Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.18 @ 22:13:50 Player: Nalum Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1555) 1555 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 3610 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Targeting Computer Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Heat Sink Visual Processing Unit Terrain Scan Processor Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Structural Scanner Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Visual Processing Unit Signal Interpreter Terrain Scan Processor Utility Shielding Heavy Particle Gun Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Light Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 5 | . 1 . 2 2 Power 2 | . 1 . . 1 Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 37 | 7 3 8 13 6 Power 9 | 1 1 3 3 1 Engine 6 | 1 1 2 1 1 Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 7 | 2 . 2 2 1 Treads 2 | 2 . . . . Leg 2 | . . . 1 1 Wheel 3 | . . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 1 3 2 Device 2 | . . . 2 . Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 4 | 1 1 1 . 1 Artifact . | . . . . . Weapon 11 | 2 . 2 5 2 Energy Gun 5 | 1 . . 3 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 2 | . . 1 1 . Launcher . | . . . . . Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 25 | . . 5 8 12 Power 7 | . . 2 2 3 Propulsion 5 | . . 1 1 3 Utility 4 | . . 1 1 2 Weapon 9 | . . 1 4 4 Highest Loss Streak 10 | . . 3 4 10 Average Slot Usage (%) 92 | . 99 87 92 57 Engine 13 | . 24 10 5 1 Core 6 | . . 6 12 5 Treads 10 | . 25 7 . . Wheel 9 | . . 13 15 5 Device 6 | . . . 17 4 Storage 11 | . 12 12 10 8 Processor 4 | . . . 10 13 Protection 7 | . 11 11 2 5 Energy Gun 9 | . 12 12 7 2 Ballistic Gun 4 | . 12 1 1 3 Ballistic Cannon 5 | . . 9 9 . Naked Turns . | . . . . . Heaviest Build 38 | 16 27 31 38 37 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 8 | 2 . 2 3 8 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 5 10 10 10 7 Average Carried 7 | 4 7 9 8 5 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 10 10 8 4 Class Distribution -------------------- 84% | Hacker-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 952 | 203 100 164 453 32 Remotely . | . . . . . Salvage Created 1665 | . 161 253 1123 128 Parts 93 | . 16 8 63 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 45 | . 4 10 28 3 Guns 29 | . 4 4 18 3 Cannons 16 | . . 6 10 . Classes Destroyed 10 | . 4 3 2 1 Builder 2 | . 1 . 1 . Recycler 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 5 | . 1 . 4 . Swarmer 7 | . 2 . 5 . Grunt 21 | . 2 4 13 2 Sentry 10 | . . . 10 . Demolisher 1 | . . 1 . . Hunter 1 | . . . . 1 Assembled 5 | . . 5 . . Best Kill Streak 5 | . 2 2 5 2 Combat Bots Only 5 | . 2 2 5 2 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2851 | . 124 672 874 1181 Core 807 | . 28 84 140 555 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 55 65 . Volleys Fired 154 | . 13 23 101 17 Largest 3 | . 2 2 2 3 Hottest 153 | . 60 100 90 153 Shots Fired 256 | . 26 38 166 26 Gun 157 | . 26 24 84 23 Cannon 93 | . . 11 82 . Launcher . | . . . . . Special 6 | . . 3 . 3 Kinetic 132 | . 13 18 89 12 Thermal 124 | . 13 20 77 14 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 37 | . 18 33 37 17 Robot Miss Streak 2 | . 1 2 2 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 205 | . 22 31 132 20 Core Hits 93 | . 9 19 48 17 Critical Hits 2 | . 1 . 1 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3021 | . 185 342 2189 305 Guns 1766 | . 185 181 1146 254 Cannons 1141 | . . 109 1032 . Explosions . | . . . . . Melee . | . . . . . Ramming 42 | . . 4 11 27 Kinetic 1444 | . 65 151 1122 106 Thermal 1535 | . 