Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 22:53:02 Player: AngelSpirit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (4074) 4074 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2416) 2416 TOTAL SCORE: 11280 Bonus ------- High Alert Combat Kills 980 Follower Combat Kills 636 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 137/300 Energy 139/140 System Corruption 2% Temperature Cool (2) Movement Hovering (80) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Combat Antigrav System > --- UTILITY (8) ------ Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Makeshift Hacking Suite Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Hardened Medium Armor Plating Bore Cannon Companion Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Signal Interpreter Experimental Targeting Computer Improved Transmission Jammer Makeshift Hacking Suite Advanced Hacking Suite System Shield A0-MCA's Component Scanner Long-range Tractor Beam > --- WEAPON ----------- KE Penetrator Mini Assault Cannon Bore Cannon > --- INVENTORY -------- Matter Compressor Hardened Medium Armor Plating Bore Cannon Companion Sword DRS Beacon [Rating: 92] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Reactor Cold Fusion Reactor Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Antimatter Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Slots Evolved 10 | . . . . . 10 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 6 . . Weapon 2 | . . . . . 2 . . Parts Attached 119 | 6 13 18 4 2 54 12 10 Power 11 | 1 2 2 1 . 3 1 1 Engine 8 | 1 2 2 1 . 1 . 1 Core . | . . . . . . . . Reactor 3 | . . . . . 2 1 . Propulsion 31 | 2 2 2 . . 22 1 2 Treads . | . . . . . . . . Leg 13 | . . . . . 13 . . Wheel 11 | 2 2 2 . . 5 . . Hover 6 | . . . . . 3 1 2 Flight 1 | . . . . . 1 . . Utility 42 | 1 5 4 . 2 18 8 4 Device 14 | . 1 1 . . 4 6 2 Storage 3 | 1 1 . . 1 . . . Processor 9 | . 1 . . . 7 1 . Hackware 6 | . . . . . 5 . 1 Protection 10 | . 2 3 . 1 2 1 1 Artifact . | . . . . . . . . Weapon 35 | 2 4 10 3 . 11 2 3 Energy Gun 7 | . 4 2 . . 1 . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 8 | 2 . 2 . . 3 . 1 Ballistic Cannon 13 | . . 1 3 . 5 2 2 Launcher 1 | . . 1 . . . . . Special Weapon 3 | . . 2 . . 1 . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . 6 1 . Parts Lost 38 | . 1 5 . . 26 . 6 Power 4 | . . . . . 3 . 1 Propulsion 17 | . . 2 . . 12 . 3 Utility 7 | . . . . . 5 . 2 Weapon 10 | . 1 3 . . 6 . . Highest Loss Streak 8 | . 1 2 . . 8 . 5 To Critical Strikes . | . . . . . . . . Average Backups 7 | . 5 8 8 8 8 3 4 Power . | . . . . . . . . Propulsion . | . . 1 . . . . . Utility 5 | . 2 3 5 7 6 3 2 Weapon 1 | . 1 2 2 1 . . 2 Tool/Special . | . . . . . . . . Unused Backups 18 | . 3 1 2 3 7 . 2 Power 3 | . 1 . . . 2 . . Propulsion 2 | . 2 . . . . . . Utility 9 | . . 1 1 1 5 . 1 Weapon 3 | . . . 1 1 . . 1 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 94 | . 98 98 100 100 91 65 86 Engine 8 | . 14 14 14 14 1 . 1 Reactor 1 | . . . . . 2 5 3 Leg 4 | . . . . . 14 . . Wheel 17 | . 28 27 28 28 4 . . Hover 1 | . . . . . . 14 18 Device 2 | . 6 . . . 4 5 6 Storage 9 | . 14 13 14 14 4 . . Processor 5 | . 2 . . . 12 11 17 Hackware 6 | . . . . . 14 17 21 Protection 8 | . 4 13 14 14 5 2 . Energy Gun 4 | . 25 6 . . . . . Ballistic Gun 2 | . 1 7 1 . 2 . 4 Ballistic Cannon 15 | . . 6 26 28 17 1 10 Peak Build Rating 92 | 6 10 13 21 22 84 84 92 Average Rating 38 | 3 8 12 18 20 70 66 86 On Entrance 25 | . 6 9 13 21 22 50 84 Avg Prop Armor Cover (%) 6 | . . . . . 6 . 2 Naked Turns . | . . . . . . . . Heaviest Build 70 | 12 23 30 34 38 70 37 36 Greatest Support 66 | 26 26 26 20 20 66 38 45 Greatest Overweight (x) 6 | . . 2 1 1 6 . . Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 Average Capacity 9 | 6 9 9 10 10 9 5 5 Most Carried 10 | . 10 10 10 10 10 5 5 Average Carried 8 | . 5 9 9 9 9 4 5 Final Capacity 10 | 8 10 10 10 10 5 5 5 Final Carried 10 | . 10 7 10 10 4 5 5 Class Distribution -------------------- 32% | Mutant 24% | Commander-Mutant 16% | Hacker-Skirmisher 6% | Hacker-Mutant 5% | Hacker-Tank 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Waste Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Matter Collected 5072 | 125 435 493 591 40 3012 173 203 Remotely 1532 | . . . . . 1388 80 64 Salvage Created 3540 | . 889 425 113 . 1418 471 224 Parts 201 | . 67 21 5 . 87 8 13 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . 15 . . . . . Prevented 3 | . . 3 . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 79 | . 17 13 2 . 45 . 2 Melee 2 | . . . . . 2 . . Guns 25 | . 15 6 . . 4 . . Cannons 41 | . . 1 2 . 36 . 2 AOE 8 | . 1 4 . . 3 . . Classes Destroyed 16 | . 6 3 2 . 5 . . Worker 8 | . 4 . . . 4 . . Tunneler 1 | . . . . . 1 . . Hauler 2 | . 2 . . . . . . Recycler 3 | . . . 1 . 1 . 1 Operator 3 | . 2 . . . 1 . . Turret 2 | . . 2 . . . . . Watcher 7 | . 3 . . . 3 . 1 Swarmer 18 | . 6 2 . . 10 . . Grunt 25 | . 11 . . . 14 . . Brawler 2 | . . . . . 2 . . Duelist 2 | . . . . . 2 . . Protector 1 | . . . . . 1 . . Sentry 4 | . . 1 . . 3 . . Hunter 8 | . . . . . 6 . 2 Programmer 10 | . . . 2 . 8 . . Subdweller 10 | . . 10 . . . . . Best Kill Streak 8 | . 7 2 2 . 8 . 1 Combat Bots Only 7 | . 5 2 2 . 7 . 1 Max Kills in Single Turn 3 | . 1 2 1 . 3 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . . 2 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Hostile Shots Fired 591 | . 50 89 4 . 395 . 53 Missed 195 | . 13 33 1 . 125 . 23 Hits 396 | . 37 56 3 . 270 . 30 Projectile 396 | . 37 56 3 . 270 . 30 AOE 1 | . . . . . 1 . . Critical Strikes 23 | . . 2 1 . 18 . 2 Part Disruptions 1 | . . . . . 1 . . Damage Taken 6677 | . 385 809 47 . 4920 10 506 Core 1243 | . 76 143 15 . 876 10 123 Absorbed by Shields 165 | . . . . . 165 . . Ignored by Resistances 77 | . . 7 . . 70 . . Regen/Repaired (Parts) 287 | . 47 . . . 240 . . Core Remaining (%) 53 | 100 . . . 6 . . . Volleys Fired 269 | . 58 53 9 . 118 . 31 Largest 4 | . 2 2 2 . 4 . 3 Hottest 200 | . 90 200 73 . 143 . 121 Shots Fired 596 | . 108 86 14 . 345 . 43 Gun 198 | . 108 44 . . 39 . 7 Cannon 368 | . . 15 14 . 303 . 36 Launcher 19 | . . 19 . . . . . Special 11 | . . 8 . . 3 . . Kinetic 446 | . 20 27 14 . 342 . 43 Thermal 9 | . 1 8 . . . . . Explosive 19 | . . 19 . . . . . Electromagnetic 119 | . 87 32 . . . . . Robot Hit Streak 25 | . 14 25 8 . 8 . 4 Robot Miss Streak 6 | . 3 6 1 . 6 . 3 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 330 | . 65 57 9 . 168 16 15 Core Hits 156 | . 35 24 3 . 84 2 8 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed 5 | . . 1 . . . . 4 Critical Strikes 34 | . 1 2 3 . 21 . 7 Burn 1 | . . 1 . . . . . Destroy 8 | . . 1 . . . . 7 Blast 24 | . . . 3 . 21 . . Corrupt 1 | . 1 . . . . . . Melee Attacks 34 | . . 7 . . 11 16 . Impact 7 | . . 7 . . . . . Slashing 27 | . . . . . 11 16 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10441 | . 1142 1205 263 . 6758 638 435 Guns 2072 | . 978 493 . . 476 . 125 Cannons 6462 | . . 134 263 . 5755 . 310 Explosions 789 | . 164 399 . . 226 . . Melee 1038 | . . 102 . . 298 638 . Ramming 3 | . . . . . 3 . . Kinetic 7295 | . 81 285 263 . 6231 . 435 Thermal 251 | . 174 77 . . . . . Explosive 625 | . . 399 . . 226 . . Electromagnetic 1229 | . 887 342 . . . . . Impact 102 | . . 102 . . . . . Slashing 936 | . . . . . 298 638 . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 2 2 Average Corruption 1 | . . . . . 