Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.11 @ 22:58:42 Player: Fleshy Vegetable Bird Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (132) 660 Value Destroyed (3970) 3970 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (-3424) -3424 TOTAL SCORE: 9186 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 778 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -5284 Cogmind --------- Core Integrity 0/1150 Matter 159/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Linear Gravjet > --- UTILITY (10) ----- Improved Melee Analysis Suite Improved Core Analyzer Improved Armor Integrity Analyzer System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (4) ---- Light Antimatter Reactor Plasma Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Antigrav System Improved Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Advanced Sensor Array Experimental Signal Interpreter Improved Armor Integrity Analyzer Matter Filter Improved Kinecellerator Microactuators Advanced Thermal Shield System Shield > --- WEAPON ----------- Matter Neutralizer Chainsword > --- INVENTORY -------- Light Antimatter Reactor Armored Medium Treads Advanced Energy Well Improved Melee Analysis Suite Transdimensional Reconstructor 01-MTF's Shockpuncher Plasma Rifle Coil Gun Hypervelocity Gauss Cannon Advanced EMP Blaster Chainsword [Rating: 95] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Centrium Light Armor Plating Weapon Chainsword Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . . . . . . Utility 8 | . . . . . 2 . 2 . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 206 | 6 3 . 2 . 6 44 28 27 9 1 . 2 23 9 5 7 14 20 Power 24 | 1 . . . . . 3 3 7 . . . . 6 1 . 1 1 1 Engine 12 | 1 . . . . . 3 3 5 . . . . . . . . . . Core 11 | . . . . . . . . 2 . . . . 6 1 . 1 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 57 | 2 . . . . 3 15 8 7 1 . . . 8 1 1 1 2 8 Treads 22 | . . . . . 2 12 7 . . . . . . . . . . 1 Leg 4 | . . . . . . . . 1 . . . . . . . . 2 1 Wheel 5 | 2 . . . . 1 1 . 1 . . . . . . . . . . Hover 23 | . . . . . . . 1 5 1 . . . 8 1 1 1 . 5 Flight 3 | . . . . . . 2 . . . . . . . . . . . 1 Utility 49 | 1 2 . 2 . 2 4 6 3 2 . . . 6 4 1 4 7 5 Device 14 | . . . . . . . . 1 1 . . . 1 4 1 . 3 3 Storage 9 | 1 2 . 2 . 1 . . 1 . . . . 1 . . 1 . . Processor 9 | . . . . . . 2 . . . . . . 2 . . . 3 2 Hackware 4 | . . . . . . . 2 1 . . . . 1 . . . . . Protection 13 | . . . . . 1 2 4 . 1 . . . 1 . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 1 . . . 1 22 11 10 6 1 . 2 3 3 3 1 4 6 Energy Gun 8 | 1 . . . . . 3 2 . 1 . . . . . . . . 1 Energy Cannon 7 | . . . . . . . . 2 . . . . 1 . 1 1 1 1 Ballistic Gun 29 | 1 . . . . . 9 6 5 1 . . . 1 2 2 . 1 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 1 Launcher 13 | . 1 . . . . 4 1 2 2 . . 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . 4 2 1 2 1 . . 1 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 8 1 . . . . . 3 1 . 3 . 1 Parts Lost 51 | . . . . . 1 5 4 8 2 . . 1 1 3 . . 4 22 Power 8 | . . . . . . 1 1 2 . . . . . . . . 1 3 Propulsion 22 | . . . . . 1 3 2 5 . . . 1 1 1 . . 1 7 Utility 14 | . . . . . . 1 . 1 1 . . . . 2 . . 2 7 Weapon 7 | . . . . . . . 1 . 1 . . . . . . . . 5 Highest Loss Streak 21 | . . . . . 1 3 2 6 2 . . 1 1 2 . . 3 21 Average Slot Usage (%) 92 | . 89 100 100 100 76 95 96 86 90 89 86 86 96 94 94 88 88 63 Engine 5 | . 14 14 14 14 9 8 6 6 6 6 6 6 . . . . . . Core 4 | . . . . . . . . 2 6 6 6 6 9 11 11 11 10 6 Treads 8 | . . . . . 1 28 27 12 . . . . . . . . . . Wheel 5 | . 28 28 28 28 20 6 . 1 . . . . . . . . . . Hover 12 | . . . . . . . . 9 33 33 33 29 28 23 23 23 19 11 Device 4 | . . . . . . . . 1 5 6 6 6 11 10 11 8 10 14 Storage 18 | . 18 28 28 28 23 27 23 18 13 13 13 13 11 11 11 11 8 4 Processor 2 | . . . . . . . . . . . . . 5 5 5 5 8 12 Hackware 8 | . . . . . . . 