Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 21:21:07 Player: Bace Troncons Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2094) 2094 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 7826 Bonus ------- High Alert Combat Kills 6 Friendly Fire -9 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 30/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Terrain Scan Processor Improved Melee Analysis Suite Experimental Target Analyzer Core Analyzer Improved Hacking Suite > --- WEAPON (3) ------- Dirty Datajack > --- INVENTORY (5) ---- Experimental Thermal Generator Experimental Cooling System Dirty Datajack (14) Peak State ------------ > --- POWER ------------ Antimatter-Ion Reactor > --- PROPULSION ------- Biometal-Scrap Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Visual Processing Unit Terrain Scan Processor Improved Target Analyzer Advanced Transmission Jammer Improved Hacking Suite System Shield Improved System Guard Improved Trap Extractor Improved Recalibrator > --- WEAPON ----------- Chainsword Kinetic Spear > --- INVENTORY -------- Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack [Rating: 112] Favorites ----------- Power Constructs Engine Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Utility Terrain Scan Processor Device Armored Scrap Engine Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon Kinetic Spear Energy Gun Constructs Ballistic Gun Constructs Special Weapon Enhanced Flamer Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Slots Evolved 14 | . . . . 10 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . Utility 10 | . . . . 8 1 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 58 | 6 1 2 2 6 17 2 2 20 Power 1 | 1 . . . . . . . . Engine 1 | 1 . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 2 | 2 . . . . . . . . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 40 | 1 1 . 1 6 15 2 1 13 Device 25 | . 1 . 1 4 9 1 . 9 Storage 1 | 1 . . . . . . . . Processor 10 | . . . . 1 4 1 1 3 Hackware 4 | . . . . 1 2 . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 . 2 1 . 2 . 1 7 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . Piercing Weapon 4 | . . . . . 1 . . 3 Special Melee Weapon 5 | . . . . . . . 1 4 Unidentified Prototypes 8 | . . . . . 4 . . 4 Parts Lost 50 | . . 3 . 1 14 1 5 26 Power 8 | . . 1 . . 3 . 2 2 Propulsion 8 | . . . . . 2 . 1 5 Utility 23 | . . . . 1 8 1 2 11 Weapon 11 | . . 2 . . 1 . . 8 Highest Loss Streak 14 | . . 2 . 1 4 1 4 14 To Critical Strikes 2 | . . . . . 1 . . 1 Average Slot Usage (%) 68 | . 85 98 61 54 60 72 71 68 Engine 4 | . 14 13 7 5 . . 1 1 Reactor 1 | . . . . . 2 5 3 1 Treads 4 | . 28 28 . 2 . . . . Leg 1 | . . . 4 . . . . 3 Wheel 1 | . . . 2 2 1 . . . Hover 1 | . . . 5 . . 3 5 . Device 17 | . . 13 14 24 25 22 17 12 Storage 2 | . 14 14 . . . . . . Processor 10 | . . . . 5 13 19 21 22 Hackware 3 | . . . . . 2 10 10 10 Energy Gun 2 | . . . 10 5 . . . 1 Ballistic Gun 5 | . 28 22 4 . . . . . Slashing Weapon 4 | . . . 9 5 5 5 3 . Piercing Weapon 2 | . . . . . 2 5 5 5 Naked Turns . | . . . . . . . . . Heaviest Build 28 | 13 14 14 13 17 23 28 27 27 Greatest Support 70 | 40 40 40 30 39 45 36 36 70 Greatest Overweight (x) 3 | 1 . . . . 3 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 3 5 5 5 5 Average Carried 3 | 2 4 4 3 . 2 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 5 | 4 4 5 4 . 5 5 5 3 Scrap Engine Consumption 177 | . . . 47 2 65 12 3 48 Constructs Created 11 | . . . 3 . 3 . 1 4 Constructs Modified 38 | . . . 9 2 13 9 . 5 Class Distribution -------------------- 33% | Mutant 30% | Hacker-Mutant 18% | Construct 7% | Scavenger-Assassin 5% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -7/Recycling Mutant | -5/Factory Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Matter Collected 755 | 179 . 143 20 . 186 20 . 207 Remotely . | . . . . . . . . . Salvage Created 3070 | . 18 78 1007 . 836 142 33 956 Parts 159 | . 3 4 32 . 50 8 3 59 Haulers Intercepted 2 | . . . . . . . . 