120 187 1056 172 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 4 2 . Average Corruption 2 | . 1 3 1 . Corruption Purged . | . . . . . Effects 17 | . 1 12 4 . Message Errors 7 | . . 3 4 . Matter Fused 3 | . . 3 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 2 | . 1 1 . . Data Loss (minor) 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . 1 8 2 Impact 2 | . . . . 2 Kinetic 9 | . . 1 8 . Secondary . | . . . . . Self-Inflicted Damage 13 | . . . 5 8 Shots . | . . . . . Rammed 8 | . . . 3 5 Targets Rammed 11 | . . 1 3 7 Kicked 2 | . . . . 2 Crushed 1 | . . 1 . . Highest Temperature 398 | . 162 215 398 97 Average Temperature 82 | . 55 61 101 46 Received Heat Transfer 1437 | . 54 93 534 756 Effects 10 | . . . 10 . Shutdowns 3 | . . . 3 . Energy Bleed 2 | . . . 2 . Interference 5 | . . . 5 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . 1 1 9 . Heat Transferred 3761 | . 299 692 2405 365 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 276 | . 104 70 276 95 Initial 59 | . . . 18 59 Average 56 | . 32 19 117 50 Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 91 100 Level 1 2 | . . . 8 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 3 2 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 8 12 38 6 Peak Tracking Total 6 | . 2 2 6 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 10 | . 6 . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 2 1 2 . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 15 | . 6 3 6 . Successful 14 | . 6 2 6 . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations 6 | . 3 . 3 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 2 . . Record 3 | . 1 2 . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 3 . 3 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Refit 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 52 | . 26 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 21 . Highest-Rated Ally 16 | . . 16 13 . Total Orders . | . . . . . Ally Attacks 36 | . . 27 9 . Total Damage 362 | . . 272 90 . Kills 5 | . . 4 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4484 | 388 1390 988 1563 155 Spaces Moved 3285 | 247 837 801 1332 68 Core 31 | 22 . . . 9 Treads 1286 | 225 837 224 . . Legs 33 | . . . . 33 Wheels 1935 | . . 577 1332 26 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 90 90 90 Average Speed 121 | 151 160 113 95 140 Slowest Speed 450 | 160 160 180 110 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 59 | 12 89 94 90 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 1 . 1 Melee . | . . . . . Projectile 2 | . . 1 . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3511 | 258 864 835 1456 98 Wait . | . . . . . Move 3281 | 246 836 800 1331 68 Hop . | . . . . . Pick Up 21 | 5 10 2 4 . Fast Attach 22 | 7 3 4 6 2 Attach 13 | . . 2 7 4 Detach 2 | . . . 2 . Swap 2 | . . 2 . . Drop 5 | . 2 1 2 . Fire 154 | . 13 23 101 17 Melee . | . . . . . Ram 3 | . . . 3 . Kick 7 | . . . . 7 Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Identified exit to Materials 31 | -11/Scrapyard | Discovered exit to Materials (range 15) 389 | -11/Scrapyard | Entered Materials 389 | -10/Materials | Evolved 1 slot: Power x1 390 | -10/Materials | Build established: Hacker-Mutant 649 | -10/Materials | Identified exit to Materials 649 | -10/Materials | Discovered exit to Materials (range 5) 817 | -10/Materials | Identified exit to Mines 817 | -10/Materials | Discovered exit to Mines (range 16) 963 | -10/Materials | Repaired Sml. Laser? 