15 18 13 13 13 13 11 11 11 11 7 5 Protection 4 | . . . . . 4 5 7 . 5 6 6 6 5 5 5 6 5 . Ballistic Gun 6 | . 14 14 14 14 9 7 10 6 . . . . 3 5 4 . . . Launcher 2 | . 11 14 14 14 6 1 . . 1 . . 2 . . . . . . Slashing Weapon 2 | . . . . . . 3 2 2 1 2 . . 4 5 5 5 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 42 42 74 74 93 101 104 111 77 69 66 72 74 75 74 74 78 70 Greatest Support 91 | 20 20 20 20 20 30 80 91 91 75 66 66 66 86 76 74 74 72 70 Greatest Overweight (x) 9 | 3 2 2 3 3 4 9 2 9 1 1 . 1 1 1 1 . 1 2 Average Overweight (x) 1 | . . 2 2 3 3 4 1 1 . . . . . . . . . . Largest Inventory Capacity 26 | 6 16 16 20 20 26 26 26 26 18 18 18 18 18 18 18 18 18 12 Average Capacity 20 | 5 8 16 16 20 23 26 26 23 18 18 18 18 18 18 18 18 15 10 Most Carried 26 | 4 6 7 11 20 26 26 26 26 18 18 18 18 18 18 18 18 18 12 Average Carried 18 | 2 5 6 9 16 21 25 25 23 16 17 18 17 17 17 17 17 15 9 Final Capacity 26 | 6 16 16 20 20 26 26 26 18 18 18 18 18 18 18 18 18 12 4 Final Carried 26 | 4 6 7 11 20 25 26 26 18 15 18 18 18 18 18 18 18 12 3 Class Distribution -------------------- 31% | Hauler-Mutant 29% | Messiah-Mutant 11% | Scavenger-Mutant 10% | Messiah-Assassin 8% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Messiah-Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Assassin | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 3957 | 311 22 77 . 80 70 724 590 403 232 113 . 127 93 523 124 . 324 144 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4904 | 218 48 76 . 71 71 1261 1130 658 167 13 . 90 357 50 170 . 149 375 Parts 264 | 11 7 6 . 2 2 73 54 34 15 1 . 10 14 1 6 . 6 22 Haulers Intercepted 7 | . . . . . . 5 1 . . . . . 1 . . . . . Recyclers Shooed 4 | 1 . . . . . 1 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 6 . . 15 . 7 2 . . . Prevented 20 | . . . . . . . . . 2 . . 5 . . 7 . 6 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 91 | . . 8 . 2 2 22 17 10 8 . . 6 3 1 2 . 2 8 Melee 2 | . . . . . 1 . . . . . . . . . . . . 1 Guns 41 | . . . . . . 15 17 4 1 . . . 1 1 . . 2 . Cannons 3 | . . . . . . . . 1 . . . . . . . . . 2 AOE 42 | . . 8 . 2 1 6 . 5 6 . . 6 2 . 2 . . 4 Classes Destroyed 18 | 3 2 2 . . . 4 3 1 1 1 . . . . 1 . . . Worker 7 | 2 . . . . . 1 1 3 . . . . . . . . . . Builder 3 | . . . . . . 1 . 2 . . . . . . . . . . Tunneler 7 | 5 . . . . . . . . . . . . 2 . . . . . Hauler 7 | . . . . . . 5 1 . . . . . 1 . . . . . Recycler 3 | 1 . . . . . 1 1 . . . . . . . . . . . Operator 5 | . 1 . . . . 2 1 . . . . . 1 . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . Watcher 4 | . 1 . . . . . 1 . . . . . 1 . . . . 1 Swarmer 39 | . . 6 . . 1 7 . 3 8 . . 6 3 . . . . 5 Grunt 24 | . . 2 . 2 1 8 4 3 . . . . . 1 2 . . 1 Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 9 | . . . . . . 6 3 . . . . . . . . . . . Demolisher 2 | . . . . . . . 2 . . . . . . . . . . . Hunter 6 | . . . . . . . . 2 . . . . . . . . 2 2 Programmer 8 | . . . . . . . 6 2 . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . Assembled 2 | . . . . . . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 5 1 6 . 2 1 6 2 4 4 . . 4 2 1 2 . 1 6 Combat Bots Only 6 | . . 6 . 2 1 4 2 3 4 . . 4 2 1 2 . 1 5 Max Kills in Single Turn 4 | 1 1 3 . 1 1 3 1 3 3 1 . 4 3 1 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 1 1 3 . 3 2 . . 4 2 . 2 . . 3 Melee 1 | . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Damage Taken 10965 | . . 95 . 23 196 1363 1926 1532 350 . . 196 163 850 38 . 884 3349 Core 2305 | . . 36 . . 32 239 197 233 51 . . 42 . 120 20 . 177 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 85 . 50 71 . . . . 61 . . . . 68 . Volleys Fired 356 | 17 4 7 . 2 5 91 80 53 10 . . 5 4 43 4 . 15 16 Largest 2 | 2 1 2 . 2 2 2 2 2 2 . . 1 1 1 1 . 2 2 Hottest 141 | 60 20 50 . 50 50 81 105 118 118 . . 36 28 28 28 . 94 141 Shots Fired 538 | 34 4 14 . 4 7 135 137 77 15 . . 5 4 47 5 . 32 18 Gun 438 | 34 4 7 . 