1 2 2 Corruption Purged 4 | . . . . . 4 . . Corruption Blocked 15 | . . . . . 15 . . Effects 15 | . . . . . 4 5 6 Message Errors 4 | . . . . . . 3 1 Matter Fused 3 | . . . . . . 1 2 Energy Discharges 2 | . . . . . 1 1 . Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 334 | . . 18 10 . 306 . . Projectiles 314 | . . . 10 . 304 . . Explosions 14 | . . 14 . . . . . Melee 6 | . . 4 . . 2 . . Knockbacks 45 | . . 2 1 . 39 . 3 Impact 2 | . . 2 . . . . . Kinetic 41 | . . . 1 . 37 . 3 Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 140 | . 14 84 . . 42 . . Shots 6 | . 1 4 . . 1 . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | . 219 62 42 . 315 . 63 Average Temperature 55 | . 70 32 15 . 58 . 23 Received Heat Transfer 730 | . 108 180 . . 424 . 18 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . 1 2 . . . . . Combat Hostiles 3 | . 1 2 . . . . . Parts Fried 12 | . 4 8 . . . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1045 | . 325 720 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Maximum Alert Level 4 | . . . . . 4 2 1 Low Security (%) 46 | 100 100 . 100 . 13 . 46 Level 1 14 | . . . . . 16 35 53 Level 2 23 | . . . . . 39 64 . Level 3 1 | . . . . . 3 . . Level 4 13 | . . . . . 26 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1463 | . 192 . 47 . 1463 497 320 Initial 497 | . . . 47 . . 497 242 Average 375 | . 116 . 4 . 629 423 204 Influence Increases 3723 | . 593 205 100 . 2538 . 287 Destroy 0b10 Robot/C 1740 | . 340 100 60 . 1200 . 40 Destroy 0b10 Robot/NC 150 | . 55 . 5 . 80 . 10 Destroy Leader 350 | . 90 . . . 248 . 12 Allied During Kill 272 | . . . 13 . 259 . . Successful Hack 159 | . 49 . 20 . 90 . . Disable Machine 315 | . 30 . . . 165 . 120 Destroy Structure 482 | . 14 . 2 . 376 . 90 Partial Spotted 30 | . . . . . 15 . 15 Lose Combat Pursuer 225 | . 15 105 . . 105 . . Influence Decreases 3500 | . 438 261 199 . 1118 1073 411 Entered New Map 1155 | . . 75 52 . . 923 105 Time Decay 1716 | . 428 176 98 . 618 150 246 Lost Part 330 | . 10 10 . . 250 . 60 Lost Ally 120 | . . . 20 . 100 . . Purge Threat 179 | . . . 29 . 150 . . Squads Dispatched 32 | . 4 . . . 22 . 6 Investigation 12 | . 4 . . . 5 . 3 Extermination 7 | . . . . . 6 . 1 Reinforcement 5 | . . . . . 3 . 2 Assault 5 | . . . . . 5 . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . 3 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 19 18 3 . 74 . 10 Peak Tracking Total 6 | . 4 4 1 . 6 . 5 Tactical Retreats 7 | . 1 2 . . 4 . . Traps | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Traps Triggered 5 | . 3 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . 1 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . 1 . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Disabled 24 | . 2 3 . . 11 . 8 Max in Single Turn 8 | . 1 2 . . 2 . 8 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Accessed 55 | . 11 3 11 8 19 . 3 Terminals 22 | . 8 . 6 . 8 . . Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 14 | . 2 . 5 . 4 . 3 Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 2 . . Total Hacks 150 | . 25 6 29 37 46 . 7 Successful 102 | . 12 6 13 37 28 . 6 Failed 48 | . 13 . 16 . 18 . 1 Catastrophic 12 | . 2 . 5 . 5 . . Database Lockouts . | . . . . . . . . Manual 33 | . 10 . 3 . 17 . 3 Terminals 62 | . 20 . 20 . 22 . . Fabricators 1 | . . . . . 1 . . Repair Stations 8 | . 3 . . . 5 . . Recycling Units 27 | . 2 . 9 . 9 . 7 Scanalyzers 5 | . . . . . 5 . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 61 | . 5 6 4 37 9 . . Record 34 | . . 5 . 29 . . . Part Schematic 1 | . . . 1 . . . . Robot Analysis 10 | . 2 . 1 7 . . . Prototype ID Bank 3 | . 2 . . . 1 . . Open Door 2 | . . 1 . 