Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 08:38:37 Player: Roboardo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (1689) 1689 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 7144 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 120 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 113/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Signal Interpreter System Shield System Restoration Module > --- WEAPON ----------- Field Laser Plasma Cannon Gauss Rifle Flak Cannon > --- INVENTORY -------- Guided Plasma Cannon Proton Missile Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hardened Medium Armor Plating Device Supersonic Drone Bay Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 2 2 . Power 2 | . . . . . . . 1 1 . Propulsion 3 | . . . . . 2 . . 1 . Utility 3 | . . . . . 1 1 1 . . Weapon 2 | . . . . . 1 1 . . . Parts Attached 86 | 5 2 . 3 12 21 22 21 . . Power 11 | 1 . . . 1 3 3 3 . . Engine 8 | 1 . . . . 2 2 3 . . Core 3 | . . . . 1 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . . . 4 3 8 6 . . Treads 4 | . . . . . . 4 . . . Leg 16 | 2 . . . 4 . 4 6 . . Wheel 3 | . . . . . 3 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | . 1 . 1 3 3 3 6 . . Device 9 | . . . 1 1 . 2 5 . . Storage 1 | . 1 . . . . . . . . Processor 2 | . . . . . . 1 1 . . Hackware 1 | . . . . . 1 . . . . Protection 4 | . . . . 2 2 . . . . Artifact . | . . . . . . . . . . Weapon 35 | 2 1 . 2 4 12 8 6 . . Energy Gun 5 | . . . . . 5 . . . . Energy Cannon 6 | . . . 1 1 2 2 . . . Ballistic Gun 6 | 2 . . . 2 1 1 . . . Ballistic Cannon 3 | . . . . . 2 1 . . . Launcher 12 | . 1 . . 1 . 4 6 . . Special Weapon 3 | . . . 1 . 2 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . . . Parts Lost 14 | . . . . . . 10 4 . . Power 3 | . . . . . . 3 . . . Propulsion 2 | . . . . . . 1 1 . . Utility 4 | . . . . . . 3 1 . . Weapon 5 | . . . . . . 3 2 . . Highest Loss Streak 4 | . . . . . . 4 2 . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 69 | . 81 85 74 100 84 66 24 . . Engine 7 | . 14 14 14 9 9 2 3 . . Core 1 | . . . . 4 . 2 . . . Treads 3 | . . . . . . 12 . . . Leg 15 | . 28 28 28 28 13 7 7 . . Wheel 2 | . . . . . 12 1 . . . Device 5 | . . . 5 14 5 2 8 . . Storage 4 | . 10 14 14 9 . . . . . Hackware 2 | . . . . . 3 5 . . . Protection 5 | . . . . 4 17 4 . . . Energy Gun 4 | . . . . . 10 7 . . . Energy Cannon 4 | . . . 4 9 2 5 . . . Ballistic Gun 3 | . 20 14 . 4 2 3 . . . Ballistic Cannon 1 | . . . . . 1 4 . . . Launcher 2 | . 7 14 . 4 4 1 3 . . Special Weapon 2 | . . . 5 9 . . . . . Peak Build Rating 43 | 5 6 6 30 30 35 43 27 2 1 Average Rating 20 | 3 5 6 13 26 28 28 14 1 1 On Entrance 9 | . 5 6 6 30 20 28 1 1 1 Naked Turns 691 | . . . . . . 250 116 128 197 Heaviest Build 46 | 5 17 17 32 32 42 46 24 . . Greatest Support 74 | 20 20 20 20 23 48 74 33 3 3 Greatest Overweight (x) 4 | . . . 1 1 4 2 2 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 5 5 5 5 5 Average Capacity 6 | 5 8 10 10 8 5 5 5 5 5 Most Carried 6 | 2 3 2 5 6 5 5 5 5 4 Average Carried 3 | . 1 2 3 4 3 2 2 4 4 Final Capacity 10 | 5 10 10 10 5 5 5 5 5 5 Final Carried 5 | 1 2 2 4 3 3 5 4 4 4 Class Distribution -------------------- 67% | Mutant 12% | Gunner 8% | Scavenger-Bomber 6% | Tank 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Bomber | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 1401 | 256 . . . 240 275 408 146 55 21 Remotely . | . . . . . . . . . . Salvage Created 1657 | 50 168 . . 191 205 866 177 . . Parts 98 | 2 5 . . 17 10 52 12 . . Haulers Intercepted 2 | . . . . . . 2 . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 40 | 1 6 . . 7 2 17 7 . . Guns 4 | 1 . . . . . 3 . . . Cannons 7 | . . . . 3 1 3 . . . AOE 28 | . 6 . . 4 . 11 7 . . Classes Destroyed 11 | 1 2 . . 3 1 3 1 . . Worker 3 | . 1 . . . . 2 . . . Builder 5 | . . . . 1 . 4 . . . Tunneler 1 | . . . . . . 1 . . . Hauler 2 | . . . . . . 2 . . . Recycler 5 | . 1 . . 1 2 1 . . . Mechanic 1 | . . . . . . . 1 . . Swarmer 14 | . . . . 4 . 6 4 . . Grunt 20 | 1 6 . . 2 . 8 3 . . Duelist 1 | . . . . 1 . . . . . Sentry 3 | . . . . . 2 1 . . . Programmer 2 | . . . . . . 2 . . . Best Kill Streak 9 | 1 8 . . 5 2 9 4 . . Combat Bots Only 6 | 1 6 . . 4 2 6 4 . . Max Kills in Single Turn 4 | 1 3 . . 2 1 4 2 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . . 2 . 3 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 585 | 4 30 . . 22 27 304 71 . 127 Missed 249 | 2 14 . . 3 10 127 30 . 63 Damage Taken 4675 | 21 300 . . 257 429 1777 878 . 1013 Core 1920 | 10 45 . . 32 181 317 322 . 1013 Absorbed by Shields 328 | . . . . . . 145 183 . . Core Remaining (%) 68 | 96 . . . 65 67 54 62 . . Volleys Fired 93 | 3 6 . . 19 17 36 12 . . Largest 4 | 2 2 . . 1 2 4 1 . . Hottest 250 | 40 50 . . 120 120 250 39 . . Shots Fired 151 | 6 12 . . 19 22 80 12 . . Gun 70 | 6 6 . . 4 10 44 . . . Cannon 41 | . . . . 8 9 24 . . . Launcher 35 | . 6 . . 5 . 12 12 . . Special 5 | . . . . 2 3 . . . . Kinetic 33 | 6 6 . . 4 . 17 . . . Thermal 73 | . . . . 8 14 51 . . . Explosive 27 | . 6 . . 5 . 4 12 . . Electromagnetic 13 | . . . . . 5 8 . . . Robot Hit Streak 12 | 3 2 . . 10 12 7 3 . . Robot Miss Streak 8 | 2 1 . . 1 3 8 6 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 85 | 4 2 . . 13 16 47 3 . . Core Hits 85 | 2 10 . . 9 4 44 16 . . Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . 1 1 2 . . . Burn 2 | . . . . . . 2 . . . Destroy 1 | . . . . 1 . . . . . Corrupt 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4657 | 38 857 . . 507 379 2150 726 . . Guns 662 | 38 . . . 23 57 544 . . . Cannons 877 | . . . . 251 322 304 . . . Explosions 3118 | . 857 . . 233 . 1302 726 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 276 | 38 . . . 23 . 215 . . . Thermal 1681 | . 442 . . 251 355 633 . . . Explosive 2134 | . 415 . . 233 . 760 726 . . Electromagnetic 566 | . . . . . 24 542 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . . . Average Corruption 2 | . . . . . . 2 . . . Corruption Purged 3 | . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . . 16 . . . Message Errors 3 | . . . . . . 3 . . . Matter Fused 8 | . . . . . . 8 . . . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 1 | . . . . . . 1 . . . Misfires 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 220 | . 132 . . 3 12 35 38 . . Projectiles 20 | . . . . . 12 8 . . . Explosions 200 | . 132 . . 3 . 27 38 . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 250 | . 95 . . 11 . 46 98 . . Shots 9 | . 2 . . 1 . 2 4 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 756 | 6 60 . . 550 756 490 . . . Average Temperature 198 | 6 31 . . 188 301 166 . . . Received Heat Transfer 921 | 12 132 . . 90 108 414 111 . 54 Effects 36 | . . . . 6 23 7 . . . Shutdowns 8 | . . . . 1 4 3 . . . Energy Bleed 5 | . . . . 1 3 1 . . . Interference 4 | . . . . 1 1 2 . . . Matter Decay 5 | . . . . . 4 1 . . . Short Circuit 3 | . . . . 1 2 . . . . Damage (minor) 4 | . . . . 1 3 . . . . Damage (major) 5 | . . . . 1 4 . . . . Damage (core) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 7 | . . . . 1 4 2 . . . Heat Transferred 2990 | . 250 . . 560 794 1386 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Peak Influence 454 | 20 295 114 . 