2 5 126 135 47 5 . . . 4 47 5 . 15 2 Cannon 49 | . . . . . . . . 24 . . . . . . . . 17 8 Launcher 51 | . . 7 . 2 2 9 2 6 10 . . 5 . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 350 | 17 4 7 . 2 5 63 114 47 . . . . 4 47 5 . 30 5 Thermal 56 | 17 . . . . . 4 . 24 5 . . . . . . . 2 4 Explosive 30 | . . 7 . 2 2 9 . . 5 . . 5 . . . . . . Electromagnetic 102 | . . . . . . 59 23 6 5 . . . . . . . . 9 Robot Hit Streak 22 | 7 4 8 . 3 8 16 22 14 2 . . 1 3 8 7 . 6 10 Robot Miss Streak 7 | 2 1 2 . 2 1 7 3 7 4 . . 2 3 5 . . 2 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . 1 . Secondary Targets 3 | . . . . . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 390 | 24 3 10 . 3 8 101 109 45 4 2 . 1 12 25 6 . 21 16 Core Hits 220 | 9 2 10 . 3 7 58 46 28 9 1 . 7 11 2 6 . 6 15 Critical Hits 7 | . . . . . . . . 1 . . . . . . . . 3 3 Critical Kills 3 | . . . . . . . . . . . . . . . . . 2 1 Critical Parts Destroyed 4 | . . . . . . . . 1 . . . . . . . . 1 2 Melee Attacks 151 | . . . . . 6 20 29 8 6 3 . . 36 9 1 . 12 21 Impact 8 | . . . . . 6 2 . . . . . . . . . . . . Slashing 143 | . . . . . . 18 29 8 6 3 . . 36 9 1 . 12 21 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . 13 2 . . 2 . . 4 . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . . . . . Damage Inflicted 13621 | 294 43 445 . 109 323 3758 2530 1842 632 233 . 407 1164 109 393 . 275 1064 Guns 5018 | 294 43 60 . 12 45 1468 2016 727 22 . . . 67 109 111 . 44 . Cannons 806 | . . . . . . . . 589 . . . . . . . . 51 166 Explosions 4593 | . . 385 . 97 226 928 78 526 610 . . 407 365 . 174 . 180 617 Melee 3193 | . . . . . 52 1362 425 . . 233 . . 732 . 108 . . 281 Ramming 11 | . . . . . . . 11 . . . . . . . . . . . Kinetic 3800 | 130 43 60 . 12 45 749 1622 727 . . . . 67 109 111 . 69 56 Thermal 1284 | 164 . . . . . 169 . 711 22 . . . . . . . 26 192 Explosive 2286 | . . 385 . 97 226 827 . . 344 . . 407 . . . . . . Electromagnetic 3047 | . . . . . . 651 472 404 266 . . . 365 . 174 . 180 535 Impact 52 | . . . . . 52 . . . . . . . . . . . . . Slashing 3141 | . . . . . . 1362 425 . . 233 . . 732 . 108 . . 281 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 1 6 4 4 4 4 . 1 13 13 13 14 5 Average Corruption 5 | . . . . . 1 1 3 3 4 4 4 . 1 8 13 13 13 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 242 | . . . . . 1 9 33 20 8 8 1 . 1 92 30 5 32 2 Message Errors 51 | . . . . . . 4 3 5 1 3 1 . . 23 4 1 4 2 Matter Fused 42 | . . . . . . . 10 3 1 2 . . . 14 7 . 5 . Heat Flow Errors 27 | . . . . . . . 3 2 2 2 . . . 15 2 1 . . Energy Discharges 24 | . . . . . 1 2 5 2 1 . . . 1 7 3 . 2 . Parts Rejected 2 | . . . . . . . 1 . . . . . . 1 . . . . Data Loss (minor) 22 | . . . . . . 2 . 5 2 1 . . . 8 1 2 1 . Data Loss (major) 9 | . . . . . . . 2 . . . . . . 4 1 . 2 . Misfires 8 | . . . . . . . . . . . . . . 5 1 . 2 . Alerts 2 | . . . . . . . . . . . . . . . 1 . 1 . Misdirections 32 | . . . . . . . . . . . . . . 13 9 1 9 . Targeting Errors 20 | . . . . . . 1 7 3 1 . . . . 1 1 . 6 . Weapon Failures 3 | . . . . . . . 2 . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1017 | . . . . . . 229 131 26 62 71 . 22 313 . 68 . 1 94 Projectiles 35 | . . . . . . . . 26 . . . . . . . . 1 8 Explosions 155 | . . . . . . 1 36 . 62 . . 22 34 . . . . . Melee 827 | . . . . . . 228 95 . . 71 . . 279 . 68 . . 86 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 415 | . . . . . . 100 86 25 87 . . 60 57 . . . . . Shots 12 | . . . . . . 3 2 1 3 . . 2 1 . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . . 8 . 2 8 70 207 267 421 155 . 4 98 272 154 273 14 12 Average Temperature 55 | . . 4 . 2 8 20 31 108 161 70 . 2 21 62 66 138 10 7 Received Heat Transfer 1461 | . . 30 . 12 72 531 393 147 . . . 9 . 36 9 . . 222 Effects 3 | . . . . . . . . . 1 . . . . 2 . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . 1 . . . . . . . . 