Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 12:52:34 Player: whitenitro0 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1207) 1207 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2082 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 290/290 System Corruption 0% Temperature Cool (24) Movement Rolling (119) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Cooling System High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Battle Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Subdweller Monowheel Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Cobbler Unit Subdweller Laser Battle Rifle Slug Cannon Mini Grenade Launcher Mini Grenade Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Subdweller Beam Cannon > --- INVENTORY -------- Wheel Cooling System Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scanner Medium Armor Plating Improved Light Armor Plating Cobbler Unit Subdweller Laser Subdweller Beam Cannon Battle Rifle Battle Rifle Slug Cannon Mini Grenade Launcher Mini Grenade Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Heavy Hammer [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 68 | 7 25 29 7 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 8 5 1 Treads 2 | . 2 . . Leg 2 | 2 . . . Wheel 12 | . 6 5 1 Hover . | . . . . Flight . | . . . . Utility 15 | 2 7 3 3 Device 5 | 1 2 1 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 7 | . 3 2 2 Artifact . | . . . . Weapon 31 | 2 8 19 2 Energy Gun 3 | 1 . 1 1 Energy Cannon 3 | . . 3 . Ballistic Gun 18 | 1 6 10 1 Ballistic Cannon 1 | . . 1 . Launcher 6 | . 2 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 2 1 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 100 Engine 13 | . 14 13 14 Wheel 27 | . 25 27 28 Device 3 | . 12 . 3 Storage 14 | . 14 14 14 Protection 9 | . . 13 10 Energy Gun 1 | . . . 11 Energy Cannon 4 | . . 4 14 Ballistic Gun 21 | . 27 22 2 Peak Build Rating 22 | 7 14 19 22 Average Rating 15 | 5 11 16 20 On Entrance 9 | . 7 14 16 Naked Turns . | . . . . Heaviest Build 66 | 13 60 66 66 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 3 | 3 2 3 2 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 7 20 20 20 Average Carried 18 | 4 14 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 19 20 19 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1831 | 285 568 854 124 Remotely . | . . . . Salvage Created 1732 | 112 489 679 452 Parts 98 | 5 42 35 16 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 31 | . 9 18 4 Guns 18 | . 6 10 2 Cannons 2 | . . 1 1 AOE 10 | . 3 7 . Classes Destroyed 10 | 2 6 1 1 Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 4 | 2 2 . . Hauler 2 | . 2 . . Recycler 4 | 1 . . 3 Watcher 3 | . 3 . . Swarmer 7 | . 3 4 . Grunt 6 | . 6 . . Sentry 4 | . . . 4 Subdweller 14 | . . 14 . Best Kill Streak 6 | 2 6 6 2 Combat Bots Only 6 | . 5 6 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 193 | . 29 69 95 Missed 66 | . 6 27 33 Damage Taken 1490 | . 288 711 491 Core 263 | . 35 128 100 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 99 | . 99 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 162 | 15 44 82 21 Largest 2 | 2 2 2 2 Hottest 160 | 60 46 110 160 Shots Fired 277 | 29 80 126 42 Gun 215 | 29 75 90 21 Cannon 48 | . . 27 21 Launcher 14 | . 5 9 . Special . | . . . . Kinetic 189 | 15 75 93 6 Thermal 77 | 14 . 27 36 Explosive 11 | . 5 6 . Electromagnetic . | . . . . Robot Hit Streak 18 | 8 7 11 18 Robot Miss Streak 4 | 2 4 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 170 | 19 50 69 32 Core Hits 75 | 6 24 31 14 Critical Kills 3 | . . 2 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Meltdown 2 | . . 1 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4176 | 179 1116 2058 823 Guns 2386 | 179 770 998 439 Cannons 638 | . . 254 384 Explosions 1152 | . 346 806 . Melee . | . . . . Ramming . | . . . . Kinetic 2372 | 87 770 1416 99 Thermal 1070 | 92 . 254 724 Explosive 734 | . 346 388 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . 25 18 9 Projectiles 9 | . . . 9 Explosions 43 | . 25 18 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . 32 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 476 | 40 16 40 476 Average Temperature 113 | 24 6 13 193 Received Heat Transfer 399 | . 120 135 144 Effects 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 7 | . . 5 2 Heat Transferred 1851 | 225 . 333 1293 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 221 | 15 221 . 210 Initial 30 | . 9 . 30 Average 87 | 6 100 . 81 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 98 | 100 99 . 96 Level 1 1 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 12 22 6 Peak Tracking Total 6 | . 3 6 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 15 | . 8 1 6 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 5 | . 1 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 46 | . 29 4 13 Successful 30 | . 17 4 9 Failed 16 | . 