2 Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . 7 . . . 3 7 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Combat Hostiles Destroyed 36 | . . 3 2 . 17 2 . 12 Melee 30 | . . . 2 . 17 2 . 9 Guns 5 | . . 3 . . . . . 2 AOE 1 | . . . . . . . . 1 Classes Destroyed 13 | . 1 2 3 . 5 . 1 1 Worker 6 | . . . . . 1 . . 5 Builder 4 | . . . 2 . 1 . . 1 Tunneler 1 | . 1 . . . . . . . Hauler 2 | . . . . . . . . 2 Recycler 11 | . . . 11 . . . . . Minesweeper 1 | . . . . . . . 1 . Operator 1 | . . . . . 1 . . . Watcher 5 | . . . . . 2 . . 3 Swarmer 20 | . . . . . 11 . . 9 Grunt 6 | . . 2 . . 3 . . 1 Sentry 3 | . . . 2 . 1 . . . Programmer 6 | . . . . . 2 2 . 2 Subdweller 1 | . . 1 . . . . . . Best Kill Streak 7 | . 1 2 6 . 5 2 1 7 Combat Bots Only 5 | . . 2 1 . 4 2 . 5 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Hostile Shots Fired 783 | . . 90 72 4 295 31 88 203 Missed 266 | . . 26 25 2 107 6 39 61 Damage Taken 8707 | . . 616 351 44 3253 521 798 3124 Core 2398 | . . 104 73 . 622 80 203 1316 Absorbed by Shields 93 | . . . . . . . . 93 Regen/Repaired (Parts) 1004 | . . . 169 . 553 224 . 58 Core Remaining (%) 62 | 100 . . 29 100 . . 21 . Volleys Fired 30 | . 1 16 . . 3 . . 10 Largest 2 | . 2 2 . . 1 . . 2 Hottest 103 | . 40 80 . . 54 . . 103 Shots Fired 44 | . 2 23 . . 3 . . 16 Gun 32 | . 2 14 . . 3 . . 13 Cannon 3 | . . . . . . . . 3 Launcher . | . . . . . . . . . Special 9 | . . 9 . . . . . . Kinetic 20 | . 2 14 . . . . . 4 Thermal 12 | . . 9 . . 3 . . . Explosive . | . . . . . . . . . Electromagnetic 12 | . . . . . . . . 12 Robot Hit Streak 17 | . 1 17 . . 2 . . 2 Robot Miss Streak 4 | . . 1 . . 1 . . 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 196 | . 1 19 27 . 78 10 7 54 Core Hits 97 | . 1 8 15 . 29 4 5 35 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 26 | . . . 2 . 8 3 1 12 Blast 2 | . . . . . . . . 2 Sever 9 | . . . 2 . 7 . . . Impale 15 | . . . . . 1 3 1 10 Melee Attacks 243 | . . . 29 1 118 15 9 71 Impact . | . . . . . . . . . Slashing 110 | . . . 29 1 79 1 . . Piercing 133 | . . . . . 39 14 9 71 Sneak Attacks 35 | . . . 17 . 3 . 1 14 Combat Hostiles 7 | . . . 2 . . . . 5 Follow-up Attacks 8 | . . . . . 7 . . 1 Damage Inflicted 7323 | . 13 199 1685 . 2898 380 158 1990 Guns 274 | . 13 101 . . 29 . . 131 Cannons 45 | . . . . . . . . 45 Explosions . | . . . . . . . . . Melee 6906 | . . . 1685 . 2869 380 158 1814 Ramming . | . . . . . . . . . Kinetic 159 | . 13 101 . . . . . 45 Thermal 127 | . . 98 . . 29 . . . Explosive . | . . . . . . . . . Electromagnetic 131 | . . . . . . . . 131 Impact . | . . . . . . . . . Slashing 3752 | . . . 1685 . 2067 . . . Piercing 3154 | . . . . . 802 380 158 1814 Highest Corruption 6 | . . . 2 2 1 . . 6 Average Corruption 2 | . . . 1 1 1 . . 3 Corruption Purged 2 | . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . 5 1 2 . . 8 Message Errors 7 | . . . 2 1 . . . 4 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . 1 . . . . 1 Energy Discharges 3 | . . . . . 2 . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . 1 . . . . . Data Loss (major) 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 767 | . . . 226 . 163 80 . 298 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 767 | . . . 226 . 163 80 . 298 Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 216 | . . 9 208 . . 6 5 216 Average Temperature 47 | . . 9 106 . . 6 5 33 Received Heat Transfer 942 | . . 309 108 . 426 48 30 21 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 831 | . . 720 . . 111 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Peak Influence 416 | . 5 . 219 368 416 . . 314 Initial 352 | . . . 199 352 179 . . 54 Average 178 | . . . 138 360 250 . . 146 Maximum Alert Level 2 | . . . 1 1 2 . . 1 Low Security (%) 60 | 100 100 . 94 . 22 . . 84 Level 1 37 | . . . 5 100 73 . . 15 Level 2 1 | . . . . . 3 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . 1 3 . . 3 Investigation 1 | . . . . . 1 . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 4 | . . . . 