198 104 271 454 124 . Initial 132 | . 13 114 . . 76 46 132 109 . Average 115 | 2 161 114 . 37 57 129 353 114 . Maximum Alert Level 2 | . 1 . . . . 1 2 . . Low Security (%) 82 | 100 49 100 . 100 100 84 4 100 . Level 1 11 | . 50 . . . . 15 40 . . Level 2 5 | . . . . . . . 55 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . . . . 6 1 . . Investigation 1 | . . . . . . 1 . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 3 | . . . . . . 2 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 3 | . 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | 1 8 . . 8 12 32 9 . 22 Peak Tracking Total 10 | 1 8 . . 4 3 7 4 1 10 Tactical Retreats 10 | . . . . . . 4 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 3 | . . . . . . 2 1 . . Indirectly 2 | . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 11 | . 5 . . . . 4 2 . . Max in Single Turn 5 | . 5 . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 10 | . 2 . 2 . 3 1 1 1 . Terminals 5 | . 2 . . . 2 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 1 1 . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 33 | . 6 . 6 . 13 4 1 3 . Successful 22 | . 4 . 6 . 8 1 1 2 . Failed 11 | . 2 . . . 5 3 . 1 . Catastrophic 2 | . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 3 . 1 . . . . Terminals 14 | . 6 . . . 7 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 13 | . . . . . 6 4 . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 4 . 6 . 4 . 1 . . Record 9 | . 2 . 5 . 2 . . . . Open DSF 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . Disarm Traps 2 | . 2 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 4 1 . 2 . Recycle Component 1 | . . . . . 1 . . . . Process 3 | . . . . . 1 1 . 1 . Retrieve Matter 3 | . . . . . 2 . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 . . . 3 1 1 1 . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . Recycled Matter 203 | . . . . . 163 26 . 14 . Retrieved Matter 177 | . . . . . 163 . . 14 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 5 | . . . . 2 3 . . . . Largest Group 3 | . . . . 1 3 3 . . . Highest-Rated Group 47 | . . . . 16 47 47 . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . Total Orders . | . . . . . . . . . . Ally Attacks 42 | . . . . 5 13 24 . . . Total Damage 505 | . . . . 38 206 261 . . . Kills 6 | . . . . . 3 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . Field Lobotomies 5 | . . . . 2 3 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 Drone Launches 2 | . . . . 2 . . . . . Drone Recoveries 2 | . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 5192 | 92 180 79 972 724 1067 1318 435 128 197 Spaces Moved 4074 | 71 125 66 697 385 639 1059 395 252 385 Core 1328 | 16 . . . . . 467 208 252 385 Treads 177 | . . . . . . 177 . . . Legs 2096 | 55 125 66 697 385 229 352 187 . . Wheels 473 | . . . . . 410 63 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 50 50 50 50 Average Speed 112 | 104 120 120 138 161 138 106 88 50 50 Slowest Speed 400 | 120 120 120 190 190 400 190 190 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 6 40 15 92 73 45 39 14 10 61 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 22 | . . . . . . . 22 . . Terrain Destroyed 206 | . 41 . . 38 . 35 92 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE 205 | . 41 . . 37 . 35 92 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total 4566 | 84 143 66 706 466 797 1189 473 253 389 Wait 206 | . 9 1 2 37 100 33 20 . 4 Move 4065 | 70 124 65 696 384 638 1058 394 251 385 Hop . | . . . . . . . . . . Pick Up 61 | 6 2 . 