1 Combat Hostiles 3 | . . . . . . 1 . . 1 . . . . . . . . 1 Parts Fried 17 | . . . . . . 3 5 1 1 . . . 1 . . . 1 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . . . . . . . . . . Heat Transferred 1774 | 375 . . . . . 298 . 803 50 . . . . . . . 37 211 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 3 1 1 . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 727 | 40 113 233 . 91 280 727 539 299 . . . . 125 . . . . 204 Average Influence 251 | 15 69 116 . 32 153 473 402 201 . . . . 52 . . . . 70 Maximum Alert Level 3 | . . 1 . . 1 3 2 1 . . . . . . . . . 1 Low Security (%) 48 | 100 100 63 . 100 71 20 . 40 . . . . 100 . . . . 97 Level 1 24 | . . 36 . . 28 16 42 59 . . . . . . . . . 2 Level 2 21 | . . . . . . 39 57 . . . . . . . . . . . Level 3 5 | . . . . . . 23 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . . . . 9 7 6 . . . . 2 . . . . 2 Investigation 2 | . . . . . . . . 1 . . . . . . . . . 1 Extermination 6 | . . . . . . . 4 1 . . . . . . . . . 1 Reinforcement 14 | . 1 . . . . 4 3 4 . . . . 2 . . . . . Assault 1 | . . . . . . 1 . . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 2 . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . 1 1 . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 6 | . . . . . 2 2 1 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 217 | . 3 6 . 3 12 44 34 22 9 1 . 10 13 17 6 . 2 35 Peak Tracking Total 11 | . 2 6 . 3 6 7 5 4 4 1 . 4 6 6 2 . 2 11 Tactical Retreats 28 | . . . . . 2 1 2 3 . 1 . 1 3 10 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 7 | . . . . . 1 . 2 3 . . . . . . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . . Reused 4 | . . . . . . . . 1 . . . . 1 . 1 . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 1 . 1 . 1 . Triggered 8 | . . . . . . . . 1 . . . . 1 . 4 . 1 1 Exploded 2 | . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 18 | . . . . . . 4 9 2 . 1 . . . 1 . . . 1 Max in Single Turn 5 | . . . . . . 2 5 1 . 1 . . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 49 | . 5 . 1 1 3 9 11 9 . . . 1 2 1 . 4 1 1 Terminals 31 | . 5 . . . 2 9 8 5 . . . 1 . . . . 1 . Fabricators 3 | . . . . . . . 1 1 . . . . 1 . . . . . Repair Stations 5 | . . . . . . . 1 2 . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Total Hacks 195 | . 22 . 23 1 9 32 32 41 . . . 5 6 1 . 16 4 3 Successful 133 | . 15 . 23 1 7 13 15 35 . . . 2 3 1 . 16 . 2 Failed 62 | . 7 . . . 2 19 17 6 . . . 3 3 . . . 4 1 Catastrophic 8 | . 1 . . . 1 . 5 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 117 | . 17 . . . 8 26 19 15 . 1 2 5 15 . . . 4 5 Terminals 123 | . 22 . . . 8 32 27 25 . . . 5 . . . . 4 . Fabricators 6 | . . . . . . . 2 2 . . . . 2 . . . . . Repair Stations 13 | . . . . . . . 1 5 . . . . 4 . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . 9 . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . . . . . . . . Terminal Hacks 78 | . 8 . 23 1 2 5 9 11 . . . 2 . 1 . 16 . . Record 29 | . . . 23 . . . . . . . . . . 1 . 5 . . Part Schematic 13 | . 1 . . . 2 . 5 1 . . . 1 . . . 3 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . 2 . . . . . 1 . . . . . . . . 4 . . Open Door 3 | . . . . 1 . 2 . . . . . . . . . . . . Level Access Points 3 | . . . . . . 1 1 . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . Terminal Index 4 | . 1 . . . . 1 1 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 3 | . 1 . . . . 1 . 1 . . . . . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 2 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 2 . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 1 . . . . . . . . . . Build 2 | . . . . . . . 1 1 . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . 4 . . . . 3 . . . . 2 Scan Component 5 | . . . . . . . . 2 . . . . 2 . . . . 1 Repair 4 | . . . . . . . . 2 . . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . 9 . . . . . . . . . . Insert Component 3 | . . . . . . . . 3 . . . . . . . . . . Analyze 6 | . . . . . . . . 6 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 84 | . 17 . . . 8 26 14 19 . . . . . . . . . . Terminals 32 | . 7 . . . 4 8 4 9 . . . . . . . . . . Track 12 | . 3 . . . 1 2 2 4 . . . . . . . . . . Botnet 17 | . 3 . . . 2 5 2 5 . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . . . 2 9 10 8 . . . 1 2 . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . . . 2 . 5 4 . . . 1 9 . . 3 . . Parts Built 2 | . . . . . . . 1 1 . . . . . . . . . . Matter 292 | . . . . . . . 146 146 . . . . . . . . . . Time 146 | . . . . . . . 73 73 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . 3 3 . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 2 . . . . 1 . . . . 1 Time 242 | . . . . . . . . 158 . . . . 56 . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 26 | . . 3 . 2 . 11 . . . . 4 . 2 . . . . 4 Largest Group 10 | . . 3 3 5 5 10 . . . . 4 4 1 . . . . 4 Highest-Rated Group 173 | . . 40 40 83 83 173 . . . . 155 155 31 . . . . 156 Highest-Rated Ally 99 | . . 16 16 31 31 99 . . . . 40 40 31 . . . . 39 Zionite Dispatches 4 | . . . . . . . . . . . . . 3 . . . . 1 Recon 1 | . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . 1 . . . . . Total Orders 17 | . . . . 2 . 6 . . . . . . 2 6 . . 1 . GOTO 6 | . . . . 1 . 2 . . . . . . . 3 . . . . FOLLOW 6 | . . . . 1 . 4 . . . . . . . 1 . . . . EXPLORE 5 | . . . . . . . . . . . . . 2 2 . . 1 . Ally Attacks 179 | . . . . 6 36 118 . . . . . 10 . . . . . 9 Total Damage 2735 | . . . . 123 427 1656 . . . . . 396 . . . . . 133 Kills 35 | . . . . 4 7 17 . . . . . 4 . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . 3 . 1 2 . 1 2 . 1 . Drone Launches 8 | . . . . . . . . 2 . . . . . 3 . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . 2 . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 13829 | 160 189 665 225 1027 297 1899 1849 1106 310 384 539 579 762 2277 596 91 439 435 Spaces Moved 11463 | 103 202 598 211 838 224 786 816 609 465 569 934 483 970 1744 814 138 522 437 Core 88 | 13 . . . . . . . . . . . . . . . . . 75 Treads 1529 | . . . . . . 450 816 255 . . . . . . . . . 8 Legs 44 | . . . . . . . . 44 . . . . . . . . . . Wheels 2560 | 90 202 598 211 838 224 336 . 61 . . . . . . . . . . Hover 7211 | . . . . . . . . 249 465 569 934 483 970 1744 814 138 522 323 Flight 31 | . . . . . . . . . . . . . . . . . . 31 Fastest Speed 40 | 50 80 100 100 110 100 120 180 46 46 46 46 46 44 44 48 48 48 40 Average Speed 86 | 90 85 100 101 110 112 178 181 130 53 64 46 57 49 61 56 48 54 55 Slowest Speed 270 | 200 100 100 110 110 120 240 200 270 108 108 46 112 115 108 105 48 105 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 1 . . 1 1 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 5 37 99 62 98 30 89 31 19 75 61 90 70 36 86 71 60 57 13 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 8 | . . . 1 1 . . . . . . 2 1 . . . 3 . . Known Exits Taken 12 | . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . 1 1 . . . . . . . Scrap Searched 28 | . . 1 . 1 . . . . 4 5 1 4 . 5 3 . 4 . Spaces Dug 95 | . . . . . 1 4 21 6 4 . . . 21 8 . . 13 17 Terrain Destroyed 376 | . . 30 . 14 10 97 21 17 44 . . 38 29 9 20 . 23 24 Melee 94 | . . . . . 1 4 21 6 4 . . . 21 8 . . 12 17 Projectile 10 | . . . . . . . . 6 . . . . . 1 . . 1 2 AOE 272 | . . 30 . 14 9 93 . 5 40 . . 38 8 . 20 . 10 5 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 14767 | 135 215 651 221 939 256 1140 1052 837 500 584 1043 780 1195 2885 944 166 636 588 Wait 2205 | . . 45 3 89 2 134 38 97 6 6 108 289 112 1062 106 . 45 63 Move 11443 | 102 201 597 210 837 223 785 815 608 464 568 933 482 969 1742 813 137 520 437 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 229 | 10 5 1 5 10 12 37 33 23 1 3 1 1 28 11 7 11 12 18 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 102 | 6 1 . . . 