -5/Proximity Caves | Discovered exit to Factory (range 6) 15239 | -5/Proximity Caves | Entered Factory 15239 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15240 | -5/Factory | Identified exit to Upper Caves 15241 | -5/Factory | Identified exit to Factory 15242 | -5/Factory | Loaded intel: 101 trap records 15243 | -5/Factory | Loaded intel: 20 terminal locations 15244 | -5/Factory | Loaded intel: 4 garrison access locations 15761 | -5/Factory | Repaired Com. Wheel 15783 | -5/Factory | Fabricated Arm. Wheel (x2) 15858 | -5/Factory | Fabricated Arm. Wheel? 16271 | -5/Factory | Build established: Golem 16274 | -5/Factory | Spotted B-75 Beast 16330 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 16339 | -5/Factory | Destroyed B-75 Beast 16393 | -5/Factory | Found Prototype Processor 16393 | -5/Factory | Identified Exp. Terrain Scan Processor 16497 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 16860 | -5/Factory | Fabricated Y-64 Sentinel? 17039 | -5/Factory | First assault squad dispatched 17056 | -5/Factory | Incoming assault squad redirected 17333 | -5/Factory | Fabricated K-01 Serf (x1) 17661 | -5/Factory | Incoming assault squad redirected 17667 | -5/Factory | Entered Upper Caves 18213 | -5/Upper Caves | Found GOLEM Unit 18425 | -5/Upper Caves | Spotted B-75 Beast 18639 | -5/Upper Caves | Discovered new exit (range 10) 18650 | -5/Upper Caves | Entered another Upper Caves area 18726 | -5/Upper Caves | Discovered exit to Factory (range 13) 18885 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19072 | -5/Upper Caves | Spotted B-75 Beast 19096 | -5/Upper Caves | Destroyed B-75 Beast 19219 | -5/Upper Caves | Discovered new exit (range 10) 19250 | -5/Upper Caves | Entered Zhirov 19250 | -5/Zhirov | Discovered new exit (range 3) 19269 | -5/Zhirov | Met Zhirov 19288 | -5/Zhirov | Learned location of Command (-1) 19300 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19319 | -5/Zhirov | Found Alien Artifact 19319 | -5/Zhirov | Identified Integrated Reactor 19319 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19335 | -5/Zhirov | Found Alien Artifact 19948 | -5/Zhirov | Entered Proximity Caves 20041 | -4/Proximity Caves | Learned location of Armory (-4) 20061 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21103 | -4/Proximity Caves | Discovered exit to Factory (range 18) 21144 | -4/Proximity Caves | Build established: Skirmisher 21147 | -4/Proximity Caves | Entered Factory 21147 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21148 | -4/Factory | Identified exit to Armory 21515 | -4/Factory | Found Quantum Capacitor 21578 | -4/Factory | Identified exit to Upper Caves 21602 | -4/Factory | Incoming investigation squad redirected 21943 | -4/Factory | Incoming investigation squad redirected 21964 | -4/Factory | Entered Upper Caves 22306 | -4/Upper Caves | Build established: Scavenger-Golem 22951 | -4/Upper Caves | Discovered new exit (range 12) 22996 | -4/Upper Caves | Build established: Scavenger-Mutant 23045 | -4/Upper Caves | Entered another Upper Caves area 23072 | -4/Upper Caves | Discovered new exit (range 15) 23439 | -4/Upper Caves | Encountered a Warlord checkpoint 23520 | -4/Upper Caves | Discovered new exit (range 7) 23567 | -4/Upper Caves | Entered Warlord 23607 | -4/Warlord | System corruption cleaned by Quarantine Array 24008 | -4/Warlord | Learned Quarantine security intel 24009 | -4/Warlord | Learned 4 Armory zone layouts 24009 | -4/Warlord | Learned 4 Armory zone layouts 24009 | -4/Warlord | Learned 4 Research zone layouts 24009 | -4/Warlord | Learned 4 Testing zone layouts 24127 | -4/Warlord | Met Warlord 24138 | -4/Warlord | Opened Warlord's prototype stash 24143 | -4/Warlord | Found Prototype Reactor 24150 | -4/Warlord | Found Prototype Device 24150 | -4/Warlord | Identified Exp. Cloaking Device 24152 | -4/Warlord | Warlord's base attacked by MAIN.C 24161 | -4/Warlord | Found Prototype Device 24161 | -4/Warlord | Identified Thermal Barrier 24164 | -4/Warlord | Found Prototype Processor 24322 | -4/Warlord | Found Prototype Energy Gun 24322 | -4/Warlord | Identified Vortex Rifle 24439 | -4/Warlord | Warlord forces counterattacked 24501 | -4/Warlord | Spotted Executioner 24512 | -4/Warlord | Destroyed Executioner 24522 | -4/Warlord | Spotted Striker 24573 | -4/Warlord | Discovered new exit (range 14) 24587 | -4/Warlord | Entered Proximity Caves 25434 | -3/Proximity Caves | Discovered new exit (range 16) 25448 | -3/Proximity Caves | Entered Research 25448 | -3/Research | Evolved 2 slots: Utility x2 25449 | -3/Research | Identified exit to Research 25521 | -3/Research | Incoming investigation squad redirected 25683 | -3/Research | Identified Transdimensional Reconstructor 25683 | -3/Research | Identified Exp. Armor Integrity Analyzer 25789 | -3/Research | P-80 Master assimilated allied Veteran 8a 25838 | -3/Research | Destroyed 8 combat bots 26011 | -3/Research | Found Gamma Bomb Array 26243 | -3/Research | First assault squad dispatched 26265 | -3/Research | Incoming assault squad redirected 26344 | -3/Research | Found Prototype Device 26344 | -3/Research | Identified EM Disruption Field 26416 | -3/Research | Found Prototype Launcher 26416 | -3/Research | Identified Hellfire Missile Launcher 26520 | -3/Research | Found Prototype Processor 26520 | -3/Research | Identified Exp. Melee Analysis Suite 26753 | -3/Research | Incoming investigation squad redirected 26848 | -3/Research | Lost 7 parts (1p2n3u1w) 26873 | -3/Research | Found Prototype Launcher 26873 | -3/Research | Identified Com. Tesla Bomb Launcher 26974 | -3/Research | Incoming assault squad redirected 26974 | -3/Research | Lost 4 parts (1n1u2w) 26995 | -3/Research | Spotted B-86 Titan 27114 | -3/Research | Crushed by falling debris 27114 | -3/Research | Core integrity fell below 50% 27127 | -3/Research | System corruption reached 10% 27191 | -3/Research | Destroyed B-86 Titan 27199 | -3/Research | Core integrity fell below 20% 27208 | -3/Research | Warped through subspace 27231 | -3/Research | Discovered exit to Research (range 3) 27232 | -3/Research | Lost 26 parts (1p7n14u4w) 27233 | -3/Research | Entered another Research area 27233 | -2/Research | Warlord forces began assault on 0b10 27233 | -2/Research | Evolved 2 slots: Power x1, Utility x1 27271 | -2/Research | Build established: Mutant 27330 | -2/Research | Identified Vortex Chain Reactor 27343 | -2/Research | Research machine network offline 27359 | -2/Research | Spotted B-90 Cyclops 27391 | -2/Research | Borebot progress halted 27405 | -2/Research | Destroyed B-90 Cyclops 27424 | -2/Research | Found Quantum Capacitor 27542 | -2/Research | Met up with Warlord 27578 | -2/Research | Build established: Scavenger-Mutant 27642 | -2/Research | Borebot progress halted 27945 | -2/Research | Spotted Striker 27951 | -2/Research | Destroyed Striker 27967 | -2/Research | Spotted Executioner 27974 | -2/Research | Borebot progress halted 27976 | -2/Research | Destroyed Executioner 27978 | -2/Research | Spotted SH-O0N(D) 27989 | -2/Research | Found Prototype Device 27989 | -2/Research | Identified Adv. Kinecellerator 27996 | -2/Research | Found Prototype Processor 27996 | -2/Research | Identified Exp. Core Analyzer 28060 | -2/Research | Spotted Executioner 28067 | -2/Research | Destroyed Executioner 28092 | -2/Research | Spotted Executioner 28116 | -2/Research | Destroyed Executioner 28226 | -2/Research | Spotted Executioner 28247 | -2/Research | Destroyed Executioner 28260 | -2/Research | Core integrity fell below 50% 28285 | -2/Research | Spotted Executioner 28298 | -2/Research | Destroyed Executioner 28300 | -2/Research | Lost 6 parts (4u2w) 28321 | -2/Research | Spotted Executioner 28322 | -2/Research | Spotted Executioner 28323 | -2/Research | Spotted Executioner 28327 | -2/Research | System corruption reached 10% 28329 | -2/Research | Destroyed Executioner 28335 | -2/Research | Destroyed Executioner 28388 | -2/Research | Lost 10 parts (2p2n3u3w) 28396 | -2/Research | Warlord invited to help at Command 28489 | -2/Research | Found Exp. Core Analyzer 28489 | -2/Research | Spotted Striker 28652 | -2/Research | Discovered new exit (range 22) 28691 | -2/Research | Entered Quarantine 28704 | -2/Quarantine | Build established: Scavenger-Tank 28718 | -2/Quarantine | Incoming investigation squad redirected 28866 | -2/Quarantine | Found