Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.03 @ 15:58:39 Player: blelm Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (374) 374 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 879 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 125/125 System Corruption 10% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel High-capacity Storage Unit Medium Matter Pod (0) Light Armor Plating Medium Laser Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Wheel Compact Wheel EM Pulse Gun Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 33 | 5 25 3 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads 5 | 1 4 . Leg . | . . . Wheel 3 | 1 2 . Hover . | . . . Flight . | . . . Utility 10 | 2 7 1 Device 1 | 1 . . Storage 1 | . 1 . Processor 1 | 1 . . Hackware . | . . . Protection 7 | . 6 1 Artifact . | . . . Weapon 14 | 1 11 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 9 | 1 7 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 4 | . 3 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 98 | . 98 97 Engine 13 | . 13 14 Treads 21 | . 20 28 Wheel 6 | . 6 . Storage 14 | . 14 14 Protection 13 | . 13 14 Ballistic Gun 25 | . 25 18 Special Weapon 1 | . 1 7 Naked Turns . | . . . Heaviest Build 30 | 13 30 30 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 8 11 15 Most Carried 13 | 6 13 13 Average Carried 9 | 5 9 12 Final Capacity 15 | 8 15 15 Final Carried 13 | 6 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 835 | 285 550 . Remotely . | . . . Salvage Created 826 | 128 678 20 Parts 50 | 8 42 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 10 1 Guns 11 | . 10 1 Classes Destroyed 8 | 2 5 1 Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 4 | 1 3 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Assembled 1 | . . 1 Best Kill Streak 5 | 1 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 886 | . 217 669 Core 286 | . 31 255 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | 9 63 11 Largest 2 | 2 2 2 Hottest 100 | 60 100 100 Shots Fired 149 | 18 113 18 Gun 133 | 18 101 14 Cannon . | . . . Launcher . | . . . Special 16 | . 12 4 Kinetic 130 | 15 101 14 Thermal 16 | . 12 4 Explosive . | . . . Electromagnetic 3 | 3 . . Robot Hit Streak 6 | 5 6 3 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 73 | 12 55 6 Core Hits 37 | 4 31 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 957 | 151 733 73 Guns 942 | 151 718 73 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 15 | . 15 . Kinetic 927 | 136 718 73 Thermal . | . . . Explosive . | . . . Electromagnetic 15 | 15 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 6 | . 6 . Targets Rammed 6 | . 6 . Kicked . | . . . Crushed . | . . . Highest Temperature 128 | . 128 49 Average Temperature 38 | . 41 26 Received Heat Transfer 96 | . 96 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 241 | 15 241 40 Initial 40 | . 9 40 Average 93 | 9 102 35 Maximum Alert Level 1 | . 1 . Low Security (%) 84 | 100 83 100 Level 1 15 | . 16 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 18 13 Peak Tracking Total 14 | . 5 14 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 5 | . 5 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1319 | 85 1182 52 Spaces Moved 757 | 43 707 7 Core 5 | . 5 . Treads 299 | . 292 7 Legs 26 | 26 . . Wheels 427 | 17 410 . Hover . | . . . Flight . | . . . Fastest Speed 100 | 100 100 160 Average Speed 125 | 112 126 160 Slowest Speed 250 | 120 250 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 27 | 3 74 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 4 4 Terrain Destroyed 12 | . 8 4 Melee . | . . . Projectile 12 | . 8 4 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 931 | 61 849 21 Wait 28 | . 28 . Move 755 | 42 706 7 Hop . | . . . Pick Up 14 | 2 12 . Fast Attach 15 | 2 13 . Attach 4 | 2 1 1 Detach 1 | 1 . . Swap 14 | 1 11 2 Drop 11 | 2 9 . Fire 83 | 9 63 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | . 6 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 86 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 5) 517 | -10/Materials | Discovered new exit (range 10) 1268 | -10/Materials | Entered Mines 1269 | -10/Mines | Assembled infested the area 1274 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1319 | -10/Mines | Crushed by falling debris 1319 | -10/Mines | Core integrity fell below 50% 1321 | -10/Mines | Crushed by falling debris 1321 | -10/Mines | Smashed by cave-in Last Messages --------------- 01281_ LS-41Y(h) knocked back. 01283_ as-48989 sneak attacks. 01284_ S-10 Pest destroyed. 01285_ LS-41Y(h) system corrupted by crushing effect. 01285_ LS-41Y(h) knocked back. 01289_ LS-41Y(h) destroyed. 01296_ Lgt. Armor Plating destroyed. 01296_ System corrupted by crushing effect (+1). 01306_ as-97323 suffers critical hit (Destroy). 01306_ Destroyed Asb. Heavy Rifle. 01316_ System corrupted: Component data lost. 01318_ as-49768 destroyed. 01319_ The unstable cave ceiling collapses. 01319_ Crushed by falling debris. 01319_ Assault Rifle destroyed. 01319_ System corrupted by crushing effect (+5). 01321_ The unstable cave ceiling collapses. 01321_ Crushed by falling debris. 01321_ Lgt. Treads destroyed. 01321_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ?????????#????#????????????? | | ???????### ###=??????####?? | | ?????? %=%* ##?### #?? | | ?????? % [*% ## #?? | | ?????? #??? | | ????????????# % #??? | | ?????????????# ! #??? | | ?????????????# ##?? | | ?????????????## # ##? | | ??????????????## ## ## | | ???????????????# ## ####a# | | ?????????????%% ?####?#@## | | ??????????? ### ???????###? | | ?????????? ????# ??????????? | | ???????????????#???????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperAssaultMinigun Manual? 0 Play Time 00:09:08 Cumulative 436.5 hours Start 2021.11.03 @ 15:50:43 End 2021.11.03 @ 15:58:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 20 Types 1/5/4/1/1/1/5/1/1 Lore% 88 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3fda858-a937-4ea5-91a6-95abcca4dc4c