Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 11:05:01 Player: CJ tha Blamma Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (711) 711 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3031 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 59/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Medium Armor Plating > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine VTOL Module Improved Light Armor Plating RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 22 | 6 2 10 . . 4 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 4 . . 1 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 4 . . 1 Utility 5 | 1 2 2 . . . Device 1 | . . 1 . . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 7 | 2 . 3 . . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . . 3 . . 10 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon 5 | . . 3 . . 2 Highest Loss Streak 10 | . . 1 . . 10 To Critical Strikes . | . . . . . . Average Backups 5 | . 6 4 5 5 4 Power . | . 1 . 1 1 . Propulsion 2 | . 3 1 1 1 . Utility . | . . 1 2 1 1 Weapon 1 | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 3 | . . . . 2 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 86 94 88 93 74 Engine 12 | . 14 11 11 11 6 Treads 15 | . 28 . . . . Flight 18 | . . 42 44 44 32 Device 4 | . . 8 11 11 8 Storage 7 | . 14 . . . . Protection 4 | . . 7 11 11 7 Ballistic Gun 20 | . 28 12 11 11 8 Launcher 3 | . . 8 . 5 8 Peak Build Rating 13 | 6 8 12 11 13 13 Average Rating 8 | 4 6 10 11 11 9 On Entrance 8 | . 6 8 11 11 12 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 5 | . . . . . 5 Heaviest Build 17 | 12 17 15 12 15 15 Greatest Support 40 | 40 40 22 16 16 16 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 Average Capacity 7 | 7 9 5 5 5 5 Most Carried 8 | 1 7 8 5 5 5 Average Carried 5 | . 6 4 5 4 4 Final Capacity 10 | 8 10 5 5 5 5 Final Carried 7 | 1 7 5 5 5 2 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 864 | 174 357 56 . 37 240 Remotely . | . . . . . . Salvage Created 638 | . 386 148 . . 104 Parts 81 | . 44 33 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 7 9 . . 7 Guns 8 | . 7 . . . 1 AOE 15 | . . 9 . . 6 Classes Destroyed 6 | . 4 2 . . . Worker 4 | . 2 2 . . . Builder 10 | . 7 3 . . . Watcher 3 | . . 3 . . . Swarmer 15 | . 3 8 . . 4 Grunt 7 | . 4 . . . 3 Sentry 1 | . . 1 . . . Best Kill Streak 6 | . 3 6 . . 4 Combat Bots Only 5 | . 3 5 . . 4 Max Kills in Single Turn 2 | . 1 2 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 124 | . 40 35 . . 49 Missed 30 | . 7 10 . . 13 Hits 94 | . 33 25 . . 36 Projectile 94 | . 33 25 . . 36 Critical Strikes 3 | . . 2 . . 1 Damage Taken 1417 | . 322 373 . . 722 Core 449 | . 37 103 . . 309 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 63 | . . . . 63 . Core Remaining (%) 92 | 100 85 . . . . Volleys Fired 82 | . 46 22 . . 14 Largest 2 | . 2 2 . . 2 Hottest 50 | . 40 50 . . 50 Shots Fired 148 | . 92 37 . . 19 Gun 116 | . 92 20 . . 4 Cannon . | . . . . . . Launcher 27 | . . 17 . . 10 Special 5 | . . . . . 5 Kinetic 116 | . 92 20 . . 4 Thermal . | . . . . . . Explosive 32 | . . 17 . . 15 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 14 16 . . 5 Robot Miss Streak 3 | . 3 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 92 | . 61 21 . . 10 Core Hits 62 | . 22 22 . . 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2580 | . 751 857 . . 972 Guns 870 | . 751 94 . . 25 Cannons . | . . . . . . Explosions 1596 | . . 763 . . 833 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 870 | . 751 94 . . 25 Thermal . | . . . . . . Explosive 1596 | . . 763 . . 833 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 114 | . . . . . 114 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 74 | . . 17 . . 57 Projectiles 44 | . . . . . 44 Explosions 30 | . . 17 . . 13 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 109 | . . 87 . . 22 Shots 4 | . . 3 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 27 | . 2 27 . . 23 Average Temperature 9 | . 2 9 . . 11 Received Heat Transfer 330 | . 84 99 . . 147 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 86 | 100 100 35 100 . . Level 1 13 | . . 64 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 323 | . 70 323 102 . . Initial 102 | . . . 102 . . Average 53 | . 11 219 102 . . Influence Increases 834 | . 241 433 . . 160 Destroy 0b10 Robot/C 460 | . 140 180 . . 140 Destroy 0b10 Robot/NC 85 | . 45 40 . . . Destroy Leader 96 | . 40 36 . . 20 Disable Machine 45 | . . 45 . . . Destroy Structure 88 | . 1 87 . . . Partial Spotted 45 | . . 45 . . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 784 | . 241 170 161 102 110 Entered New Map 263 | . . . 161 102 . Time Decay 411 | . 241 140 . . 30 Lost Part 110 | . . 30 . . 80 Squads Dispatched 4 | . 4 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 11 16 . . 10 Peak Tracking Total 7 | . 3 7 . . 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 162 | . . . . 162 . Highest-Rated Ally 42 | . . . . 