1 1 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Distress Signals 2 | . . . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . . 38 2 2 46 7 19 30 Peak Tracking Total 13 | . . 6 1 2 12 3 13 9 Tactical Retreats 14 | . . 1 . . 5 4 3 1 Traps | -11 -10 -10 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Traps Triggered 4 | . . . . 1 . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . 1 . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -10 -7 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Machines Accessed 19 | . . . 11 2 5 1 . . Terminals 10 | . . . 6 1 3 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 6 | . . . 5 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 48 | . . . 34 2 11 1 . . Successful 18 | . . . 11 2 4 1 . . Failed 30 | . . . 23 . 7 . . . Catastrophic 8 | . . . 6 . 2 . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 31 | . . . 22 1 8 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 13 | . . . 12 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 10 | . . . 6 1 2 1 . . Record 2 | . . . 1 . 1 . . . Part Schematic 3 | . . . 3 . . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 6 | . . . 5 1 . . . . Retrieve Components 6 | . . . 5 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 14 | . . . 10 . 4 . . . Full Trace Events 8 | . . . 7 . 1 . . . Feedback Events 2 | . . . 2 . . . . . Corruption 2 | . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 44 | . . . . . 44 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 7 3 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Total Allies 4 | . . . . . . . 3 1 Largest Group 3 | . . . . . . . 3 1 Highest-Rated Group 202 | . . . . . . . 202 30 Highest-Rated Ally 146 | . . . . . . . 146 30 Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . Total Damage 68 | . . . . . . . 68 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Turns Passed 4617 | 77 353 429 881 247 1230 628 107 665 Spaces Moved 3664 | 43 7 197 765 129 856 1019 141 507 Core 93 | 5 . . 64 . 5 . . 19 Treads 265 | 38 7 197 . 23 . . . . Legs 715 | . . . 251 . 45 . . 419 Wheels 460 | . . . 126 106 228 . . . Hover 1333 | . . . 324 . . 799 141 69 Flight 798 | . . . . . 578 220 . . Fastest Speed 38 | 50 160 160 50 129 46 38 57 50 Average Speed 76 | 150 160 160 102 142 55 50 57 76 Slowest Speed 200 | 160 160 160 151 198 200 108 57 134 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 3 11 99 4 24 90 26 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 4 | . . 1 . . . 2 1 . Spaces Dug 21 | . . . . 1 13 . . 7 Terrain Destroyed 21 | . . . . 1 13 . . 7 Melee 21 | . . . . 1 13 . . 7 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Total 5060 | 52 347 282 818 189 1422 1106 164 680 Wait 1032 | . 339 66 9 52 427 61 10 68 Move 3654 | 42 6 196 764 128 853 1018 140 507 Hop 1 | . . . . . 1 . . . Pick Up 19 | 4 . 1 3 1 4 5 1 . Fast Attach 46 | 6 1 . 2 2 17 2 1 15 Attach 10 | . . 1 . 4 . . . 5 Detach 12 | . . 1 3 . 4 . . 4 Swap 2 | . . 1 . . . . 1 . Drop 19 | . . . 8 1 2 6 1 1 Fire 30 | . 1 16 . . 3 . . 10 Melee 233 | . . . 29 1 111 14 9 69 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap 1 | . . . . . . . 1 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / Tes) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 5) 431 | -10/Materials | Entered Subcaves 484 | -10/Subcaves | Discovered new exit (range 8) 555 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 711 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 845 | -10/Subcaves | Discovered new exit (range 10) 860 | -10/Subcaves | Entered Recycling 861 | -7/Recycling | Found Scrap Engine 1186 | -7/Recycling | Build established: Construct 1327 | -7/Recycling | Discovered new exit (range 16) 1361 | -7/Recycling | Core integrity fell below 50% 1741 | -7/Recycling | Entered Factory 1741 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x8 1815 | -5/Factory | Identified exit to Factory 1988 | -5/Factory | Entered another Factory area 1988 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2046 | -4/Factory | Build established: Mutant 2195 | -4/Factory | Lost 4 parts (1p2u1w) 2457 | -4/Factory | Repaired Imp. Trap Extractor 2544 | -4/Factory | Build established: Scavenger-Assassin 2809 | -4/Factory | Lost 4 parts (1p3u) 3132 | -4/Factory | Core integrity fell below 50% 3184 | -4/Factory | Identified exit to Upper Caves 3184 | -4/Factory | Identified exit to Armory 3218 | -4/Factory | Entered Upper Caves 3228 | -4/Upper Caves | Learned 8 Research zone layouts 3360 | -4/Upper Caves | Discovered new exit (range 15) 3487 | -4/Upper Caves | Build established: Hacker-Mutant 3846 | -4/Upper Caves | Entered another Upper Caves area 3902 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3907 | -4/Upper Caves | Identified exit to Research 3953 | -4/Upper Caves | Entered Research 3953 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3954 | -3/Research | Identified exit to Testing 3954 | -3/Research | Identified exit to Research 3954 | -3/Research | Lost 4 parts (2p1n1u) 4280 | -3/Research | Lost 5 parts (1p1n3u) 4338 | -3/Research | Lost 4 parts (1n1u2w) 4353 | -3/Research | Found Prototype Processor 4353 | -3/Research | Identified Exp. Target Analyzer 4607 | -3/Research | Core integrity fell below 50% 4614 | -3/Research | Core integrity fell below 20% 4618 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04604_ Adv. Remote Shield destroyed. 04604_ Adv. Visual Processing Unit destroyed. 04605_ Splicing S-43 Plague... Amplifying resonance, compromised power stability. 04606_ Penetrated by Slug. 04607_ Slug penetrates Wall. 04607_ System Shield destroyed. 04607_ Scrap Engine destroyed. 04607_ Dirty Datajack destroyed. 04608_ Terminal disabled. 04609_ S-43 Plague Lgt. Antimatter Reactor critical resonance detonation. 04609_ S-43 Plague destroyed. 04610_ Penetrated by Slug. 04611_ L1JD1 MTCSVZWHQCFEISU1 04612_ K-01 Serf collects debris. 04615_ Imp. Target Analyzer destroyed. 04616_ Door malfunctions. 04617_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #?# ########### | | ?????????????????????????????## ### #?????????# | | ?????????????????????????????# ########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ??????????????? | | ???????????????????????????t ! ??????????????? | | ??????????????????????????? ???????????????? | | ????????????????????????### ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? x ?????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# x#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ???????????????????????## ##???????????????????? | | ???????????????????????# = #???????????????????? | | ???? ################## #???????????????????? | | ???? #???????????????????? | | ???? ############ #???????????????????? | | ???? #????????# sp #???????????????????? | | ???? #????????###/####??????????????????? | | ???? ###????????#! = #??????????????????? | | ???? #?????????# +??????????????????? | | ???? #??????#### p #???????#??????????? | | ???? #??????# % ! #?????? ###????????? | | ???? #??????# " = #????? ???????? | | ???? #??????# # % *#???? ??????? | | ???? """ #???###### % ###??? ??????? | | ???? """ #???# ###### ?????? | | ???? """ #???# "" ?????? | | ???? #???# #%[ " " ????? | | ???? #???# " ????? | | ???? #???# # """ ????????? | | ???? #???#! # """ ?????????? | | ???? #???######## """ ?????????? | | ???? #??????????# """ ? ???????? | | ???? #?#######??# """ ??????? | | ???? #?# #??# """ ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 46 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Jamming Range 16 Cloak Strength 3 Corruption Containment 12 Evasion (%) 63 Melee Accuracy 6 Target Analysis 13 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Recycling | Hacked Gravmag Array | -7/Recycling | Hacked Remote Datajack | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularStorageSword Manual? 0 Play Time 01:13:11 Cumulative 96.9 hours Start 2024.05.31 @ 18:20:05 End 2024.05.31 @ 21:21:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a1f2981-dce0-4cfe-8433-aa6de1e61f9b