5 12 7 13 5 1 . 2 8 6 . 5 11 20 Detach 9 | . . . . . . 1 . . 2 2 . 1 1 . . . 1 1 Swap 107 | . 2 . 2 . 1 32 21 14 4 . . . 15 4 5 3 3 1 Drop 156 | . 2 . 1 1 2 30 26 20 2 1 1 . 21 6 7 10 15 11 Fire 356 | 17 4 7 . 2 5 91 80 53 10 . . 5 4 43 4 . 15 16 Melee 149 | . . . . . 6 18 29 8 6 3 . . 36 9 1 . 12 21 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 2 . . . . . . 1 . . 1 . Rewire 1 | . . 1 . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . 1 . 1 . 1 . Miscellaneous 2 | . . . . . . . . 1 . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered Mines 478 | -10/Mines | Discovered new exit (range 11) 518 | -10/Mines | Discovered new exit (range 13) 543 | -10/Mines | Learned 4 Materials zone layouts 568 | -10/Mines | Assembled infested the area 585 | -10/Mines | Discovered new exit (range 5) 666 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 737 | -10/Mines | Learned Materials emergency access door positions 798 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1015 | -10/Mines | Entered Exiles 1015 | -10/Exiles | Accompanied by 3 allies 1044 | -10/Exiles | Met 8R-AWN 1061 | -10/Exiles | Met EX-HEX 1112 | -10/Exiles | Met EX-DEC 1143 | -10/Exiles | Met EX-BIN 1165 | -10/Exiles | Learned location of Zion (-6) 1223 | -10/Exiles | Discovered new exit (range 14) 1240 | -10/Exiles | Entered Mines 1240 | -9/Mines | Accompanied by 3 allies 1254 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1277 | -9/Mines | Learned location of Storage (-8) 1438 | -9/Mines | Discovered new exit (range 10) 1486 | -9/Mines | Build established: Hauler-Mutant 1550 | -9/Mines | Learned Materials stockpile data 1817 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1976 | -9/Mines | Discovered new exit (range 12) 2267 | -9/Mines | Entered Materials 2267 | -8/Materials | Accompanied by 5 allies 2267 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2268 | -8/Materials | Identified exit to Storage 2268 | -8/Materials | Identified exit to Factory 2272 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2564 | -8/Materials | Entered Storage 2564 | -8/Storage | Accompanied by 2 allies 3253 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3361 | -8/Storage | Garrison activated, responded to threat 3545 | -8/Storage | Garrison activated, responded to threat 3566 | -8/Storage | Build established: Commander-Mutant 3764 | -8/Storage | First assault squad dispatched 3844 | -8/Storage | Lost 3 parts (1p1n1u) 3976 | -8/Storage | Build established: Hauler-Mutant 4049 | -8/Storage | Met 01-MTF 4284 | -8/Storage | Destroyed 01-MTF 4286 | -8/Storage | Found 01-MTF's Shockpuncher 4463 | -8/Storage | Entered Factory 4463 | -7/Factory | Evolved 2 slots: Utility x2 4522 | -7/Factory | Assembled infested ambush trap array 5563 | -7/Factory | Fabricated Hacking Suite? 6024 | -7/Factory | Identified exit to Factory 6312 | -7/Factory | Entered another Factory area 6312 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6608 | -6/Factory | Repaired Centrium Light Armor Plating? 6689 | -6/Factory | Build established: Hacker-Mutant 6883 | -6/Factory | Lost 6 parts (2p4n) 6884 | -6/Factory | Identified exit to Lower Caves 7276 | -6/Factory | Fabricated Adv. Sensor Array (x1) 7351 | -6/Factory | Repaired Lgt. Angular Momentum Engine 7394 | -6/Factory | Build established: Scavenger-Mutant 7418 | -6/Factory | Entered Lower Caves 7418 | -6/Lower Caves | Accompanied by 2 allies 7443 | -6/Lower Caves | Identified exit to Lower Caves 7568 | -6/Lower Caves | Spotted B-75 Beast 7599 | -6/Lower Caves | Learned 4 Factory zone layouts 7610 | -6/Lower Caves | Encountered a Warlord checkpoint 7728 | -6/Lower Caves | Entered another Lower Caves area 7849 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7977 | -6/Lower Caves | Discovered new exit (range 4) 8112 | -6/Lower Caves | Entered Zion 8153 | -6/Zion | Discovered new exit (range 9) 8186 | -6/Zion | System corruption cleaned by Quarantine Array 8201 | -6/Zion | Learned location of Armory (-4) 8225 | -6/Zion | Given A8's code to call for help 8246 | -6/Zion | Learned location of Warlord (-4) 8331 | -6/Zion | Imprinted 8333 | -6/Zion | Declared Zion's savior 8394 | -6/Zion | Received a visual enhancement algorithm 8436 | -6/Zion | Learned location of 1 exit from Factory 8640 | -6/Zion | Build established: Messiah-Mutant 8651 | -6/Zion | Entered Proximity Caves 8651 | -5/Proximity Caves | Accompanied by 4 allies 8745 | -5/Proximity Caves | Identified exit to Factory 8876 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9230 | -5/Proximity Caves | Entered Factory 9230 | -5/Factory | Evolved 2 slots: Utility x2 9231 | -5/Factory | Identified exit to Factory 9286 | -5/Factory | Zion Recon squad teleported in 9432 | -5/Factory | Discovered exit to Factory (range 56) 9501 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9509 | -5/Factory | Zion Hacking Resupply teleported in 9829 | -5/Factory | Repaired Antigrav System 9852 | -5/Factory | Found Prototype Processor 9853 | -5/Factory | Identified Exp. Signal Interpreter 9870 | -5/Factory | Retrieved Zion intel report: Trap Installations 9927 | -5/Factory | Zion Thermal Resupply teleported in 9985 | -5/Factory | Discovered new exit (range 15) 9992 | -5/Factory | Identified exit to Upper Caves 9992 | -5/Factory | Entered Upper Caves 9993 | -5/Upper Caves | Encountered a Warlord checkpoint 10129 | -5/Upper Caves | Identified exit to Upper Caves 10153 | -5/Upper Caves | Spotted B-75 Beast 10328 | -5/Upper Caves | Crushed by falling debris 10667 | -5/Upper Caves | Build established: Messiah-Assassin 11285 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11320 | -5/Upper Caves | System corruption reached 10% 11578 | -5/Upper Caves | Found Alien Artifact 11579 | -5/Upper Caves | Identified Dimensional Node Initializer 11579 | -5/Upper Caves | Initialized slip node 12076 | -5/Upper Caves | Build established: Messiah-Mutant 12269 | -5/Upper Caves | Entered another Upper Caves area 12270 | -5/Upper Caves | Spotted B-75 Beast 12291 | -5/Upper Caves | Discovered exit to Factory (range 9) 12613 | -5/Upper Caves | Learned location of 1 exit from Factory 12637 | -5/Upper Caves | Encountered a Warlord checkpoint 12665 | -5/Upper Caves | Discovered new exit (range 5) 12666 | -5/Upper Caves | Identified exit to Zhirov 12668 | -5/Upper Caves | Learned 4 Factory zone layouts 12775 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12865 | -5/Upper Caves | Entered Zhirov 12865 | -5/Zhirov | Discovered new exit (range 3) 12875 | -5/Zhirov | Met Zhirov 12885 | -5/Zhirov | Learned location of Quarantine (-2) 12885 | -5/Zhirov | Learned location of Testing (-3) 12885 | -5/Zhirov | Learned location of Command (-1) 12890 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12898 | -5/Zhirov | Found Alien Artifact 12899 | -5/Zhirov | Identified Integrated Dissipator 12899 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 12933 | -5/Zhirov | Found Alien Artifact 12955 | -5/Zhirov | Identified exit to Proximity Caves 12956 | -5/Zhirov | Entered Proximity Caves 13109 | -4/Proximity Caves | Crushed by falling debris 13198 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 13395 | -4/Proximity Caves | Entered Factory 13395 | -4/Factory | Evolved 2 slots: Utility x2 13396 | -4/Factory | Identified exit to Research 13417 | -4/Factory | Discovered new exit (range 12) 13497 | -4/Factory | Identified exit to Upper Caves 13583 | -4/Factory | Repaired Antigrav System 13595 | -4/Factory | Retrieved Zion intel report: Active Terminals 13596 | -4/Factory | Zion Fire squad teleported in 13716 | -4/Factory | Core integrity fell below 50% 13742 | -4/Factory | Core integrity fell below 20% 13748 | -4/Factory | Crushed by falling debris 13776 | -4/Factory | Identified Transdimensional Reconstructor 13776 | -4/Factory | Warped through subspace 13779 | -4/Factory | Lost 21 parts (3p6n7u5w) 13830 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13781_ Acquired Imp. Core Analyzer. 