12 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 20 | . 11 . 9 Terminals 25 | . 17 . 8 Fabricators . | . . . . Repair Stations 10 | . 10 . . Recycling Units 7 | . 2 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 5 4 2 Record 4 | . . 4 . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 8 . . Scan Component 5 | . 5 . . Repair 3 | . 3 . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 3 . 6 Terminals 4 | . 2 . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 1 . 4 Recyclers 1 | . 1 . . Tunnel 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 7 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 90 | . 90 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4134 | 122 890 2693 429 Spaces Moved 2903 | 55 596 1970 282 Core 13 | 13 . . . Treads 4 | . 4 . . Legs 52 | 42 10 . . Wheels 2834 | . 582 1970 282 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 119 Average Speed 115 | 116 103 118 119 Slowest Speed 200 | 200 160 130 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 5 85 94 49 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . . 1 4 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 9 | . . 9 . Spaces Dug 60 | . 22 38 . Terrain Destroyed 133 | . 30 96 7 Melee . | . . . . Projectile 12 | . . 5 7 AOE 121 | . 30 91 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 3402 | 83 786 2204 329 Wait 144 | . 80 64 . Move 2900 | 54 595 1969 282 Hop . | . . . . Pick Up 59 | 7 23 27 2 Fast Attach 19 | 7 4 6 2 Attach 8 | . 2 4 2 Detach . | . . . . Swap 41 | . 19 19 3 Drop 57 | . 19 33 5 Fire 162 | 15 44 82 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 12 | . . . 12 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 9) 430 | -10/Materials | Discovered new exit (range 14) 537 | -10/Materials | Repaired Hvy. Assault Rifle 577 | -10/Materials | Repaired Hvy. Assault Rifle 604 | -10/Materials | Repaired Seismic Detector 647 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Discovered new exit (range 13) 1010 | -10/Materials | Identified exit to Subcaves 1013 | -10/Materials | Entered Subcaves 1013 | -10/Subcaves | Learned location of 1 exit from Materials 1226 | -10/Subcaves | Disturbed a concealed Subdweller 1349 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2014 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2076 | -10/Subcaves | Visited Clippyterm 2079 | -10/Subcaves | Identified exit to Materials 2079 | -10/Subcaves | Identified exit to Recycling 2468 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2578 | -10/Subcaves | Core integrity fell below 50% 2605 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2626 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2755 | -10/Subcaves | Learned location of Zion (-7) 3146 | -10/Subcaves | Ambushed by Subdweller buried in earth 3706 | -10/Subcaves | Entered Recycling 3749 | -7/Recycling | Build established: Scavenger-Mutant 3811 | -7/Recycling | Core integrity fell below 20% 4135 | -7/Recycling | Destroyed by S-27 Virus with Autogun Last Messages --------------- Arc Projector (66%) >>Force(Tunnel) DISCOVERED[-3/Testing] 04094_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Alert(Check) Current Alert Level: 1-B >>Alert(Purge) Purged threat record, alert level lowered. 04102_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-9/Mines] 04114_ Attempting to rewire Y-54 Guardian. 04125_ S-27 Virus springs to life. 04125_ Attempting to rewire Y-54 Guardian. 04126_ L-41 Fighter springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | #????????????####### ###?#################???????? | | #????#####???# #?# k [ !#???????? | | #????#"""#???# #?# k ! ! #???????? | | ######"Y"##### #?#Y ul !=! #???????? | | # + #?#u%ra /! % #???????? | | # ### ### ! %= [ #???????? | | # #?# ##;s##+##+#######?????????? | | # #?# + @ ;#??????????????? | | # #?# # #???????????????? | | # ######+###### #???????????????? | | T #????????????? | | % ##### #????????????? | | #"Y"## ""#?? #????????????? | | #"""## """"" Y"#?? #????????????? | | ###### """"" ""#??? #????????????? | | #????# """"" ###???##+##+#????????????? | | #+###??# ???????????????????????? | | #??# ######??????????????????????? | | """ ???# """"" #???????????????????????????? | | """ ???# """"" #???????????????????????????? | | """ #??#?? ? """"" #???????????????????????????? | | #??????????? #???????????????????????????? | | """ +??????????? ???????????????????????????? | | """ #??????????? ???????????????????????????? | | """ ???????????? ???????????????????????????? | | ??????????? ???????????????????????????? | | #####???????????# ####???????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstPitchforkHumpback Manual? 0 Play Time 00:43:34 Cumulative 38.6 hours Start 2024.11.13 @ 12:05:45 End 2024.11.13 @ 12:52:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 35 Gallery% 63 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fb8ac5b-68a7-4282-8a2e-f2ac7e7f9f8e