3 6 10 23 10 1 . Fast Attach 4 | . . . . . 4 . . . . Attach 58 | 5 1 . 3 2 8 18 21 . . Detach 21 | . . . 2 1 3 4 11 . . Swap 24 | . 1 . . 10 9 4 . . . Drop 34 | . . . . 7 8 13 5 1 . Fire 93 | 3 6 . . 19 17 36 12 . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 348 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 348 | -10/Mines | Discovered new exit (range 5) 352 | -10/Mines | Entered Exiles 380 | -10/Exiles | Met 8R-AWN 402 | -10/Exiles | Met EX-HEX 451 | -10/Exiles | Met EX-DEC 463 | -10/Exiles | Learned location of Zion (-7) 517 | -10/Exiles | Discovered new exit (range 14) 610 | -10/Exiles | Visited The Gauntlet 821 | -10/Exiles | Met EX-BIN 930 | -10/Exiles | Aligned with FarCom system 932 | -10/Exiles | Given EX-Vault access code 965 | -10/Exiles | Opened EX-Vault 971 | -10/Exiles | Found Prototype Device 972 | -10/Exiles | Identified Supersonic Drone Bay 974 | -10/Exiles | Found Prototype Special Weapon 975 | -10/Exiles | Identified Field Lobotomy Kit 986 | -10/Exiles | Found Prototype Energy Cannon 987 | -10/Exiles | Identified Gui. Plasma Cannon 1049 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1324 | -10/Exiles | Stole three prototypes: Field Lobotomy Kit, Supersonic Drone Bay, Gui. Plasma Cannon 1324 | -10/Exiles | Entered Mines 1324 | -9/Mines | Assimilated G-34 Mercenary with FLK Orb 1329 | -9/Mines | Assimilated G-47 Trooper with FLK Orb 1354 | -9/Mines | Learned Materials security intel 2024 | -9/Mines | Discovered new exit (range 10) 2048 | -9/Mines | Entered Materials 2048 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2692 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2694 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3003 | -8/Materials | Build established: Scavenger-Bomber 3020 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 3086 | -8/Materials | Discovered new exit (range 16) 3115 | -8/Materials | Entered Factory 3115 | -7/Factory | Accompanied by 3 allies 3115 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3117 | -7/Factory | FarCom data flow suspended 3499 | -7/Factory | Build established: Tank 3531 | -7/Factory | Lost 4 parts (1p3u) 3801 | -7/Factory | Build established: Gunner 4145 | -7/Factory | Released all parts (8) 4429 | -7/Factory | Discovered new exit (range 9) 4433 | -7/Factory | Entered another Factory area 4433 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4560 | -6/Factory | Build established: Mutant 4786 | -6/Factory | Spotted B-75 Beast 4861 | -6/Factory | Discovered new exit (range 16) 4868 | -6/Factory | Entered another Factory area 4868 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4991 | -5/Factory | Discovered new exit (range 10) 4996 | -5/Factory | Entered Upper Caves 5103 | -5/Upper Caves | Core integrity fell below 50% 5108 | -5/Upper Caves | Attracted the attention of an 0b10 base 5108 | -5/Upper Caves | Learned Factory trap positions 5134 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5137 | -5/Upper Caves | Core integrity fell below 20% 5193 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- [Achievement: Streaker] LOCATION=UNKNOWN GOAL=ESCAPE S-27 Virus destroyed. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Lgt. Nuclear Core fries itself beyond repair. Acquired 21 matter. S-27 Virus destroyed. Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. Critical hit (Burn: +37). Acquired derelict log, extracted data. Data stored: Factory trap records. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Penetrated by Slug. Slug penetrates Wall. 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