42 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2186 | 60 1169 319 11 469 158 Spaces Moved 3072 | 31 633 689 34 1352 333 Core 24 | 3 . . . . 21 Treads 661 | 28 633 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2387 | . . 689 34 1352 312 Fastest Speed 29 | 50 160 31 31 31 29 Average Speed 59 | 149 160 31 31 31 35 Slowest Speed 160 | 160 160 31 31 31 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . 5 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 89 49 11 90 59 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 3 Spaces Dug . | . . . . . . Terrain Destroyed 163 | . . 90 . . 73 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 162 | . . 90 . . 72 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3282 | 42 697 756 33 1402 352 Wait 79 | 5 9 20 . 45 . Move 3057 | 30 632 678 33 1351 333 Hop 5 | . . 5 . . . Pick Up 17 | 1 6 7 . 3 . Fast Attach 11 | 6 2 3 . . . Attach 13 | . . 8 . 1 4 Detach 7 | . 1 5 . . 1 Swap 1 | . . 1 . . . Drop 10 | . 1 7 . 2 . Fire 82 | . 46 22 . . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Met 8R-AWN 255 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 12) 835 | -10/Materials | Discovered new exit (range 5) 949 | -10/Materials | Discovered new exit (range 15) 1230 | -10/Materials | Entered another Materials area 1230 | -9/Materials | Evolved 2 slots: Propulsion x2 1359 | -9/Materials | Discovered new exit (range 16) 1383 | -9/Materials | Discovered new exit (range 16) 1537 | -9/Materials | Build established: Scavenger-Sprinter 1549 | -9/Materials | Entered Mines 1558 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1560 | -9/Mines | Entered Zion 1666 | -7/Zion | Learned Factory emergency access door positions 1671 | -7/Zion | Learned Factory terminal intel 1697 | -7/Zion | Met Imprinter 1704 | -7/Zion | Imprinted 1706 | -7/Zion | Declared Zion's savior 1752 | -7/Zion | Learned 8 Factory zone layouts 1797 | -7/Zion | Found Prototype Special Weapon 1799 | -7/Zion | Found Prototype Special Weapon 1996 | -7/Zion | Given A8's code to call for help 2013 | -7/Zion | Discovered new exit (range 16) 2029 | -7/Zion | Entered Proximity Caves 2031 | -6/Proximity Caves | Spotter reported a threat 2032 | -6/Proximity Caves | Spotter reported a threat 2153 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 2155 | -6/Proximity Caves | Core integrity fell below 50% 2177 | -6/Proximity Caves | Spotted B-75 Beast 2185 | -6/Proximity Caves | Core integrity fell below 20% 2186 | -6/Proximity Caves | Lost 10 parts (2p5n1u2w) 2187 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Identified RU-N14's Throwing Claymores. G-50 Soldier destroyed. G-67 Veteran destroyed. Grenade Launcher destroyed. The unstable cave ceiling collapses. Destroyed Lgt. Angular Momentum Engine. Destroyed Hvy. Laser. G-50 Soldier Carbon-fiber Leg severed. G-50 Soldier destroyed. Acquired 36 matter. Flexi-carbon Leg fries itself beyond repair. Acquired 21 matter. RU-N14's Throwing Claymores expended. The unstable cave ceiling collapses. Knocked back. The unstable cave ceiling collapses. Mak. Axe blasted off. Knocked back. Acquired 4 matter. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ????###### #?????????????????????????????????????? | | ???## ?????????????????????????????????????? | | ??## ??????????????????????????????????????? | | ### #???????? ????????????????????????????? | | ## % #?????### ????????????????????????????? | | ## ##???# # ##??????????????????????????? | | #? ##?## ??????#???????????????????? | | ## ### ???? #???????????????????? | | #???? #???????????????????? | | ? #???# #???#???????????????? | | #?## #### ### #???????????????? | | #?# ## ## ####????????????? | | #?# # ## ### #????????????? | | #?# # # # ## BB ???????????????? | | ###= # # BB #??????????????????? | | ## ## % @ #??????????????????? | | ### # #??????????????????? | | ## ## ; #######??????????????????? | | ## ### / #???????????????????????? | | ##??????????????????????? | | % ####???????????????????? | | ######## # ???????????????? | | #??????# ## % ???????????????? | | ##??????##### ### ?????????????? | | ##???????????## % #???## ??????????????? | | ?????????????# # #?????? ??????????????? | | ???????????? #???????? ??????????????? | | ??????????? # #???????????????????????? | | ?????????? ##???????????????????????? | | ????????? ###????????????????????????? | | ????????? ##??????????????????????????? | | ????????### ###???????????????????????????? | | ??????????## #?????????????????????????????? | | ???????????#### ?????????????????????????????? | | ??????????????## ?????????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Gatling Laser | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Energy Well | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Look Less Dangerous Next Time Robot Respite The One Challenges ------------ None Game ------ Seed PlatingRegenerativeRail Manual? 0 Play Time 00:36:20 Cumulative 4.8 hours Start 2026.10.04 @ 10:20:10 End 2026.10.04 @ 11:05:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a76533b-16da-467c-83b4-2b38e586bdaf