1055 | -10/Materials | Discovered exit to Materials (range 3) 1314 | -10/Materials | Discovered exit to Materials (range 7) 1779 | -10/Materials | Entered Mines 1780 | -10/Mines | Assembled infested the area 1921 | -10/Mines | Crushed by falling debris 1952 | -10/Mines | Lost 3 parts (2p1n) 2183 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2419 | -10/Mines | Learned 8 Materials zone layouts 2731 | -10/Mines | Discovered exit to Materials (range 15) 2767 | -10/Mines | Entered Materials 2767 | -9/Materials | Accompanied by 2 allies 2767 | -9/Materials | Evolved 2 slots: Utility x2 2768 | -9/Materials | Identified exit to Storage 2768 | -9/Materials | Identified exit to Materials 2919 | -9/Materials | Identified exit to Mines 2919 | -9/Materials | Discovered exit to Mines (range 8) 3055 | -9/Materials | Build established: Scavenger-Mutant 3056 | -9/Materials | Discovered exit to Materials (range 8) 3487 | -9/Materials | Lost 4 parts (1p3w) 3524 | -9/Materials | Discovered exit to Mines (range 12) 3739 | -9/Materials | Build established: Hacker-Mutant 4317 | -9/Materials | Repaired Lgt. Cannon 4330 | -9/Materials | Entered another Materials area 4330 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4376 | -8/Materials | Garrison activated, responded to threat 4417 | -8/Materials | Core integrity fell below 50% 4435 | -8/Materials | Lost 10 parts (3p2n2u3w) 4438 | -8/Materials | Core integrity fell below 20% 4485 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04416_ Acquired Titanium Leg. 04420_ Kicked G-47 Trooper out of the way. 04421_ Slammed into G-47 Trooper. 04424_ G-47 Trooper knocked back. 04425_ Slammed into G-47 Trooper. 04428_ K-01 Serf collects debris. 04435_ Processing Tank disabled. 04454_ Acquired Spread Laser. 04455_ G-47 Trooper destroyed. 04464_ Spread Laser destroyed. 04471_ R-06 Scavenger collects Aluminum Leg. 04474_ Slammed into G-47 Trooper. 04474_ G-47 Trooper knocked back. 04475_ Acquired 2 matter. 04476_ Kicked G-47 Trooper out of the way. 04476_ R-06 Scavenger collects Lgt. Nuclear Core. 04479_ R-06 Scavenger collects Aluminum Leg. 04480_ K-01 Serf collects debris. 04480_ Titanium Leg destroyed. 04483_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????# #?????? #?????? | | ?????????????????# #???? #?????? | | ?????????????##### #?? #?????? | | ?????????????# # #?????? | | ?????????????# + """ ""????????? | | ??????????#??# # """ ""????????? | | ?????????? ######### #??"" "?????????? | | ??????????? ## #???? ?????????? | | ??????????? ##+#######?????????? | | ????????????" """ # #?????????? | | ????????????" """ # #?????????? | | ????????????? """ # #?????????? | | ????????????? ?# #?????????? | | ?????#########+#### #?????????? | | ?????# # %+[ % #?????????? | | ?????# # #### #?????????? | | ?????# + #??# #?????????? | | ?????# # #??# #?????????? | | ?????#! #% ########+####?????????? | | ?????# * # ????????? | | ?????######## u* #???????????? | | ?############ k T #???????????? | | ?# """"""" ## u #???????????? | | ?# """"""" ## ##???????????? | | ?# """"""" #r #????????????? | | ?# """"""" g @ #????????????? | | ?# """""""Y# ||#????????? | | ?# %%# """"" ||#????????? | | ?# ! =# """"" [[?????????? | | ?# # """" [??????????? | | ?########+## ????????????????? | | ????????? ## ???????????????? | | ??????????## ??????????????? | | ???????????# ?????????????? | | ???????????# ????????????? | | ???????????# |[ ????????????? | | ???????????# | ????????????? | | ???????????## ########??????????????? | | ????????????? #?????????????????????? | | ????????????? +?????????????????????? | | ????????????? ??????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hvy. Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Unlikely Earthworm Challenges ------------ None Game ------ Seed WeaponLinearAutohacker Manual? 0 Play Time 00:48:19 Cumulative 2.3 hours Start 2021.02.18 @ 21:25:02 End 2021.02.18 @ 22:13:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13e330d8-9c27-4ae6-b7d4-31dddf0484f1