13786_ Acquired Myomer Leg. 13793_ Acquired Field Propulsion Drive. 13801_ Sneak attack on T-07 Excavator. 13801_ Destroyed Unknown Engine. 13801_ Destroyed Unknown Wheel. 13801_ Destroyed Mining Laser. 13802_ U-05 Engineer builds a Wall. 13804_ Dropped Myomer Leg. 13805_ R=&61EU/XUNJGYX7 13827_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ???????????? # """ """ """ #?????????????????? | | ???????????? # """ """ """ #?????????????????? | | ???????????? # ##????????????????? | | ???????????? + """ """ """ #????????????????? | | ???????????? # """ """ """ ##????????????????? | | ???????????? # """ """ """ #?????????????????? | | ???????????? # #?????????????????? | | ???????????? # #?????????????????? | | ???????????? ################??????????????????? | | ???????????# # #????????????????????????? | | ???????????# # """ #????????????????????????? | | ???????????# # """ #????????????????????????? | | ???????????# # """ #????????????????????????? | | ???????????# + #????????????????????????? | | ???????????# # "" #????????????????????????? | | ???????????? # S"" #????????????????????????? | | ???????????? # "" #??????##????????????????? | | ???????????? # #??????? ##??????????????? | | ???????????? ################## ###????????????? | | ????????????# ##?????# # #????????????? | | ????????????# #??????# # #????????????? | | ????????????# #??????# + #????????????? | | ???????????##+######## """# #????????????? | | ???????????# # u"""# #????????????? | | ???????????# !# u"""### ###????????????? | | ???????????# ] # @ ""#?# #??????????????? | | ???????????# # ""#?# ###????????????? | | ???????????##/######## #?# ????????????? | | ??????????? #?????#######;###?# #???????????? | | ????????? #???????????##;#### #???????????? | | ??????? #??#######??# #???????????? | | ?????? #??# #??# #???????????? | | ????? #### #### #???????????? | | ????"" s^ #???????????? | | ?????" ######### ######## #???????????? | | ????? ????????# ## # #???????????? | | ???? ????############# # #???????????? | | ?????" ???? ## """# s #???????????? | | ???????????? ## """# #???????????? | | ???????????? ## """# #???????????? | | ???????????? ## # #???????????? | | ???????????? #####+## #???????????? | | ???????????????????????????# ???% #???????????? | | ???????????????????????????# ???#### #???????????? | | ???????????????????????????# ????????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# ######??????????????? | | ???????????????????????????# #??????????????? | | ???????######?###/########## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 34 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Utility Shielding 90 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 5 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Adv. Melee Analysis Suite | -7/Factory | Hacked Cld. Aerolev Unit | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Cloaking Device | -7/Factory | Hacked Imp. Actuator Array | -6/Factory | Hacked Centrium Light Armor Plating | -6/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Scanalyzed Adv. EMP Blaster | -6/Factory | Scanalyzed Exp. Terrain Scan Processor | -5/Proximity Caves | Hacked Fusion Reactor | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StasisRestorationShredder Manual? 0 Play Time 02:24:16 Cumulative 233.9 hours Start 2019.12.11 @ 20:18:26 End 2019.12.11 @ 22:58:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 58 Gallery% 79 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95edbc54-2138-4f95-b4c3-5ecf3f776105