1 . . . Level Access Points 1 | . . . . . 1 . . Machine Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 2 | . . . 1 . 1 . . Locate Traps 3 | . . . . . 3 . . Reprogram Traps 1 | . . . . . 1 . . Transport Status 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 6 | . 2 . . . 4 . . Scan Component 3 | . 1 . . . 2 . . Repair 3 | . 1 . . . 2 . . Recycling Unit Hacks 14 | . 2 . 7 . 2 . 3 Report Inventory 10 | . 2 . 4 . 2 . 2 Retrieve Components 4 | . . . 3 . . . 1 Scanalyzer 5 | . . . . . 5 . . Retrieve Study 5 | . . . . . 5 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 14 | . 3 . 2 . 6 . 3 Terminals 8 | . 3 . 2 . 3 . . Track 1 | . 1 . . . . . . Botnet 7 | . 2 . 2 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . . 3 . 3 Fedlink 4 | . . . . . 2 . 2 Scrapoids 2 | . . . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . Used 1 | . 1 . . . . . . Hacking Detections 32 | . 9 . 9 . 14 . . Full Trace Events 6 | . 2 . 2 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . . . . 5 . . Parts Repaired 3 | . 1 . . . 2 . . Time 100 | . 16 . . . 84 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . . 9 . . . 2 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 10 | . . . 10 . . . . Allies Hacked 1 | . . . 1 . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total Allies 15 | . . . 10 . 5 . . Largest Group 9 | . . . 9 9 9 . . Highest-Rated Group 266 | . . . 266 266 266 . . Highest-Rated Ally 50 | . . . 40 40 50 . . Total Orders 2 | . . . . 2 . . . STAY 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 139 | . . . 2 . 137 . . Total Damage 3909 | . . . 92 . 3817 . . Kills 24 | . . . 1 . 23 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Active Infowar (turns) 2332 | . 156 5 . . 1719 . 452 Optics 156 | . 156 . . . . . . Sensors 2073 | . . . . . 1719 . 354 Seismic 5 | . . 5 . . . . . Jamming 98 | . . . . . . . 98 Robot Analysis Total 10 | . 2 . 1 7 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Turns Passed 8846 | 31 1046 1562 971 1570 2823 311 532 Spaces Moved 7446 | 26 849 1401 728 1511 1914 431 586 Core 176 | 3 . . . . 173 . . Treads . | . . . . . . . . Legs 838 | . . . . . 838 . . Wheels 5385 | 23 849 1401 728 1511 873 . . Hover 1047 | . . . . . 30 431 586 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 95 95 50 56 52 Average Speed 92 | 84 90 94 95 95 107 57 56 Slowest Speed 175 | 90 90 115 95 95 175 58 80 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 64 | 3 91 74 98 88 49 97 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . 1 . 2 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 11 | . . 4 . 7 . . . Spaces Dug 33 | . . . 1 . 20 . 12 Terrain Destroyed 240 | . 12 53 2 . 130 . 43 Melee . | . . . . . . . . Projectile 131 | . . 1 2 . 107 . 21 AOE 109 | . 12 52 . . 23 . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total 8875 | 31 1025 1538 994 1649 2423 472 743 Wait 698 | . 81 14 122 118 257 . 106 Move 7440 | 25 848 1400 727 1510 1914 430 586 Hop . | . . . . . . . . Pick Up 51 | . 13 10 4 9 13 2 . Fast Attach 90 | 6 7 9 3 1 46 10 8 Attach 22 | . . 8 . . 12 2 . Detach 11 | . . 3 2 1 3 2 . Swap 40 | . 7 13 2 1 12 2 3 Drop 96 | . 11 19 5 9 35 8 9 Fire 269 | . 58 53 9 . 118 . 31 Melee 34 | . . 7 . . 11 16 . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 121 | . . . 120 . 1 . . Trap 1 | . . 1 . . . . . Miscellaneous 1 | . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 8) 267 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 4) 634 | -10/Materials | Discovered new exit (range 12) 681 | -10/Materials | Discovered new exit (range 11) 781 | -10/Materials | Repaired Hvy. EM Pulse Gun 978 | -10/Materials | Discovered new exit (range 8) 1078 | -10/Materials | Entered Subcaves 1303 | -10/Subcaves | Disturbed a concealed Subdweller 1507 | -10/Subcaves | Core integrity fell below 50% 1759 | -10/Subcaves | Identified exit to Materials 1939 | -10/Subcaves | Discovered exit to Materials (range 13) 1985 | -10/Subcaves | Visited Clippyterm 1988 | -10/Subcaves | Learned Factory emergency access door positions 2213 | -10/Subcaves | Core integrity fell below 20% 2562 | -10/Subcaves | Discovered new exit (range 12) 2640 | -10/Subcaves | Entered Recycling 3205 | -7/Recycling | Discovered new exit (range 14) 3326 | -7/Recycling | Build established: Commander-Mutant 3519 | -7/Recycling | Scanned before Scraplab entrance 3533 | -7/Recycling | Entered Scraplab 3541 | -7/Recycling | Discovered new exit (range 3) 3611 | -7/Recycling | Entered Scraptown 3611 | -7/Scraptown | Accompanied by 9 allies 3785 | -7/Scraptown | Discovered new exit (range 13) 3804 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3807 | -7/Scraptown | Learned Research trap positions 3808 | -7/Scraptown | Learned Research garrison access intel 3837 | -7/Scraptown | Visited Bundlers 3894 | -7/Scraptown | Visited Fellowship of the Rings 3964 | -7/Scraptown | Visited Awakened 3978 | -7/Scraptown | Visited TADAMA 4014 | -7/Scraptown | Visited Cave Peace 4021 | -7/Scraptown | Visited Symbiants 4031 | -7/Scraptown | Visited Cyclists 4055 | -7/Scraptown | Visited UFD Registry 4055 | -7/Scraptown | Registered with UFD as "Nullframe" 4082 | -7/Scraptown | Entered Cyclist Reading Room 4086 | -7/Scraptown | Learned location of Zion (-6) 4281 | -7/Scraptown | Visited Science Testing Area 4295 | -7/Scraptown | Visited Abandonware Association 4308 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4333 | -7/Scraptown | Visited Derelict Rescue Squad 4366 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4460 | -7/Scraptown | Found DRS Beacon 4489 | -7/Scraptown | Visited Supply Room 4514 | -7/Scraptown | Visited Observation Area 4526 | -7/Scraptown | Visited Analyses Database 4547 | -7/Scraptown | Visited Scrap Suit Storage 4565 | -7/Scraptown | Visited Sword Containment 4587 | -7/Scraptown | Visited A0-MCA Data Center 4594 | -7/Scraptown | Given a B+ rating by A0-MCA 4597 | -7/Scraptown | Found A0-MCA's Component Scanner 4804 | -7/Scraptown | Discovered new exit (range 5) 5053 | -7/Scraptown | Found Prototype Slashing Weapon 5113 | -7/Scraptown | Met Optimus 5113 | -7/Scraptown | Accepted into 0bPrime 5181 | -7/Scraptown | Civil war broke out across Scraptown 5181 | -7/Scraptown | Entered Factory 5181 | -5/Factory | Accompanied by 9 allies 5181 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x6, Weapon x2 5427 | -5/Factory | Repaired Adv. Assault Cannon? 5561 | -5/Factory | Garrison activated, responded to threat 5726 | -5/Factory | Discovered new exit (range 11) 5781 | -5/Factory | Identified exit to Factory 5870 | -5/Factory | Lost 5 allies 5953 | -5/Factory | Discovered new exit (range 12) 6019 | -5/Factory | P-70 Sage assimilated allied Commando 4b 6085 | -5/Factory | Destroyed 7 combat bots 6161 | -5/Factory | Lost 4 parts (2n2u) 6381 | -5/Factory | First assault squad dispatched 6432 | -5/Factory | Found Prototype Processor 6432 | -5/Factory | Identified Exp. Targeting Computer 6437 | -5/Factory | Found Exp. Targeting Computer 6573 | -5/Factory | Repaired Antimatter Cannon 6640 | -5/Factory | Build established: Hacker-Skirmisher 6825 | -5/Factory | Discovered new exit (range 8) 6835 | -5/Factory | Identified exit to Upper Caves 6899 | -5/Factory | Loaded intel: 8 recycling unit locations 7118 | -5/Factory | Scrapoids reinforcements arrived? 