Alien Artifact 28866 | -2/Quarantine | Identified Subatomic Replicator 28941 | -2/Quarantine | First assault squad dispatched 28960 | -2/Quarantine | Incoming assault squad redirected 28969 | -2/Quarantine | Incoming assault squad redirected 29143 | -2/Quarantine | Build established: Scavenger-Mutant 29202 | -2/Quarantine | Cryocooling Duct disabled 29217 | -2/Quarantine | Ambient heat levels rising (+20) 29217 | -2/Quarantine | Non-combat units ordered to evacuate 29219 | -2/Quarantine | Scanned by Researcher 29284 | -2/Quarantine | Core integrity fell below 20% 29307 | -2/Quarantine | Destroyed 7 combat bots 29326 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 29313_ Penetrated by Slug. 29314_ Held in stasis. 29315_ Ended siege mode. 29317_ Slug penetrates Wall. 29317_ Vortex Chain Reactor destroyed. 29317_ H-88 Terminator destroyed. 29318_ The unstable cave ceiling collapses. 29318_ Terminal disabled. 29318_ Held in stasis. 29320_ Slug penetrates Wall. 29320_ Slug penetrates Door. 29320_ Adv. Heat Sink destroyed. 29321_ Arm. Heavy Treads destroyed. 29322_ C-65 Expert suffers critical hit. 29322_ Destroyed Imp. Antigrav System. 29322_ Penetrated by Slug. 29323_ Held in stasis. 29323_ C-65 Expert is analyzing... 29325_ The unstable cave ceiling collapses. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | """ """ """ """ + #?????????????????????????????? | | """ """ """ """ ## #?????????????????????????????? | | """ """ """ """ ## #?????????????????????????????? | | ##+###############???????????????? | | ###+############# #???????????????? | | #?????????## """ !!! #???????????????? | | #??????????# "" !!! #???????????????? | | #??????????# "" g !!! #???????????????? | | #??????????# g #???????????????? | | ###??????????# " """ #???????????????? | | #????????????# " """ #??????"????????? | | ??????????# " g " """ #?????"??#??????? | | ????????# g ! R #???? ?? ???????? | | """"""" ######### # g #;#########;##+######??? | | """"""" ggg|g ?? | | """"""" =%g[! ?? | | ###########%=*%! ?? | | """"""" ?????????#*hgg! " ?? | | """"""" ???????##*^%!*= " ;;############??? | | """"""" ???????##!*[!%!"" ##??????????????? | | ??????##?????????#!!=[![" ##??????????????? | | " """?????????????????#!*%!= "#??????????????? | | T ""?"""" ;##???????##= [ =| " "#??????????????? | | " "" !*%!!*%#!## %^ ^%! "#??????????????? | | !!=%*![=%=!= = = " T#??????????????? | | ########!!=[ @ "#??????????????? | | ???????????????#### "#??????????????? | | ??????????????????# ^ %! #??????????????? | | ??????????????????# !c ##??????????????? | | ? ??????????????????# ;;#?????????????? | | ? ??????????????????# ???????????? | | ? ???????????????????+ ?????????? | | ?????????????????????# ???????? | | ?????????????????????# #?????? | | ?????????????????????# ######;######+##;#?????? | | ?????????????????????# #????? ?????? ???????? | | ?????????????????????# #?????? ???????"??????? | | ?????????????????????# ???????""?????????????? | | ?????????????????????# #??????? " ????????????? | | ?????????????????????# #????????" #???????????? | | ????????????????????? #??????????#???????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 120 Energy Generation 87 Energy Capacity 2055 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 Power Amplification 30 Additional Mass Support 55 Armor Coverage 2100 Resistance: KI 20 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 14 Launcher Accuracy 40 Target Analysis 8 Core Analysis 15 Recoil Reduction 4 Particle Charging 30 Kinecelleration 50 Salvage Targeting 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Arm. Wheel | -6/Factory | Hacked Arm. Huge Wheel | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -5/Factory Arm. Wheel | x2 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Y-64 Sentinel | x2 | -5/Factory | Preloaded K-01 Serf | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed MomentumSurgeManipulator Manual? 0 Play Time 07:26:21 Cumulative 222.1 hours Start 2021.01.26 @ 21:09:18 End 2021.01.30 @ 23:21:11 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 75 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdc21360-eef9-411f-8e6c-527546e00650