7265 | -5/Factory | Lost 5 allies 7520 | -5/Factory | Learned location of Protoforge (-2) 7805 | -5/Factory | Lost 3 parts (1p2n) 7822 | -5/Factory | Identified Companion Sword 7830 | -5/Factory | Core integrity fell below 50% 7856 | -5/Factory | Lost 8 parts (4n1u3w) 7979 | -5/Factory | Core integrity fell below 20% 7991 | -5/Factory | Lost 3 parts (1p1n1u) 8004 | -5/Factory | Sucked down chute 8004 | -5/Factory | Entered Waste 8004 | -5/Waste | The area was eerily silent 8085 | -5/Waste | Build established: Hacker-Mutant 8120 | -5/Waste | Found Prototype Device 8120 | -5/Waste | Identified Exp. EM Disruption Field 8155 | -5/Waste | Discovered new exit (range 13) 8314 | -5/Waste | Identified exit to Factory 8315 | -5/Waste | Entered Factory 8423 | -5/Factory | Loaded intel: 8 recycling unit locations 8750 | -5/Factory | Build established: Hacker-Skirmisher 8847 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- UFD!ETA<16> UFD!SANITIZING UFD!... 08839_ ALERT: Suspicious activity at Recycling Unit F007. Dispatching Investigation squad. 08839_ Slug penetrates Wall. 08840_ Antigrav System destroyed. 08840_ Recycling Unit disabled. 08840_ Imp. Shock Absorption System tumbles out of recycling unit. 08841_ Slug penetrates Y-64 Sentinel. 08843_ Hacking Suite destroyed. 08843_ Penetrated by Slug. 08843_ S-27 Virus destroyed. 08844_ Dropped Hvy. Mass Driver. 08844_ R-10 Processor collects VTOL Module. 08846_ Penetrated by Slug. 08846_ Disruptor Cannon tumbles out of recycling unit. 08846_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######???????????????????????????????? | | ???????????? #??????????????????????????????? | | ??????????k? #??????????????????????????????? | | ???????????? #??????????????????????????????? | | ?????? ? ?? h #??????????????????????????????? | | ??? "" ??""" ##############?????????????????? | | ?? ?""" # ] #???????k?????????? | | ?# """" # "" #?????????????????? | | ?# """" ; Y #?????????????????? | | ?# """"u # ! @= #?????????????????? | | ?# """" # ] ##????????????????? | | ?# # Y;#???????????????? | | ?# #s ! %;#???????????????? | | ?+ #s ###???????????????? | | ?# Ru[ *** #?????????????????? | | ?# #s = ** #?????????????????? | | ?# # ** #?????????????????? | | ??######### # #?????????????????? | | ??????????# #####+########?????????????????? | | ??????????# #?????????????????????? | | ?????????## ?u???????????????????? | | ????????### ?????????????????????? | | ????????# # u????????????????????? | | #########"# ??????????????????????? | | # ??????????????????????? | | """" """" # ??????????????????????? | | """" """" # ########???????????????????????? | | """" """" # #??????????????????????????????? | | """" """" # #??????????????????????????????? | | # #??????????????????????????????? | | ! """" # #??????????????????????????????? | | ! """" # #??????????????????????????????? | | """" + +??????????????????????????????? | | ] """" # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 25 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Corruption Block 15 Armor Coverage 800 Resistance: KI 10 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 6 Offensive Hacking 39 Defensive Hacking 10 Item Schematics ----------------- Imp. Target Analyzer | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 6% | -10/Materials Adv. Assault Cannon | 59% | -5/Factory Antimatter Cannon | 27% | -5/Factory Studied --------- Arm. Leg | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Wheel | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormEnergyFlamer Manual? 0 Play Time 01:40:48 Cumulative 145.6 hours Start 2025.12.02 @ 21:13:31 End 2025.12.02 @ 22:53:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71652f54-f9ac-4853-9de7-2fb89e06ed6d